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authorChristian Glöckner <cgloeckner@freenet.de>2016-01-22 12:02:17 +0100
committerAndré Nusser <andre.nusser@googlemail.com>2016-02-09 09:03:16 +0100
commit614c3474de5798034196b39a8476ded591b1ac34 (patch)
tree8188dfa592bc37ca4bec05312fc7adc22b194e64 /drumgizmo/output
parentef3a90f4ba8d65e8c210898c48acd3a07eafaf4c (diff)
added missing jackaudio header
Diffstat (limited to 'drumgizmo/output')
-rw-r--r--drumgizmo/output/jackaudio.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/drumgizmo/output/jackaudio.h b/drumgizmo/output/jackaudio.h
new file mode 100644
index 0000000..13ed75f
--- /dev/null
+++ b/drumgizmo/output/jackaudio.h
@@ -0,0 +1,59 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * jackaudio.h
+ *
+ * Fr 22. Jan 09:43:30 CET 2016
+ * Copyright 2016 Christian Glöckner
+ * cgloeckner@freenet.de
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+#include <vector>
+#include <semaphore.h>
+
+#include "audiooutputengine.h"
+#include "../jackclient.h"
+
+class JackaudioOutputEngine
+ : public AudioOutputEngine
+ , public JackProcess {
+ public:
+ JackaudioOutputEngine(JackClient& client);
+ ~JackaudioOutputEngine();
+
+ // based on AudioOutputEngine
+ bool init(Channels chan) override;
+ void setParm(std::string parm, std::string value) override;
+ bool start() override;
+ void stop() override;
+ void pre(size_t nsamples) override;
+ void run(int ch, sample_t* samples, size_t nsamples) override;
+ void post(size_t nsamples) override;
+ size_t getBufferSize() override;
+ size_t samplerate() override;
+
+ // based on JackProcess
+ void process(jack_nframes_t num_frames) override;
+
+ private:
+ JackClient& client;
+ std::vector<JackChannel> channels;
+ Semaphore sema;
+};