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authorBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:09:43 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:39:54 +0100
commit645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (patch)
treec6311afab3900d2dd2aecbfbe1ac348d0e48c428 /plugingui/canvas.h
parentdce64999d3325c5b55499d6ba657066efa48fbff (diff)
Split UI code into application/plugin UI and UI library.
Diffstat (limited to 'plugingui/canvas.h')
-rw-r--r--plugingui/canvas.h44
1 files changed, 0 insertions, 44 deletions
diff --git a/plugingui/canvas.h b/plugingui/canvas.h
deleted file mode 100644
index d6e8f99..0000000
--- a/plugingui/canvas.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/***************************************************************************
- * canvas.h
- *
- * Sun Sep 4 13:03:51 CEST 2016
- * Copyright 2016 Bent Bisballe Nyeng
- * deva@aasimon.org
- ****************************************************************************/
-
-/*
- * This file is part of DrumGizmo.
- *
- * DrumGizmo is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * DrumGizmo is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with DrumGizmo; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
- */
-#pragma once
-
-#include "pixelbuffer.h"
-
-namespace GUI
-{
-
-//! Abstract class that can be used by the Painter to draw on.
-class Canvas
-{
-public:
- virtual ~Canvas() = default;
-
- //! @returns a reference to the pixel buffer.
- virtual PixelBufferAlpha& getPixelBuffer() = 0;
-};
-
-} // GUI::