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authorBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:09:43 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:39:54 +0100
commit645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (patch)
treec6311afab3900d2dd2aecbfbe1ac348d0e48c428 /dggui/window.h
parentdce64999d3325c5b55499d6ba657066efa48fbff (diff)
Split UI code into application/plugin UI and UI library.
Diffstat (limited to 'dggui/window.h')
-rw-r--r--dggui/window.h119
1 files changed, 119 insertions, 0 deletions
diff --git a/dggui/window.h b/dggui/window.h
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * window.h
+ *
+ * Sun Oct 9 13:11:52 CEST 2011
+ * Copyright 2011 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include "widget.h"
+
+#include "pixelbuffer.h"
+#include "nativewindow.h"
+#include "image.h"
+#include "eventhandler.h"
+#include "imagecache.h"
+
+namespace GUI
+{
+
+class Window
+ : public Widget
+{
+public:
+ Window(void* native_window = nullptr);
+ ~Window();
+
+ void setFixedSize(int width, int height);
+ void setAlwaysOnTop(bool always_on_top);
+ void setCaption(const std::string& caption);
+
+ // From Widget:
+ void resize(std::size_t width, std::size_t height) override;
+ void move(int x, int y) override;
+ void show() override;
+ void hide() override;
+ Window* window() override;
+ Size getNativeSize();
+ ImageCache& getImageCache() override;
+
+ EventHandler* eventHandler();
+
+ Widget* keyboardFocus();
+ void setKeyboardFocus(Widget* widget);
+
+ Widget* buttonDownFocus();
+ void setButtonDownFocus(Widget* widget);
+
+ Widget* mouseFocus();
+ void setMouseFocus(Widget* widget);
+
+ //! Tag the window buffer dirty to be rendered.
+ void needsRedraw();
+
+ // \returns the native window handle, it HWND on Win32 or Window id on X11
+ void* getNativeWindowHandle() const;
+
+ //! Translate a local window coordinate to a global screen coordinate.
+ Point translateToScreen(const Point& point);
+
+protected:
+ // For the EventHandler
+ friend class EventHandler;
+
+ // From Widget:
+ std::size_t translateToWindowX() override;
+ std::size_t translateToWindowY() override;
+ void resized(std::size_t width, std::size_t height);
+ void moved(int x, int y);
+
+ //! Returns true if window pixel buffer changed and needs to be copied to
+ //! native window.
+ bool updateBuffer();
+
+ // For the Painter
+ friend class Widget;
+
+ // For the NativeWindow implementations:
+ friend class NativeWindowX11;
+ friend class NativeWindowWin32;
+ friend class NativeWindowPugl;
+ friend class NativeWindowCocoa;
+ PixelBuffer wpixbuf;
+
+ size_t refcount{0};
+
+ Widget* _keyboardFocus{nullptr};
+ Widget* _buttonDownFocus{nullptr};
+ Widget* _mouseFocus{nullptr};
+
+ NativeWindow* native{nullptr};
+ EventHandler* eventhandler{nullptr};
+
+ size_t maxRefcount{0};
+
+ bool needs_redraw{false};
+ ImageCache image_cache;
+};
+
+} // GUI::