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authorBent Bisballe Nyeng <deva@aasimon.org>2020-02-29 16:12:26 +0100
committerBent Bisballe Nyeng <deva@aasimon.org>2020-03-07 19:22:34 +0100
commita65278c7bc9c0dbca8a74db09fd0aebf1c26ef28 (patch)
treef6137641afd154dca1c45480137e9b56afb1a7d6 /plugingui/texture.h
parent450e39c5b02ace3c50d116e4cba825ff695c8665 (diff)
Read images as uint8_t instead of float. Convert Colour and all colour related operations to use uint8_t instade of float and finally optimize rendering to render lines instead of single pixels.
Diffstat (limited to 'plugingui/texture.h')
-rw-r--r--plugingui/texture.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/plugingui/texture.h b/plugingui/texture.h
index c165f19..e5b0472 100644
--- a/plugingui/texture.h
+++ b/plugingui/texture.h
@@ -49,6 +49,8 @@ public:
size_t height() const override;
const Colour& getPixel(size_t x, size_t y) const override;
+ const std::uint8_t* line(std::size_t y) const override;
+ bool hasAlpha() const override;
private:
std::size_t _x;