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authorBent Bisballe Nyeng <deva@aasimon.org>2021-01-03 11:50:41 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2021-01-03 11:50:41 +0100
commit756da05c384e3d9258fc07cf9441d899238503f1 (patch)
treeb3385216148d51a2378a2bed5dfc3f0a27d4f1ec /plugingui/powerwidget.cc
parent645250e1cd8ce9bc1faea599df7a1b05836bfeb8 (diff)
Add dggui namespace to libdggui components.
Diffstat (limited to 'plugingui/powerwidget.cc')
-rw-r--r--plugingui/powerwidget.cc53
1 files changed, 29 insertions, 24 deletions
diff --git a/plugingui/powerwidget.cc b/plugingui/powerwidget.cc
index 301f396..9be0c48 100644
--- a/plugingui/powerwidget.cc
+++ b/plugingui/powerwidget.cc
@@ -38,10 +38,13 @@
#include <translation.h>
-PowerWidget::PowerWidget(GUI::Widget* parent,
+namespace GUI
+{
+
+PowerWidget::PowerWidget(dggui::Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier)
- : GUI::Widget(parent)
+ : dggui::Widget(parent)
, canvas(this, settings, settings_notifier)
, settings(settings)
{
@@ -50,12 +53,12 @@ PowerWidget::PowerWidget(GUI::Widget* parent,
CONNECT(&shelf_checkbox, stateChangedNotifier, this, &PowerWidget::chk_shelf);
shelf_label.setText(_("Shelf"));
- shelf_label.setAlignment(GUI::TextAlignment::center);
+ shelf_label.setAlignment(dggui::TextAlignment::center);
shelf_label.resize(59, 16);
shelf_checkbox.resize(59, 40);
CONNECT(&settings_notifier, powermap_shelf, &shelf_checkbox,
- &GUI::CheckBox::setChecked);
+ &dggui::CheckBox::setChecked);
}
void PowerWidget::chk_shelf(bool v)
@@ -63,9 +66,9 @@ void PowerWidget::chk_shelf(bool v)
settings.powermap_shelf.store(v);
}
-void PowerWidget::repaintEvent(GUI::RepaintEvent *repaintEvent)
+void PowerWidget::repaintEvent(dggui::RepaintEvent *repaintEvent)
{
- GUI::Painter p(*this);
+ dggui::Painter p(*this);
box.setSize(width() - 59 - 64, height());
p.drawImage(0, 0, box);
}
@@ -84,10 +87,10 @@ void PowerWidget::resize(std::size_t width, std::size_t height)
shelf_checkbox.move(width - 59 + 5 - 32, 16);
}
-PowerWidget::Canvas::Canvas(GUI::Widget* parent,
+PowerWidget::Canvas::Canvas(dggui::Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier)
- : GUI::Widget(parent)
+ : dggui::Widget(parent)
, settings_notifier(settings_notifier)
, settings(settings)
{
@@ -115,7 +118,7 @@ PowerWidget::Canvas::Canvas(GUI::Widget* parent,
parameterChangedFloat(0);
}
-void PowerWidget::Canvas::repaintEvent(GUI::RepaintEvent *repaintEvent)
+void PowerWidget::Canvas::repaintEvent(dggui::RepaintEvent *repaintEvent)
{
if(width() < 1 || height() < 1)
{
@@ -127,29 +130,29 @@ void PowerWidget::Canvas::repaintEvent(GUI::RepaintEvent *repaintEvent)
const float width0 = (int)width() - 2 * brd;
const float height0 = (int)height() - 2 * brd;
- GUI::Painter p(*this);
+ dggui::Painter p(*this);
p.clear();
- p.setColour(GUI::Colour(1.0f, 1.0f, 1.0f, 0.2f));
+ p.setColour(dggui::Colour(1.0f, 1.0f, 1.0f, 0.2f));
p.drawRectangle(x0, y0 + height0, x0 + width0, y0);
if(enabled)
{
// draw 1:1 line in grey in the background to indicate where 1:1 is
- p.setColour(GUI::Colour(0.5));
+ p.setColour(dggui::Colour(0.5));
p.drawLine(x0, y0 + height0, x0 + width0, y0);
}
if(enabled)
{
// enabled green
- p.setColour(GUI::Colour(0.0f, 1.0f, 0.0f, 1.0f));
+ p.setColour(dggui::Colour(0.0f, 1.0f, 0.0f, 1.0f));
}
else
{
// disabled grey
- p.setColour(GUI::Colour(0.5f));
+ p.setColour(dggui::Colour(0.5f));
}
