diff options
| -rw-r--r-- | configure.ac | 7 | ||||
| -rw-r--r-- | plugingui/Makefile.am | 6 | ||||
| -rw-r--r-- | plugingui/Makefile.am.plugingui | 14 | ||||
| -rw-r--r-- | plugingui/image.cc | 138 | ||||
| -rw-r--r-- | plugingui/image.h | 4 | ||||
| -rw-r--r-- | plugingui/lodepng/lodepng.cpp | 6260 | ||||
| -rw-r--r-- | plugingui/lodepng/lodepng.h | 1716 | ||||
| -rw-r--r-- | src/powerlist.cc | 29 | ||||
| -rw-r--r-- | src/powerlist.h | 1 | ||||
| -rw-r--r-- | vst/Makefile.mingw32 | 11 | 
10 files changed, 8046 insertions, 140 deletions
| diff --git a/configure.ac b/configure.ac index b1de420..c3fc352 100644 --- a/configure.ac +++ b/configure.ac @@ -358,14 +358,9 @@ if test x$with_resample == xyes; then  fi   #dnl ====================== -#dnl Check for libpng -#dnl ====================== -PKG_CHECK_MODULES(PNG, libpng >= 1.2) - -#dnl ======================  #dnl Check for zlib  #dnl ====================== -#PKG_CHECK_MODULES(ZLIB, zlib >= 1.2.7) +PKG_CHECK_MODULES(ZLIB, zlib >= 1.2.3)  dnl ======================  dnl Check for the pthread library diff --git a/plugingui/Makefile.am b/plugingui/Makefile.am index fe7a4a3..3cf60a5 100644 --- a/plugingui/Makefile.am +++ b/plugingui/Makefile.am @@ -4,13 +4,13 @@ include Makefile.am.plugingui  #include $(top_srcdir)/src/Makefile.am.drumgizmo  plugingui_LDADD = $(SNDFILE_LIBS) $(PTHREAD_LIBS) $(EXPAT_LIBS) \ -	 -ldl $(PLUGIN_GUI_LIBS) $(PNG_LIBS) -lz +	 -ldl $(PLUGIN_GUI_LIBS)  plugingui_CXXFLAGS = $(SNDFILE_CXXFLAGS) $(PTHREAD_CFLAGS) $(EXPAT_CFLAGS) \  	-I$(top_srcdir)/include $(PLUGIN_GUI_CFLAGS) -I$(top_srcdir)/src \ -	-DSTANDALONE -DUSE_THREAD $(PNG_CFLAGS) +	-DSTANDALONE -DUSE_THREAD -plugingui_CFLAGS = $(plugingui_CXXFLAGS) -I$(top_srcdir)/plugingui/png +plugingui_CFLAGS = $(plugingui_CXXFLAGS)  plugingui_SOURCES = \  	$(PLUGIN_GUI_SOURCES) \ diff --git a/plugingui/Makefile.am.plugingui b/plugingui/Makefile.am.plugingui index 8985d1f..0b4f2d2 100644 --- a/plugingui/Makefile.am.plugingui +++ b/plugingui/Makefile.am.plugingui @@ -37,8 +37,16 @@ PLUGIN_GUI_SOURCES = \  	$(top_srcdir)/plugingui/progressbar.cc \  	$(top_srcdir)/plugingui/verticalline.cc \  	$(top_srcdir)/plugingui/resource.cc \ -	$(top_srcdir)/plugingui/resource_data.cc +	$(top_srcdir)/plugingui/resource_data.cc \ +	$(top_srcdir)/plugingui/lodepng/lodepng.cpp -PLUGIN_GUI_LIBS = $(GUI_LIBS) $(PTHREAD_LIBS) $(PNG_LIBS) $(ZLIB_LIBS) +PLUGIN_GUI_LIBS = $(GUI_LIBS) $(PTHREAD_LIBS) $(ZLIB_LIBS) -PLUGIN_GUI_CFLAGS = $(GUI_CFLAGS) $(PNG_CFLAGS) $(ZLIB_CFLAGS) -I$(top_srcdir)/hugin -DWITH_HUG_SYSLOG -DWITH_HUG_MUTEX $(PTHREAD_CFLAGS) -I$(top_srcdir)/pugl/pugl +PLUGIN_GUI_CFLAGS = $(GUI_CFLAGS) $(ZLIB_CFLAGS) -I$(top_srcdir)/hugin \ +									-DWITH_HUG_SYSLOG -DWITH_HUG_MUTEX $(PTHREAD_CFLAGS) \ +									-I$(top_srcdir)/pugl/pugl \ +									-DLODEPNG_NO_COMPILE_ENCODER \ +									-DLODEPNG_NO_COMPILE_DISK \ +									-DLODEPNG_NO_COMPILE_ANCILLARY_CHUNKS \ +									-DLODEPNG_NO_COMPILE_ERROR_TEXT \ +									-DLODEPNG_NO_COMPILE_CPP diff --git a/plugingui/image.cc b/plugingui/image.cc index 886268d..65b8242 100644 --- a/plugingui/image.cc +++ b/plugingui/image.cc @@ -31,157 +31,66 @@  #include <stdio.h>  #include <string.h>  #include <stdarg.h> +#include <stdint.h>  #include <hugin.hpp>  #include "resource.h"  // http://blog.hammerian.net/2009/reading-png-images-from-memory/ -typedef struct { -  size_t p; -  size_t size; -  const char *data; -} data_io_t; - -static void dio_reader(png_structp png_ptr, png_bytep buf, png_size_t size) -{ -  data_io_t *dio = (data_io_t *)png_get_io_ptr(png_ptr); - -  if(size > dio->size - dio->p) { -    png_error(png_ptr, "Could not read bytes."); -  } - -  memcpy(buf, (dio->data + dio->p), size); -  dio->p += size; -} +#include "lodepng/lodepng.h"  GUI::Image::Image(const char* data, size_t size)  { -  row_pointers = NULL;    load(data, size);  }  GUI::Image::Image(std::string filename)  { -  row_pointers = NULL;    GUI::Resource rc(filename);    load(rc.data(), rc.size());  }  GUI::Image::~Image()  { -  if(!row_pointers) return; - -  for(unsigned int y = 0; y < h; y++) { -    free(row_pointers[y]); -  } -  free(row_pointers); +  free(image_data);  }  void GUI::Image::setError(int err)  {    GUI::Resource rc(":png_error"); -  const char *p = rc.data(); +  const unsigned char *p = (const unsigned char *)rc.data(); + +  uint32_t iw, ih; + +  memcpy(&iw, p, sizeof(uint32_t)); p += sizeof(uint32_t); +  memcpy(&ih, p, sizeof(uint32_t)); p += sizeof(uint32_t); -  memcpy(&w, p, 4); p += 4; -  memcpy(&h, p, 4); p += 4; +  w = iw; +  h = ih;    DEBUG(image, "w:%d, h:%d\n", (int)w, (int)h); -  row_pointers = (png_bytep*)malloc(sizeof(png_bytep) * h); -  for(unsigned int y = 0; y < h; y++) { -    size_t size = w * sizeof(unsigned int); -    DEBUG(image, "rc.size:%d >= p:%d (rowsize: %d)\n", -          (int)rc.size(), (int)(p - rc.data()), (int)size); -    row_pointers[y] = (png_byte*)malloc(size); -    memcpy(row_pointers[y], p, size); -    p += size; -  } +  image_data = (unsigned char*)malloc(rc.size() - 8); +  memcpy(image_data, p, rc.size() - 8);  }  void GUI::Image::load(const char* data, size_t size)  { -  // Don't ever read image twice. -  if(row_pointers) return; - -  png_structp png_ptr = NULL; -  png_infop info_ptr = NULL; -  //png_byte color_type; -  //png_byte bit_depth; - -  if(!size) setError(0); - -  const char *header = data; - -  // test for it being a png: -  if(png_sig_cmp((png_byte*)header, 0, 8)) { -    ERR(image, "[read_png_file] File is not recognized as a PNG file"); -    setError(0); -    return; -  } -   -  // initialize stuff -  png_ptr = -    png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); -   -  if(!png_ptr) { -    ERR(image, "[read_png_file] png_create_read_struct failed"); -    setError(1); -    return; -  } -   -  info_ptr = png_create_info_struct(png_ptr); -  if(!info_ptr) { -    ERR(image, "[read_png_file] png_create_info_struct failed"); -    setError(2); -    png_destroy_read_struct(&png_ptr, NULL, NULL); -    return; -  } -   -  if(setjmp(png_jmpbuf(png_ptr))) { +  //unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h, +  //                          const unsigned char* in, size_t insize); +  unsigned iw, ih; +  unsigned res = lodepng_decode32((unsigned char**)&image_data, &iw, &ih, +                                  (const unsigned char*)data, size); +  w = iw; +  h = ih; + +  if(res != 0) {      ERR(image, "[read_png_file] Error during init_io");      setError(3); -    png_destroy_read_struct(&png_ptr, &info_ptr, NULL); -    return; -  } -   -  //png_init_io(png_ptr, fp); -  data_io_t dio; -  dio.data = data; -  dio.size = size; -  dio.p = 8; // skip header -  png_set_read_fn(png_ptr, &dio, dio_reader); - -  png_set_sig_bytes(png_ptr, 8); -   -  png_read_info(png_ptr, info_ptr); -   -  w = png_get_image_width(png_ptr, info_ptr); -  h = png_get_image_height(png_ptr, info_ptr); -  //color_type = png_get_color_type(png_ptr, info_ptr); -  //bit_depth = png_get_bit_depth(png_ptr, info_ptr); -   -  number_of_passes = png_set_interlace_handling(png_ptr); -  png_read_update_info(png_ptr, info_ptr); -   -  // read file -  if(setjmp(png_jmpbuf(png_ptr))) { -    ERR(image, "[read_png_file] Error during read_image"); -    setError(4); -    png_destroy_read_struct(&png_ptr, &info_ptr, NULL);      return;    } -   -  row_pointers = (png_bytep*) malloc(sizeof(png_bytep) * h); -  for(size_t y = 0; y < h; y++) { -    row_pointers[y] = -      (png_byte*) malloc(png_get_rowbytes(png_ptr, info_ptr)); -  } -   -  png_read_image(png_ptr, row_pointers); - -  png_destroy_read_struct(&png_ptr, &info_ptr, NULL);  }  size_t GUI::Image::width() @@ -197,8 +106,7 @@ size_t GUI::Image::height()  GUI::Colour GUI::Image::getPixel(size_t x, size_t y)  {    if(x > width() || y > height()) return GUI::Colour(0,0,0,0); -  png_byte* row = row_pointers[y]; -  png_byte* ptr = &(row[x*4]); +  unsigned char *ptr = &image_data[(x + y * width()) * 4];    float r = ptr[0];    float g = ptr[1];    float b = ptr[2]; diff --git a/plugingui/image.h b/plugingui/image.h index acfe964..cec1518 100644 --- a/plugingui/image.h +++ b/plugingui/image.h @@ -27,7 +27,6 @@  #ifndef __DRUMGIZMO_IMAGE_H__  #define __DRUMGIZMO_IMAGE_H__ -#include <png.h>  #include <string>  #include "colour.h" @@ -52,8 +51,7 @@ private:    void load(const char* data, size_t size);    size_t w, h; -  int number_of_passes; -  png_bytep *row_pointers; +  unsigned char *image_data;  };  }; diff --git a/plugingui/lodepng/lodepng.cpp b/plugingui/lodepng/lodepng.cpp new file mode 100644 index 0000000..e4f35d7 --- /dev/null +++ b/plugingui/lodepng/lodepng.cpp @@ -0,0 +1,6260 @@ +/* +LodePNG version 20131222 + +Copyright (c) 2005-2013 Lode Vandevenne + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +    1. The origin of this software must not be misrepresented; you must not +    claim that you wrote the original software. If you use this software +    in a product, an acknowledgment in the product documentation would be +    appreciated but is not required. + +    2. Altered source versions must be plainly marked as such, and must not be +    misrepresented as being the original software. + +    3. This notice may not be removed or altered from any source +    distribution. +*/ + +/* +The manual and changelog are in the header file "lodepng.h" +Rename this file to lodepng.cpp to use it for C++, or to lodepng.c to use it for C. +*/ + +#include "lodepng.h" + +#include <stdio.h> +#include <stdlib.h> + +#ifdef LODEPNG_COMPILE_CPP +#include <fstream> +#endif /*LODEPNG_COMPILE_CPP*/ + +#define VERSION_STRING "20131222" + +/* +This source file is built up in the following large parts. The code sections +with the "LODEPNG_COMPILE_" #defines divide this up further in an intermixed way. +-Tools for C and common code for PNG and Zlib +-C Code for Zlib (huffman, deflate, ...) +-C Code for PNG (file format chunks, adam7, PNG filters, color conversions, ...) +-The C++ wrapper around all of the above +*/ + +/*The malloc, realloc and free functions defined here with "lodepng_" in front +of the name, so that you can easily change them to others related to your +platform if needed. Everything else in the code calls these. Pass +-DLODEPNG_NO_COMPILE_ALLOCATORS to the compiler, or comment out +#define LODEPNG_COMPILE_ALLOCATORS in the header, to disable the ones here and +define them in your own project's source files without needing to change +lodepng source code. Don't forget to remove "static" if you copypaste them +from here.*/ + +#ifdef LODEPNG_COMPILE_ALLOCATORS +static void* lodepng_malloc(size_t size) +{ +  return malloc(size); +} + +static void* lodepng_realloc(void* ptr, size_t new_size) +{ +  return realloc(ptr, new_size); +} + +static void lodepng_free(void* ptr) +{ +  free(ptr); +} +#else /*LODEPNG_COMPILE_ALLOCATORS*/ +void* lodepng_malloc(size_t size); +void* lodepng_realloc(void* ptr, size_t new_size); +void lodepng_free(void* ptr); +#endif /*LODEPNG_COMPILE_ALLOCATORS*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* // Tools for C, and common code for PNG and Zlib.                       // */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +Often in case of an error a value is assigned to a variable and then it breaks +out of a loop (to go to the cleanup phase of a function). This macro does that. +It makes the error handling code shorter and more readable. + +Example: if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(83); +*/ +#define CERROR_BREAK(errorvar, code)\ +{\ +  errorvar = code;\ +  break;\ +} + +/*version of CERROR_BREAK that assumes the common case where the error variable is named "error"*/ +#define ERROR_BREAK(code) CERROR_BREAK(error, code) + +/*Set error var to the error code, and return it.*/ +#define CERROR_RETURN_ERROR(errorvar, code)\ +{\ +  errorvar = code;\ +  return code;\ +} + +/*Try the code, if it returns error, also return the error.*/ +#define CERROR_TRY_RETURN(call)\ +{\ +  unsigned error = call;\ +  if(error) return error;\ +} + +/* +About uivector, ucvector and string: +-All of them wrap dynamic arrays or text strings in a similar way. +-LodePNG was originally written in C++. The vectors replace the std::vectors that were used in the C++ version. +-The string tools are made to avoid problems with compilers that declare things like strncat as deprecated. +-They're not used in the interface, only internally in this file as static functions. +-As with many other structs in this file, the init and cleanup functions serve as ctor and dtor. +*/ + +#ifdef LODEPNG_COMPILE_ZLIB +/*dynamic vector of unsigned ints*/ +typedef struct uivector +{ +  unsigned* data; +  size_t size; /*size in number of unsigned longs*/ +  size_t allocsize; /*allocated size in bytes*/ +} uivector; + +static void uivector_cleanup(void* p) +{ +  ((uivector*)p)->size = ((uivector*)p)->allocsize = 0; +  lodepng_free(((uivector*)p)->data); +  ((uivector*)p)->data = NULL; +} + +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned uivector_resize(uivector* p, size_t size) +{ +  if(size * sizeof(unsigned) > p->allocsize) +  { +    size_t newsize = size * sizeof(unsigned) * 2; +    void* data = lodepng_realloc(p->data, newsize); +    if(data) +    { +      p->allocsize = newsize; +      p->data = (unsigned*)data; +      p->size = size; +    } +    else return 0; +  } +  else p->size = size; +  return 1; +} + +/*resize and give all new elements the value*/ +static unsigned uivector_resizev(uivector* p, size_t size, unsigned value) +{ +  size_t oldsize = p->size, i; +  if(!uivector_resize(p, size)) return 0; +  for(i = oldsize; i < size; i++) p->data[i] = value; +  return 1; +} + +static void uivector_init(uivector* p) +{ +  p->data = NULL; +  p->size = p->allocsize = 0; +} + +#ifdef LODEPNG_COMPILE_ENCODER +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned uivector_push_back(uivector* p, unsigned c) +{ +  if(!uivector_resize(p, p->size + 1)) return 0; +  p->data[p->size - 1] = c; +  return 1; +} + +/*copy q to p, returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned uivector_copy(uivector* p, const uivector* q) +{ +  size_t i; +  if(!uivector_resize(p, q->size)) return 0; +  for(i = 0; i < q->size; i++) p->data[i] = q->data[i]; +  return 1; +} +#endif /*LODEPNG_COMPILE_ENCODER*/ +#endif /*LODEPNG_COMPILE_ZLIB*/ + +/* /////////////////////////////////////////////////////////////////////////// */ + +/*dynamic vector of unsigned chars*/ +typedef struct ucvector +{ +  unsigned char* data; +  size_t size; /*used size*/ +  size_t allocsize; /*allocated size*/ +} ucvector; + +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned ucvector_resize(ucvector* p, size_t size) +{ +  if(size * sizeof(unsigned char) > p->allocsize) +  { +    size_t newsize = size * sizeof(unsigned char) * 2; +    void* data = lodepng_realloc(p->data, newsize); +    if(data) +    { +      p->allocsize = newsize; +      p->data = (unsigned char*)data; +      p->size = size; +    } +    else return 0; /*error: not enough memory*/ +  } +  else p->size = size; +  return 1; +} + +#ifdef LODEPNG_COMPILE_PNG + +static void ucvector_cleanup(void* p) +{ +  ((ucvector*)p)->size = ((ucvector*)p)->allocsize = 0; +  lodepng_free(((ucvector*)p)->data); +  ((ucvector*)p)->data = NULL; +} + +static void ucvector_init(ucvector* p) +{ +  p->data = NULL; +  p->size = p->allocsize = 0; +} + +#ifdef LODEPNG_COMPILE_DECODER +/*resize and give all new elements the value*/ +static unsigned ucvector_resizev(ucvector* p, size_t size, unsigned char value) +{ +  size_t oldsize = p->size, i; +  if(!ucvector_resize(p, size)) return 0; +  for(i = oldsize; i < size; i++) p->data[i] = value; +  return 1; +} +#endif /*LODEPNG_COMPILE_DECODER*/ +#endif /*LODEPNG_COMPILE_PNG*/ + +#ifdef LODEPNG_COMPILE_ZLIB +/*you can both convert from vector to buffer&size and vica versa. If you use +init_buffer to take over a buffer and size, it is not needed to use cleanup*/ +static void ucvector_init_buffer(ucvector* p, unsigned char* buffer, size_t size) +{ +  p->data = buffer; +  p->allocsize = p->size = size; +} +#endif /*LODEPNG_COMPILE_ZLIB*/ + +#if (defined(LODEPNG_COMPILE_PNG) && defined(LODEPNG_COMPILE_ANCILLARY_CHUNKS)) || defined(LODEPNG_COMPILE_ENCODER) +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned ucvector_push_back(ucvector* p, unsigned char c) +{ +  if(!ucvector_resize(p, p->size + 1)) return 0; +  p->data[p->size - 1] = c; +  return 1; +} +#endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/ + + +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_PNG +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned string_resize(char** out, size_t size) +{ +  char* data = (char*)lodepng_realloc(*out, size + 1); +  if(data) +  { +    data[size] = 0; /*null termination char*/ +    *out = data; +  } +  return data != 0; +} + +/*init a {char*, size_t} pair for use as string*/ +static void string_init(char** out) +{ +  *out = NULL; +  string_resize(out, 0); +} + +/*free the above pair again*/ +static void string_cleanup(char** out) +{ +  lodepng_free(*out); +  *out = NULL; +} + +static void string_set(char** out, const char* in) +{ +  size_t insize = strlen(in), i = 0; +  if(string_resize(out, insize)) +  { +    for(i = 0; i < insize; i++) +    { +      (*out)[i] = in[i]; +    } +  } +} +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +#endif /*LODEPNG_COMPILE_PNG*/ + +/* ////////////////////////////////////////////////////////////////////////// */ + +unsigned lodepng_read32bitInt(const unsigned char* buffer) +{ +  return (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3]; +} + +#if defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER) +/*buffer must have at least 4 allocated bytes available*/ +static void lodepng_set32bitInt(unsigned char* buffer, unsigned value) +{ +  buffer[0] = (unsigned char)((value >> 24) & 0xff); +  buffer[1] = (unsigned char)((value >> 16) & 0xff); +  buffer[2] = (unsigned char)((value >>  8) & 0xff); +  buffer[3] = (unsigned char)((value      ) & 0xff); +} +#endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/ + +#ifdef LODEPNG_COMPILE_ENCODER +static void lodepng_add32bitInt(ucvector* buffer, unsigned value) +{ +  ucvector_resize(buffer, buffer->size + 4); /*todo: give error if resize failed*/ +  lodepng_set32bitInt(&buffer->data[buffer->size - 4], value); +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / File IO                                                                / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_DISK + +unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename) +{ +  FILE* file; +  long size; + +  /*provide some proper output values if error will happen*/ +  *out = 0; +  *outsize = 0; + +  file = fopen(filename, "rb"); +  if(!file) return 78; + +  /*get filesize:*/ +  fseek(file , 0 , SEEK_END); +  size = ftell(file); +  rewind(file); + +  /*read contents of the file into the vector*/ +  *outsize = 0; +  *out = (unsigned char*)lodepng_malloc((size_t)size); +  if(size && (*out)) (*outsize) = fread(*out, 1, (size_t)size, file); + +  fclose(file); +  if(!