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authorBent Bisballe Nyeng <deva@aasimon.org>2020-02-29 16:12:26 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2020-02-29 17:32:33 +0100
commit15e9d38d36573ba0e1ec6e0cc2768b12ca01bff0 (patch)
tree5bceab5dfb37941cbc055a978780ed0a777228e5 /plugingui/texture.h
parentdf32a5c6a6f8e204a757f68f0a61ea6f4843c569 (diff)
WIP: Read images as uint8_t instead of float. Convert Colour and all colour related operations to use uint8_t instade of float and finally optimize rendering to render lines instead of single pixels.
Diffstat (limited to 'plugingui/texture.h')
-rw-r--r--plugingui/texture.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/plugingui/texture.h b/plugingui/texture.h
index c165f19..e5b0472 100644
--- a/plugingui/texture.h
+++ b/plugingui/texture.h
@@ -49,6 +49,8 @@ public:
size_t height() const override;
const Colour& getPixel(size_t x, size_t y) const override;
+ const std::uint8_t* line(std::size_t y) const override;
+ bool hasAlpha() const override;
private:
std::size_t _x;