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authorAndré Nusser <andre.nusser@googlemail.com>2017-03-29 10:52:48 +0200
committerAndré Nusser <andre.nusser@googlemail.com>2017-04-01 16:33:49 +0200
commitbb55f4949010efd60931372b782c50ac0a4cb5d6 (patch)
tree4c80b7b664ecb07f5a44c57fe7b2a099b86f4033 /plugingui/powerbutton.h
parent0e969842ccb1badc7689959c82208bd325cd01c7 (diff)
Add PowerButton Widget.
Diffstat (limited to 'plugingui/powerbutton.h')
-rw-r--r--plugingui/powerbutton.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/plugingui/powerbutton.h b/plugingui/powerbutton.h
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+/* -*- Mode: c++ -*- */
+/***************************************************************************
+ * powerbutton.h
+ *
+ * Thu Mar 23 12:30:50 CET 2017
+ * Copyright 2017 André Nusser
+ * andre.nusser@googlemail.com
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include "toggle.h"
+#include "texture.h"
+
+namespace GUI
+{
+
+class PowerButton : public Toggle {
+public:
+ PowerButton(Widget *parent);
+ virtual ~PowerButton() = default;
+
+protected:
+ // From Widget:
+ virtual void repaintEvent(RepaintEvent* repaintEvent) override;
+
+private:
+ Texture on{getImageCache(), ":bypass_button.png", 0, 0, 16, 16};
+ Texture on_clicked{getImageCache(), ":bypass_button.png", 16, 0, 16, 16};
+ Texture off{getImageCache(), ":bypass_button.png", 32, 0, 16, 16};
+ Texture off_clicked{getImageCache(), ":bypass_button.png", 48, 0, 16, 16};
+};
+
+} // GUI::