(*out) && size) return 83; /*the above malloc failed*/ +  return 0; +} + +/*write given buffer to the file, overwriting the file, it doesn't append to it.*/ +unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename) +{ +  FILE* file; +  file = fopen(filename, "wb" ); +  if(!file) return 79; +  fwrite((char*)buffer , 1 , buffersize, file); +  fclose(file); +  return 0; +} + +#endif /*LODEPNG_COMPILE_DISK*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* // End of common code and tools. Begin of Zlib related code.            // */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_ZLIB +#ifdef LODEPNG_COMPILE_ENCODER +/*TODO: this ignores potential out of memory errors*/ +#define addBitToStream(/*size_t**/ bitpointer, /*ucvector**/ bitstream, /*unsigned char*/ bit)\ +{\ +  /*add a new byte at the end*/\ +  if(((*bitpointer) & 7) == 0) ucvector_push_back(bitstream, (unsigned char)0);\ +  /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/\ +  (bitstream->data[bitstream->size - 1]) |= (bit << ((*bitpointer) & 0x7));\ +  (*bitpointer)++;\ +} + +static void addBitsToStream(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits) +{ +  size_t i; +  for(i = 0; i < nbits; i++) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> i) & 1)); +} + +static void addBitsToStreamReversed(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits) +{ +  size_t i; +  for(i = 0; i < nbits; i++) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> (nbits - 1 - i)) & 1)); +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#ifdef LODEPNG_COMPILE_DECODER + +#define READBIT(bitpointer, bitstream) ((bitstream[bitpointer >> 3] >> (bitpointer & 0x7)) & (unsigned char)1) + +static unsigned char readBitFromStream(size_t* bitpointer, const unsigned char* bitstream) +{ +  unsigned char result = (unsigned char)(READBIT(*bitpointer, bitstream)); +  (*bitpointer)++; +  return result; +} + +static unsigned readBitsFromStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits) +{ +  unsigned result = 0, i; +  for(i = 0; i < nbits; i++) +  { +    result += ((unsigned)READBIT(*bitpointer, bitstream)) << i; +    (*bitpointer)++; +  } +  return result; +} +#endif /*LODEPNG_COMPILE_DECODER*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Deflate - Huffman                                                      / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#define FIRST_LENGTH_CODE_INDEX 257 +#define LAST_LENGTH_CODE_INDEX 285 +/*256 literals, the end code, some length codes, and 2 unused codes*/ +#define NUM_DEFLATE_CODE_SYMBOLS 288 +/*the distance codes have their own symbols, 30 used, 2 unused*/ +#define NUM_DISTANCE_SYMBOLS 32 +/*the code length codes. 0-15: code lengths, 16: copy previous 3-6 times, 17: 3-10 zeros, 18: 11-138 zeros*/ +#define NUM_CODE_LENGTH_CODES 19 + +/*the base lengths represented by codes 257-285*/ +static const unsigned LENGTHBASE[29] +  = {3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, +     67, 83, 99, 115, 131, 163, 195, 227, 258}; + +/*the extra bits used by codes 257-285 (added to base length)*/ +static const unsigned LENGTHEXTRA[29] +  = {0, 0, 0, 0, 0, 0, 0,  0,  1,  1,  1,  1,  2,  2,  2,  2,  3,  3,  3,  3, +      4,  4,  4,   4,   5,   5,   5,   5,   0}; + +/*the base backwards distances (the bits of distance codes appear after length codes and use their own huffman tree)*/ +static const unsigned DISTANCEBASE[30] +  = {1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, +     769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577}; + +/*the extra bits of backwards distances (added to base)*/ +static const unsigned DISTANCEEXTRA[30] +  = {0, 0, 0, 0, 1, 1, 2,  2,  3,  3,  4,  4,  5,  5,   6,   6,   7,   7,   8, +       8,    9,    9,   10,   10,   11,   11,   12,    12,    13,    13}; + +/*the order in which "code length alphabet code lengths" are stored, out of this +the huffman tree of the dynamic huffman tree lengths is generated*/ +static const unsigned CLCL_ORDER[NUM_CODE_LENGTH_CODES] +  = {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; + +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +Huffman tree struct, containing multiple representations of the tree +*/ +typedef struct HuffmanTree +{ +  unsigned* tree2d; +  unsigned* tree1d; +  unsigned* lengths; /*the lengths of the codes of the 1d-tree*/ +  unsigned maxbitlen; /*maximum number of bits a single code can get*/ +  unsigned numcodes; /*number of symbols in the alphabet = number of codes*/ +} HuffmanTree; + +/*function used for debug purposes to draw the tree in ascii art with C++*/ +/* +static void HuffmanTree_draw(HuffmanTree* tree) +{ +  std::cout << "tree. length: " << tree->numcodes << " maxbitlen: " << tree->maxbitlen << std::endl; +  for(size_t i = 0; i < tree->tree1d.size; i++) +  { +    if(tree->lengths.data[i]) +      std::cout << i << " " << tree->tree1d.data[i] << " " << tree->lengths.data[i] << std::endl; +  } +  std::cout << std::endl; +}*/ + +static void HuffmanTree_init(HuffmanTree* tree) +{ +  tree->tree2d = 0; +  tree->tree1d = 0; +  tree->lengths = 0; +} + +static void HuffmanTree_cleanup(HuffmanTree* tree) +{ +  lodepng_free(tree->tree2d); +  lodepng_free(tree->tree1d); +  lodepng_free(tree->lengths); +} + +/*the tree representation used by the decoder. return value is error*/ +static unsigned HuffmanTree_make2DTree(HuffmanTree* tree) +{ +  unsigned nodefilled = 0; /*up to which node it is filled*/ +  unsigned treepos = 0; /*position in the tree (1 of the numcodes columns)*/ +  unsigned n, i; + +  tree->tree2d = (unsigned*)lodepng_malloc(tree->numcodes * 2 * sizeof(unsigned)); +  if(!tree->tree2d) return 83; /*alloc fail*/ + +  /* +  convert tree1d[] to tree2d[][]. In the 2D array, a value of 32767 means +  uninited, a value >= numcodes is an address to another bit, a value < numcodes +  is a code. The 2 rows are the 2 possible bit values (0 or 1), there are as +  many columns as codes - 1. +  A good huffmann tree has N * 2 - 1 nodes, of which N - 1 are internal nodes. +  Here, the internal nodes are stored (what their 0 and 1 option point to). +  There is only memory for such good tree currently, if there are more nodes +  (due to too long length codes), error 55 will happen +  */ +  for(n = 0; n < tree->numcodes * 2; n++) +  { +    tree->tree2d[n] = 32767; /*32767 here means the tree2d isn't filled there yet*/ +  } + +  for(n = 0; n < tree->numcodes; n++) /*the codes*/ +  { +    for(i = 0; i < tree->lengths[n]; i++) /*the bits for this code*/ +    { +      unsigned char bit = (unsigned char)((tree->tree1d[n] >> (tree->lengths[n] - i - 1)) & 1); +      if(treepos > tree->numcodes - 2) return 55; /*oversubscribed, see comment in lodepng_error_text*/ +      if(tree->tree2d[2 * treepos + bit] == 32767) /*not yet filled in*/ +      { +        if(i + 1 == tree->lengths[n]) /*last bit*/ +        { +          tree->tree2d[2 * treepos + bit] = n; /*put the current code in it*/ +          treepos = 0; +        } +        else +        { +          /*put address of the next step in here, first that address has to be found of course +          (it's just nodefilled + 1)...*/ +          nodefilled++; +          /*addresses encoded with numcodes added to it*/ +          tree->tree2d[2 * treepos + bit] = nodefilled + tree->numcodes; +          treepos = nodefilled; +        } +      } +      else treepos = tree->tree2d[2 * treepos + bit] - tree->numcodes; +    } +  } + +  for(n = 0; n < tree->numcodes * 2; n++) +  { +    if(tree->tree2d[n] == 32767) tree->tree2d[n] = 0; /*remove possible remaining 32767's*/ +  } + +  return 0; +} + +/* +Second step for the ...makeFromLengths and ...makeFromFrequencies functions. +numcodes, lengths and maxbitlen must already be filled in correctly. return +value is error. +*/ +static unsigned HuffmanTree_makeFromLengths2(HuffmanTree* tree) +{ +  uivector blcount; +  uivector nextcode; +  unsigned bits, n, error = 0; + +  uivector_init(&blcount); +  uivector_init(&nextcode); + +  tree->tree1d = (unsigned*)lodepng_malloc(tree->numcodes * sizeof(unsigned)); +  if(!tree->tree1d) error = 83; /*alloc fail*/ + +  if(!uivector_resizev(&blcount, tree->maxbitlen + 1, 0) +  || !uivector_resizev(&nextcode, tree->maxbitlen + 1, 0)) +    error = 83; /*alloc fail*/ + +  if(!error) +  { +    /*step 1: count number of instances of each code length*/ +    for(bits = 0; bits < tree->numcodes; bits++) blcount.data[tree->lengths[bits]]++; +    /*step 2: generate the nextcode values*/ +    for(bits = 1; bits <= tree->maxbitlen; bits++) +    { +      nextcode.data[bits] = (nextcode.data[bits - 1] + blcount.data[bits - 1]) << 1; +    } +    /*step 3: generate all the codes*/ +    for(n = 0; n < tree->numcodes; n++) +    { +      if(tree->lengths[n] != 0) tree->tree1d[n] = nextcode.data[tree->lengths[n]]++; +    } +  } + +  uivector_cleanup(&blcount); +  uivector_cleanup(&nextcode); + +  if(!error) return HuffmanTree_make2DTree(tree); +  else return error; +} + +/* +given the code lengths (as stored in the PNG file), generate the tree as defined +by Deflate. maxbitlen is the maximum bits that a code in the tree can have. +return value is error. +*/ +static unsigned HuffmanTree_makeFromLengths(HuffmanTree* tree, const unsigned* bitlen, +                                            size_t numcodes, unsigned maxbitlen) +{ +  unsigned i; +  tree->lengths = (unsigned*)lodepng_malloc(numcodes * sizeof(unsigned)); +  if(!tree->lengths) return 83; /*alloc fail*/ +  for(i = 0; i < numcodes; i++) tree->lengths[i] = bitlen[i]; +  tree->numcodes = (unsigned)numcodes; /*number of symbols*/ +  tree->maxbitlen = maxbitlen; +  return HuffmanTree_makeFromLengths2(tree); +} + +#ifdef LODEPNG_COMPILE_ENCODER + +/* +A coin, this is the terminology used for the package-merge algorithm and the +coin collector's problem. This is used to generate the huffman tree. +A coin can be multiple coins (when they're merged) +*/ +typedef struct Coin +{ +  uivector symbols; +  float weight; /*the sum of all weights in this coin*/ +} Coin; + +static void coin_init(Coin* c) +{ +  uivector_init(&c->symbols); +} + +/*argument c is void* so that this dtor can be given as function pointer to the vector resize function*/ +static void coin_cleanup(void* c) +{ +  uivector_cleanup(&((Coin*)c)->symbols); +} + +static void coin_copy(Coin* c1, const Coin* c2) +{ +  c1->weight = c2->weight; +  uivector_copy(&c1->symbols, &c2->symbols); +} + +static void add_coins(Coin* c1, const Coin* c2) +{ +  size_t i; +  for(i = 0; i < c2->symbols.size; i++) uivector_push_back(&c1->symbols, c2->symbols.data[i]); +  c1->weight += c2->weight; +} + +static void init_coins(Coin* coins, size_t num) +{ +  size_t i; +  for(i = 0; i < num; i++) coin_init(&coins[i]); +} + +static void cleanup_coins(Coin* coins, size_t num) +{ +  size_t i; +  for(i = 0; i < num; i++) coin_cleanup(&coins[i]); +} + +static int coin_compare(const void* a, const void* b) { +  float wa = ((const Coin*)a)->weight; +  float wb = ((const Coin*)b)->weight; +  return wa > wb ? 1 : wa < wb ? -1 : 0; +} + +static unsigned append_symbol_coins(Coin* coins, const unsigned* frequencies, unsigned numcodes, size_t sum) +{ +  unsigned i; +  unsigned j = 0; /*index of present symbols*/ +  for(i = 0; i < numcodes; i++) +  { +    if(frequencies[i] != 0) /*only include symbols that are present*/ +    { +      coins[j].weight = frequencies[i] / (float)sum; +      uivector_push_back(&coins[j].symbols, i); +      j++; +    } +  } +  return 0; +} + +unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies, +                                      size_t numcodes, unsigned maxbitlen) +{ +  unsigned i, j; +  size_t sum = 0, numpresent = 0; +  unsigned error = 0; +  Coin* coins; /*the coins of the currently calculated row*/ +  Coin* prev_row; /*the previous row of coins*/ +  unsigned numcoins; +  unsigned coinmem; + +  if(numcodes == 0) return 80; /*error: a tree of 0 symbols is not supposed to be made*/ + +  for(i = 0; i < numcodes; i++) +  { +    if(frequencies[i] > 0) +    { +      numpresent++; +      sum += frequencies[i]; +    } +  } + +  for(i = 0; i < numcodes; i++) lengths[i] = 0; + +  /*ensure at least two present symbols. There should be at least one symbol +  according to RFC 1951 section 3.2.7. To decoders incorrectly require two. To +  make these work as well ensure there are at least two symbols. The +  Package-Merge code below also doesn't work correctly if there's only one +  symbol, it'd give it the theoritical 0 bits but in practice zlib wants 1 bit*/ +  if(numpresent == 0) +  { +    lengths[0] = lengths[1] = 1; /*note that for RFC 1951 section 3.2.7, only lengths[0] = 1 is needed*/ +  } +  else if(numpresent == 1) +  { +    for(i = 0; i < numcodes; i++) +    { +      if(frequencies[i]) +      { +        lengths[i] = 1; +        lengths[i == 0 ? 1 : 0] = 1; +        break; +      } +    } +  } +  else +  { +    /*Package-Merge algorithm represented by coin collector's problem +    For every symbol, maxbitlen coins will be created*/ + +    coinmem = numpresent * 2; /*max amount of coins needed with the current algo*/ +    coins = (Coin*)lodepng_malloc(sizeof(Coin) * coinmem); +    prev_row = (Coin*)lodepng_malloc(sizeof(Coin) * coinmem); +    if(!coins || !prev_row) +    { +      lodepng_free(coins); +      lodepng_free(prev_row); +      return 83; /*alloc fail*/ +    } +    init_coins(coins, coinmem); +    init_coins(prev_row, coinmem); + +    /*first row, lowest denominator*/ +    error = append_symbol_coins(coins, frequencies, numcodes, sum); +    numcoins = numpresent; +    qsort(coins, numcoins, sizeof(Coin), coin_compare); +    if(!error) +    { +      unsigned numprev = 0; +      for(j = 1; j <= maxbitlen && !error; j++) /*each of the remaining rows*/ +      { +        unsigned tempnum; +        Coin* tempcoins; +        /*swap prev_row and coins, and their amounts*/ +        tempcoins = prev_row; prev_row = coins; coins = tempcoins; +        tempnum = numprev; numprev = numcoins; numcoins = tempnum; + +        cleanup_coins(coins, numcoins); +        init_coins(coins, numcoins); + +        numcoins = 0; + +        /*fill in the merged coins of the previous row*/ +        for(i = 0; i + 1 < numprev; i += 2) +        { +          /*merge prev_row[i] and prev_row[i + 1] into new coin*/ +          Coin* coin = &coins[numcoins++]; +          coin_copy(coin, &prev_row[i]); +          add_coins(coin, &prev_row[i + 1]); +        } +        /*fill in all the original symbols again*/ +        if(j < maxbitlen) +        { +          error = append_symbol_coins(coins + numcoins, frequencies, numcodes, sum); +          numcoins += numpresent; +        } +        qsort(coins, numcoins, sizeof(Coin), coin_compare); +      } +    } + +    if(!error) +    { +      /*calculate the lenghts of each symbol, as the amount of times a coin of each symbol is used*/ +      for(i = 0; i < numpresent - 1; i++) +      { +        Coin* coin = &coins[i]; +        for(j = 0; j < coin->symbols.size; j++) lengths[coin->symbols.data[j]]++; +      } +    } + +    cleanup_coins(coins, coinmem); +    lodepng_free(coins); +    cleanup_coins(prev_row, coinmem); +    lodepng_free(prev_row); +  } + +  return error; +} + +/*Create the Huffman tree given the symbol frequencies*/ +static unsigned HuffmanTree_makeFromFrequencies(HuffmanTree* tree, const unsigned* frequencies, +                                                size_t mincodes, size_t numcodes, unsigned maxbitlen) +{ +  unsigned error = 0; +  while(!frequencies[numcodes - 1] && numcodes > mincodes) numcodes--; /*trim zeroes*/ +  tree->maxbitlen = maxbitlen; +  tree->numcodes = (unsigned)numcodes; /*number of symbols*/ +  tree->lengths = (unsigned*)lodepng_realloc(tree->lengths, numcodes * sizeof(unsigned)); +  if(!tree->lengths) return 83; /*alloc fail*/ +  /*initialize all lengths to 0*/ +  memset(tree->lengths, 0, numcodes * sizeof(unsigned)); + +  error = lodepng_huffman_code_lengths(tree->lengths, frequencies, numcodes, maxbitlen); +  if(!error) error = HuffmanTree_makeFromLengths2(tree); +  return error; +} + +static unsigned HuffmanTree_getCode(const HuffmanTree* tree, unsigned index) +{ +  return tree->tree1d[index]; +} + +static unsigned HuffmanTree_getLength(const HuffmanTree* tree, unsigned index) +{ +  return tree->lengths[index]; +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + +/*get the literal and length code tree of a deflated block with fixed tree, as per the deflate specification*/ +static unsigned generateFixedLitLenTree(HuffmanTree* tree) +{ +  unsigned i, error = 0; +  unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DEFLATE_CODE_SYMBOLS * sizeof(unsigned)); +  if(!bitlen) return 83; /*alloc fail*/ + +  /*288 possible codes: 0-255=literals, 256=endcode, 257-285=lengthcodes, 286-287=unused*/ +  for(i =   0; i <= 143; i++) bitlen[i] = 8; +  for(i = 144; i <= 255; i++) bitlen[i] = 9; +  for(i = 256; i <= 279; i++) bitlen[i] = 7; +  for(i = 280; i <= 287; i++) bitlen[i] = 8; + +  error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DEFLATE_CODE_SYMBOLS, 15); + +  lodepng_free(bitlen); +  return error; +} + +/*get the distance code tree of a deflated block with fixed tree, as specified in the deflate specification*/ +static unsigned generateFixedDistanceTree(HuffmanTree* tree) +{ +  unsigned i, error = 0; +  unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DISTANCE_SYMBOLS * sizeof(unsigned)); +  if(!bitlen) return 83; /*alloc fail*/ + +  /*there are 32 distance codes, but 30-31 are unused*/ +  for(i = 0; i < NUM_DISTANCE_SYMBOLS; i++) bitlen[i] = 5; +  error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DISTANCE_SYMBOLS, 15); + +  lodepng_free(bitlen); +  return error; +} + +#ifdef LODEPNG_COMPILE_DECODER + +/* +returns the code, or (unsigned)(-1) if error happened +inbitlength is the length of the complete buffer, in bits (so its byte length times 8) +*/ +static unsigned huffmanDecodeSymbol(const unsigned char* in, size_t* bp, +                                    const HuffmanTree* codetree, size_t inbitlength) +{ +  unsigned treepos = 0, ct; +  for(;;) +  { +    if(*bp >= inbitlength) return (unsigned)(-1); /*error: end of input memory reached without endcode*/ +    /* +    decode the symbol from the tree. The "readBitFromStream" code is inlined in +    the expression below because this is the biggest bottleneck while decoding +    */ +    ct = codetree->tree2d[(treepos << 1) + READBIT(*bp, in)]; +    (*bp)++; +    if(ct < codetree->numcodes) return ct; /*the symbol is decoded, return it*/ +    else treepos = ct - codetree->numcodes; /*symbol not yet decoded, instead move tree position*/ + +    if(treepos >= codetree->numcodes) return (unsigned)(-1); /*error: it appeared outside the codetree*/ +  } +} +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_DECODER + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Inflator (Decompressor)                                                / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/*get the tree of a deflated block with fixed tree, as specified in the deflate specification*/ +static void getTreeInflateFixed(HuffmanTree* tree_ll, HuffmanTree* tree_d) +{ +  /*TODO: check for out of memory errors*/ +  generateFixedLitLenTree(tree_ll); +  generateFixedDistanceTree(tree_d); +} + +/*get the tree of a deflated block with dynamic tree, the tree itself is also Huffman compressed with a known tree*/ +static unsigned getTreeInflateDynamic(HuffmanTree* tree_ll, HuffmanTree* tree_d, +                                      const unsigned char* in, size_t* bp, size_t inlength) +{ +  /*make sure that length values that aren't filled in will be 0, or a wrong tree will be generated*/ +  unsigned error = 0; +  unsigned n, HLIT, HDIST, HCLEN, i; +  size_t inbitlength = inlength * 8; + +  /*see comments in deflateDynamic for explanation of the context and these variables, it is analogous*/ +  unsigned* bitlen_ll = 0; /*lit,len code lengths*/ +  unsigned* bitlen_d = 0; /*dist code lengths*/ +  /*code length code lengths ("clcl"), the bit lengths of the huffman tree used to compress bitlen_ll and bitlen_d*/ +  unsigned* bitlen_cl = 0; +  HuffmanTree tree_cl; /*the code tree for code length codes (the huffman tree for compressed huffman trees)*/ + +  if((*bp) >> 3 >= inlength - 2) return 49; /*error: the bit pointer is or will go past the memory*/ + +  /*number of literal/length codes + 257. Unlike the spec, the value 257 is added to it here already*/ +  HLIT =  readBitsFromStream(bp, in, 5) + 257; +  /*number of distance codes. Unlike the spec, the value 1 is added to it here already*/ +  HDIST = readBitsFromStream(bp, in, 5) + 1; +  /*number of code length codes. Unlike the spec, the value 4 is added to it here already*/ +  HCLEN = readBitsFromStream(bp, in, 4) + 4; + +  HuffmanTree_init(&tree_cl); + +  while(!error) +  { +    /*read the code length codes out of 3 * (amount of code length codes) bits*/ + +    bitlen_cl = (unsigned*)lodepng_malloc(NUM_CODE_LENGTH_CODES * sizeof(unsigned)); +    if(!bitlen_cl) ERROR_BREAK(83 /*alloc fail*/); + +    for(i = 0; i < NUM_CODE_LENGTH_CODES; i++) +    { +      if(i < HCLEN) bitlen_cl[CLCL_ORDER[i]] = readBitsFromStream(bp, in, 3); +      else bitlen_cl[CLCL_ORDER[i]] = 0; /*if not, it must stay 0*/ +    } + +    error = HuffmanTree_makeFromLengths(&tree_cl, bitlen_cl, NUM_CODE_LENGTH_CODES, 7); +    if(error) break; + +    /*now we can use this tree to read the lengths for the tree that this function will return*/ +    bitlen_ll = (unsigned*)lodepng_malloc(NUM_DEFLATE_CODE_SYMBOLS * sizeof(unsigned)); +    bitlen_d = (unsigned*)lodepng_malloc(NUM_DISTANCE_SYMBOLS * sizeof(unsigned)); +    if(!bitlen_ll || !bitlen_d) ERROR_BREAK(83 /*alloc fail*/); +    for(i = 0; i < NUM_DEFLATE_CODE_SYMBOLS; i++) bitlen_ll[i] = 0; +    for(i = 0; i < NUM_DISTANCE_SYMBOLS; i++) bitlen_d[i] = 0; + +    /*i is the current symbol we're reading in the part that contains the code lengths of lit/len and dist codes*/ +    i = 0; +    while(i < HLIT + HDIST) +    { +      unsigned code = huffmanDecodeSymbol(in, bp, &tree_cl, inbitlength); +      if(code <= 15) /*a length code*/ +      { +        if(i < HLIT) bitlen_ll[i] = code; +        else bitlen_d[i - HLIT] = code; +        i++; +      } +      else if(code == 16) /*repeat previous*/ +      { +        unsigned replength = 3; /*read in the 2 bits that indicate repeat length (3-6)*/ +        unsigned value; /*set value to the previous code*/ + +        if(*bp >= inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/ +        if (i == 0) ERROR_BREAK(54); /*can't repeat previous if i is 0*/ + +        replength += readBitsFromStream(bp, in, 2); + +        if(i < HLIT + 1) value = bitlen_ll[i - 1]; +        else value = bitlen_d[i - HLIT - 1]; +        /*repeat this value in the next lengths*/ +        for(n = 0; n < replength; n++) +        { +          if(i >= HLIT + HDIST) ERROR_BREAK(13); /*error: i is larger than the amount of codes*/ +          if(i < HLIT) bitlen_ll[i] = value; +          else bitlen_d[i - HLIT] = value; +          i++; +        } +      } +      else if(code == 17) /*repeat "0" 3-10 times*/ +      { +        unsigned replength = 3; /*read in the bits that indicate repeat length*/ +        if(*bp >= inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/ + +        replength += readBitsFromStream(bp, in, 3); + +        /*repeat this value in the next lengths*/ +        for(n = 0; n < replength; n++) +        { +          if(i >= HLIT + HDIST) ERROR_BREAK(14); /*error: i is larger than the amount of codes*/ + +          if(i < HLIT) bitlen_ll[i] = 0; +          else bitlen_d[i - HLIT] = 0; +          i++; +        } +      } +      else if(code == 18) /*repeat "0" 11-138 times*/ +      { +        unsigned replength = 11; /*read in the bits that indicate repeat length*/ +        if(*bp >= inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/ + +        replength += readBitsFromStream(bp, in, 7); + +        /*repeat this value in the next lengths*/ +        for(n = 0; n < replength; n++) +        { +          if(i >= HLIT + HDIST) ERROR_BREAK(15); /*error: i is larger than the amount of codes*/ + +          if(i < HLIT) bitlen_ll[i] = 0; +          else bitlen_d[i - HLIT] = 0; +          i++; +        } +      } +      else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/ +      { +        if(code == (unsigned)(-1)) +        { +          /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol +          (10=no endcode, 11=wrong jump outside of tree)*/ +          error = (*bp) > inbitlength ? 10 : 11; +        } +        else error = 16; /*unexisting code, this can never happen*/ +        break; +      } +    } +    if(error) break; + +    if(bitlen_ll[256] == 0) ERROR_BREAK(64); /*the length of the end code 256 must be larger than 0*/ + +    /*now we've finally got HLIT and HDIST, so generate the code trees, and the function is done*/ +    error = HuffmanTree_makeFromLengths(tree_ll, bitlen_ll, NUM_DEFLATE_CODE_SYMBOLS, 15); +    if(error) break; +    error = HuffmanTree_makeFromLengths(tree_d, bitlen_d, NUM_DISTANCE_SYMBOLS, 15); + +    break; /*end of error-while*/ +  } + +  lodepng_free(bitlen_cl); +  lodepng_free(bitlen_ll); +  lodepng_free(bitlen_d); +  HuffmanTree_cleanup(&tree_cl); + +  return error; +} + +/*inflate a block with dynamic of fixed Huffman tree*/ +static unsigned inflateHuffmanBlock(ucvector* out, const unsigned char* in, size_t* bp, +                                    size_t* pos, size_t inlength, unsigned btype) +{ +  unsigned error = 0; +  HuffmanTree tree_ll; /*the huffman tree for literal and length codes*/ +  HuffmanTree tree_d; /*the huffman tree for distance codes*/ +  size_t inbitlength = inlength * 8; + +  HuffmanTree_init(&tree_ll); +  HuffmanTree_init(&tree_d); + +  if(btype == 1) getTreeInflateFixed(&tree_ll, &tree_d); +  else if(btype == 2) error = getTreeInflateDynamic(&tree_ll, &tree_d, in, bp, inlength); + +  while(!error) /*decode all symbols until end reached, breaks at end code*/ +  { +    /*code_ll is literal, length or end code*/ +    unsigned code_ll = huffmanDecodeSymbol(in, bp, &tree_ll, inbitlength); +    if(code_ll <= 255) /*literal symbol*/ +    { +      if((*pos) >= out->size) +      { +        /*reserve more room at once*/ +        if(!ucvector_resize(out, ((*pos) + 1) * 2)) ERROR_BREAK(83 /*alloc fail*/); +      } +      out->data[(*pos)] = (unsigned char)(code_ll); +      (*pos)++; +    } +    else if(code_ll >= FIRST_LENGTH_CODE_INDEX && code_ll <= LAST_LENGTH_CODE_INDEX) /*length code*/ +    { +      unsigned code_d, distance; +      unsigned numextrabits_l, numextrabits_d; /*extra bits for length and distance*/ +      size_t start, forward, backward, length; + +      /*part 1: get length base*/ +      length = LENGTHBASE[code_ll - FIRST_LENGTH_CODE_INDEX]; + +      /*part 2: get extra bits and add the value of that to length*/ +      numextrabits_l = LENGTHEXTRA[code_ll - FIRST_LENGTH_CODE_INDEX]; +      if(*bp >= inbitlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/ +      length += readBitsFromStream(bp, in, numextrabits_l); + +      /*part 3: get distance code*/ +      code_d = huffmanDecodeSymbol(in, bp, &tree_d, inbitlength); +      if(code_d > 29) +      { +        if(code_ll == (unsigned)(-1)) /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/ +        { +          /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol +          (10=no endcode, 11=wrong jump outside of tree)*/ +          error = (*bp) > inlength * 8 ? 10 : 11; +        } +        else error = 18; /*error: invalid distance code (30-31 are never used)*/ +        break; +      } +      distance = DISTANCEBASE[code_d]; + +      /*part 4: get extra bits from distance*/ +      numextrabits_d = DISTANCEEXTRA[code_d]; +      if(*bp >= inbitlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/ + +      distance += readBitsFromStream(bp, in, numextrabits_d); + +      /*part 5: fill in all the out[n] values based on the length and dist*/ +      start = (*pos); +      if(distance > start) ERROR_BREAK(52); /*too long backward distance*/ +      backward = start - distance; +      if((*pos) + length >= out->size) +      { +        /*reserve more room at once*/ +        if(!ucvector_resize(out, ((*pos) + length) * 2)) ERROR_BREAK(83 /*alloc fail*/); +      } + +      for(forward = 0; forward < length; forward++) +      { +        out->data[(*pos)] = out->data[backward]; +        (*pos)++; +        backward++; +        if(backward >= start) backward = start - distance; +      } +    } +    else if(code_ll == 256) +    { +      break; /*end code, break the loop*/ +    } +    else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/ +    { +      /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol +      (10=no endcode, 11=wrong jump outside of tree)*/ +      error = (*bp) > inlength * 8 ? 10 : 11; +      break; +    } +  } + +  HuffmanTree_cleanup(&tree_ll); +  HuffmanTree_cleanup(&tree_d); + +  return error; +} + +static unsigned inflateNoCompression(ucvector* out, const unsigned char* in, size_t* bp, size_t* pos, size_t inlength) +{ +  /*go to first boundary of byte*/ +  size_t p; +  unsigned LEN, NLEN, n, error = 0; +  while(((*bp) & 0x7) != 0) (*bp)++; +  p = (*bp) / 8; /*byte position*/ + +  /*read LEN (2 bytes) and NLEN (2 bytes)*/ +  if(p >= inlength - 4) return 52; /*error, bit pointer will jump past memory*/ +  LEN = in[p] + 256 * in[p + 1]; p += 2; +  NLEN = in[p] + 256 * in[p + 1]; p += 2; + +  /*check if 16-bit NLEN is really the one's complement of LEN*/ +  if(LEN + NLEN != 65535) return 21; /*error: NLEN is not one's complement of LEN*/ + +  if((*pos) + LEN >= out->size) +  { +    if(!ucvector_resize(out, (*pos) + LEN)) return 83; /*alloc fail*/ +  } + +  /*read the literal data: LEN bytes are now stored in the out buffer*/ +  if(p + LEN > inlength) return 23; /*error: reading outside of in buffer*/ +  for(n = 0; n < LEN; n++) out->data[(*pos)++] = in[p++]; + +  (*bp) = p * 8; + +  return error; +} + +static unsigned lodepng_inflatev(ucvector* out, +                                 const unsigned char* in, size_t insize, +                                 const LodePNGDecompressSettings* settings) +{ +  /*bit pointer in the "in" data, current byte is bp >> 3, current bit is bp & 0x7 (from lsb to msb of the byte)*/ +  size_t bp = 0; +  unsigned BFINAL = 0; +  size_t pos = 0; /*byte position in the out buffer*/ + +  unsigned error = 0; + +  (void)settings; + +  while(!BFINAL) +  { +    unsigned BTYPE; +    if(bp + 2 >= insize * 8) return 52; /*error, bit pointer will jump past memory*/ +    BFINAL = readBitFromStream(&bp, in); +    BTYPE = 1 * readBitFromStream(&bp, in); +    BTYPE += 2 * readBitFromStream(&bp, in); + +    if(BTYPE == 3) return 20; /*error: invalid BTYPE*/ +    else if(BTYPE == 0) error = inflateNoCompression(out, in, &bp, &pos, insize); /*no compression*/ +    else error = inflateHuffmanBlock(out, in, &bp, &pos, insize, BTYPE); /*compression, BTYPE 01 or 10*/ + +    if(error) return error; +  } + +  /*Only now we know the true size of out, resize it to that*/ +  if(!ucvector_resize(out, pos)) error = 83; /*alloc fail*/ + +  return error; +} + +unsigned lodepng_inflate(unsigned char** out, size_t* outsize, +                         const unsigned char* in, size_t insize, +                         const LodePNGDecompressSettings* settings) +{ +  unsigned error; +  ucvector v; +  ucvector_init_buffer(&v, *out, *outsize); +  error = lodepng_inflatev(&v, in, insize, settings); +  *out = v.data; +  *outsize = v.size; +  return error; +} + +static unsigned inflate(unsigned char** out, size_t* outsize, +                        const unsigned char* in, size_t insize, +                        const LodePNGDecompressSettings* settings) +{ +  if(settings->custom_inflate) +  { +    return settings->custom_inflate(out, outsize, in, insize, settings); +  } +  else +  { +    return lodepng_inflate(out, outsize, in, insize, settings); +  } +} + +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Deflator (Compressor)                                                  / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +static const size_t MAX_SUPPORTED_DEFLATE_LENGTH = 258; + +/*bitlen is the size in bits of the code*/ +static void addHuffmanSymbol(size_t* bp, ucvector* compressed, unsigned code, unsigned bitlen) +{ +  addBitsToStreamReversed(bp, compressed, code, bitlen); +} + +/*search the index in the array, that has the largest value smaller than or equal to the given value, +given array must be sorted (if no value is smaller, it returns the size of the given array)*/ +static size_t searchCodeIndex(const unsigned* array, size_t array_size, size_t value) +{ +  /*linear search implementation*/ +  /*for(size_t i = 1; i < array_size; i++) if(array[i] > value) return i - 1; +  return array_size - 1;*/ + +  /*binary search implementation (not that much faster) (precondition: array_size > 0)*/ +  size_t left  = 1; +  size_t right = array_size - 1; +  while(left <= right) +  { +    size_t mid = (left + right) / 2; +    if(array[mid] <= value) left = mid + 1; /*the value to find is more to the right*/ +    else if(array[mid - 1] > value) right = mid - 1; /*the value to find is more to the left*/ +    else return mid - 1; +  } +  return array_size - 1; +} + +static void addLengthDistance(uivector* values, size_t length, size_t distance) +{ +  /*values in encoded vector are those used by deflate: +  0-255: literal bytes +  256: end +  257-285: length/distance pair (length code, followed by extra length bits, distance code, extra distance bits) +  286-287: invalid*/ + +  unsigned length_code = (unsigned)searchCodeIndex(LENGTHBASE, 29, length); +  unsigned extra_length = (unsigned)(length - LENGTHBASE[length_code]); +  unsigned dist_code = (unsigned)searchCodeIndex(DISTANCEBASE, 30, distance); +  unsigned extra_distance = (unsigned)(distance - DISTANCEBASE[dist_code]); + +  uivector_push_back(values, length_code + FIRST_LENGTH_CODE_INDEX); +  uivector_push_back(values, extra_length); +  uivector_push_back(values, dist_code); +  uivector_push_back(values, extra_distance); +} + +static const unsigned HASH_BIT_MASK = 65535; +static const unsigned HASH_NUM_VALUES = 65536; +static const unsigned HASH_NUM_CHARACTERS = 3; +static const unsigned HASH_SHIFT = 2; +/* +The HASH_NUM_CHARACTERS