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author | André Nusser <andre.nusser@googlemail.com> | 2020-02-17 10:38:08 +0100 |
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committer | André Nusser <andre.nusser@googlemail.com> | 2020-02-23 13:46:28 +0100 |
commit | d7446df11d14f2d83d2d3313f918a434373a63e9 (patch) | |
tree | 8788ac74317b2680300d5cb901f390bad53d8f12 /src | |
parent | 43da08a1e3620cc296d27ef5cdf387693b063c68 (diff) |
Add documentation to memory_heap.h
Diffstat (limited to 'src')
-rw-r--r-- | src/memory_heap.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/memory_heap.h b/src/memory_heap.h index d90c50c..3f0105a 100644 --- a/src/memory_heap.h +++ b/src/memory_heap.h @@ -34,6 +34,12 @@ // is a vector to handle the case when for some reason we need more memory // than initially anticipated. Instead of throwing errors and giving up, we can // then at least allocate new memory and just hope for the best. +// +// The members add, get, remove correspond to new, dereference, delete. Thus, we +// first add an object and this gives us and index. With this index we can then +// retrieve the object until we remove it. As soon as it is removed, you shouldn't +// use the index anymore to retrieve it (similarly, as you shouldn't use a pointer +// after calling delete on it). template <typename T> class MemoryHeap { |