diff options
author | Bent Bisballe Nyeng <deva@aasimon.org> | 2015-11-18 21:00:48 +0100 |
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committer | Bent Bisballe Nyeng <deva@aasimon.org> | 2015-11-18 21:00:48 +0100 |
commit | c1973bc4d4ec9d8d18a690359a2d649905e35264 (patch) | |
tree | 045c4d5afc28422319c4e20322fbafe97fefd280 /plugingui/nativewindow_pugl.cc | |
parent | f11a61a36fa5e21b0c6c2362af2952a3f87408a0 (diff) |
Refactored Slider. Expanded all event variable names (all was 'e' before). Changed all uievent enums to enum classes.
Diffstat (limited to 'plugingui/nativewindow_pugl.cc')
-rw-r--r-- | plugingui/nativewindow_pugl.cc | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/plugingui/nativewindow_pugl.cc b/plugingui/nativewindow_pugl.cc index dadb724..0c7ba96 100644 --- a/plugingui/nativewindow_pugl.cc +++ b/plugingui/nativewindow_pugl.cc @@ -83,7 +83,7 @@ static void onMouse(PuglView* view, int button, bool press, int x, int y) e->y = y; e->button = button; e->direction = press?1:-1; - e->doubleclick = false; + e->doubleClick = false; eventq.push_back(e); } @@ -97,18 +97,18 @@ static void onKeyboard(PuglView* view, bool press, uint32_t key) printf("%d\n", key); switch(key) { - case PUGL_KEY_LEFT: e->keycode = GUI::KeyEvent::KeyLeft; break; - case PUGL_KEY_RIGHT: e->keycode = GUI::KeyEvent::KeyRight; break; - case PUGL_KEY_UP: e->keycode = GUI::KeyEvent::KeyUp; break; - case PUGL_KEY_DOWN: e->keycode = GUI::KeyEvent::KeyDown; break; - case PUGL_KEY_PAGE_UP: e->keycode = GUI::KeyEvent::KeyPageDown; break; - case PUGL_KEY_PAGE_DOWN: e->keycode = GUI::KeyEvent::KeyPageUp; break; - default: e->keycode = GUI::KeyEvent::KeyUnknown; break; + case PUGL_KEY_LEFT: e->keycode = GUI::Key::left; break; + case PUGL_KEY_RIGHT: e->keycode = GUI::Key::right; break; + case PUGL_KEY_UP: e->keycode = GUI::Key::up; break; + case PUGL_KEY_DOWN: e->keycode = GUI::Key::down; break; + case PUGL_KEY_PAGE_UP: e->keycode = GUI::Key::pageDown; break; + case PUGL_KEY_PAGE_DOWN: e->keycode = GUI::Key::pageUp; break; + default: e->keycode = GUI::Key::unknown; break; } // TODO: perform character type check - if(e->keycode == GUI::KeyEvent::KeyUnknown) { - e->keycode = GUI::KeyEvent::KeyCharacter; + if(e->keycode == GUI::Key::unknown) { + e->keycode = GUI::Key::character; e->text.assign(1, (char)key); } |