value is used to make encoding faster by using longer +sequences to generate a hash value from the stream bytes. Setting it to 3 +gives exactly the same compression as the brute force method, since deflate's +run length encoding starts with lengths of 3. Setting it to higher values, +like 6, can make the encoding faster (not always though!), but will cause the +encoding to miss any length between 3 and this value, so that the compression +may be worse (but this can vary too depending on the image, sometimes it is +even a bit better instead). +The HASH_NUM_VALUES is the amount of unique possible hash values that +combinations of bytes can give, the higher it is the more memory is needed, but +if it's too low the advantage of hashing is gone. +*/ + +typedef struct Hash +{ +  int* head; /*hash value to head circular pos*/ +  int* val; /*circular pos to hash value*/ +  /*circular pos to prev circular pos*/ +  unsigned short* chain; +  unsigned short* zeros; +} Hash; + +static unsigned hash_init(Hash* hash, unsigned windowsize) +{ +  unsigned i; +  hash->head = (int*)lodepng_malloc(sizeof(int) * HASH_NUM_VALUES); +  hash->val = (int*)lodepng_malloc(sizeof(int) * windowsize); +  hash->chain = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize); +  hash->zeros = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize); + +  if(!hash->head || !hash->val || !hash->chain || !hash->zeros) return 83; /*alloc fail*/ + +  /*initialize hash table*/ +  for(i = 0; i < HASH_NUM_VALUES; i++) hash->head[i] = -1; +  for(i = 0; i < windowsize; i++) hash->val[i] = -1; +  for(i = 0; i < windowsize; i++) hash->chain[i] = i; /*same value as index indicates uninitialized*/ + +  return 0; +} + +static void hash_cleanup(Hash* hash) +{ +  lodepng_free(hash->head); +  lodepng_free(hash->val); +  lodepng_free(hash->chain); +  lodepng_free(hash->zeros); +} + +static unsigned getHash(const unsigned char* data, size_t size, size_t pos) +{ +  unsigned result = 0; +  if (HASH_NUM_CHARACTERS == 3 && pos + 2 < size) { +    result ^= (data[pos + 0] << (0 * HASH_SHIFT)); +    result ^= (data[pos + 1] << (1 * HASH_SHIFT)); +    result ^= (data[pos + 2] << (2 * HASH_SHIFT)); +  } else { +    size_t amount, i; +    if(pos >= size) return 0; +    amount = HASH_NUM_CHARACTERS; +    if(pos + amount >= size) amount = size - pos; +    for(i = 0; i < amount; i++) result ^= (data[pos + i] << (i * HASH_SHIFT)); +  } +  return result & HASH_BIT_MASK; +} + +static unsigned countZeros(const unsigned char* data, size_t size, size_t pos) +{ +  const unsigned char* start = data + pos; +  const unsigned char* end = start + MAX_SUPPORTED_DEFLATE_LENGTH; +  if(end > data + size) end = data + size; +  data = start; +  while (data != end && *data == 0) data++; +  /*subtracting two addresses returned as 32-bit number (max value is MAX_SUPPORTED_DEFLATE_LENGTH)*/ +  return (unsigned)(data - start); +} + +/*wpos = pos & (windowsize - 1)*/ +static void updateHashChain(Hash* hash, size_t wpos, int hashval) +{ +  hash->val[wpos] = hashval; +  if(hash->head[hashval] != -1) hash->chain[wpos] = hash->head[hashval]; +  hash->head[hashval] = wpos; +} + +/* +LZ77-encode the data. Return value is error code. The input are raw bytes, the output +is in the form of unsigned integers with codes representing for example literal bytes, or +length/distance pairs. +It uses a hash table technique to let it encode faster. When doing LZ77 encoding, a +sliding window (of windowsize) is used, and all past bytes in that window can be used as +the "dictionary". A brute force search through all possible distances would be slow, and +this hash technique is one out of several ways to speed this up. +*/ +static unsigned encodeLZ77(uivector* out, Hash* hash, +                           const unsigned char* in, size_t inpos, size_t insize, unsigned windowsize, +                           unsigned minmatch, unsigned nicematch, unsigned lazymatching) +{ +  unsigned pos, i, error = 0; +  /*for large window lengths, assume the user wants no compression loss. Otherwise, max hash chain length speedup.*/ +  unsigned maxchainlength = windowsize >= 8192 ? windowsize : windowsize / 8; +  unsigned maxlazymatch = windowsize >= 8192 ? MAX_SUPPORTED_DEFLATE_LENGTH : 64; + +  unsigned usezeros = 1; /*not sure if setting it to false for windowsize < 8192 is better or worse*/ +  unsigned numzeros = 0; + +  unsigned offset; /*the offset represents the distance in LZ77 terminology*/ +  unsigned length; +  unsigned lazy = 0; +  unsigned lazylength = 0, lazyoffset = 0; +  unsigned hashval; +  unsigned current_offset, current_length; +  const unsigned char *lastptr, *foreptr, *backptr; +  unsigned hashpos, prevpos; + +  if(windowsize <= 0 || windowsize > 32768) return 60; /*error: windowsize smaller/larger than allowed*/ +  if((windowsize & (windowsize - 1)) != 0) return 90; /*error: must be power of two*/ + +  if(nicematch > MAX_SUPPORTED_DEFLATE_LENGTH) nicematch = MAX_SUPPORTED_DEFLATE_LENGTH; + +  for(pos = inpos; pos < insize; pos++) +  { +    size_t wpos = pos & (windowsize - 1); /*position for in 'circular' hash buffers*/ +    unsigned chainlength = 0; + +    hashval = getHash(in, insize, pos); +    updateHashChain(hash, wpos, hashval); + +    if(usezeros && hashval == 0) +    { +      if (numzeros == 0) numzeros = countZeros(in, insize, pos); +      else if (pos + numzeros >= insize || in[pos + numzeros - 1] != 0) numzeros--; +      hash->zeros[wpos] = numzeros; +    } +    else +    { +      numzeros = 0; +    } + +    /*the length and offset found for the current position*/ +    length = 0; +    offset = 0; + +    prevpos = hash->head[hashval]; +    hashpos = hash->chain[prevpos]; + +    lastptr = &in[insize < pos + MAX_SUPPORTED_DEFLATE_LENGTH ? insize : pos + MAX_SUPPORTED_DEFLATE_LENGTH]; + +    /*search for the longest string*/ +    for(;;) +    { +      /*stop when went completely around the circular buffer*/ +      if(prevpos < wpos && hashpos > prevpos && hashpos <= wpos) break; +      if(prevpos > wpos && (hashpos <= wpos || hashpos > prevpos)) break; +      if(chainlength++ >= maxchainlength) break; + +      current_offset = hashpos <= wpos ? wpos - hashpos : wpos - hashpos + windowsize; +      if(current_offset > 0) +      { +        /*test the next characters*/ +        foreptr = &in[pos]; +        backptr = &in[pos - current_offset]; + +        /*common case in PNGs is lots of zeros. Quickly skip over them as a speedup*/ +        if(usezeros && hashval == 0 && hash->val[hashpos] == 0 /*hashval[hashpos] may be out of date*/) +        { +          unsigned skip = hash->zeros[hashpos]; +          if(skip > numzeros) skip = numzeros; +          backptr += skip; +          foreptr += skip; +        } + +        while(foreptr != lastptr && *backptr == *foreptr) /*maximum supported length by deflate is max length*/ +        { +          ++backptr; +          ++foreptr; +        } +        current_length = (unsigned)(foreptr - &in[pos]); + +        if(current_length > length) +        { +          length = current_length; /*the longest length*/ +          offset = current_offset; /*the offset that is related to this longest length*/ +          /*jump out once a length of max length is found (speed gain). This also jumps +          out if length is MAX_SUPPORTED_DEFLATE_LENGTH*/ +          if(current_length >= nicematch) break; +        } +      } + +      if(hashpos == hash->chain[hashpos]) break; + +      prevpos = hashpos; +      hashpos = hash->chain[hashpos]; +    } + +    if(lazymatching) +    { +      if(!lazy && length >= 3 && length <= maxlazymatch && length < MAX_SUPPORTED_DEFLATE_LENGTH) +      { +        lazy = 1; +        lazylength = length; +        lazyoffset = offset; +        continue; /*try the next byte*/ +      } +      if(lazy) +      { +        lazy = 0; +        if(pos == 0) ERROR_BREAK(81); +        if(length > lazylength + 1) +        { +          /*push the previous character as literal*/ +          if(!uivector_push_back(out, in[pos - 1])) ERROR_BREAK(83 /*alloc fail*/); +        } +        else +        { +          length = lazylength; +          offset = lazyoffset; +          hash->head[hashval] = -1; /*the same hashchain update will be done, this ensures no wrong alteration*/ +          pos--; +        } +      } +    } +    if(length >= 3 && offset > windowsize) ERROR_BREAK(86 /*too big (or overflown negative) offset*/); + +    /*encode it as length/distance pair or literal value*/ +    if(length < 3) /*only lengths of 3 or higher are supported as length/distance pair*/ +    { +      if(!uivector_push_back(out, in[pos])) ERROR_BREAK(83 /*alloc fail*/); +    } +    else if(length < minmatch || (length == 3 && offset > 4096)) +    { +      /*compensate for the fact that longer offsets have more extra bits, a +      length of only 3 may be not worth it then*/ +      if(!uivector_push_back(out, in[pos])) ERROR_BREAK(83 /*alloc fail*/); +    } +    else +    { +      addLengthDistance(out, length, offset); +      for(i = 1; i < length; i++) +      { +        pos++; +        wpos = pos & (windowsize - 1); +        hashval = getHash(in, insize, pos); +        updateHashChain(hash, wpos, hashval); +        if(usezeros && hashval == 0) +        { +          if (numzeros == 0) numzeros = countZeros(in, insize, pos); +          else if (pos + numzeros >= insize || in[pos + numzeros - 1] != 0) numzeros--; +          hash->zeros[wpos] = numzeros; +        } +        else +        { +          numzeros = 0; +        } +      } +    } +  } /*end of the loop through each character of input*/ + +  return error; +} + +/* /////////////////////////////////////////////////////////////////////////// */ + +static unsigned deflateNoCompression(ucvector* out, const unsigned char* data, size_t datasize) +{ +  /*non compressed deflate block data: 1 bit BFINAL,2 bits BTYPE,(5 bits): it jumps to start of next byte, +  2 bytes LEN, 2 bytes NLEN, LEN bytes literal DATA*/ + +  size_t i, j, numdeflateblocks = (datasize + 65534) / 65535; +  unsigned datapos = 0; +  for(i = 0; i < numdeflateblocks; i++) +  { +    unsigned BFINAL, BTYPE, LEN, NLEN; +    unsigned char firstbyte; + +    BFINAL = (i == numdeflateblocks - 1); +    BTYPE = 0; + +    firstbyte = (unsigned char)(BFINAL + ((BTYPE & 1) << 1) + ((BTYPE & 2) << 1)); +    ucvector_push_back(out, firstbyte); + +    LEN = 65535; +    if(datasize - datapos < 65535) LEN = (unsigned)datasize - datapos; +    NLEN = 65535 - LEN; + +    ucvector_push_back(out, (unsigned char)(LEN % 256)); +    ucvector_push_back(out, (unsigned char)(LEN / 256)); +    ucvector_push_back(out, (unsigned char)(NLEN % 256)); +    ucvector_push_back(out, (unsigned char)(NLEN / 256)); + +    /*Decompressed data*/ +    for(j = 0; j < 65535 && datapos < datasize; j++) +    { +      ucvector_push_back(out, data[datapos++]); +    } +  } + +  return 0; +} + +/* +write the lz77-encoded data, which has lit, len and dist codes, to compressed stream using huffman trees. +tree_ll: the tree for lit and len codes. +tree_d: the tree for distance codes. +*/ +static void writeLZ77data(size_t* bp, ucvector* out, const uivector* lz77_encoded, +                          const HuffmanTree* tree_ll, const HuffmanTree* tree_d) +{ +  size_t i = 0; +  for(i = 0; i < lz77_encoded->size; i++) +  { +    unsigned val = lz77_encoded->data[i]; +    addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_ll, val), HuffmanTree_getLength(tree_ll, val)); +    if(val > 256) /*for a length code, 3 more things have to be added*/ +    { +      unsigned length_index = val - FIRST_LENGTH_CODE_INDEX; +      unsigned n_length_extra_bits = LENGTHEXTRA[length_index]; +      unsigned length_extra_bits = lz77_encoded->data[++i]; + +      unsigned distance_code = lz77_encoded->data[++i]; + +      unsigned distance_index = distance_code; +      unsigned n_distance_extra_bits = DISTANCEEXTRA[distance_index]; +      unsigned distance_extra_bits = lz77_encoded->data[++i]; + +      addBitsToStream(bp, out, length_extra_bits, n_length_extra_bits); +      addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_d, distance_code), +                       HuffmanTree_getLength(tree_d, distance_code)); +      addBitsToStream(bp, out, distance_extra_bits, n_distance_extra_bits); +    } +  } +} + +/*Deflate for a block of type "dynamic", that is, with freely, optimally, created huffman trees*/ +static unsigned deflateDynamic(ucvector* out, size_t* bp, Hash* hash, +                               const unsigned char* data, size_t datapos, size_t dataend, +                               const LodePNGCompressSettings* settings, int final) +{ +  unsigned error = 0; + +  /* +  A block is compressed as follows: The PNG data is lz77 encoded, resulting in +  literal bytes and length/distance pairs. This is then huffman compressed with +  two huffman trees. One huffman tree is used for the lit and len values ("ll"), +  another huffman tree is used for the dist values ("d"). These two trees are +  stored using their code lengths, and to compress even more these code lengths +  are also run-length encoded and huffman compressed. This gives a huffman tree +  of code lengths "cl". The code lenghts used to describe this third tree are +  the code length code lengths ("clcl"). +  */ + +  /*The lz77 encoded data, represented with integers since there will also be length and distance codes in it*/ +  uivector lz77_encoded; +  HuffmanTree tree_ll; /*tree for lit,len values*/ +  HuffmanTree tree_d; /*tree for distance codes*/ +  HuffmanTree tree_cl; /*tree for encoding the code lengths representing tree_ll and tree_d*/ +  uivector frequencies_ll; /*frequency of lit,len codes*/ +  uivector frequencies_d; /*frequency of dist codes*/ +  uivector frequencies_cl; /*frequency of code length codes*/ +  uivector bitlen_lld; /*lit,len,dist code lenghts (int bits), literally (without repeat codes).*/ +  uivector bitlen_lld_e; /*bitlen_lld encoded with repeat codes (this is a rudemtary run length compression)*/ +  /*bitlen_cl is the code length code lengths ("clcl"). The bit lengths of codes to represent tree_cl +  (these are written as is in the file, it would be crazy to compress these using yet another huffman +  tree that needs to be represented by yet another set of code lengths)*/ +  uivector bitlen_cl; +  size_t datasize = dataend - datapos; + +  /* +  Due to the huffman compression of huffman tree representations ("two levels"), there are some anologies: +  bitlen_lld is to tree_cl what data is to tree_ll and tree_d. +  bitlen_lld_e is to bitlen_lld what lz77_encoded is to data. +  bitlen_cl is to bitlen_lld_e what bitlen_lld is to lz77_encoded. +  */ + +  unsigned BFINAL = final; +  size_t numcodes_ll, numcodes_d, i; +  unsigned HLIT, HDIST, HCLEN; + +  uivector_init(&lz77_encoded); +  HuffmanTree_init(&tree_ll); +  HuffmanTree_init(&tree_d); +  HuffmanTree_init(&tree_cl); +  uivector_init(&frequencies_ll); +  uivector_init(&frequencies_d); +  uivector_init(&frequencies_cl); +  uivector_init(&bitlen_lld); +  uivector_init(&bitlen_lld_e); +  uivector_init(&bitlen_cl); + +  /*This while loop never loops due to a break at the end, it is here to +  allow breaking out of it to the cleanup phase on error conditions.