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authorBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:09:43 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:39:54 +0100
commit645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (patch)
treec6311afab3900d2dd2aecbfbe1ac348d0e48c428 /dggui/painter.cc
parentdce64999d3325c5b55499d6ba657066efa48fbff (diff)
Split UI code into application/plugin UI and UI library.
Diffstat (limited to 'dggui/painter.cc')
-rw-r--r--dggui/painter.cc644
1 files changed, 644 insertions, 0 deletions
diff --git a/dggui/painter.cc b/dggui/painter.cc
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+++ b/dggui/painter.cc
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * painter.cc
+ *
+ * Wed Oct 12 19:48:45 CEST 2011
+ * Copyright 2011 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "painter.h"
+
+#include <cmath>
+#include <cassert>
+
+#include "pixelbuffer.h"
+#include "font.h"
+#include "drawable.h"
+#include "image.h"
+#include "canvas.h"
+
+namespace GUI
+{
+
+Painter::Painter(Canvas& canvas)
+ : pixbuf(canvas.getPixelBuffer())
+{
+ colour = Colour(0.0f, 0.0f, 0.0f, 0.5f);
+}
+
+Painter::~Painter()
+{
+}
+
+void Painter::setColour(const Colour& colour)
+{
+ this->colour = colour;
+}
+
+static void plot(PixelBufferAlpha& pixbuf, const Colour& colour,
+ int x, int y, double c)
+{
+ if((x >= (int)pixbuf.width) ||
+ (y >= (int)pixbuf.height) ||
+ (x < 0) ||
+ (y < 0))
+ {
+ return;
+ }
+
+ // plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1)
+ Colour col(colour);
+ if(c != 1)
+ {
+ col.data()[3] *= c;
+ }
+ pixbuf.addPixel(x, y, col);
+}
+
+static inline double fpart(double x)
+{
+ return x - std::floor(x);// fractional part of x
+}
+
+static inline double rfpart(double x)
+{
+ return 1 - fpart(x); // reverse fractional part of x
+}
+
+void Painter::drawLine(int x0, int y0, int x1, int y1)
+{
+ bool steep = abs(y1 - y0) > abs(x1 - x0);
+
+ if(steep)
+ {
+ std::swap(x0, y0);
+ std::swap(x1, y1);
+ }
+ if(x0 > x1)
+ {
+ std::swap(x0, x1);
+ std::swap(y0, y1);
+ }
+
+ double dx = x1 - x0;
+ double dy = y1 - y0;
+ double gradient = dy / dx;
+
+ // Handle first endpoint:
+ double xend = std::round(x0);
+ double yend = y0 + gradient * (xend - x0);
+
+ double xpxl1 = xend; // this will be used in the main loop
+ double ypxl1 = std::floor(yend);
+
+ if(steep)
+ {
+ pixbuf.addPixel(ypxl1, xpxl1, colour);
+ }
+ else
+ {
+ pixbuf.addPixel(xpxl1, ypxl1, colour);
+ }
+
+ double intery = yend + gradient; // first y-intersection for the main loop
+
+ // Handle second endpoint:
+ xend = std::round(x1);
+ yend = y1 + gradient * (xend - x1);
+
+ double xpxl2 = xend; // this will be used in the main loop
+ double ypxl2 = std::floor(yend);
+
+ if(steep)
+ {
+ pixbuf.addPixel(ypxl2, xpxl2, colour);
+ }
+ else
+ {
+ pixbuf.addPixel(xpxl2, ypxl2, colour);
+ }
+
+ // main loop
+ for(int x = xpxl1 + 1; x <= xpxl2 - 1; ++x)
+ {
+ if(steep)
+ {
+ plot(pixbuf, colour, std::floor(intery) , x, rfpart(intery));
+ plot(pixbuf, colour, std::floor(intery)+1, x, fpart(intery));
+ }
+ else
+ {
+ plot(pixbuf, colour, x, std::floor(intery), rfpart(intery));
+ plot(pixbuf, colour, x, std::floor(intery)+1, fpart(intery));
+ }
+ intery += gradient;
+ }
+}
+
+void Painter::drawRectangle(int x1, int y1, int x2, int y2)
+{
+ drawLine(x1, y1, x2 - 1, y1);
+ drawLine(x2, y1, x2, y2 - 1);
+ drawLine(x1 + 1, y2, x2, y2);
+ drawLine(x1, y1 + 1, x1, y2);
+}
+
+void Painter::drawFilledRectangle(int x1, int y1, int x2, int y2)
+{
+ for(int y = y1; y <= y2; ++y)
+ {
+ drawLine(x1, y, x2, y);
+ }
+}
+
+void Painter::clear()
+{
+ pixbuf.clear();
+}
+
+void Painter::drawText(int x0, int y0, const Font& font,
+ const std::string& text, bool nocolour, bool rotate)
+{
+ PixelBufferAlpha* textbuf = font.render(text);
+
+ if(!rotate)
+ {
+ y0 -= textbuf->height; // The y0 offset (baseline) is the bottom of the text.
