diff options
| author | André Nusser <andre.nusser@googlemail.com> | 2016-03-24 00:11:28 +0100 | 
|---|---|---|
| committer | André Nusser <andre.nusser@googlemail.com> | 2016-03-29 22:18:48 +0200 | 
| commit | 866b09992668f97af063dcd77dc5dd0e3a512b94 (patch) | |
| tree | dfeffaa3eb1a559d746d04f3fbb7402e74d1b290 | |
| parent | efe93864d53f72be4fa4dfe003f0f7578fc558e2 (diff) | |
New Random class for convenient random number generation.
| -rw-r--r-- | .gitignore | 1 | ||||
| -rw-r--r-- | src/Makefile.am.drumgizmo | 1 | ||||
| -rw-r--r-- | src/instrument.cc | 8 | ||||
| -rw-r--r-- | src/instrument.h | 3 | ||||
| -rw-r--r-- | src/powerlist.cc | 14 | ||||
| -rw-r--r-- | src/powerlist.h | 3 | ||||
| -rw-r--r-- | src/random.cc | 58 | ||||
| -rw-r--r-- | src/random.h | 62 | ||||
| -rw-r--r-- | src/velocity.cc | 2 | ||||
| -rw-r--r-- | src/velocity.h | 3 | ||||
| -rw-r--r-- | test/Makefile.am | 12 | ||||
| -rw-r--r-- | test/randomtest.cc | 119 | 
12 files changed, 266 insertions, 20 deletions
| @@ -47,6 +47,7 @@ test/audiocachefile  test/audiocacheidmanager  test/configfile  test/memchecker +test/random  drumgizmo-*.tar.gz  tst  vst/Makefile.mingw32 diff --git a/src/Makefile.am.drumgizmo b/src/Makefile.am.drumgizmo index e41bacc..8f648d0 100644 --- a/src/Makefile.am.drumgizmo +++ b/src/Makefile.am.drumgizmo @@ -28,6 +28,7 @@ DRUMGIZMO_SOURCES = \  	$(top_srcdir)/src/mutex.cc \  	$(top_srcdir)/src/path.cc \  	$(top_srcdir)/src/powerlist.cc \ +	$(top_srcdir)/src/random.cc \  	$(top_srcdir)/src/sample.cc \  	$(top_srcdir)/src/semaphore.cc \  	$(top_srcdir)/src/saxparser.cc \ diff --git a/src/instrument.cc b/src/instrument.cc index 96a6bfd..21371f0 100644 --- a/src/instrument.cc +++ b/src/instrument.cc @@ -70,9 +70,8 @@ Sample *Instrument::sample(level_t level, size_t pos)    }    if(Conf::enable_velocity_randomiser) { -    float r = (float)rand() / (float)RAND_MAX; // random number: [0;1] -    r -= 0.5; // random number [-0.5;0.5] -    r *= Conf::velocity_randomiser_weight * 2; // ex. random number [-0.1;0.1] +    float r = rand.floatInRange(-1.0*Conf::velocity_randomiser_weight, +                                Conf::velocity_randomiser_weight);      level += r;      if(level > 1.0) level = 1.0;      if(level < 0.0) level = 0.0; @@ -91,8 +90,7 @@ Sample *Instrument::sample(level_t level, size_t pos)      // Version 1.0      std::vector<Sample*> s = samples.get(level * mod);      if(s.size() == 0) return NULL; -    size_t idx = rand()%(s.size()); -    sample = s[idx]; +    sample = rand.choose(s);    }    if(Conf::enable_velocity_modifier) { diff --git a/src/instrument.h b/src/instrument.h index e880d8d..62f8d01 100644 --- a/src/instrument.h +++ b/src/instrument.h @@ -35,6 +35,7 @@  #include "sample.h"  #include "versionstr.h" +#include "random.h"  class InstrumentParser;  class Instrument { @@ -76,6 +77,8 @@ private:    size_t lastpos;    float mod; + +  Random rand;  };  //typedef std::map< std::string, Instrument > Instruments; diff --git a/src/powerlist.cc b/src/powerlist.cc index efb1f97..b6640e9 100644 --- a/src/powerlist.cc +++ b/src/powerlist.cc @@ -51,18 +51,6 @@  #define SIZE 500 -// Box–Muller transform. -// See: http://en.wikipedia.org/wiki/Box%E2%80%93Muller_transform -static float box_muller_transform(float mean, float stddev) -{ -  float U1 = (float)rand() / (float)RAND_MAX; -  float U2 = (float)rand() / (float)RAND_MAX; - -  float x = sqrt(-2.0 * log(U1)) * cos(2.0 * M_PI * U2); - -  return mean + stddev * x; -} -  PowerList::PowerList()  {    power_max = 0; @@ -242,7 +230,7 @@ Sample *PowerList::get(level_t level)  again:    // Select normal distributed value between    //  (stddev/2) and (power_span-stddev/2) -  float lvl = box_muller_transform(mean, stddev); +  float lvl = rand.normalDistribution(mean, stddev);    // Adjust this value to be in range    //  (power_min+stddev/2) and (power_max-stddev/2) diff --git a/src/powerlist.h b/src/powerlist.h index 43f51d2..1077d8c 100644 --- a/src/powerlist.h +++ b/src/powerlist.h @@ -30,6 +30,7 @@  #include <vector>  #include "sample.h" +#include "random.h"  class PowerList {  public: @@ -47,6 +48,8 @@ private:      float power;    }; +  Random rand; +    std::vector<PowerListItem> samples;    float power_max;    float power_min; diff --git a/src/random.cc b/src/random.cc new file mode 100644 index 0000000..1df9a62 --- /dev/null +++ b/src/random.cc @@ -0,0 +1,58 