*/ +  while(!error) +  { +    if(settings->use_lz77) +    { +      error = encodeLZ77(&lz77_encoded, hash, data, datapos, dataend, settings->windowsize, +                         settings->minmatch, settings->nicematch, settings->lazymatching); +      if(error) break; +    } +    else +    { +      if(!uivector_resize(&lz77_encoded, datasize)) ERROR_BREAK(83 /*alloc fail*/); +      for(i = datapos; i < dataend; i++) lz77_encoded.data[i] = data[i]; /*no LZ77, but still will be Huffman compressed*/ +    } + +    if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(83 /*alloc fail*/); +    if(!uivector_resizev(&frequencies_d, 30, 0)) ERROR_BREAK(83 /*alloc fail*/); + +    /*Count the frequencies of lit, len and dist codes*/ +    for(i = 0; i < lz77_encoded.size; i++) +    { +      unsigned symbol = lz77_encoded.data[i]; +      frequencies_ll.data[symbol]++; +      if(symbol > 256) +      { +        unsigned dist = lz77_encoded.data[i + 2]; +        frequencies_d.data[dist]++; +        i += 3; +      } +    } +    frequencies_ll.data[256] = 1; /*there will be exactly 1 end code, at the end of the block*/ + +    /*Make both huffman trees, one for the lit and len codes, one for the dist codes*/ +    error = HuffmanTree_makeFromFrequencies(&tree_ll, frequencies_ll.data, 257, frequencies_ll.size, 15); +    if(error) break; +    /*2, not 1, is chosen for mincodes: some buggy PNG decoders require at least 2 symbols in the dist tree*/ +    error = HuffmanTree_makeFromFrequencies(&tree_d, frequencies_d.data, 2, frequencies_d.size, 15); +    if(error) break; + +    numcodes_ll = tree_ll.numcodes; if(numcodes_ll > 286) numcodes_ll = 286; +    numcodes_d = tree_d.numcodes; if(numcodes_d > 30) numcodes_d = 30; +    /*store the code lengths of both generated trees in bitlen_lld*/ +    for(i = 0; i < numcodes_ll; i++) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_ll, (unsigned)i)); +    for(i = 0; i < numcodes_d; i++) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_d, (unsigned)i)); + +    /*run-length compress bitlen_ldd into bitlen_lld_e by using repeat codes 16 (copy length 3-6 times), +    17 (3-10 zeroes), 18 (11-138 zeroes)*/ +    for(i = 0; i < (unsigned)bitlen_lld.size; i++) +    { +      unsigned j = 0; /*amount of repititions*/ +      while(i + j + 1 < (unsigned)bitlen_lld.size && bitlen_lld.data[i + j + 1] == bitlen_lld.data[i]) j++; + +      if(bitlen_lld.data[i] == 0 && j >= 2) /*repeat code for zeroes*/ +      { +        j++; /*include the first zero*/ +        if(j <= 10) /*repeat code 17 supports max 10 zeroes*/ +        { +          uivector_push_back(&bitlen_lld_e, 17); +          uivector_push_back(&bitlen_lld_e, j - 3); +        } +        else /*repeat code 18 supports max 138 zeroes*/ +        { +          if(j > 138) j = 138; +          uivector_push_back(&bitlen_lld_e, 18); +          uivector_push_back(&bitlen_lld_e, j - 11); +        } +        i += (j - 1); +      } +      else if(j >= 3) /*repeat code for value other than zero*/ +      { +        size_t k; +        unsigned num = j / 6, rest = j % 6; +        uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]); +        for(k = 0; k < num; k++) +        { +          uivector_push_back(&bitlen_lld_e, 16); +          uivector_push_back(&bitlen_lld_e, 6 - 3); +        } +        if(rest >= 3) +        { +          uivector_push_back(&bitlen_lld_e, 16); +          uivector_push_back(&bitlen_lld_e, rest - 3); +        } +        else j -= rest; +        i += j; +      } +      else /*too short to benefit from repeat code*/ +      { +        uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]); +      } +    } + +    /*generate tree_cl, the huffmantree of huffmantrees*/ + +    if(!uivector_resizev(&frequencies_cl, NUM_CODE_LENGTH_CODES, 0)) ERROR_BREAK(83 /*alloc fail*/); +    for(i = 0; i < bitlen_lld_e.size; i++) +    { +      frequencies_cl.data[bitlen_lld_e.data[i]]++; +      /*after a repeat code come the bits that specify the number of repetitions, +      those don't need to be in the frequencies_cl calculation*/ +      if(bitlen_lld_e.data[i] >= 16) i++; +    } + +    error = HuffmanTree_makeFromFrequencies(&tree_cl, frequencies_cl.data, +                                            frequencies_cl.size, frequencies_cl.size, 7); +    if(error) break; + +    if(!uivector_resize(&bitlen_cl, tree_cl.numcodes)) ERROR_BREAK(83 /*alloc fail*/); +    for(i = 0; i < tree_cl.numcodes; i++) +    { +      /*lenghts of code length tree is in the order as specified by deflate*/ +      bitlen_cl.data[i] = HuffmanTree_getLength(&tree_cl, CLCL_ORDER[i]); +    } +    while(bitlen_cl.data[bitlen_cl.size - 1] == 0 && bitlen_cl.size > 4) +    { +      /*remove zeros at the end, but minimum size must be 4*/ +      if(!uivector_resize(&bitlen_cl, bitlen_cl.size - 1)) ERROR_BREAK(83 /*alloc fail*/); +    } +    if(error) break; + +    /* +    Write everything into the output + +    After the BFINAL and BTYPE, the dynamic block consists out of the following: +    - 5 bits HLIT, 5 bits HDIST, 4 bits HCLEN +    - (HCLEN+4)*3 bits code lengths of code length alphabet +    - HLIT + 257 code lenghts of lit/length alphabet (encoded using the code length +      alphabet, + possible repetition codes 16, 17, 18) +    - HDIST + 1 code lengths of distance alphabet (encoded using the code length +      alphabet, + possible repetition codes 16, 17, 18) +    - compressed data +    - 256 (end code) +    */ + +    /*Write block type*/ +    addBitToStream(bp, out, BFINAL); +    addBitToStream(bp, out, 0); /*first bit of BTYPE "dynamic"*/ +    addBitToStream(bp, out, 1); /*second bit of BTYPE "dynamic"*/ + +    /*write the HLIT, HDIST and HCLEN values*/ +    HLIT = (unsigned)(numcodes_ll - 257); +    HDIST = (unsigned)(numcodes_d - 1); +    HCLEN = (unsigned)bitlen_cl.size - 4; +    /*trim zeroes for HCLEN. HLIT and HDIST were already trimmed at tree creation*/ +    while(!bitlen_cl.data[HCLEN + 4 - 1] && HCLEN > 0) HCLEN--; +    addBitsToStream(bp, out, HLIT, 5); +    addBitsToStream(bp, out, HDIST, 5); +    addBitsToStream(bp, out, HCLEN, 4); + +    /*write the code lenghts of the code length alphabet*/ +    for(i = 0; i < HCLEN + 4; i++) addBitsToStream(bp, out, bitlen_cl.data[i], 3); + +    /*write the lenghts of the lit/len AND the dist alphabet*/ +    for(i = 0; i < bitlen_lld_e.size; i++) +    { +      addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_cl, bitlen_lld_e.data[i]), +                       HuffmanTree_getLength(&tree_cl, bitlen_lld_e.data[i])); +      /*extra bits of repeat codes*/ +      if(bitlen_lld_e.data[i] == 16) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 2); +      else if(bitlen_lld_e.data[i] == 17) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 3); +      else if(bitlen_lld_e.data[i] == 18) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 7); +    } + +    /*write the compressed data symbols*/ +    writeLZ77data(bp, out, &lz77_encoded, &tree_ll, &tree_d); +    /*error: the length of the end code 256 must be larger than 0*/ +    if(HuffmanTree_getLength(&tree_ll, 256) == 0) ERROR_BREAK(64); + +    /*write the end code*/ +    addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256)); + +    break; /*end of error-while*/ +  } + +  /*cleanup*/ +  uivector_cleanup(&lz77_encoded); +  HuffmanTree_cleanup(&tree_ll); +  HuffmanTree_cleanup(&tree_d); +  HuffmanTree_cleanup(&tree_cl); +  uivector_cleanup(&frequencies_ll); +  uivector_cleanup(&frequencies_d); +  uivector_cleanup(&frequencies_cl); +  uivector_cleanup(&bitlen_lld_e); +  uivector_cleanup(&bitlen_lld); +  uivector_cleanup(&bitlen_cl); + +  return error; +} + +static unsigned deflateFixed(ucvector* out, size_t* bp, Hash* hash, +                             const unsigned char* data, +                             size_t datapos, size_t dataend, +                             const LodePNGCompressSettings* settings, int final) +{ +  HuffmanTree tree_ll; /*tree for literal values and length codes*/ +  HuffmanTree tree_d; /*tree for distance codes*/ + +  unsigned BFINAL = final; +  unsigned error = 0; +  size_t i; + +  HuffmanTree_init(&tree_ll); +  HuffmanTree_init(&tree_d); + +  generateFixedLitLenTree(&tree_ll); +  generateFixedDistanceTree(&tree_d); + +  addBitToStream(bp, out, BFINAL); +  addBitToStream(bp, out, 1); /*first bit of BTYPE*/ +  addBitToStream(bp, out, 0); /*second bit of BTYPE*/ + +  if(settings->use_lz77) /*LZ77 encoded*/ +  { +    uivector lz77_encoded; +    uivector_init(&lz77_encoded); +    error = encodeLZ77(&lz77_encoded, hash, data, datapos, dataend, settings->windowsize, +                       settings->minmatch, settings->nicematch, settings->lazymatching); +    if(!error) writeLZ77data(bp, out, &lz77_encoded, &tree_ll, &tree_d); +    uivector_cleanup(&lz77_encoded); +  } +  else /*no LZ77, but still will be Huffman compressed*/ +  { +    for(i = datapos; i < dataend; i++) +    { +      addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, data[i]), HuffmanTree_getLength(&tree_ll, data[i])); +    } +  } +  /*add END code*/ +  if(!error) addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256)); + +  /*cleanup*/ +  HuffmanTree_cleanup(&tree_ll); +  HuffmanTree_cleanup(&tree_d); + +  return error; +} + +static unsigned lodepng_deflatev(ucvector* out, const unsigned char* in, size_t insize, +                                 const LodePNGCompressSettings* settings) +{ +  unsigned error = 0; +  size_t i, blocksize, numdeflateblocks; +  size_t bp = 0; /*the bit pointer*/ +  Hash hash; + +  if(settings->btype > 2) return 61; +  else if(settings->btype == 0) return deflateNoCompression(out, in, insize); +  else if(settings->btype == 1) blocksize = insize; +  else /*if(settings->btype == 2)*/ +  { +    blocksize = insize / 8 + 8; +    if(blocksize < 65535) blocksize = 65535; +  } + +  numdeflateblocks = (insize + blocksize - 1) / blocksize; +  if(numdeflateblocks == 0) numdeflateblocks = 1; + +  error = hash_init(&hash, settings->windowsize); +  if(error) return error; + +  for(i = 0; i < numdeflateblocks && !error; i++) +  { +    int final = i == numdeflateblocks - 1; +    size_t start = i * blocksize; +    size_t end = start + blocksize; +    if(end > insize) end = insize; + +    if(settings->btype == 1) error = deflateFixed(out, &bp, &hash, in, start, end, settings, final); +    else if(settings->btype == 2) error = deflateDynamic(out, &bp, &hash, in, start, end, settings, final); +  } + +  hash_cleanup(&hash); + +  return error; +} + +unsigned lodepng_deflate(unsigned char** out, size_t* outsize, +                         const unsigned char* in, size_t insize, +                         const LodePNGCompressSettings* settings) +{ +  unsigned error; +  ucvector v; +  ucvector_init_buffer(&v, *out, *outsize); +  error = lodepng_deflatev(&v, in, insize, settings); +  *out = v.data; +  *outsize = v.size; +  return error; +} + +static unsigned deflate(unsigned char** out, size_t* outsize, +                        const unsigned char* in, size_t insize, +                        const LodePNGCompressSettings* settings) +{ +  if(settings->custom_deflate) +  { +    return settings->custom_deflate(out, outsize, in, insize, settings); +  } +  else +  { +    return lodepng_deflate(out, outsize, in, insize, settings); +  } +} + +#endif /*LODEPNG_COMPILE_DECODER*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Adler32                                                                  */ +/* ////////////////////////////////////////////////////////////////////////// */ + +static unsigned update_adler32(unsigned adler, const unsigned char* data, unsigned len) +{ +   unsigned s1 = adler & 0xffff; +   unsigned s2 = (adler >> 16) & 0xffff; + +  while(len > 0) +  { +    /*at least 5550 sums can be done before the sums overflow, saving a lot of module divisions*/ +    unsigned amount = len > 5550 ? 5550 : len; +    len -= amount; +    while(amount > 0) +    { +      s1 += (*data++); +      s2 += s1; +      amount--; +    } +    s1 %= 65521; +    s2 %= 65521; +  } + +  return (s2 << 16) | s1; +} + +/*Return the adler32 of the bytes data[0..len-1]*/ +static unsigned adler32(const unsigned char* data, unsigned len) +{ +  return update_adler32(1L, data, len); +} + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Zlib                                                                   / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_DECODER + +unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in, +                                 size_t insize, const LodePNGDecompressSettings* settings) +{ +  unsigned error = 0; +  unsigned CM, CINFO, FDICT; + +  if(insize < 2) return 53; /*error, size of zlib data too small*/ +  /*read information from zlib header*/ +  if((in[0] * 256 + in[1]) % 31 != 0) +  { +    /*error: 256 * in[0] + in[1] must be a multiple of 31, the FCHECK value is supposed to be made that way*/ +    return 24; +  } + +  CM = in[0] & 15; +  CINFO = (in[0] >> 4) & 15; +  /*FCHECK = in[1] & 31;*/ /*FCHECK is already tested above*/ +  FDICT = (in[1] >> 5) & 1; +  /*FLEVEL = (in[1] >> 6) & 3;*/ /*FLEVEL is not used here*/ + +  if(CM != 8 || CINFO > 7) +  { +    /*error: only compression method 8: inflate with sliding window of 32k is supported by the PNG spec*/ +    return 25; +  } +  if(FDICT != 0) +  { +    /*error: the specification of PNG says about the zlib stream: +      "The additional flags shall not specify a preset dictionary."*/ +    return 26; +  } + +  error = inflate(out, outsize, in + 2, insize - 2, settings); +  if(error) return error; + +  if(!settings->ignore_adler32) +  { +    unsigned ADLER32 = lodepng_read32bitInt(&in[insize - 4]); +    unsigned checksum = adler32(*out, (unsigned)(*outsize)); +    if(checksum != ADLER32) return 58; /*error, adler checksum not correct, data must be corrupted*/ +  } + +  return 0; /*no error*/ +} + +static unsigned zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in, +                                size_t insize, const LodePNGDecompressSettings* settings) +{ +  if(settings->custom_zlib) +  { +    return settings->custom_zlib(out, outsize, in, insize, settings); +  } +  else +  { +    return lodepng_zlib_decompress(out, outsize, in, insize, settings); +  } +} + +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER + +unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in, +                               size_t insize, const LodePNGCompressSettings* settings) +{ +  /*initially, *out must be NULL and outsize 0, if you just give some random *out +  that's pointing to a non allocated buffer, this'll crash*/ +  ucvector outv; +  size_t i; +  unsigned error; +  unsigned char* deflatedata = 0; +  size_t deflatesize = 0; + +  unsigned ADLER32; +  /*zlib data: 1 byte CMF (CM+CINFO), 1 byte FLG, deflate data, 4 byte ADLER32 checksum of the Decompressed data*/ +  unsigned CMF = 120; /*0b01111000: CM 8, CINFO 7. With CINFO 7, any window size up to 32768 can be used.*/ +  unsigned FLEVEL = 0; +  unsigned FDICT = 0; +  unsigned CMFFLG = 256 * CMF + FDICT * 32 + FLEVEL * 64; +  unsigned FCHECK = 31 - CMFFLG % 31; +  CMFFLG += FCHECK; + +  /*ucvector-controlled version of the output buffer, for dynamic array*/ +  ucvector_init_buffer(&outv, *out, *outsize); + +  ucvector_push_back(&outv, (unsigned char)(CMFFLG / 256)); +  ucvector_push_back(&outv, (unsigned char)(CMFFLG % 256)); + +  error = deflate(&deflatedata, &deflatesize, in, insize, settings); + +  if(!error) +  { +    ADLER32 = adler32(in, (unsigned)insize); +    for(i = 0; i < deflatesize; i++) ucvector_push_back(&outv, deflatedata[i]); +    lodepng_free(deflatedata); +    lodepng_add32bitInt(&outv, ADLER32); +  } + +  *out = outv.data; +  *outsize = outv.size; + +  return error; +} + +/* compress using the default or custom zlib function */ +static unsigned zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in, +                              size_t insize, const LodePNGCompressSettings* settings) +{ +  if(settings->custom_zlib) +  { +    return settings->custom_zlib(out, outsize, in, insize, settings); +  } +  else +  { +    return lodepng_zlib_compress(out, outsize, in, insize, settings); +  } +} + +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#else /*no LODEPNG_COMPILE_ZLIB*/ + +#ifdef LODEPNG_COMPILE_DECODER +static unsigned zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in, +                                size_t insize, const LodePNGDecompressSettings* settings) +{ +  if (!settings->custom_zlib) return 87; /*no custom zlib function provided */ +  return settings->custom_zlib(out, outsize, in, insize, settings); +} +#endif /*LODEPNG_COMPILE_DECODER*/ +#ifdef LODEPNG_COMPILE_ENCODER +static unsigned zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in, +                              size_t insize, const LodePNGCompressSettings* settings) +{ +  if (!settings->custom_zlib) return 87; /*no custom zlib function provided */ +  return settings->custom_zlib(out, outsize, in, insize, settings); +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#endif /*LODEPNG_COMPILE_ZLIB*/ + +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_ENCODER + +/*this is a good tradeoff between speed and compression ratio*/ +#define DEFAULT_WINDOWSIZE 2048 + +void lodepng_compress_settings_init(LodePNGCompressSettings* settings) +{ +  /*compress with dynamic huffman tree (not in the mathematical sense, just not the predefined one)*/ +  settings->btype = 2; +  settings->use_lz77 = 1; +  settings->windowsize = DEFAULT_WINDOWSIZE; +  settings->minmatch = 3; +  settings->nicematch = 128; +  settings->lazymatching = 1; + +  settings->custom_zlib = 0; +  settings->custom_deflate = 0; +  settings->custom_context = 0; +} + +const LodePNGCompressSettings lodepng_default_compress_settings = {2, 1, DEFAULT_WINDOWSIZE, 3, 128, 1, 0, 0, 0}; + + +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#ifdef LODEPNG_COMPILE_DECODER + +void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings) +{ +  settings->ignore_adler32 = 0; + +  settings->custom_zlib = 0; +  settings->custom_inflate = 0; +  settings->custom_context = 0; +} + +const LodePNGDecompressSettings lodepng_default_decompress_settings = {0, 0, 0, 0}; + +#endif /*LODEPNG_COMPILE_DECODER*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* // End of Zlib related code. Begin of PNG related code.                 // */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_PNG + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / CRC32                                                                  / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* CRC polynomial: 0xedb88320 */ +static unsigned lodepng_crc32_table[256] = { +           0u, 1996959894u, 3993919788u, 2567524794u,  124634137u, 1886057615u, 3915621685u, 2657392035u, +   249268274u, 2044508324u, 3772115230u, 2547177864u,  162941995u, 2125561021u, 3887607047u, 2428444049u, +   498536548u, 1789927666u, 4089016648u, 2227061214u,  450548861u, 1843258603u, 4107580753u, 2211677639u, +   325883990u, 1684777152u, 4251122042u, 2321926636u,  335633487u, 1661365465u, 4195302755u, 2366115317u, +   997073096u, 1281953886u, 3579855332u, 2724688242u, 1006888145u, 1258607687u, 3524101629u, 2768942443u, +   901097722u, 1119000684u, 3686517206u, 2898065728u,  853044451u, 1172266101u, 3705015759u, 2882616665u, +   651767980u, 1373503546u, 3369554304u, 3218104598u,  565507253u, 1454621731u, 3485111705u, 3099436303u, +   671266974u, 1594198024u, 3322730930u, 2970347812u,  795835527u, 1483230225u, 3244367275u, 3060149565u, +  1994146192u,   31158534u, 2563907772u, 4023717930u, 1907459465u,  112637215u, 2680153253u, 3904427059u, +  2013776290u,  251722036u, 2517215374u, 3775830040u, 2137656763u,  141376813u, 2439277719u, 3865271297u, +  1802195444u,  476864866u, 2238001368u, 4066508878u, 1812370925u,  453092731u, 2181625025u, 4111451223u, +  1706088902u,  314042704u, 2344532202u, 4240017532u, 1658658271u,  366619977u, 2362670323u, 4224994405u, +  1303535960u,  984961486u, 2747007092u, 3569037538u, 1256170817u, 1037604311u, 2765210733u, 3554079995u, +  1131014506u,  879679996u, 2909243462u, 3663771856u, 1141124467u,  855842277u, 2852801631u, 3708648649u, +  1342533948u,  654459306u, 3188396048u, 3373015174u, 1466479909u,  544179635u, 3110523913u, 3462522015u, +  1591671054u,  702138776u, 2966460450u, 3352799412u, 1504918807u,  783551873u, 3082640443u, 3233442989u, +  3988292384u, 2596254646u,   62317068u, 1957810842u, 3939845945u, 2647816111u,   81470997u, 1943803523u, +  3814918930u, 2489596804u,  225274430u, 2053790376u, 3826175755u, 2466906013u,  167816743u, 2097651377u, +  4027552580u, 2265490386u,  503444072u, 1762050814u, 4150417245u, 2154129355u,  426522225u, 1852507879u, +  4275313526u, 2312317920u,  282753626u, 1742555852u, 4189708143u, 2394877945u,  397917763u, 1622183637u, +  3604390888u, 2714866558u,  953729732u, 1340076626u, 3518719985u, 2797360999u, 1068828381u, 1219638859u, +  3624741850u, 2936675148u,  906185462u, 1090812512u, 3747672003u, 2825379669u,  829329135u, 1181335161u, +  3412177804u, 3160834842u,  628085408u, 1382605366u, 3423369109u, 3138078467u,  570562233u, 1426400815u, +  3317316542u, 2998733608u,  733239954u, 1555261956u, 3268935591u, 3050360625u,  752459403u, 1541320221u, +  2607071920u, 3965973030u, 1969922972u,   40735498u, 2617837225u, 3943577151u, 1913087877u,   83908371u, +  2512341634u, 3803740692u, 2075208622u,  213261112u, 2463272603u, 3855990285u, 2094854071u,  198958881u, +  2262029012u, 4057260610u, 1759359992u,  534414190u, 2176718541u, 4139329115u, 1873836001u,  414664567u, +  2282248934u, 4279200368u, 1711684554u,  285281116u, 2405801727u, 4167216745u, 1634467795u,  376229701u, +  2685067896u, 3608007406u, 1308918612u,  956543938u, 2808555105u, 3495958263u, 1231636301u, 1047427035u, +  2932959818u, 3654703836u, 1088359270u,  936918000u, 2847714899u, 3736837829u, 1202900863u,  817233897u, +  3183342108u, 3401237130u, 1404277552u,  615818150u, 3134207493u, 3453421203u, 1423857449u,  601450431u, +  3009837614u, 3294710456u, 1567103746u,  711928724u, 3020668471u, 3272380065u, 1510334235u,  755167117u +}; + +/*Return the CRC of the bytes buf[0..len-1].