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authorBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:09:43 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:39:54 +0100
commit645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (patch)
treec6311afab3900d2dd2aecbfbe1ac348d0e48c428 /dggui/helpbutton.cc
parentdce64999d3325c5b55499d6ba657066efa48fbff (diff)
Split UI code into application/plugin UI and UI library.
Diffstat (limited to 'dggui/helpbutton.cc')
-rw-r--r--dggui/helpbutton.cc75
1 files changed, 75 insertions, 0 deletions
diff --git a/dggui/helpbutton.cc b/dggui/helpbutton.cc
new file mode 100644
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+++ b/dggui/helpbutton.cc
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+/* -*- Mode: c++ -*- */
+/***************************************************************************
+ * helpbutton.cc
+ *
+ * Wed May 8 17:10:08 CEST 2019
+ * Copyright 2019 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "helpbutton.h"
+
+#include "painter.h"
+
+#include <iostream>
+
+namespace GUI
+{
+
+HelpButton::HelpButton(Widget* parent)
+ : ButtonBase(parent)
+ , tip(this)
+{
+ CONNECT(this, clickNotifier, this, &HelpButton::showHelpText);
+ tip.hide();
+}
+
+void HelpButton::setHelpText(const std::string& help_text)
+{
+ tip.setText(help_text);
+}
+
+void HelpButton::repaintEvent(RepaintEvent* repaintEvent)
+{
+ Painter p(*this);
+
+ bool state = true;
+
+ // enabled and on
+ if(state)
+ {
+ if(button_state == ButtonBase::State::Down)
+ {
+ p.drawImage(0, 0, pushed);
+ }
+ else
+ {
+ p.drawImage(0, 0, normal);
+ }
+ return;
+ }
+}
+
+void HelpButton::showHelpText()
+{
+ tip.show();
+}
+
+} // GUI::