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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* samplesorter.cc
*
* Mon Nov 30 07:45:58 CET 2009
* Copyright 2009 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "samplesorter.h"
#include "project.h"
#include <QPainter>
#include <QPaintEvent>
#include <QKeyEvent>
#include <iostream>
#include <stdio.h>
#include <math.h>
#ifndef MAXFLOAT
#define MAXFLOAT (3.40282347e+38F)
#endif
SampleSorter::SampleSorter(Ranges& s, Ranges& p, Instrument& instrument)
: ranges(s)
, ranges_preview(p)
, instrument(instrument)
{
setMouseTracking(true);
setFocusPolicy(Qt::ClickFocus); // Enable keyboard event on click
data = NULL;
size = 0;
attlen = 666; // Magical constants needs biblical proportions...
sel_moving = SEL_NONE;
setSpreadFactor(1000);
}
void SampleSorter::setShowPreview(bool s)
{
show_preview = s;
update();
}
void SampleSorter::setWavData(const float* data, size_t size)
{
this->data = data;
this->size = size;
relayout();
}
void SampleSorter::setPositionData(const float* positionData1, size_t positionSize1,
const float* positionData2, size_t positionSize2)
{
this->positionData1 = positionData1;
this->positionSize1 = positionSize1;
this->positionData2 = positionData2;
this->positionSize2 = positionSize2;
relayout();
}
int SampleSorter::attackLength()
{
return attlen;
}
void SampleSorter::setSpreadFactor(int s)
{
spread = (double)s / 1000.0;
spread *= spread;
relayout();
}
void SampleSorter::setAttackLength(int len)
{
attlen = len;
relayout();
}
void SampleSorter::addRange(sel_id_t id)
{
auto range = ranges.get(id);
double energy = 0.0;
for(size_t idx = range.from;
(idx < (size_t)range.from + (size_t)attackLength()) &&
(idx < (size_t)range.to) && (idx < size);
idx++)
{
energy += data[idx] * data[idx];
}
range.energy = pow(energy, spread);
// constexpr int window_size{10}; // TODO: Specify in ms
//
// std::vector<float> corr;
// corr.resize(window_size);
//
// double position = 0.0;
//
// std::cout << "\n\nRange from: " << range.from << "\n";
//
//
// float max_val1{0};
// for(int idx = range.from - window_size / 2; idx < range.from + window_size / 2; ++idx)
// {
// if(std::abs(positionData1[idx]) > max_val1)
// {
// max_val1 = std::abs(positionData1[idx]);
// }
// }
// float norm1 = 1.0f / max_val1;
//
// float max_val2{0};
// for(int idx = range.from - window_size / 2; idx < range.from + window_size / 2; ++idx)
// {
// if(std::abs(positionData2[idx]) > max_val2)
// {
// max_val2 = std::abs(positionData2[idx]);
// }
// }
// float norm2 = 1.0f / max_val2;
//
//
// //constexpr auto lpf_beta = 0.025f; // 0<ß<1
// constexpr auto lpf_beta = 1.0f; // 0<ß<1
//
// auto filter1 =
// [lpf_beta](auto in)
// {
// static auto v{0.0f};
// v = v - (lpf_beta * (v - in));
// return v;
// };
// auto filter2 =
// [lpf_beta](auto in)
// {
// static auto v{0.0f};
// v = v - (lpf_beta * (v - in));
// return v;
// };
//
//
//#if 0 // Cross-correlation
//
// if(positionData1 && positionSize1 &&
// positionData2 && positionSize2)
// {
// // From: http://eceweb1.rutgers.edu/~gajic/solmanual/slides/chapter9_CORR.pdf
// for(int k = 0; k < window_size; ++k)
// {
// corr[k] = 0.0f;
// for(int m = range.from - window_size / 2; m < range.from + window_size / 2; ++m)
// {
// corr[k] +=
// (filter1(positionData1[m] * norm1)) *
// (filter2(positionData2[m - k] * norm2));
// }
// }
// }
//
// float max_corr{0.0f};
// for(int idx = 0; idx < corr.size(); ++idx)
// {
// std::cout << idx << ": " << corr[idx] << "\n";
// if(corr[idx] > max_corr)
// {
// max_corr = corr[idx];
// position = idx;
// }
// }
//
// std::cout << "Maximum found: " << max_corr << " at idx " << position << "\n";
//
//#else // Rising edge detection
//
// float threshold = instrument.getPositionThreshold();//{0.003f};
// int pos_window_size{100}; // +/- 50 from detected,
// // ~40 samples between left/right impirically detected when at edge, same for main mic to each of
// // the piezos
// norm1 = norm2 = 1.0f;
// int pos1{0};
// for(int idx = range.from - pos_window_size / 2;
// idx < range.from + pos_window_size / 2;
// ++idx)
// {
// if(std::abs(filter1(positionData1[idx])) * norm1 > threshold)
// {
// pos1 = idx;
// range.pos1 = pos1;
// break;
// }
// }
//
// int pos2{0};
// for(int idx = range.from - pos_window_size / 2;
// idx < range.from + pos_window_size / 2;
// ++idx)
// {
// if(std::abs(filter2(positionData2[idx])) * norm2 > threshold)
// {
// pos2 = idx;