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + *            random.cc + * + *  Wed Mar 23 19:17:24 CET 2016 + *  Copyright 2016 André Nusser + *  andre.nusser@googlemail.com + ****************************************************************************/ + +/* + *  This file is part of DrumGizmo. + * + *  DrumGizmo is free software; you can redistribute it and/or modify + *  it under the terms of the GNU Lesser General Public License as published by + *  the Free Software Foundation; either version 3 of the License, or + *  (at your option) any later version. + * + *  DrumGizmo is distributed in the hope that it will be useful, + *  but WITHOUT ANY WARRANTY; without even the implied warranty of + *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + *  GNU Lesser General Public License for more details. + * + *  You should have received a copy of the GNU Lesser General Public License + *  along with DrumGizmo; if not, write to the Free Software + *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA. + */ +#include "random.h" + +#include <chrono> + +Random::Random() +	: Random(std::chrono::system_clock::now().time_since_epoch().count()) +{ + +} + +Random::Random(unsigned int seed) +{ +	generator.seed(seed); +} + +int Random::intInRange(int lower_bound, int upper_bound) +{ +	std::uniform_int_distribution<int> distribution(lower_bound, upper_bound); +	return distribution(generator); +} + +float Random::floatInRange(float lower_bound, float upper_bound) +{ +	std::uniform_real_distribution<float> distribution(lower_bound, upper_bound); +	return distribution(generator); +} + +float Random::normalDistribution(float mean, float stddev) +{ +	std::normal_distribution<float> distribution(mean, stddev); +	return distribution(generator); +} diff --git a/src/random.h b/src/random.h new file mode 100644 index 0000000..9eaefad --- /dev/null +++ b/src/random.h @@ -0,0 +1,62 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + *            random.h + * + *  Wed Mar 23 19:17:24 CET 2016 + *  Copyright 2016 André Nusser + *  andre.nusser@googlemail.com + ****************************************************************************/ + +/* + *  This file is part of DrumGizmo. + * + *  DrumGizmo is free software; you can redistribute it and/or modify + *  it under the terms of the GNU Lesser General Public License as published by + *  the Free Software Foundation; either version 3 of the License, or + *  (at your option) any later version. + * + *  DrumGizmo is distributed in the hope that it will be useful, + *  but WITHOUT ANY WARRANTY; without even the implied warranty of + *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + *  GNU Lesser General Public License for more details. + * + *  You should have received a copy of the GNU Lesser General Public License + *  along with DrumGizmo; if not, write to the Free Software + *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA. + */ +#pragma once + +#include <random> +#include <vector> + +class Random +{ +public: +	Random(); +	Random(unsigned int seed); + +	//! \return random int in range [<lower_bound>, <upper_bound>]. +	int intInRange(int lower_bound, int upper_bound); + +	//! \return random float in range [<lower_bound>, <upper_bound>]. +	float floatInRange(float lower_bound, float upper_bound); + +	//! \return random float drawn from a normal distribution with mean <mean> +	//! and standard deviation <stddev>. +	float normalDistribution(float mean, float stddev); + +	//! \return uniformly at random chosen element from <vec>. +	template <typename T> +	T& choose(std::vector<T>& vec); + +private: +	std::default_random_engine generator; +}; + +template <typename T> +T& Random::choose(std::vector<T>& vec) +{ +	std::uniform_int_distribution<size_t> distribution(0, vec.size()-1); +	size_t rand_index = distribution(generator); +	return vec[rand_index]; +} diff --git a/src/velocity.cc b/src/velocity.cc index 04d0475..0ee00df 100644 --- a/src/velocity.cc +++ b/src/velocity.cc @@ -47,7 +47,7 @@ Sample *Velocity::getSample()  {    Sample *sample = NULL; -  float x = (float)rand() / (float)RAND_MAX; +  float x = rand.floatInRange(0, 1);    float sum = 0.0;    Samples::iterator i = samples.begin(); diff --git a/src/velocity.h b/src/velocity.h index 439ca68..c62ddad 100644 --- a/src/velocity.h +++ b/src/velocity.h @@ -30,6 +30,7 @@  #include <map>  #include "sample.h" +#include "random.h"  class