diff options
author | Bent Bisballe Nyeng <deva@aasimon.org> | 2020-12-29 16:09:43 +0100 |
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committer | Bent Bisballe Nyeng <deva@aasimon.org> | 2020-12-29 16:39:54 +0100 |
commit | 645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (patch) | |
tree | c6311afab3900d2dd2aecbfbe1ac348d0e48c428 /dggui/colour.h | |
parent | dce64999d3325c5b55499d6ba657066efa48fbff (diff) |
Split UI code into application/plugin UI and UI library.
Diffstat (limited to 'dggui/colour.h')
-rw-r--r-- | dggui/colour.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/dggui/colour.h b/dggui/colour.h new file mode 100644 index 0000000..0bc8659 --- /dev/null +++ b/dggui/colour.h @@ -0,0 +1,61 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * colour.h + * + * Fri Oct 14 09:38:28 CEST 2011 + * Copyright 2011 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#pragma once + +#include <array> +#include <cstdint> + +namespace GUI +{ + +class Colour +{ +public: + Colour(); + Colour(float grey, float alpha = 1.0f); + Colour(float red, float green, float blue, float alpha = 1.0f); + Colour(std::uint8_t r, std::uint8_t g, std::uint8_t b, std::uint8_t a); + Colour(const Colour& other); + + Colour& operator=(const Colour& other); + + bool operator==(const Colour& other) const; + bool operator!=(const Colour& other) const; + + inline std::uint8_t red() const { return pixel[0]; } + inline std::uint8_t green() const { return pixel[1]; } + inline std::uint8_t blue() const { return pixel[2]; } + inline std::uint8_t alpha() const { return pixel[3]; } + + std::uint8_t* data() { return pixel.data(); } + const std::uint8_t* data() const { return pixel.data(); } + +private: + std::array<std::uint8_t, 4> pixel{{255, 255, 255, 255}}; +}; + +} // GUI:: |