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authorBent Bisballe Nyeng <deva@aasimon.org>2015-12-21 13:59:37 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2015-12-21 13:59:37 +0100
commit0034f7ddeef9a2564f0ae51a7c815a6652a0f9e0 (patch)
tree6896f0214d8141a60ebdcea3f387ddef87adf1d3 /plugingui/testmain.cc
parentc6c4a6174e3a8301ecdf355452588a98770e1119 (diff)
New DGWindow class for the actual UI implementation. PluginGUI is now just handles events and acts as an interface. testcode.
Diffstat (limited to 'plugingui/testmain.cc')
-rw-r--r--plugingui/testmain.cc75
1 files changed, 75 insertions, 0 deletions
diff --git a/plugingui/testmain.cc b/plugingui/testmain.cc
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * testmain.cc
+ *
+ * Sun Nov 22 20:06:42 CET 2015
+ * Copyright 2015 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "plugingui.h"
+
+#include <hugin.hpp>
+
+// Dummy Engine class.
+class Engine : public MessageHandler {
+public:
+ void handleMessage(Message *msg) {}
+};
+
+class TestMain : public GUI::Listener {
+public:
+ TestMain()
+ {
+ CONNECT(&gui, closeNotifier, this, &TestMain::stop);
+ }
+
+ void stop()
+ {
+ DEBUG(stop, "Stopping...\n");
+ running = false;
+ }
+
+ void run()
+ {
+ while(running)
+ {
+#ifdef WIN32
+ SleepEx(1000, FALSE);
+#else
+ sleep(1);
+#endif
+ }
+ }
+
+ bool running = true;
+
+ GUI::PluginGUI gui;
+};
+
+int main()
+{
+ INFO(example, "We are up and running");
+
+ TestMain testMain;
+ testMain.run();
+
+ return 0;
+}