*/ +unsigned lodepng_crc32(const unsigned char* buf, size_t len) +{ +  unsigned c = 0xffffffffL; +  size_t n; + +  for(n = 0; n < len; n++) +  { +    c = lodepng_crc32_table[(c ^ buf[n]) & 0xff] ^ (c >> 8); +  } +  return c ^ 0xffffffffL; +} + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Reading and writing single bits and bytes from/to stream for LodePNG   / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +static unsigned char readBitFromReversedStream(size_t* bitpointer, const unsigned char* bitstream) +{ +  unsigned char result = (unsigned char)((bitstream[(*bitpointer) >> 3] >> (7 - ((*bitpointer) & 0x7))) & 1); +  (*bitpointer)++; +  return result; +} + +static unsigned readBitsFromReversedStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits) +{ +  unsigned result = 0; +  size_t i; +  for(i = nbits - 1; i < nbits; i--) +  { +    result += (unsigned)readBitFromReversedStream(bitpointer, bitstream) << i; +  } +  return result; +} + +#ifdef LODEPNG_COMPILE_DECODER +static void setBitOfReversedStream0(size_t* bitpointer, unsigned char* bitstream, unsigned char bit) +{ +  /*the current bit in bitstream must be 0 for this to work*/ +  if(bit) +  { +    /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/ +    bitstream[(*bitpointer) >> 3] |= (bit << (7 - ((*bitpointer) & 0x7))); +  } +  (*bitpointer)++; +} +#endif /*LODEPNG_COMPILE_DECODER*/ + +static void setBitOfReversedStream(size_t* bitpointer, unsigned char* bitstream, unsigned char bit) +{ +  /*the current bit in bitstream may be 0 or 1 for this to work*/ +  if(bit == 0) bitstream[(*bitpointer) >> 3] &=  (unsigned char)(~(1 << (7 - ((*bitpointer) & 0x7)))); +  else         bitstream[(*bitpointer) >> 3] |=  (1 << (7 - ((*bitpointer) & 0x7))); +  (*bitpointer)++; +} + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / PNG chunks                                                             / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +unsigned lodepng_chunk_length(const unsigned char* chunk) +{ +  return lodepng_read32bitInt(&chunk[0]); +} + +void lodepng_chunk_type(char type[5], const unsigned char* chunk) +{ +  unsigned i; +  for(i = 0; i < 4; i++) type[i] = chunk[4 + i]; +  type[4] = 0; /*null termination char*/ +} + +unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type) +{ +  if(strlen(type) != 4) return 0; +  return (chunk[4] == type[0] && chunk[5] == type[1] && chunk[6] == type[2] && chunk[7] == type[3]); +} + +unsigned char lodepng_chunk_ancillary(const unsigned char* chunk) +{ +  return((chunk[4] & 32) != 0); +} + +unsigned char lodepng_chunk_private(const unsigned char* chunk) +{ +  return((chunk[6] & 32) != 0); +} + +unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk) +{ +  return((chunk[7] & 32) != 0); +} + +unsigned char* lodepng_chunk_data(unsigned char* chunk) +{ +  return &chunk[8]; +} + +const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk) +{ +  return &chunk[8]; +} + +unsigned lodepng_chunk_check_crc(const unsigned char* chunk) +{ +  unsigned length = lodepng_chunk_length(chunk); +  unsigned CRC = lodepng_read32bitInt(&chunk[length + 8]); +  /*the CRC is taken of the data and the 4 chunk type letters, not the length*/ +  unsigned checksum = lodepng_crc32(&chunk[4], length + 4); +  if(CRC != checksum) return 1; +  else return 0; +} + +void lodepng_chunk_generate_crc(unsigned char* chunk) +{ +  unsigned length = lodepng_chunk_length(chunk); +  unsigned CRC = lodepng_crc32(&chunk[4], length + 4); +  lodepng_set32bitInt(chunk + 8 + length, CRC); +} + +unsigned char* lodepng_chunk_next(unsigned char* chunk) +{ +  unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12; +  return &chunk[total_chunk_length]; +} + +const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk) +{ +  unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12; +  return &chunk[total_chunk_length]; +} + +unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk) +{ +  unsigned i; +  unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12; +  unsigned char *chunk_start, *new_buffer; +  size_t new_length = (*outlength) + total_chunk_length; +  if(new_length < total_chunk_length || new_length < (*outlength)) return 77; /*integer overflow happened*/ + +  new_buffer = (unsigned char*)lodepng_realloc(*out, new_length); +  if(!new_buffer) return 83; /*alloc fail*/ +  (*out) = new_buffer; +  (*outlength) = new_length; +  chunk_start = &(*out)[new_length - total_chunk_length]; + +  for(i = 0; i < total_chunk_length; i++) chunk_start[i] = chunk[i]; + +  return 0; +} + +unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length, +                              const char* type, const unsigned char* data) +{ +  unsigned i; +  unsigned char *chunk, *new_buffer; +  size_t new_length = (*outlength) + length + 12; +  if(new_length < length + 12 || new_length < (*outlength)) return 77; /*integer overflow happened*/ +  new_buffer = (unsigned char*)lodepng_realloc(*out, new_length); +  if(!new_buffer) return 83; /*alloc fail*/ +  (*out) = new_buffer; +  (*outlength) = new_length; +  chunk = &(*out)[(*outlength) - length - 12]; + +  /*1: length*/ +  lodepng_set32bitInt(chunk, (unsigned)length); + +  /*2: chunk name (4 letters)*/ +  chunk[4] = type[0]; +  chunk[5] = type[1]; +  chunk[6] = type[2]; +  chunk[7] = type[3]; + +  /*3: the data*/ +  for(i = 0; i < length; i++) chunk[8 + i] = data[i]; + +  /*4: CRC (of the chunkname characters and the data)*/ +  lodepng_chunk_generate_crc(chunk); + +  return 0; +} + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Color types and such                                                   / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/*return type is a LodePNG error code*/ +static unsigned checkColorValidity(LodePNGColorType colortype, unsigned bd) /*bd = bitdepth*/ +{ +  switch(colortype) +  { +    case 0: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8 || bd == 16)) return 37; break; /*grey*/ +    case 2: if(!(                                 bd == 8 || bd == 16)) return 37; break; /*RGB*/ +    case 3: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8            )) return 37; break; /*palette*/ +    case 4: if(!(                                 bd == 8 || bd == 16)) return 37; break; /*grey + alpha*/ +    case 6: if(!(                                 bd == 8 || bd == 16)) return 37; break; /*RGBA*/ +    default: return 31; +  } +  return 0; /*allowed color type / bits combination*/ +} + +static unsigned getNumColorChannels(LodePNGColorType colortype) +{ +  switch(colortype) +  { +    case 0: return 1; /*grey*/ +    case 2: return 3; /*RGB*/ +    case 3: return 1; /*palette*/ +    case 4: return 2; /*grey + alpha*/ +    case 6: return 4; /*RGBA*/ +  } +  return 0; /*unexisting color type*/ +} + +static unsigned lodepng_get_bpp_lct(LodePNGColorType colortype, unsigned bitdepth) +{ +  /*bits per pixel is amount of channels * bits per channel*/ +  return getNumColorChannels(colortype) * bitdepth; +} + +/* ////////////////////////////////////////////////////////////////////////// */ + +void lodepng_color_mode_init(LodePNGColorMode* info) +{ +  info->key_defined = 0; +  info->key_r = info->key_g = info->key_b = 0; +  info->colortype = LCT_RGBA; +  info->bitdepth = 8; +  info->palette = 0; +  info->palettesize = 0; +} + +void lodepng_color_mode_cleanup(LodePNGColorMode* info) +{ +  lodepng_palette_clear(info); +} + +unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source) +{ +  size_t i; +  lodepng_color_mode_cleanup(dest); +  *dest = *source; +  if(source->palette) +  { +    dest->palette = (unsigned char*)lodepng_malloc(1024); +    if(!dest->palette && source->palettesize) return 83; /*alloc fail*/ +    for(i = 0; i < source->palettesize * 4; i++) dest->palette[i] = source->palette[i]; +  } +  return 0; +} + +static int lodepng_color_mode_equal(const LodePNGColorMode* a, const LodePNGColorMode* b) +{ +  size_t i; +  if(a->colortype != b->colortype) return 0; +  if(a->bitdepth != b->bitdepth) return 0; +  if(a->key_defined != b->key_defined) return 0; +  if(a->key_defined) +  { +    if(a->key_r != b->key_r) return 0; +    if(a->key_g != b->key_g) return 0; +    if(a->key_b != b->key_b) return 0; +  } +  if(a->palettesize != b->palettesize) return 0; +  for(i = 0; i < a->palettesize * 4; i++) +  { +    if(a->palette[i] != b->palette[i]) return 0; +  } +  return 1; +} + +void lodepng_palette_clear(LodePNGColorMode* info) +{ +  if(info->palette) lodepng_free(info->palette); +  info->palette = 0; +  info->palettesize = 0; +} + +unsigned lodepng_palette_add(LodePNGColorMode* info, +                             unsigned char r, unsigned char g, unsigned char b, unsigned char a) +{ +  unsigned char* data; +  /*the same resize technique as C++ std::vectors is used, and here it's made so that for a palette with +  the max of 256 colors, it'll have the exact alloc size*/ +  if(!info->palette) /*allocate palette if empty*/ +  { +    /*room for 256 colors with 4 bytes each*/ +    data = (unsigned char*)lodepng_realloc(info->palette, 1024); +    if(!data) return 83; /*alloc fail*/ +    else info->palette = data; +  } +  info->palette[4 * info->palettesize + 0] = r; +  info->palette[4 * info->palettesize + 1] = g; +  info->palette[4 * info->palettesize + 2] = b; +  info->palette[4 * info->palettesize + 3] = a; +  info->palettesize++; +  return 0; +} + +unsigned lodepng_get_bpp(const LodePNGColorMode* info) +{ +  /*calculate bits per pixel out of colortype and bitdepth*/ +  return lodepng_get_bpp_lct(info->colortype, info->bitdepth); +} + +unsigned lodepng_get_channels(const LodePNGColorMode* info) +{ +  return getNumColorChannels(info->colortype); +} + +unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info) +{ +  return info->colortype == LCT_GREY || info->colortype == LCT_GREY_ALPHA; +} + +unsigned lodepng_is_alpha_type(const LodePNGColorMode* info) +{ +  return (info->colortype & 4) != 0; /*4 or 6*/ +} + +unsigned lodepng_is_palette_type(const LodePNGColorMode* info) +{ +  return info->colortype == LCT_PALETTE; +} + +unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info) +{ +  size_t i; +  for(i = 0; i < info->palettesize; i++) +  { +    if(info->palette[i * 4 + 3] < 255) return 1; +  } +  return 0; +} + +unsigned lodepng_can_have_alpha(const LodePNGColorMode* info) +{ +  return info->key_defined +      || lodepng_is_alpha_type(info) +      || lodepng_has_palette_alpha(info); +} + +size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color) +{ +  return (w * h * lodepng_get_bpp(color) + 7) / 8; +} + +size_t lodepng_get_raw_size_lct(unsigned w, unsigned h, LodePNGColorType colortype, unsigned bitdepth) +{ +  return (w * h * lodepng_get_bpp_lct(colortype, bitdepth) + 7) / 8; +} + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS + +static void LodePNGUnknownChunks_init(LodePNGInfo* info) +{ +  unsigned i; +  for(i = 0; i < 3; i++) info->unknown_chunks_data[i] = 0; +  for(i = 0; i < 3; i++) info->unknown_chunks_size[i] = 0; +} + +static void LodePNGUnknownChunks_cleanup(LodePNGInfo* info) +{ +  unsigned i; +  for(i = 0; i < 3; i++) lodepng_free(info->unknown_chunks_data[i]); +} + +static unsigned LodePNGUnknownChunks_copy(LodePNGInfo* dest, const LodePNGInfo* src) +{ +  unsigned i; + +  LodePNGUnknownChunks_cleanup(dest); + +  for(i = 0; i < 3; i++) +  { +    size_t j; +    dest->unknown_chunks_size[i] = src->unknown_chunks_size[i]; +    dest->unknown_chunks_data[i] = (unsigned char*)lodepng_malloc(src->unknown_chunks_size[i]); +    if(!dest->unknown_chunks_data[i] && dest->unknown_chunks_size[i]) return 83; /*alloc fail*/ +    for(j = 0; j < src->unknown_chunks_size[i]; j++) +    { +      dest->unknown_chunks_data[i][j] = src->unknown_chunks_data[i][j]; +    } +  } + +  return 0; +} + +/******************************************************************************/ + +static void LodePNGText_init(LodePNGInfo* info) +{ +  info->text_num = 0; +  info->text_keys = NULL; +  info->text_strings = NULL; +} + +static void LodePNGText_cleanup(LodePNGInfo* info) +{ +  size_t i; +  for(i = 0; i < info->text_num; i++) +  { +    string_cleanup(&info->text_keys[i]); +    string_cleanup(&info->text_strings[i]); +  } +  lodepng_free(info->text_keys); +  lodepng_free(info->text_strings); +} + +static unsigned LodePNGText_copy(LodePNGInfo* dest, const LodePNGInfo* source) +{ +  size_t i = 0; +  dest->text_keys = 0; +  dest->text_strings = 0; +  dest->text_num = 0; +  for(i = 0; i < source->text_num; i++) +  { +    CERROR_TRY_RETURN(lodepng_add_text(dest, source->text_keys[i], source->text_strings[i])); +  } +  return 0; +} + +void lodepng_clear_text(LodePNGInfo* info) +{ +  LodePNGText_cleanup(info); +} + +unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str) +{ +  char** new_keys = (char**)(lodepng_realloc(info->text_keys, sizeof(char*) * (info->text_num + 1))); +  char** new_strings = (char**)(lodepng_realloc(info->text_strings, sizeof(char*) * (info->text_num + 1))); +  if(!new_keys || !new_strings) +  { +    lodepng_free(new_keys); +    lodepng_free(new_strings); +    return 83; /*alloc fail*/ +  } + +  info->text_num++; +  info->text_keys = new_keys; +  info->text_strings = new_strings; + +  string_init(&info->text_keys[info->text_num - 1]); +  string_set(&info->text_keys[info->text_num - 1], key); + +  string_init(&info->text_strings[info->text_num - 1]); +  string_set(&info->text_strings[info->text_num - 1], str); + +  return 0; +} + +/******************************************************************************/ + +static void LodePNGIText_init(LodePNGInfo* info) +{ +  info->itext_num = 0; +  info->itext_keys = NULL; +  info->itext_langtags = NULL; +  info->itext_transkeys = NULL; +  info->itext_strings = NULL; +} + +static void LodePNGIText_cleanup(LodePNGInfo* info) +{ +  size_t i; +  for(i = 0; i < info->itext_num; i++) +  { +    string_cleanup(&info->itext_keys[i]); +    string_cleanup(&info->itext_langtags[i]); +    string_cleanup(&info->itext_transkeys[i]); +    string_cleanup(&info->itext_strings[i]); +  } +  lodepng_free(info->itext_keys); +  lodepng_free(info->itext_langtags); +  lodepng_free(info->itext_transkeys); +  lodepng_free(info->itext_strings); +} + +static unsigned LodePNGIText_copy(LodePNGInfo* dest, const LodePNGInfo* source) +{ +  size_t i = 0; +  dest->itext_keys = 0; +  dest->itext_langtags = 0; +  dest->itext_transkeys = 0; +  dest->itext_strings = 0; +  dest->itext_num = 0; +  for(i = 0; i < source->itext_num; i++) +  { +    CERROR_TRY_RETURN(lodepng_add_itext(dest, source->itext_keys[i], source->itext_langtags[i], +                                        source->itext_transkeys[i], source->itext_strings[i])); +  } +  return 0; +} + +void lodepng_clear_itext(LodePNGInfo* info) +{ +  LodePNGIText_cleanup(info); +} + +unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag, +                           const char* transkey, const char* str) +{ +  char** new_keys = (char**)(lodepng_realloc(info->itext_keys, sizeof(char*) * (info->itext_num + 1))); +  char** new_langtags = (char**)(lodepng_realloc(info->itext_langtags, sizeof(char*) * (info->itext_num + 1))); +  char** new_transkeys = (char**)(lodepng_realloc(info->itext_transkeys, sizeof(char*) * (info->itext_num + 1))); +  char** new_strings = (char**)(lodepng_realloc(info->itext_strings, sizeof(char*) * (info->itext_num + 1))); +  if(!new_keys || !new_langtags || !new_transkeys || !new_strings) +  { +    lodepng_free(new_keys); +    lodepng_free(new_langtags); +    lodepng_free(new_transkeys); +    lodepng_free(new_strings); +    return 83; /*alloc fail*/ +  } + +  info->itext_num++; +  info->itext_keys = new_keys; +  info->itext_langtags = new_langtags; +  info->itext_transkeys = new_transkeys; +  info->itext_strings = new_strings; + +  string_init(&info->itext_keys[info->itext_num - 1]); +  string_set(&info->itext_keys[info->itext_num - 1], key); + +  string_init(&info->itext_langtags[info->itext_num - 1]); +  string_set(&info->itext_langtags[info->itext_num - 1], langtag); + +  string_init(&info->itext_transkeys[info->itext_num - 1]); +  string_set(&info->itext_transkeys[info->itext_num - 1], transkey); + +  string_init(&info->itext_strings[info->itext_num - 1]); +  string_set(&info->itext_strings[info->itext_num - 1], str); + +  return 0; +} +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +void lodepng_info_init(LodePNGInfo* info) +{ +  lodepng_color_mode_init(&info->color); +  info->interlace_method = 0; +  info->compression_method = 0; +  info->filter_method = 0; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  info->background_defined = 0; +  info->background_r = info->background_g = info->background_b = 0; + +  LodePNGText_init(info); +  LodePNGIText_init(info); + +  info->time_defined = 0; +  info->phys_defined = 0; + +  LodePNGUnknownChunks_init(info); +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +} + +void lodepng_info_cleanup(LodePNGInfo* info) +{ +  lodepng_color_mode_cleanup(&info->color); +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  LodePNGText_cleanup(info); +  LodePNGIText_cleanup(info); + +  LodePNGUnknownChunks_cleanup(info); +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +} + +unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source) +{ +  lodepng_info_cleanup(dest); +  *dest = *source; +  lodepng_color_mode_init(&dest->color); +  CERROR_TRY_RETURN(lodepng_color_mode_copy(&dest->color, &source->color)); + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  CERROR_TRY_RETURN(LodePNGText_copy(dest, source)); +  CERROR_TRY_RETURN(LodePNGIText_copy(dest, source)); + +  LodePNGUnknownChunks_init(dest); +  CERROR_TRY_RETURN(LodePNGUnknownChunks_copy(dest, source)); +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +  return 0; +} + +void lodepng_info_swap(LodePNGInfo* a, LodePNGInfo* b) +{ +  LodePNGInfo temp = *a; +  *a = *b; +  *b = temp; +} + +/* ////////////////////////////////////////////////////////////////////////// */ + +/*index: bitgroup index, bits: bitgroup size(1, 2 or 4), in: bitgroup value, out: octet array to add bits to*/ +static void addColorBits(unsigned char* out, size_t index, unsigned bits, unsigned in) +{ +  unsigned m = bits == 1 ? 