+ }
+
+ // If the text offset is outside the buffer; skip it.
+ if((x0 > (int)pixbuf.width) || (y0 > (int)pixbuf.height))
+ {
+ delete textbuf;
+ return;
+ }
+
+ // Make sure we don't try to draw outside the pixbuf.
+ int renderWidth = textbuf->width;
+ if(renderWidth > (int)(pixbuf.width - x0))
+ {
+ renderWidth = pixbuf.width - x0;
+ }
+
+ int renderHeight = textbuf->height;
+ if(renderHeight > ((int)pixbuf.height - y0))
+ {
+ renderHeight = ((int)pixbuf.height - y0);
+ }
+
+ if(nocolour)
+ {
+ for(int y = -1 * std::min(0, y0); y < renderHeight; ++y)
+ {
+ int x = -1 * std::min(0, x0);
+
+ assert(x >= 0);
+ assert(y >= 0);
+ assert(x < (int)textbuf->width);
+ assert(y < (int)textbuf->height);
+
+ auto c = textbuf->getLine(x, y);
+
+ assert(x + x0 >= 0);
+ assert(y + y0 >= 0);
+ assert(x + x0 < (int)pixbuf.width);
+ assert(y + y0 < (int)pixbuf.height);
+
+ pixbuf.blendLine(x + x0, y + y0, c, renderWidth - x);
+ }
+ }
+ else if(rotate)
+ {
+ int renderWidth = textbuf->height;
+ if(renderWidth > (int)(pixbuf.width - x0))
+ {
+ renderWidth = pixbuf.width - x0;
+ }
+
+ int renderHeight = textbuf->width;
+ if(renderHeight > ((int)pixbuf.height - y0))
+ {
+ renderHeight = ((int)pixbuf.height - y0);
+ }
+
+ for(int y = -1 * std::min(0, y0); y < renderHeight; ++y)
+ {
+ for(int x = -1 * std::min(0, x0); x < renderWidth; ++x)
+ {
+ assert(x >= 0);
+ assert(y >= 0);
+ assert(x < (int)textbuf->height);
+ assert(y < (int)textbuf->width);
+
+ auto c = textbuf->pixel(textbuf->width - y - 1, x);
+
+ assert(x + x0 >= 0);
+ assert(y + y0 >= 0);
+ assert(x + x0 < (int)pixbuf.width);
+ assert(y + y0 < (int)pixbuf.height);
+
+ Colour col(colour.red(), colour.green(),
+ colour.blue(), (int)(colour.alpha() * c.alpha()) / 255);
+ pixbuf.addPixel(x + x0, y + y0, col);
+ }
+ }
+ }
+ else
+ {
+ for(int y = -1 * std::min(0, y0); y < renderHeight; ++y)
+ {
+ for(int x = -1 * std::min(0, x0); x < renderWidth; ++x)
+ {
+ assert(x >= 0);
+ assert(y >= 0);
+ assert(x < (int)textbuf->width);
+ assert(y < (int)textbuf->height);
+
+ auto c = textbuf->pixel(x, y);
+
+ assert(x + x0 >= 0);
+ assert(y + y0 >= 0);
+ assert(x + x0 < (int)pixbuf.width);
+ assert(y + y0 < (int)pixbuf.height);
+
+ Colour col(colour.red(), colour.green(),
+ colour.blue(), (int)(colour.alpha() * c.alpha()) / 255);
+ pixbuf.addPixel(x + x0, y + y0, col);
+ }
+ }
+ }
+
+ delete textbuf;
+}
+
+void Painter::drawPoint(int x, int y)
+{
+ if(x >= 0 && y >= 0 && (std::size_t)x < pixbuf.width && (std::size_t)y < pixbuf.height)
+ {
+ pixbuf.setPixel(x, y, colour);
+ }
+}
+
+static void plot4points(Painter *p, int cx, int cy, int x, int y)
+{
+ p->drawPoint(cx + x, cy + y);
+ if(x != 0)
+ {
+ p->drawPoint(cx - x, cy + y);
+ }
+
+ if(y != 0)
+ {
