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authorBent Bisballe Nyeng <deva@aasimon.org>2016-05-14 20:27:56 +0200
committerBent Bisballe Nyeng <deva@aasimon.org>2016-05-14 20:27:56 +0200
commit36a62ae3403f7cfb02bd8dde43b6b2fa96fe867b (patch)
treec4ea5f2f97e94688bd0ac96dbb198a8f1eb67491 /src/instrument.h
parent7bbc7520ecb2ff4fc020189c1fdfebd7d3bb8e42 (diff)
Make all components use the same Random instance and add seed method on DrumGizmo class. Added dgreftest application for doing reference midifile rendering tests.
Diffstat (limited to 'src/instrument.h')
-rw-r--r--src/instrument.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/instrument.h b/src/instrument.h
index a531aec..621dddb 100644
--- a/src/instrument.h
+++ b/src/instrument.h
@@ -42,7 +42,7 @@ class Instrument
{
friend class InstrumentParser;
public:
- Instrument(Settings& settings);
+ Instrument(Settings& settings, Random& rand);
~Instrument();
Sample* sample(level_t level, size_t pos);
@@ -69,7 +69,6 @@ private:
VersionStr version;
RangeMap<level_t, Sample*> samples;
- PowerList powerlist;
void addSample(level_t a, level_t b, Sample* s);
void finalise(); ///< Signal instrument that no more samples will be added.
@@ -79,7 +78,8 @@ private:
size_t lastpos;
float mod;
Settings& settings;
- Random rand;
+ Random& rand;
+ PowerList powerlist;
};
// typedef std::map< std::string, Instrument > Instruments;