7 : bits == 2 ? 3 : 1; /*8 / bits - 1*/ +  /*p = the partial index in the byte, e.g. with 4 palettebits it is 0 for first half or 1 for second half*/ +  unsigned p = index & m; +  in &= (1 << bits) - 1; /*filter out any other bits of the input value*/ +  in = in << (bits * (m - p)); +  if(p == 0) out[index * bits / 8] = in; +  else out[index * bits / 8] |= in; +} + +typedef struct ColorTree ColorTree; + +/* +One node of a color tree +This is the data structure used to count the number of unique colors and to get a palette +index for a color. It's like an octree, but because the alpha channel is used too, each +node has 16 instead of 8 children. +*/ +struct ColorTree +{ +  ColorTree* children[16]; /*up to 16 pointers to ColorTree of next level*/ +  int index; /*the payload. Only has a meaningful value if this is in the last level*/ +}; + +static void color_tree_init(ColorTree* tree) +{ +  int i; +  for(i = 0; i < 16; i++) tree->children[i] = 0; +  tree->index = -1; +} + +static void color_tree_cleanup(ColorTree* tree) +{ +  int i; +  for(i = 0; i < 16; i++) +  { +    if(tree->children[i]) +    { +      color_tree_cleanup(tree->children[i]); +      lodepng_free(tree->children[i]); +    } +  } +} + +/*returns -1 if color not present, its index otherwise*/ +static int color_tree_get(ColorTree* tree, unsigned char r, unsigned char g, unsigned char b, unsigned char a) +{ +  int bit = 0; +  for(bit = 0; bit < 8; bit++) +  { +    int i = 8 * ((r >> bit) & 1) + 4 * ((g >> bit) & 1) + 2 * ((b >> bit) & 1) + 1 * ((a >> bit) & 1); +    if(!tree->children[i]) return -1; +    else tree = tree->children[i]; +  } +  return tree ? tree->index : -1; +} + +#ifdef LODEPNG_COMPILE_ENCODER +static int color_tree_has(ColorTree* tree, unsigned char r, unsigned char g, unsigned char b, unsigned char a) +{ +  return color_tree_get(tree, r, g, b, a) >= 0; +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + +/*color is not allowed to already exist. +Index should be >= 0 (it's signed to be compatible with using -1 for "doesn't exist")*/ +static void color_tree_add(ColorTree* tree, +                           unsigned char r, unsigned char g, unsigned char b, unsigned char a, int index) +{ +  int bit; +  for(bit = 0; bit < 8; bit++) +  { +    int i = 8 * ((r >> bit) & 1) + 4 * ((g >> bit) & 1) + 2 * ((b >> bit) & 1) + 1 * ((a >> bit) & 1); +    if(!tree->children[i]) +    { +      tree->children[i] = (ColorTree*)lodepng_malloc(sizeof(ColorTree)); +      color_tree_init(tree->children[i]); +    } +    tree = tree->children[i]; +  } +  tree->index = index; +} + +/*put a pixel, given its RGBA color, into image of any color type*/ +static unsigned rgba8ToPixel(unsigned char* out, size_t i, +                             const LodePNGColorMode* mode, ColorTree* tree /*for palette*/, +                             unsigned char r, unsigned char g, unsigned char b, unsigned char a) +{ +  if(mode->colortype == LCT_GREY) +  { +    unsigned char grey = r; /*((unsigned short)r + g + b) / 3*/; +    if(mode->bitdepth == 8) out[i] = grey; +    else if(mode->bitdepth == 16) out[i * 2 + 0] = out[i * 2 + 1] = grey; +    else +    { +      /*take the most significant bits of grey*/ +      grey = (grey >> (8 - mode->bitdepth)) & ((1 << mode->bitdepth) - 1); +      addColorBits(out, i, mode->bitdepth, grey); +    } +  } +  else if(mode->colortype == LCT_RGB) +  { +    if(mode->bitdepth == 8) +    { +      out[i * 3 + 0] = r; +      out[i * 3 + 1] = g; +      out[i * 3 + 2] = b; +    } +    else +    { +      out[i * 6 + 0] = out[i * 6 + 1] = r; +      out[i * 6 + 2] = out[i * 6 + 3] = g; +      out[i * 6 + 4] = out[i * 6 + 5] = b; +    } +  } +  else if(mode->colortype == LCT_PALETTE) +  { +    int index = color_tree_get(tree, r, g, b, a); +    if(index < 0) return 82; /*color not in palette*/ +    if(mode->bitdepth == 8) out[i] = index; +    else addColorBits(out, i, mode->bitdepth, index); +  } +  else if(mode->colortype == LCT_GREY_ALPHA) +  { +    unsigned char grey = r; /*((unsigned short)r + g + b) / 3*/; +    if(mode->bitdepth == 8) +    { +      out[i * 2 + 0] = grey; +      out[i * 2 + 1] = a; +    } +    else if(mode->bitdepth == 16) +    { +      out[i * 4 + 0] = out[i * 4 + 1] = grey; +      out[i * 4 + 2] = out[i * 4 + 3] = a; +    } +  } +  else if(mode->colortype == LCT_RGBA) +  { +    if(mode->bitdepth == 8) +    { +      out[i * 4 + 0] = r; +      out[i * 4 + 1] = g; +      out[i * 4 + 2] = b; +      out[i * 4 + 3] = a; +    } +    else +    { +      out[i * 8 + 0] = out[i * 8 + 1] = r; +      out[i * 8 + 2] = out[i * 8 + 3] = g; +      out[i * 8 + 4] = out[i * 8 + 5] = b; +      out[i * 8 + 6] = out[i * 8 + 7] = a; +    } +  } + +  return 0; /*no error*/ +} + +/*put a pixel, given its RGBA16 color, into image of any color 16-bitdepth type*/ +static unsigned rgba16ToPixel(unsigned char* out, size_t i, +                              const LodePNGColorMode* mode, +                              unsigned short r, unsigned short g, unsigned short b, unsigned short a) +{ +  if(mode->bitdepth != 16) return 85; /*must be 16 for this function*/ +  if(mode->colortype == LCT_GREY) +  { +    unsigned short grey = r; /*((unsigned)r + g + b) / 3*/; +    out[i * 2 + 0] = (grey >> 8) & 255; +    out[i * 2 + 1] = grey & 255; +  } +  else if(mode->colortype == LCT_RGB) +  { +    out[i * 6 + 0] = (r >> 8) & 255; +    out[i * 6 + 1] = r & 255; +    out[i * 6 + 2] = (g >> 8) & 255; +    out[i * 6 + 3] = g & 255; +    out[i * 6 + 4] = (b >> 8) & 255; +    out[i * 6 + 5] = b & 255; +  } +  else if(mode->colortype == LCT_GREY_ALPHA) +  { +    unsigned short grey = r; /*((unsigned)r + g + b) / 3*/; +    out[i * 4 + 0] = (grey >> 8) & 255; +    out[i * 4 + 1] = grey & 255; +    out[i * 4 + 2] = (a >> 8) & 255; +    out[i * 4 + 3] = a & 255; +  } +  else if(mode->colortype == LCT_RGBA) +  { +    out[i * 8 + 0] = (r >> 8) & 255; +    out[i * 8 + 1] = r & 255; +    out[i * 8 + 2] = (g >> 8) & 255; +    out[i * 8 + 3] = g & 255; +    out[i * 8 + 4] = (b >> 8) & 255; +    out[i * 8 + 5] = b & 255; +    out[i * 8 + 6] = (a >> 8) & 255; +    out[i * 8 + 7] = a & 255; +  } + +  return 0; /*no error*/ +} + +/*Get RGBA8 color of pixel with index i (y * width + x) from the raw image with given color type.*/ +static unsigned getPixelColorRGBA8(unsigned char* r, unsigned char* g, +                                   unsigned char* b, unsigned char* a, +                                   const unsigned char* in, size_t i, +                                   const LodePNGColorMode* mode, +                                   unsigned fix_png) +{ +  if(mode->colortype == LCT_GREY) +  { +    if(mode->bitdepth == 8) +    { +      *r = *g = *b = in[i]; +      if(mode->key_defined && *r == mode->key_r) *a = 0; +      else *a = 255; +    } +    else if(mode->bitdepth == 16) +    { +      *r = *g = *b = in[i * 2 + 0]; +      if(mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r) *a = 0; +      else *a = 255; +    } +    else +    { +      unsigned highest = ((1U << mode->bitdepth) - 1U); /*highest possible value for this bit depth*/ +      size_t j = i * mode->bitdepth; +      unsigned value = readBitsFromReversedStream(&j, in, mode->bitdepth); +      *r = *g = *b = (value * 255) / highest; +      if(mode->key_defined && value == mode->key_r) *a = 0; +      else *a = 255; +    } +  } +  else if(mode->colortype == LCT_RGB) +  { +    if(mode->bitdepth == 8) +    { +      *r = in[i * 3 + 0]; *g = in[i * 3 + 1]; *b = in[i * 3 + 2]; +      if(mode->key_defined && *r == mode->key_r && *g == mode->key_g && *b == mode->key_b) *a = 0; +      else *a = 255; +    } +    else +    { +      *r = in[i * 6 + 0]; +      *g = in[i * 6 + 2]; +      *b = in[i * 6 + 4]; +      if(mode->key_defined && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r +         && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g +         && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b) *a = 0; +      else *a = 255; +    } +  } +  else if(mode->colortype == LCT_PALETTE) +  { +    unsigned index; +    if(mode->bitdepth == 8) index = in[i]; +    else +    { +      size_t j = i * mode->bitdepth; +      index = readBitsFromReversedStream(&j, in, mode->bitdepth); +    } + +    if(index >= mode->palettesize) +    { +      /*This is an error according to the PNG spec, but fix_png can ignore it*/ +      if(!fix_png) return (mode->bitdepth == 8 ? 46 : 47); /*index out of palette*/ +      *r = *g = *b = 0; +      *a = 255; +    } +    else +    { +      *r = mode->palette[index * 4 + 0]; +      *g = mode->palette[index * 4 + 1]; +      *b = mode->palette[index * 4 + 2]; +      *a = mode->palette[index * 4 + 3]; +    } +  } +  else if(mode->colortype == LCT_GREY_ALPHA) +  { +    if(mode->bitdepth == 8) +    { +      *r = *g = *b = in[i * 2 + 0]; +      *a = in[i * 2 + 1]; +    } +    else +    { +      *r = *g = *b = in[i * 4 + 0]; +      *a = in[i * 4 + 2]; +    } +  } +  else if(mode->colortype == LCT_RGBA) +  { +    if(mode->bitdepth == 8) +    { +      *r = in[i * 4 + 0]; +      *g = in[i * 4 + 1]; +      *b = in[i * 4 + 2]; +      *a = in[i * 4 + 3]; +    } +    else +    { +      *r = in[i * 8 + 0]; +      *g = in[i * 8 + 2]; +      *b = in[i * 8 + 4]; +      *a = in[i * 8 + 6]; +    } +  } + +  return 0; /*no error*/ +} + +/*Similar to getPixelColorRGBA8, but with all the for loops inside of the color +mode test cases, optimized to convert the colors much faster, when converting +to RGBA or RGB with 8 bit per cannel. buffer must be RGBA or RGB output with +enough memory, if has_alpha is true the output is RGBA. mode has the color mode +of the input buffer.*/ +static unsigned getPixelColorsRGBA8(unsigned char* buffer, size_t numpixels, +                                    unsigned has_alpha, const unsigned char* in, +                                    const LodePNGColorMode* mode, +                                    unsigned fix_png) +{ +  unsigned num_channels = has_alpha ? 4 : 3; +  size_t i; +  if(mode->colortype == LCT_GREY) +  { +    if(mode->bitdepth == 8) +    { +      for(i = 0; i < numpixels; i++, buffer += num_channels) +      { +        buffer[0] = buffer[1] = buffer[2] = in[i]; +        if(has_alpha) buffer[3] = mode->key_defined && in[i] == mode->key_r ? 0 : 255; +      } +    } +    else if(mode->bitdepth == 16) +    { +      for(i = 0; i < numpixels; i++, buffer += num_channels) +      { +        buffer[0] = buffer[1] = buffer[2] = in[i * 2]; +        if(has_alpha) buffer[3] = mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r ? 0 : 255; +      } +    } +    else +    { +      unsigned highest = ((1U << mode->bitdepth) - 1U); /*highest possible value for this bit depth*/ +      size_t j = 0; +      for(i = 0; i < numpixels; i++, buffer += num_channels) +      { +        unsigned value = readBitsFromReversedStream(&j, in, mode->bitdepth); +        buffer[0] = buffer[1] = buffer[2] = (value * 255) / highest; +        if(has_alpha) buffer[3] = mode->key_defined && value == mode->key_r ? 0 : 255; +      } +    } +  } +  else if(mode->colortype == LCT_RGB) +  { +    if(mode->bitdepth == 8) +    { +      for(i = 0; i < numpixels; i++, buffer += num_channels) +      { +        buffer[0] = in[i * 3 + 0]; +        buffer[1] = in[i * 3 + 1]; +        buffer[2] = in[i * 3 + 2]; +        if(has_alpha) buffer[3] = mode->key_defined && buffer[0] == mode->key_r +           && buffer[1]== mode->key_g && buffer[2] == mode->key_b ? 0 : 255; +      } +    } +    else +    { +      for(i = 0; i < numpixels; i++, buffer += num_channels) +      { +        buffer[0] = in[i * 6 + 0]; +        buffer[1] = in[i * 6 + 2]; +        buffer[2] = in[i * 6 + 4]; +        if(has_alpha) buffer[3] = mode->key_defined +           && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r +           && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g +           && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b ? 0 : 255; +      } +    } +  } +  else if(mode->colortype == LCT_PALETTE) +  { +    unsigned index; +    size_t j = 0; +    for(i = 0; i < numpixels; i++, buffer += num_channels) +    { +      if(mode->bitdepth == 8) index = in[i]; +      else index = readBitsFromReversedStream(&j, in, mode->bitdepth); + +      if(index >= mode->palettesize) +      { +        /*This is an error according to the PNG spec, but fix_png can ignore it*/ +        if(!fix_png) return (mode->bitdepth == 8 ? 46 : 47); /*index out of palette*/ +        buffer[0] = buffer[1] = buffer[2] = 0; +        if(has_alpha) buffer[3] = 255; +      } +      else +      { +        buffer[0] = mode->palette[index * 4 + 0]; +        buffer[1] = mode->palette[index * 4 + 1]; +        buffer[2] = mode->palette[index * 4 + 2]; +        if(has_alpha) buffer[3] = mode->palette[index * 4 + 3]; +      } +    } +  } +  else if(mode->colortype == LCT_GREY_ALPHA) +  { +    if(mode->bitdepth == 8) +    { +      for(i = 0; i < numpixels; i++, buffer += num_channels) +      { +        buffer[0] = buffer[1] = buffer[2] = in[i * 2 + 0]; +        if(has_alpha) buffer[3] = in[i * 2 + 1]; +      } +    } +    else +    { +      for(i = 0; i < numpixels; i++, buffer += num_channels) +      { +        buffer[0] = buffer[1] = buffer[2] = in[i * 4 + 0]; +        if(has_alpha) buffer[3] = in[i * 4 + 2]; +      } +    } +  } +  else if(mode->colortype == LCT_RGBA) +  { +    if(mode->bitdepth == 8) +    { +      for(i = 0; i < numpixels; i++, buffer += num_channels) +      { +        buffer[0] = in[i * 4 + 0]; +        buffer[1] = in[i * 4 + 1]; +        buffer[2] = in[i * 4 + 2]; +        if(has_alpha) buffer[3] = in[i * 4 + 3]; +      } +    } +    else +    { +      for(i = 0; i < numpixels; i++, buffer += num_channels) +      { +        buffer[0] = in[i * 8 + 0]; +        buffer[1] = in[i * 8 + 2]; +        buffer[2] = in[i * 8 + 4]; +        if(has_alpha) buffer[3] = in[i * 8 + 6]; +      } +    } +  } + +  return 0; /*no error*/ +} + +/*Get RGBA16 color of pixel with index i (y * width + x) from the raw image with +given color type, but the given color type must be 16-bit itself.