+ p->drawPoint(cx + x, cy - y);
+ }
+
+ if(x != 0 && y != 0)
+ {
+ p->drawPoint(cx - x, cy - y);
+ }
+}
+
+void Painter::drawCircle(int cx, int cy, double radius)
+{
+ int error = -radius;
+ int x = radius;
+ int y = 0;
+
+ while(x >= y)
+ {
+ plot4points(this, cx, cy, x, y);
+
+ if(x != y)
+ {
+ plot4points(this, cx, cy, y, x);
+ }
+
+ error += y;
+ ++y;
+ error += y;
+
+ if(error >= 0)
+ {
+ --x;
+ error -= x;
+ error -= x;
+ }
+ }
+}
+
+static void plot4lines(Painter *p, int cx, int cy, int x, int y)
+{
+ p->drawLine(cx + x, cy + y, cx - x, cy + y);
+ if(x != 0)
+ {
+ p->drawLine(cx - x, cy + y, cx + x, cy + y);
+ }
+
+ if(y != 0)
+ {
+ p->drawLine(cx + x, cy - y, cx - x, cy - y);
+ }
+
+ if(x != 0 && y != 0)
+ {
+ p->drawLine(cx - x, cy - y, cx + x, cy - y);
+ }
+}
+
+void Painter::drawFilledCircle(int cx, int cy, int radius)
+{
+ int error = -radius;
+ int x = radius;
+ int y = 0;
+
+ while(x >= y)
+ {
+ plot4lines(this, cx, cy, x, y);
+
+ if(x != y)
+ {
+ plot4lines(this, cx, cy, y, x);
+ }
+
+ error += y;
+ ++y;
+ error += y;
+
+ if(error >= 0)
+ {
+ --x;
+ error -= x;
+ error -= x;
+ }
+ }
+}
+
+void Painter::drawImage(int x0, int y0, const Drawable& image)
+{
+ int fw = image.width();
+ int fh = image.height();
+
+ // Make sure we don't try to draw outside the pixbuf.
+ if(fw > (int)(pixbuf.width - x0))
+ {
+ fw = (int)(pixbuf.width - x0);
+ }
+
+ if(fh > (int)(pixbuf.height - y0))
+ {
+ fh = (int)(pixbuf.height - y0);
+ }
+
+ if((fw < 1) || (fh < 1))
+ {
+ return;
+ }
+
+ if(image.hasAlpha())
+ {
+ if(!image.line(0))
+ {
+ for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
+ {
+ for(std::size_t x = -1 * std::min(0, x0); x < (std::size_t)fw; ++x)
+ {
+ assert(x >= 0);
+ assert(y >= 0);
+ assert(x < image.width());
+ assert(y < image.height());
+ auto& c = image.getPixel(x, y);
+
+ assert(x0 + x >= 0);
+ assert(y0 + y >= 0);
+ assert(x0 + x < pixbuf.width);
+ assert(y0 + y < pixbuf.height);
+
+ pixbuf.addPixel(x0 + x, y0 + y, c);
+ }
+ }
+ }
+ else
+ {
+ std::size_t x_offset = -1 * std::min(0, x0);
+ for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
+ {
+ pixbuf.blendLine(x_offset + x0, y + y0, image.line(y, x_offset),
+ std::min((int)image.width(), fw - (int)x_offset));
+ }
+ }
+ }
+ else
+ {
+ std::size_t x_offset = -1 * std::min(0, x0);
+ for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
+ {
+ pixbuf.writeLine(x_offset + x0, y + y0, image.line(y, x_offset),
+ std::min((int)image.width(), fw - (int)x_offset));
+ }
+ }
+}
+
+void Painter::drawRestrictedImage(int x0, int y0,
+ const Colour& restriction_colour,
+ const Drawable& image)
+{
+ int fw = image.width();
+ int fh = image.height();
+
+ // Make sure we don't try to draw outside the pixbuf.
