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authorBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:09:43 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:39:54 +0100
commit645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (patch)
treec6311afab3900d2dd2aecbfbe1ac348d0e48c428 /dggui/colour.h
parentdce64999d3325c5b55499d6ba657066efa48fbff (diff)
Split UI code into application/plugin UI and UI library.
Diffstat (limited to 'dggui/colour.h')
-rw-r--r--dggui/colour.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/dggui/colour.h b/dggui/colour.h
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+++ b/dggui/colour.h
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * colour.h
+ *
+ * Fri Oct 14 09:38:28 CEST 2011
+ * Copyright 2011 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <array>
+#include <cstdint>
+
+namespace GUI
+{
+
+class Colour
+{
+public:
+ Colour();
+ Colour(float grey, float alpha = 1.0f);
+ Colour(float red, float green, float blue, float alpha = 1.0f);
+ Colour(std::uint8_t r, std::uint8_t g, std::uint8_t b, std::uint8_t a);
+ Colour(const Colour& other);
+
+ Colour& operator=(const Colour& other);
+
+ bool operator==(const Colour& other) const;
+ bool operator!=(const Colour& other) const;
+
+ inline std::uint8_t red() const { return pixel[0]; }
+ inline std::uint8_t green() const { return pixel[1]; }
+ inline std::uint8_t blue() const { return pixel[2]; }
+ inline std::uint8_t alpha() const { return pixel[3]; }
+
+ std::uint8_t* data() { return pixel.data(); }
+ const std::uint8_t* data() const { return pixel.data(); }
+
+private:
+ std::array<std::uint8_t, 4> pixel{{255, 255, 255, 255}};
+};
+
+} // GUI::