diff options
author | Bent Bisballe Nyeng <deva@aasimon.org> | 2018-06-07 19:33:38 +0200 |
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committer | Bent Bisballe Nyeng <deva@aasimon.org> | 2018-06-07 19:33:43 +0200 |
commit | 0e6bb12a6c6f4ad06a4c749d798afbe49d6d78bf (patch) | |
tree | 5cd6ecddb2fda75a9e6175476ad4faf17dd4f48f | |
parent | 33fbebb84ca2d179342c6660a557ffe35d2473e4 (diff) |
DOM all the things.
-rw-r--r-- | src/DGDOM.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/DGDOM.h b/src/DGDOM.h new file mode 100644 index 0000000..188a39b --- /dev/null +++ b/src/DGDOM.h @@ -0,0 +1,91 @@ +/* -*- Mode: c++ -*- */ +/*************************************************************************** + * DGDOM.h + * + * Thu Jun 7 11:07:17 CEST 2018 + * Copyright 2018 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#pragma once + +#include <vector> +#include <string> + +// Instrument DOM: + +struct AudioFileDOM +{ + std::string instrument_channel; + std::string file; + std::size_t filechannel; +}; + +struct SampleDOM +{ + std::string name; + double power; + std::vector<AudioFileDOM> audiofiles; +}; + +struct InstrumentChannelDOM +{ + std::string name; +}; + +struct InstrumentDOM +{ + std::string name; + std::vector<SampleDOM> samples; + std::vector<InstrumentChannelDOM> instrument_channels; +}; + + +// Drumkit DOM: + +struct ChannelDOM +{ + std::string name; +}; + +struct ChannelMapDOM +{ + std::string in; + std::string out; + bool main; +}; + +struct InstrumentRefDOM +{ + std::string name; + std::string file; // Probably shouldn't be there + std::string group; + std::vector<ChannelMapDOM> channel_map; +}; + +struct DrumkitDOM +{ + std::string name; + std::string description; + double samplerate; + + std::vector<InstrumentRefDOM> instruments; + std::vector<ChannelDOM> channels; +}; |