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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* samplesorter.h
*
* Mon Nov 30 07:45:58 CET 2009
* Copyright 2009 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <QWidget>
#include <QVector>
#include "selection.h"
class Instrument;
class SampleSorter
: public QWidget
{
Q_OBJECT
public:
SampleSorter(Selections& selections, Selections& selections_preview,
Instrument& instrument);
public slots:
void setWavData(const float* data, size_t size);
void setAttackLength(int len);
int attackLength();
void addSelection(sel_id_t id);
void addSelectionPreview(sel_id_t id);
void relayout();
void setShowPreview(bool show_preview);
void setSpreadFactor(int spread);
protected:
void paintEvent(QPaintEvent* event);
void mouseMoveEvent(QMouseEvent* event);
void mousePressEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
void keyReleaseEvent(QKeyEvent* event) override;
private:
sel_id_t getSelectionByCoordinate(int x, int y);
Selections& selections;
Selections& selections_preview;
bool show_preview;
float min;
float max;
int attlen;
// Wav data
const float* data;
size_t size;
Selection sel;
sel_id_t sel_moving;
double spread;
Instrument& instrument;
};
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