diff options
author | Bent Bisballe Nyeng <deva@aasimon.org> | 2014-04-18 13:16:03 +0200 |
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committer | Bent Bisballe Nyeng <deva@aasimon.org> | 2014-04-18 13:16:03 +0200 |
commit | 68e4647e565519c57d76b95806dd9431a4ecfbb1 (patch) | |
tree | e7868dfa39dc886d21967dd6766072067d37636c /dgedit/canvastoollisten.cc | |
parent | 11b8e6db937f4c77942febb69f7b41e87ae0b6e0 (diff) |
New player model (again).
Diffstat (limited to 'dgedit/canvastoollisten.cc')
-rw-r--r-- | dgedit/canvastoollisten.cc | 29 |
1 files changed, 2 insertions, 27 deletions
diff --git a/dgedit/canvastoollisten.cc b/dgedit/canvastoollisten.cc index bd16b15..847c32d 100644 --- a/dgedit/canvastoollisten.cc +++ b/dgedit/canvastoollisten.cc @@ -39,7 +39,6 @@ bool CanvasToolListen::mousePressEvent(QMouseEvent *event) { if(!isActive()) return false; player.setPosition(canvas->unmapX(event->x())); - player.playing = true; canvas->update(); connect(&player, SIGNAL(positionUpdate(size_t)), this, SLOT(update(size_t))); return true; @@ -48,7 +47,7 @@ bool CanvasToolListen::mousePressEvent(QMouseEvent *event) bool CanvasToolListen::mouseReleaseEvent(QMouseEvent *event) { if(!isActive()) return false; - player.playing = false; + player.stop(); disconnect(&player, SIGNAL(positionUpdate(size_t)), this, SLOT(update(size_t))); lastpos = 0; @@ -60,7 +59,7 @@ void CanvasToolListen::paintEvent(QPaintEvent *event, QPainter &painter) { if(!isActive()) return; - if(player.playing) { + if(player.pos < player.end) { painter.setPen(QColor(0, 127, 127)); painter.drawLine(canvas->mapX(pos), event->rect().y(), @@ -80,27 +79,3 @@ void CanvasToolListen::update(size_t pos) canvas->update(r); lastpos = pos; } - -void CanvasToolListen::setVolume(int v) -{ - player.setGainScalar(v); -} - -/* - * UGLY HACK: This method is in dire need of a rewrite! - */ -#include <unistd.h> -void CanvasToolListen::playRange(unsigned int from, unsigned int to) -{ - player.pos = from; - player.playing = true; - canvas->update(); - connect(&player, SIGNAL(positionUpdate(size_t)), this, SLOT(update(size_t))); - while(player.pos < to) { - qApp->processEvents(); - usleep(10000); - } - disconnect(&player, SIGNAL(positionUpdate(size_t)), - this, SLOT(update(size_t))); - player.playing = false; -} |