+ if(fw > (int)(pixbuf.width - x0))
+ {
+ fw = (int)(pixbuf.width - x0);
+ }
+
+ if(fh > (int)(pixbuf.height - y0))
+ {
+ fh = (int)(pixbuf.height - y0);
+ }
+
+ if((fw < 1) || (fh < 1))
+ {
+ return;
+ }
+
+ for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
+ {
+ for(std::size_t x = -1 * std::min(0, x0); x < (std::size_t)fw; ++x)
+ {
+ assert(x >= 0);
+ assert(y >= 0);
+ assert(x < image.width());
+ assert(y < image.height());
+ auto& c = image.getPixel(x, y);
+
+ assert(x0 + x >= 0);
+ assert(y0 + y >= 0);
+ assert(x0 + x < pixbuf.width);
+ assert(y0 + y < pixbuf.height);
+
+ if(c == restriction_colour)
+ {
+ pixbuf.setPixel(x0 + x, y0 + y, c);
+ }
+ }
+ }
+}
+
+void Painter::drawImageStretched(int x0, int y0, const Drawable& image,
+ int width, int height)
+{
+ float fw = image.width();
+ float fh = image.height();
+
+ // Make sure we don't try to draw outside the pixbuf.
+ if(width > (int)(pixbuf.width - x0))
+ {
+ width = pixbuf.width - x0;
+ }
+
+ if(height > (int)(pixbuf.height - y0))
+ {
+ height = pixbuf.height - y0;
+ }
+
+ if((width < 1) || (height < 1))
+ {
+ return;
+ }
+
+ for(int y = -1 * std::min(0, y0); y < height; ++y)
+ {
+ for(int x = -1 * std::min(0, x0); x < width; ++x)
+ {
+ int lx = ((float)x / (float)width) * fw;
+ int ly = ((float)y / (float)height) * fh;
+ auto& c = image.getPixel(lx, ly);
+ pixbuf.addPixel(x0 + x, y0 + y, c);
+ }
+ }
+}
+
+void Painter::drawBox(int x, int y, const Box& box, int width, int height)
+{
+ int dx = x;
+ int dy = y;
+
+ // Top:
+ drawImage(dx, dy, *box.topLeft);
+
+ dx += box.topLeft->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.top,
+ width - box.topRight->width() - box.topLeft->width(),
+ box.top->height());
+
+ dx = x + width - box.topRight->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImage(dx, dy, *box.topRight);
+
+ // Center:
+ dy = y + box.topLeft->height();
+ dx = x + box.left->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.center,
+ width - box.left->width() - box.right->width(),
+ height - box.topLeft->height() - box.bottomLeft->height());
+
+ // Mid:
+ dx = x;
+ dy = y + box.topLeft->height();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.left, box.left->width(),
+ height - box.topLeft->height() - box.bottomLeft->height());
+
+ dx = x + width - box.right->width();
+ dy = y + box.topRight->height();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.right,
+ box.right->width(),
+ height - box.topRight->height() - box.bottomRight->height());
+
+ // Bottom:
+ dx = x;
+ dy = y + height - box.bottomLeft->height();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImage(dx, dy, *box.bottomLeft);
+
+ dx += box.bottomLeft->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.bottom,
+ width - box.bottomRight->width() - box.bottomLeft->width(),
+ box.bottom->height());
+
+ dx = x + width - box.bottomRight->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImage(dx, dy, *box.bottomRight);
+}
+
+void Painter::drawBar(int x, int y, const Bar& bar, int width, int height)
+{
+ if(width < ((int)bar.left->width() + (int)bar.right->width() + 1))
+ {
+ width = bar.left->width() + bar.right->width() + 1;
+ }
+
+ drawImageStretched(x, y, *bar.left, bar.left->width(), height);
+
+ drawImageStretched(x + bar.left->width(), y, *bar.center,
+ width - bar.left->width() - bar.right->width(), height);
+
+ drawImageStretched(x + width - bar.left->width(), y, *bar.right,
+ bar.right->width(), height);
+}
+
+} // GUI::