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authorBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:09:43 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:39:54 +0100
commit645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (patch)
treec6311afab3900d2dd2aecbfbe1ac348d0e48c428 /dggui/powerbutton.h
parentdce64999d3325c5b55499d6ba657066efa48fbff (diff)
Split UI code into application/plugin UI and UI library.
Diffstat (limited to 'dggui/powerbutton.h')
-rw-r--r--dggui/powerbutton.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/dggui/powerbutton.h b/dggui/powerbutton.h
new file mode 100644
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+++ b/dggui/powerbutton.h
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+/* -*- Mode: c++ -*- */
+/***************************************************************************
+ * powerbutton.h
+ *
+ * Thu Mar 23 12:30:50 CET 2017
+ * Copyright 2017 André Nusser
+ * andre.nusser@googlemail.com
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include "texture.h"
+#include "toggle.h"
+
+namespace GUI
+{
+
+class PowerButton : public Toggle
+{
+public:
+ PowerButton(Widget* parent);
+ virtual ~PowerButton() = default;
+
+ void setEnabled(bool enabled);
+
+protected:
+ // From Widget:
+ virtual void repaintEvent(RepaintEvent* repaintEvent) override;
+
+ bool enabled = true;
+
+private:
+ Texture on{getImageCache(), ":resources/bypass_button.png", 32, 0, 16, 16};
+ Texture on_clicked{getImageCache(), ":resources/bypass_button.png", 48, 0, 16, 16};
+ Texture off{getImageCache(), ":resources/bypass_button.png", 0, 0, 16, 16};
+ Texture off_clicked{getImageCache(), ":resources/bypass_button.png", 16, 0, 16, 16};
+ Texture disabled{getImageCache(), ":resources/bypass_button.png", 64, 0, 16, 16};
+ Texture disabled_clicked{getImageCache(), ":resources/bypass_button.png", 80, 0, 16, 16};
+};
+
+} // GUI::