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authorBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:09:43 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2020-12-29 16:39:54 +0100
commit645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (patch)
treec6311afab3900d2dd2aecbfbe1ac348d0e48c428 /plugingui/nativewindow_cocoa.h
parentdce64999d3325c5b55499d6ba657066efa48fbff (diff)
Split UI code into application/plugin UI and UI library.
Diffstat (limited to 'plugingui/nativewindow_cocoa.h')
-rw-r--r--plugingui/nativewindow_cocoa.h78
1 files changed, 0 insertions, 78 deletions
diff --git a/plugingui/nativewindow_cocoa.h b/plugingui/nativewindow_cocoa.h
deleted file mode 100644
index 8dc73e6..0000000
--- a/plugingui/nativewindow_cocoa.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/***************************************************************************
- * nativewindow_cocoa.h
- *
- * Sun Dec 4 15:55:14 CET 2016
- * Copyright 2016 Bent Bisballe Nyeng
- * deva@aasimon.org
- ****************************************************************************/
-
-/*
- * This file is part of DrumGizmo.
- *
- * DrumGizmo is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * DrumGizmo is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with DrumGizmo; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
- */
-#pragma once
-
-#include <memory>
-
-#include "nativewindow.h"
-
-namespace GUI
-{
-
-class Window;
-class NativeWindowCocoa
- : public NativeWindow
-{
-public:
- NativeWindowCocoa(void* native_window, Window& window);
- ~NativeWindowCocoa();
-
- // From NativeWindow:
- virtual void setFixedSize(std::size_t width, std::size_t height) override;
- virtual void setAlwaysOnTop(bool always_on_top) override;
- virtual void resize(std::size_t width, std::size_t height) override;
- virtual std::pair<std::size_t, std::size_t> getSize() const override;
- virtual void move(int x, int y) override;
- virtual std::pair<int, int> getPosition() const override;
- virtual void show() override;
- virtual void hide() override;
- virtual bool visible() const override;
- virtual void setCaption(const std::string &caption) override;
- virtual void redraw(const Rect& dirty_rect) override;
- virtual void grabMouse(bool grab) override;
- virtual EventQueue getEvents() override;
- virtual void* getNativeWindowHandle() const override;
- virtual Point translateToScreen(const Point& point) override;
-
- // Expose friend members of Window to ObjC++ implementation.
- class Window& getWindow();
- class PixelBuffer& getWindowPixbuf();
- void resized();
- void pushBackEvent(std::shared_ptr<Event> event);
-
-private:
- void updateLayerOffset();
-
- Window& window;
- std::unique_ptr<struct priv> priv;
- EventQueue event_queue;
- void* native_window{nullptr};
- bool first{true};
- float scale{1.0};
-};
-
-} // GUI::