// Draw very short line segments across the region
@@ -172,14 +175,14 @@ void PowerWidget::Canvas::repaintEvent(GUI::RepaintEvent *repaintEvent)
if(!enabled)
{
// draw 1:1 line in green in the foreground
- p.setColour(GUI::Colour(0.0f, 1.0f, 0.0f, 1.0f));
+ p.setColour(dggui::Colour(0.0f, 1.0f, 0.0f, 1.0f));
p.drawLine(x0, y0 + height0, x0 + width0, y0);
}
// draw the input/output of the last hit
if(settings.powermap_input.load() != -1 && settings.powermap_output.load() != -1)
{
- p.setColour(GUI::Colour(.8f, 0.0f, .2f, .5f));
+ p.setColour(dggui::Colour(.8f, 0.0f, .2f, .5f));
p.drawLine(x0 + settings.powermap_input.load()*width0, y0 + height0,
x0 + settings.powermap_input.load()*width0, y0);
p.drawLine(x0, y0 + height0 - settings.powermap_output.load()*height0,
@@ -188,30 +191,30 @@ void PowerWidget::Canvas::repaintEvent(GUI::RepaintEvent *repaintEvent)
// draw the fixed nodes of the spline
float rad = radius * width();
- p.setColour(GUI::Colour{0.0f, 1.0f, 0.0f, 0.7f});
+ p.setColour(dggui::Colour{0.0f, 1.0f, 0.0f, 0.7f});
p.drawFilledCircle(x0 + std::round(settings.powermap_fixed0_x.load() * width0),
y0 + height0 - std::round(settings.powermap_fixed0_y.load() * height0), rad);
p.drawCircle(x0 + std::round(power_map.getFixed0().in * width0),
y0 + height0 - std::round(power_map.getFixed0().out * height0), rad + 1);
- p.setColour(GUI::Colour{1.0f, 1.0f, 0.0f, 0.7f});
+ p.setColour(dggui::Colour{1.0f, 1.0f, 0.0f, 0.7f});
p.drawFilledCircle(x0 + std::round(settings.powermap_fixed1_x.load() * width0),
y0 + height0 - std::round(settings.powermap_fixed1_y.load() * height0), rad);
p.drawCircle(x0 + std::round(power_map.getFixed1().in * width0),
y0 + height0 - std::round(power_map.getFixed1().out * height0), rad + 1);
- p.setColour(GUI::Colour{1.0f, 0.0f, 0.0f, 0.7f});
+ p.setColour(dggui::Colour{1.0f, 0.0f, 0.0f, 0.7f});
p.drawFilledCircle(x0 + std::round(settings.powermap_fixed2_x.load() * width0),
y0 + height0 - std::round(settings.powermap_fixed2_y.load() * height0), rad);
p.drawCircle(x0 + std::round(power_map.getFixed2().in * width0),
y0 + height0 - std::round(power_map.getFixed2().out * height0), rad + 1);
- p.setColour(GUI::Colour(1.0f, 1.0f, 1.0f, 0.2f));
+ p.setColour(dggui::Colour(1.0f, 1.0f, 1.0f, 0.2f));
p.drawText(width() / 2 - (font.textWidth(_("in")) / 2), height() - 8, font, _("in"));
p.drawText(8, height() / 2 - (font.textWidth(_("out")) / 2), font, _("out"), false, true);
}
-void PowerWidget::Canvas::buttonEvent(GUI::ButtonEvent* buttonEvent)
+void PowerWidget::Canvas::buttonEvent(dggui::ButtonEvent* buttonEvent)
{
const float x0 = brd;
const float y0 = brd;
@@ -226,10 +229,10 @@ void PowerWidget::Canvas::buttonEvent(GUI::ButtonEvent* buttonEvent)
switch(buttonEvent->direction)
{
- case GUI::Direction::up:
+ case dggui::Direction::up:
in_point = -1;
break;
- case GUI::Direction::down:
+ case dggui::Direction::down:
if(std::abs(mx0 - settings.powermap_fixed0_x.load()) < radius_x &&
std::abs(my0 - settings.powermap_fixed0_y.load()) < radius_y)
{
@@ -259,7 +262,7 @@ float clamp(float val, float min, float max)
}
}
-void PowerWidget::Canvas::mouseMoveEvent(GUI::MouseMoveEvent* mouseMoveEvent)
+void PowerWidget::Canvas::mouseMoveEvent(dggui::MouseMoveEvent* mouseMoveEvent)
{
const float x0 = brd;
const float y0 = brd;
@@ -332,3 +335,5 @@ void PowerWidget::Canvas::parameterChangedBool(bool)
{
parameterChangedFloat(0);
}
+
+} // ::GUI