// range.pos2 = pos1;
// break;
// }
// }
//
// position = std::abs(pos1 - pos2);
//#endif
//
// std::cout << "[" << pos1 << " <-> " << pos2 << "]\n";
//
// constexpr double speed_of_sound{3431000}; // mm/s
// constexpr double samplerate{48000}; // 48kHz - TODO get from audio
// range.position = position * speed_of_sound / samplerate / 2.0;
//
ranges.update(id, range);
relayout();
}
void SampleSorter::addRangePreview(sel_id_t id)
{
Range s = ranges_preview.get(id);
double energy = 0.0;
for(size_t idx = s.from;
(idx < (size_t)s.from + (size_t)attackLength()) &&
(idx < (size_t)s.to) && (idx < size);
idx++)
{
energy += data[idx] * data[idx];
}
s.energy = pow(energy, spread);
ranges_preview.update(id, s);
relayout();
}
void SampleSorter::relayout()
{
min = MAXFLOAT;
max = 0.0;
{
QVector<sel_id_t> ids = ranges.ids();
QVector<sel_id_t>::iterator i = ids.begin();
while(i != ids.end())
{
Range sel = ranges.get(*i);
if(sel.energy < min)
{
min = sel.energy;
}
if(sel.energy > max)
{
max = sel.energy;
}
i++;
}
}
if(show_preview)
{
QVector<sel_id_t> ids = ranges_preview.ids();
QVector<sel_id_t>::iterator i = ids.begin();
while(i != ids.end())
{
Range sel = ranges_preview.get(*i);
if(sel.energy < min)
{
min = sel.energy;
}
if(sel.energy > max)
{
max = sel.energy;
}
i++;
}
}
update();
}
#define MAP(p) (height()-(int)(p*((float)height()/(float)width())))
#define unmapX(x) ((double)x/(double)(width()-1)*(1.0/0.9))
#define unmapY(x) x
#define mapX(x) (((double)x)*(width()-1))
#define mapY(x) x
#define C_RADIUS 2
static void drawCircle(QPainter& p, int x, int y)
{
p.drawEllipse(x - C_RADIUS, y - C_RADIUS, 2 * C_RADIUS, 2 * C_RADIUS);
}
void SampleSorter::paintEvent(QPaintEvent* event)
{
QPainter painter(this);
QColor colBg = QColor(180, 200, 180, 160);
QColor colFg = QColor(160, 180, 160, 160);
QColor colPt = QColor(255, 100, 100, 160);
QColor colPtPreview = QColor(0, 0, 255, 160);
QColor colPtSel = QColor(255, 255, 100, 160);
painter.setPen(colBg);
painter.setBrush(colBg);
painter.drawRect(event->rect());
painter.setPen(colFg);
painter.drawLine(0,height(),width(),0);
{
QVector<sel_id_t> ids = ranges.ids();
QVector<sel_id_t>::iterator i = ids.begin();
while(i != ids.end())
{
Range sel = ranges.get(*i);
if(*i == ranges.active())
{
painter.setPen(colPtSel);
}
else
{
painter.setPen(colPt);
}
float x = (sel.energy / max);
x = sqrt(x);
x *= (float)width() * 0.9;
drawCircle(painter, x, MAP(x));
i++;
}
}
if(show_preview)
{
QVector<sel_id_t> ids = ranges_preview.ids();
QVector<sel_id_t>::iterator i = ids.begin();
while(i != ids.end())
{
Range sel = ranges_preview.get(*i);
painter.setPen(colPtPreview);
float x = (sel.energy / max);
x = sqrt(x);
x *= (float)width() * 0.9;
drawCircle(painter, x, MAP(x));
i++;
}
}
}
sel_id_t SampleSorter::getRangeByCoordinate(int px, int py)
{
// Hit radius is slithly larger than the circles themselves.
int hit_r = C_RADIUS + 1;
QVector<sel_id_t> ids = ranges.ids();
QVector<sel_id_t>::iterator i = ids.begin();
while(i != ids.end())
{
Range sel = ranges.get(*i);
float x = (sel.energy/max);
x = sqrt(x);
x *= (float)width() * 0.9;
if(px < (x + hit_r) &&
px > (x - hit_r) &&
py < (MAP(x) + hit_r) &&
py > (MAP(x) - hit_r))
{
return *i;
}
i++;
}
return SEL_NONE;
}
void SampleSorter::mouseMoveEvent(QMouseEvent* event)
{
if(sel_moving != SEL_NONE)
{
Range sel = ranges.get(sel_moving);
if(sel_moving != SEL_NONE)
{
double power = unmapX(event->x());
power *= power;
power *= max;
sel.energy = power;
ranges.update(sel_moving, sel);
}
update();
return;
}
else
{
sel_id_t psel = getRangeByCoordinate(event->x(), event->y());
if(psel != SEL_NONE)
{
setCursor(Qt::OpenHandCursor);
}
else
{
setCursor(Qt::ArrowCursor);
}
}
}
void SampleSorter::mousePressEvent(QMouseEvent* event)
{
if(event->button() == Qt::LeftButton)
{
sel_id_t psel = getRangeByCoordinate(event->x(), event->y());
sel_moving = psel;
ranges.setActive(psel);
if(psel != SEL_NONE)
{
setCursor(Qt::ClosedHandCursor);
}
}
}
void SampleSorter::mouseReleaseEvent(QMouseEvent* event)
{
if(event->button() == Qt::LeftButton)
{
sel_moving = SEL_NONE;
sel_id_t psel = getRangeByCoordinate(event->x(), event->y());
if(psel != SEL_NONE)
{
setCursor(Qt::OpenHandCursor);
}
else
{
setCursor(Qt::ArrowCursor);
}
}
}
void SampleSorter::keyReleaseEvent(QKeyEvent* event)
{
if(ranges.active() != SEL_NONE && event->key() == Qt::Key_Delete)
{
ranges.remove(ranges.active());
}
}
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