diff options
author | André Nusser <andre.nusser@googlemail.com> | 2018-07-21 14:35:36 +0200 |
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committer | André Nusser <andre.nusser@googlemail.com> | 2018-07-21 14:35:36 +0200 |
commit | 6ba96e9a60428676fdf5cf6060e5d981ba1f3976 (patch) | |
tree | adade5a7befd072b42c9d1738bcfb1a702f7954f /src/settings.h | |
parent | 94e8431f321a359743d0663f50d5e9a53155dd9d (diff) |
Switch latency_stddev to be samplerate independent (and thus in ms).
Visualization seems correct but I didn't verify the math.
Diffstat (limited to 'src/settings.h')
-rw-r--r-- | src/settings.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/settings.h b/src/settings.h index 6b4048c..f37a810 100644 --- a/src/settings.h +++ b/src/settings.h @@ -111,13 +111,13 @@ struct Settings static float constexpr latency_laid_back_ms_default = 0.0f; Atomic<float> latency_laid_back_ms{latency_laid_back_ms_default}; - //! 0 := Robot - //! 100 := Good drummer - //! 200 := Decent drummer - //! 300 := Decent drummer on a bad day - //! 400 := Bad drummer - //! 500 := Bad and drunk drummer - static float constexpr latency_stddev_default = 100.0f; + //! 0.0 := Robot + //! 2.0 := Good drummer + //! 4.0 := Decent drummer + //! 6.0 := Decent drummer on a bad day + //! 8.0 := Bad drummer + //! 10.0 := Bad and drunk drummer + static float constexpr latency_stddev_default = 2.0f; Atomic<float> latency_stddev{latency_stddev_default}; //! Regain on-beat position. |