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authorBent Bisballe Nyeng <deva@aasimon.org>2017-09-03 14:08:41 +0200
committerBent Bisballe Nyeng <deva@aasimon.org>2017-09-03 14:08:41 +0200
commit1c25d3a69ac27dc1f93bca3a71996e757b452c4b (patch)
treea67541f62bd35577003f812b35ab6a35098e36ae /src/audiofile.h
parenta359d234ff53bcdab671faa169f45c4f14f5575d (diff)
Add bleed controls for the drumkit with priority over those set in the instrument files.
Diffstat (limited to 'src/audiofile.h')
-rw-r--r--src/audiofile.h13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/audiofile.h b/src/audiofile.h
index 5d6cdae..d73dad8 100644
--- a/src/audiofile.h
+++ b/src/audiofile.h
@@ -35,11 +35,15 @@
#include <sndfile.h>
#include "audio.h"
+#include "channel.h"
+
+class InstrumentChannel;
class AudioFile
{
public:
- AudioFile(const std::string& filename, std::size_t filechannel, bool main = true);
+ AudioFile(const std::string& filename, std::size_t filechannel,
+ InstrumentChannel* instrument_channel = nullptr);
~AudioFile();
void load(std::size_t sample_limit = std::numeric_limits<std::size_t>::max());
@@ -55,13 +59,16 @@ public:
bool isValid() const;
+ //! Returns if this audio file is to be played on a main channel (ie. not a
+ //! secondary channel)
+ main_state_t mainState() const;
+
std::mutex mutex;
std::size_t filechannel;
- bool main;
-
private:
void* magic{nullptr};
volatile bool is_loaded{false};
+ InstrumentChannel* instrument_channel;
};