Velocity {  public: @@ -44,6 +45,8 @@ public:  private:    typedef std::map< Sample *, float > Samples;    Samples samples; + +  Random rand;  };  #endif/*__DRUMGIZMO_VELOCITY_H__*/ diff --git a/test/Makefile.am b/test/Makefile.am index 6e56043..ccb21e6 100644 --- a/test/Makefile.am +++ b/test/Makefile.am @@ -3,7 +3,7 @@ include $(top_srcdir)/src/Makefile.am.drumgizmo  TESTS = resource engine gui resampler lv2 configfile audiocache \  	audiocachefile audiocacheidmanager audiocacheeventhandler \ -	memchecker +	memchecker random  check_PROGRAMS = $(TESTS) @@ -128,5 +128,15 @@ memchecker_SOURCES = \  	test.cc \  	memcheckertest.cc +random_CXXFLAGS = -DOUTPUT=\"random\" $(CPPUNIT_CFLAGS) \ +	-I$(top_srcdir)/src \ +	-I$(top_srcdir)/hugin -DDISABLE_HUGIN +random_CFLAGS = -DDISABLE_HUGIN +random_LDFLAGS = $(CPPUNIT_LIBS) +random_SOURCES = \ +	$(top_srcdir)/src/random.cc \ +	test.cc \ +	randomtest.cc +  EXTRA_DIST = \  	lv2_test_host.h diff --git a/test/randomtest.cc b/test/randomtest.cc new file mode 100644 index 0000000..16a16c4 --- /dev/null +++ b/test/randomtest.cc @@ -0,0 +1,119 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + *            randomtest.cc + * + *  Sat Mar 26 08:48:53 CET 2016 + *  Copyright 2016 André Nusser + *  andre.nusser@googlemail.com + ****************************************************************************/ + +/* + *  This file is part of DrumGizmo. + * + *  DrumGizmo is free software; you can redistribute it and/or modify + *  it under the terms of the GNU Lesser General Public License as published by + *  the Free Software Foundation; either version 3 of the License, or + *  (at your option) any later version. + * + *  DrumGizmo is distributed in the hope that it will be useful, + *  but WITHOUT ANY WARRANTY; without even the implied warranty of + *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + *  GNU Lesser General Public License for more details. + * + *  You should have received a copy of the GNU Lesser General Public License + *  along with DrumGizmo; if not, write to the Free Software + *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA. + */ +#include <cppunit/extensions/HelperMacros.h> + +#include <random.h> + +#include <vector> +#include <cmath> + +class RandomTest +	: public CppUnit::TestFixture +{ +	CPPUNIT_TEST_SUITE(RandomTest); +	CPPUNIT_TEST(rangeTest); +	CPPUNIT_TEST(normalTest); +	CPPUNIT_TEST(chooseTest); +	CPPUNIT_TEST_SUITE_END(); + +public: +	void setUp() +	{ +	} + +	void tearDown() +	{ +	 +	} + +	void rangeTest() +	{ +		// check if random numbers are in the wanted range +		Random rand; + +		float float_lb = -42.23; +		float float_ub = 666.666; +		int int_lb = -42; +		int int_ub = 23; +		for (int i = 0; i<10000; i++) +		{ +			float rand_float = rand.floatInRange(float_lb, float_ub); +			float rand_int = rand.intInRange(int_lb, int_ub); +			CPPUNIT_ASSERT(rand_float >= float_lb && rand_float <= float_ub); +			CPPUNIT_ASSERT(rand_int >= int_lb && rand_int <= int_ub); +		} +		 +		// check if the series of random numbers is the one we expect +		// for a certain seed. +		rand = Random(666); +		CPPUNIT_ASSERT_EQUAL(0, rand.intInRange(0,100)); +		CPPUNIT_ASSERT_EQUAL(61, rand.intInRange(0,100)); +		CPPUNIT_ASSERT_EQUAL(23, rand.intInRange(0,100)); +	} + +	void normalTest() +	{ +		// This test might theoretically fail but it is extremely unlikely to happen. +		Random rand; + +		float real_mean = 42.0; +		float real_stddev = 2.0; +		int nr_of_samples = 50000; + +		float sum = 0.; +		float sum_of_squares = 0.; +		for (int i=0; i<nr_of_samples; i++) +		{ +			float rand_float = rand.normalDistribution(real_mean, real_stddev); +			sum += rand_float; +			sum_of_squares += rand_float*rand_float; +		} + +		float estimated_mean = sum/nr_of_samples; +		float estimated_stddev = sqrt(sum_of_squares/nr_of_samples - estimated_mean*estimated_mean); + +		float epsilon = 0.1; +		CPPUNIT_ASSERT(estimated_mean >= real_mean-epsilon && estimated_mean <= real_mean+epsilon); +		CPPUNIT_ASSERT(estimated_stddev >= real_stddev-epsilon && estimated_stddev <= real_stddev+epsilon); +	} + +	void chooseTest() +	{ +		Random rand; + +		std::vector<int> vec = { 42, 42, 42 }; +		int nr_of_samples = 1000; + +		for (int i=0; i<nr_of_samples; i++) +		{ +			CPPUNIT_ASSERT_EQUAL(42, rand.choose(vec)); +		} +	} +}; + +// Registers the fixture into the 'registry' +CPPUNIT_TEST_SUITE_REGISTRATION(RandomTest); | 
