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authorAndré Nusser <andre.nusser@googlemail.com>2017-04-21 12:09:14 +0200
committerAndré Nusser <andre.nusser@googlemail.com>2017-04-21 12:09:14 +0200
commitcc42ec859ed92364d0914204ddc6c4d6a2ddd750 (patch)
treefe87329c56e9cef98f6d3811cfd91691afded30a
parent2bbcfa3423ce6331745fef31c8fcfed310f1875f (diff)
Introduce fix to utf8 map to make meka's name work in the GUI.
Note: This actually makes the map incorrect but shouldn't have any negative effect on the usage. This whole issue should be fixed by changing DG generally to utf8 encoding.
-rw-r--r--plugingui/utf8.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/plugingui/utf8.cc b/plugingui/utf8.cc
index 70aeb27..f352a15 100644
--- a/plugingui/utf8.cc
+++ b/plugingui/utf8.cc
@@ -287,6 +287,8 @@ UTF8::UTF8()
map_decode["ý"] = "ý";
map_decode["þ"] = "þ";
map_decode["ÿ"] = "ÿ";
+ // FIXME: This is just a hack to make Goran Mekic's name work.
+ map_decode["ć"] = "c";
}
std::string UTF8::fromLatin1(std::string const& s)