*/ +static unsigned getPixelColorRGBA16(unsigned short* r, unsigned short* g, unsigned short* b, unsigned short* a, +                                    const unsigned char* in, size_t i, const LodePNGColorMode* mode) +{ +  if(mode->bitdepth != 16) return 85; /*error: this function only supports 16-bit input*/ + +  if(mode->colortype == LCT_GREY) +  { +    *r = *g = *b = 256 * in[i * 2 + 0] + in[i * 2 + 1]; +    if(mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r) *a = 0; +    else *a = 65535; +  } +  else if(mode->colortype == LCT_RGB) +  { +    *r = 256 * in[i * 6 + 0] + in[i * 6 + 1]; +    *g = 256 * in[i * 6 + 2] + in[i * 6 + 3]; +    *b = 256 * in[i * 6 + 4] + in[i * 6 + 5]; +    if(mode->key_defined && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r +       && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g +       && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b) *a = 0; +    else *a = 65535; +  } +  else if(mode->colortype == LCT_GREY_ALPHA) +  { +    *r = *g = *b = 256 * in[i * 4 + 0] + in[i * 4 + 1]; +    *a = 256 * in[i * 4 + 2] + in[i * 4 + 3]; +  } +  else if(mode->colortype == LCT_RGBA) +  { +    *r = 256 * in[i * 8 + 0] + in[i * 8 + 1]; +    *g = 256 * in[i * 8 + 2] + in[i * 8 + 3]; +    *b = 256 * in[i * 8 + 4] + in[i * 8 + 5]; +    *a = 256 * in[i * 8 + 6] + in[i * 8 + 7]; +  } +  else return 85; /*error: this function only supports 16-bit input, not palettes*/ + +  return 0; /*no error*/ +} + +/* +converts from any color type to 24-bit or 32-bit (later maybe more supported). return value = LodePNG error code +the out buffer must have (w * h * bpp + 7) / 8 bytes, where bpp is the bits per pixel of the output color type +(lodepng_get_bpp) for < 8 bpp images, there may _not_ be padding bits at the end of scanlines. +*/ +unsigned lodepng_convert(unsigned char* out, const unsigned char* in, +                         LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in, +                         unsigned w, unsigned h, unsigned fix_png) +{ +  unsigned error = 0; +  size_t i; +  ColorTree tree; +  size_t numpixels = w * h; + +  if(lodepng_color_mode_equal(mode_out, mode_in)) +  { +    size_t numbytes = lodepng_get_raw_size(w, h, mode_in); +    for(i = 0; i < numbytes; i++) out[i] = in[i]; +    return error; +  } + +  if(mode_out->colortype == LCT_PALETTE) +  { +    size_t palsize = 1 << mode_out->bitdepth; +    if(mode_out->palettesize < palsize) palsize = mode_out->palettesize; +    color_tree_init(&tree); +    for(i = 0; i < palsize; i++) +    { +      unsigned char* p = &mode_out->palette[i * 4]; +      color_tree_add(&tree, p[0], p[1], p[2], p[3], i); +    } +  } + +  if(mode_in->bitdepth == 16 && mode_out->bitdepth == 16) +  { +    for(i = 0; i < numpixels; i++) +    { +      unsigned short r = 0, g = 0, b = 0, a = 0; +      error = getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in); +      if(error) break; +      error = rgba16ToPixel(out, i, mode_out, r, g, b, a); +      if(error) break; +    } +  } +  else if(mode_out->bitdepth == 8 && mode_out->colortype == LCT_RGBA) +  { +    error = getPixelColorsRGBA8(out, numpixels, 1, in, mode_in, fix_png); +  } +  else if(mode_out->bitdepth == 8 && mode_out->colortype == LCT_RGB) +  { +    error = getPixelColorsRGBA8(out, numpixels, 0, in, mode_in, fix_png); +  } +  else +  { +    unsigned char r = 0, g = 0, b = 0, a = 0; +    for(i = 0; i < numpixels; i++) +    { +      error = getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode_in, fix_png); +      if(error) break; +      error = rgba8ToPixel(out, i, mode_out, &tree, r, g, b, a); +      if(error) break; +    } +  } + +  if(mode_out->colortype == LCT_PALETTE) +  { +    color_tree_cleanup(&tree); +  } + +  return error; +} + +#ifdef LODEPNG_COMPILE_ENCODER + +typedef struct ColorProfile +{ +  unsigned char sixteenbit; /*needs more than 8 bits per channel*/ +  unsigned char sixteenbit_done; + + +  unsigned char colored; /*not greyscale*/ +  unsigned char colored_done; + +  unsigned char key; /*a color key is required, or more*/ +  unsigned short key_r; /*these values are always in 16-bit bitdepth in the profile*/ +  unsigned short key_g; +  unsigned short key_b; +  unsigned char alpha; /*alpha channel, or alpha palette, required*/ +  unsigned char alpha_done; + +  unsigned numcolors; +  ColorTree tree; /*for listing the counted colors, up to 256*/ +  unsigned char* palette; /*size 1024. Remember up to the first 256 RGBA colors*/ +  unsigned maxnumcolors; /*if more than that amount counted*/ +  unsigned char numcolors_done; + +  unsigned greybits; /*amount of bits required for greyscale (1, 2, 4, 8). Does not take 16 bit into account.*/ +  unsigned char greybits_done; + +} ColorProfile; + +static void color_profile_init(ColorProfile* profile, const LodePNGColorMode* mode) +{ +  profile->sixteenbit = 0; +  profile->sixteenbit_done = mode->bitdepth == 16 ? 0 : 1; + +  profile->colored = 0; +  profile->colored_done = lodepng_is_greyscale_type(mode) ? 1 : 0; + +  profile->key = 0; +  profile->alpha = 0; +  profile->alpha_done = lodepng_can_have_alpha(mode) ? 0 : 1; + +  profile->numcolors = 0; +  color_tree_init(&profile->tree); +  profile->palette = (unsigned char*)lodepng_malloc(1024); +  profile->maxnumcolors = 257; +  if(lodepng_get_bpp(mode) <= 8) +  { +    int bpp = lodepng_get_bpp(mode); +    profile->maxnumcolors = bpp == 1 ? 2 : (bpp == 2 ? 4 : (bpp == 4 ? 16 : 256)); +  } +  profile->numcolors_done = 0; + +  profile->greybits = 1; +  profile->greybits_done = lodepng_get_bpp(mode) == 1 ? 1 : 0; +} + +static void color_profile_cleanup(ColorProfile* profile) +{ +  color_tree_cleanup(&profile->tree); +  lodepng_free(profile->palette); +} + +/*function used for debug purposes with C++*/ +/*void printColorProfile(ColorProfile* p) +{ +  std::cout << "sixteenbit: " << (int)p->sixteenbit << std::endl; +  std::cout << "sixteenbit_done: " << (int)p->sixteenbit_done << std::endl; +  std::cout << "colored: " << (int)p->colored << std::endl; +  std::cout << "colored_done: " << (int)p->colored_done << std::endl; +  std::cout << "key: " << (int)p->key << std::endl; +  std::cout << "key_r: " << (int)p->key_r << std::endl; +  std::cout << "key_g: " << (int)p->key_g << std::endl; +  std::cout << "key_b: " << (int)p->key_b << std::endl; +  std::cout << "alpha: " << (int)p->alpha << std::endl; +  std::cout << "alpha_done: " << (int)p->alpha_done << std::endl; +  std::cout << "numcolors: " << (int)p->numcolors << std::endl; +  std::cout << "maxnumcolors: " << (int)p->maxnumcolors << std::endl; +  std::cout << "numcolors_done: " << (int)p->numcolors_done << std::endl; +  std::cout << "greybits: " << (int)p->greybits << std::endl; +  std::cout << "greybits_done: " << (int)p->greybits_done << std::endl; +}*/ + +/*Returns how many bits needed to represent given value (max 8 bit)*/ +unsigned getValueRequiredBits(unsigned short value) +{ +  if(value == 0 || value == 255) return 1; +  /*The scaling of 2-bit and 4-bit values uses multiples of 85 and 17*/ +  if(value % 17 == 0) return value % 85 == 0 ? 2 : 4; +  return 8; +} + +/*profile must already have been inited with mode. +It's ok to set some parameters of profile to done already.*/ +static unsigned get_color_profile(ColorProfile* profile, +                                  const unsigned char* in, +                                  size_t numpixels /*must be full image size, for certain filesize based choices*/, +                                  const LodePNGColorMode* mode, +                                  unsigned fix_png) +{ +  unsigned error = 0; +  size_t i; + +  if(mode->bitdepth == 16) +  { +    for(i = 0; i < numpixels; i++) +    { +      unsigned short r, g, b, a; +      error = getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode); +      if(error) break; + +      /*a color is considered good for 8-bit if the first byte and the second byte are equal, +        (so if it's divisible through 257), NOT necessarily if the second byte is 0*/ +      if(!profile->sixteenbit_done +          && (((r & 255) != ((r >> 8) & 255)) +           || ((g & 255) != ((g >> 8) & 255)) +           || ((b & 255) != ((b >> 8) & 255)))) +      { +        profile->sixteenbit = 1; +        profile->sixteenbit_done = 1; +        profile->greybits_done = 1; /*greybits is not applicable anymore at 16-bit*/ +        profile->numcolors_done = 1; /*counting colors no longer useful, palette doesn't support 16-bit*/ +      } + +      if(!profile->colored_done && (r != g || r != b)) +      { +        profile->colored = 1; +        profile->colored_done = 1; +        profile->greybits_done = 1; /*greybits is not applicable anymore*/ +      } + +      if(!profile->alpha_done && a != 65535) +      { +        /*only use color key if numpixels large enough to justify tRNS chunk size*/ +        if(a == 0 && numpixels > 16 && !(profile->key && (r != profile->key_r || g != profile->key_g || b != profile->key_b))) +        { +          if(!profile->alpha && !profile->key) +          { +            profile->key = 1; +            profile->key_r = r; +            profile->key_g = g; +            profile->key_b = b; +          } +        } +        else +        { +          profile->alpha = 1; +          profile->alpha_done = 1; +          profile->greybits_done = 1; /*greybits is not applicable anymore*/ +        } +      } + +      /* Color key cannot be used if an opaque pixel also has that RGB color. */ +      if(!profile->alpha_done && a == 65535 && profile->key +          && r == profile->key_r && g == profile->key_g && b == profile->key_b) +      { +          profile->alpha = 1; +          profile->alpha_done = 1; +          profile->greybits_done = 1; /*greybits is not applicable anymore*/ +      } + +      if(!profile->greybits_done) +      { +        /*assuming 8-bit r, this test does not care about 16-bit*/ +        unsigned bits = getValueRequiredBits(r); +        if(bits > profile->greybits) profile->greybits = bits; +        if(profile->greybits >= 8) profile->greybits_done = 1; +      } + +      if(!profile->numcolors_done) +      { +        /*assuming 8-bit rgba, this test does not care about 16-bit*/ +        if(!color_tree_has(&profile->tree, (unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a)) +        { +          color_tree_add(&profile->tree, (unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a, +            profile->numcolors); +          if(profile->numcolors < 256) +          { +            unsigned char* p = profile->palette; +            unsigned i = profile->numcolors; +            p[i * 4 + 0] = (unsigned char)r; +            p[i * 4 + 1] = (unsigned char)g; +            p[i * 4 + 2] = (unsigned char)b; +            p[i * 4 + 3] = (unsigned char)a; +          } +          profile->numcolors++; +          if(profile->numcolors >= profile->maxnumcolors) profile->numcolors_done = 1; +        } +      } + +      if(profile->alpha_done && profile->numcolors_done +      && profile->colored_done && profile->sixteenbit_done && profile->greybits_done) +      { +        break; +      } +    }; +  } +  else /* < 16-bit */ +  { +    for(i = 0; i < numpixels; i++) +    { +      unsigned char r = 0, g = 0, b = 0, a = 0; +      error = getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode, fix_png); +      if(error) break; + +      if(!profile->colored_done && (r != g || r != b)) +      { +        profile->colored = 1; +        profile->colored_done = 1; +        profile->greybits_done = 1; /*greybits is not applicable anymore*/ +      } + +      if(!profile->alpha_done && a != 255) +      { +        if(a == 0 && !(profile->key && (r != profile->key_r || g != profile->key_g || b != profile->key_b))) +        { +          if(!profile->key) +          { +            profile->key = 1; +            profile->key_r = r; +            profile->key_g = g; +            profile->key_b = b; +          } +        } +        else +        { +          profile->alpha = 1; +          profile->alpha_done = 1; +          profile->greybits_done = 1; /*greybits is not applicable anymore*/ +        } +      } + +      /* Color key cannot be used if an opaque pixel also has that RGB color. */ +      if(!profile->alpha_done && a == 255 && profile->key +          && r == profile->key_r && g == profile->key_g && b == profile->key_b) +      { +          profile->alpha = 1; +          profile->alpha_done = 1; +          profile->greybits_done = 1; /*greybits is not applicable anymore*/ +      } + +      if(!profile->greybits_done) +      { +        unsigned bits = getValueRequiredBits(r); +        if(bits > profile->greybits) profile->greybits = bits; +        if(profile->greybits >= 8) profile->greybits_done = 1; +      } + +      if(!profile->numcolors_done) +      { +        if(!color_tree_has(&profile->tree, r, g, b, a)) +        { + +          color_tree_add(&profile->tree, r, g, b, a, profile->numcolors); +          if(profile->numcolors < 256) +          { +            unsigned char* p = profile->palette; +            unsigned i = profile->numcolors; +            p[i * 4 + 0] = r; +            p[i * 4 + 1] = g; +            p[i * 4 + 2] = b; +            p[i * 4 + 3] = a; +          } +          profile->numcolors++; +          if(profile->numcolors >= profile->maxnumcolors) profile->numcolors_done = 1; +        } +      } + +      if(profile->alpha_done && profile->numcolors_done && profile->colored_done && profile->greybits_done) +      { +        break; +      } +    }; +  } + +  /*make the profile's key always 16-bit for consistency*/ +  if(mode->bitdepth < 16) +  { +    /*repeat each byte twice*/ +    profile->key_r *= 257; +    profile->key_g *= 257; +    profile->key_b *= 257; +  } + +  return error; +} + +static void setColorKeyFrom16bit(LodePNGColorMode* mode_out, unsigned r, unsigned g, unsigned b, unsigned bitdepth) +{ +  unsigned mask = (1 << bitdepth) - 1; +  mode_out->key_defined = 1; +  mode_out->key_r = r & mask; +  mode_out->key_g = g & mask; +  mode_out->key_b = b & mask; +} + +/*updates values of mode with a potentially smaller color model. mode_out should +contain the user chosen color model, but will be overwritten with the new chosen one.*/ +unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out, +                                   const unsigned char* image, unsigned w, unsigned h, +                                   const LodePNGColorMode* mode_in, +                                   LodePNGAutoConvert auto_convert) +{ +  ColorProfile profile; +  unsigned error = 0; +  int no_nibbles = auto_convert == LAC_AUTO_NO_NIBBLES || auto_convert == LAC_AUTO_NO_NIBBLES_NO_PALETTE; +  int no_palette = auto_convert == LAC_AUTO_NO_PALETTE || auto_convert == LAC_AUTO_NO_NIBBLES_NO_PALETTE; + +  if(auto_convert == LAC_ALPHA) +  { +    if(mode_out->colortype != LCT_RGBA && mode_out->colortype != LCT_GREY_ALPHA) return 0; +  } + +  color_profile_init(&profile, mode_in); +  if(auto_convert == LAC_ALPHA) +  { +    profile.colored_done = 1; +    profile.greybits_done = 1; +    profile.numcolors_done = 1; +    profile.sixteenbit_done = 1; +  } +  error = get_color_profile(&profile, image, w * h, mode_in, 0 /*fix_png*/); +  if(!error && auto_convert == LAC_ALPHA) +  { +    if(!profile.alpha) +    { +      mode_out->colortype = (mode_out->colortype == LCT_RGBA ? LCT_RGB : LCT_GREY); +      if(profile.key) setColorKeyFrom16bit(mode_out, profile.key_r, profile.key_g, profile.key_b, mode_out->bitdepth); +    } +  } +  else if(!error && auto_convert != LAC_ALPHA) +  { +    mode_out->key_defined = 0; + +    if(profile.sixteenbit) +    { +      mode_out->bitdepth = 16; +      if(profile.alpha) +      { +        mode_out->colortype = profile.colored ? LCT_RGBA : LCT_GREY_ALPHA; +      } +      else +      { +        mode_out->colortype = profile.colored ? LCT_RGB : LCT_GREY; +        if(profile.key) setColorKeyFrom16bit(mode_out, profile.key_r, profile.key_g, profile.key_b, mode_out->bitdepth); +      } +    } +    else /*less than 16 bits per channel*/ +    { +      /*don't add palette overhead if image hasn't got a lot of pixels*/ +      unsigned n = profile.numcolors; +      int palette_ok = !no_palette && n <= 256 && (n * 2 < w * h); +      unsigned palettebits = n <= 2 ? 1 : (n <= 4 ? 2 : (n <= 16 ? 4 : 8)); +      int grey_ok = !profile.colored && !profile.alpha; /*grey without alpha, with potentially low bits*/ +      if(palette_ok || grey_ok) +      { +        if(!palette_ok || (grey_ok && profile.greybits <= palettebits)) +        { +          unsigned grey = profile.key_r; +          mode_out->colortype = LCT_GREY; +          mode_out->bitdepth = profile.greybits; +          if(profile.key) setColorKeyFrom16bit(mode_out, grey, grey, grey, mode_out->bitdepth); +        } +        else +        { +          /*fill in the palette*/ +          unsigned i; +          unsigned char* p = profile.palette; +          /*remove potential earlier palette*/ +          lodepng_palette_clear(mode_out); +          for(i = 0; i < profile.numcolors; i++) +          { +            error = lodepng_palette_add(mode_out, p[i * 4 + 0], p[i * 4 + 1], p[i * 4 + 2], p[i * 4 + 3]); +            if(error) break; +          } + +          mode_out->colortype = LCT_PALETTE; +          mode_out->bitdepth = palettebits; +        } +      } +      else /*8-bit per channel*/ +      { +        mode_out->bitdepth = 8; +        if(profile.alpha) +        { +          mode_out->colortype = profile.colored ? LCT_RGBA : LCT_GREY_ALPHA; +        } +        else +        { +          mode_out->colortype = profile.colored ? LCT_RGB : LCT_GREY /*LCT_GREY normally won't occur, already done earlier*/; +          if(profile.key) setColorKeyFrom16bit(mode_out, profile.key_r, profile.key_g, profile.key_b, mode_out->bitdepth); +        } +      } +    } +  } + +  color_profile_cleanup(&profile); + +  if(mode_out->colortype == LCT_PALETTE && mode_in->palettesize == mode_out->palettesize) +  { +    /*In this case keep the palette order of the input, so that the user can choose an optimal one*/ +    size_t i; +    for(i = 0; i < mode_in->palettesize * 4; i++) +    { +      mode_out->palette[i] = mode_in->palette[i]; +    } +  } + +  if(no_nibbles && mode_out->bitdepth < 8) +  { +    /*palette can keep its small amount of colors, as long as no indices use it*/ +    mode_out->bitdepth = 8; +  } + +  return error; +} + +#endif /* #ifdef LODEPNG_COMPILE_ENCODER */ + +/* +Paeth predicter, used by PNG filter type 4 +The parameters are of type short, but should come from unsigned chars, the shorts +are only needed to make the paeth calculation correct. +*/ +static unsigned char paethPredictor(short a, short b, short c) +{ +  short pa = abs(b - c); +  short pb = abs(a - c); +  short pc = abs(a + b - c - c); + +  if(pc < pa && pc < pb) return (unsigned char)c; +  else if(pb < pa) return (unsigned char)b; +  else return (unsigned char)a; +} + +/*shared values used by multiple Adam7 related functions*/ + +static const unsigned ADAM7_IX[7] = { 0, 4, 0, 2, 0, 1, 0 }; /*x start values*/ +static const unsigned ADAM7_IY[7] = { 0, 0, 4, 0, 2, 0, 1 }; /*y start values*/ +static const unsigned ADAM7_DX[7] = { 8, 8, 4, 4, 2, 2, 1 }; /*x delta values*/ +static const unsigned ADAM7_DY[7] = { 8, 8, 8, 4, 4, 2, 2 }; /*y delta values*/ + +/* +Outputs various dimensions and positions in the image related to the Adam7 reduced images. +passw: output containing the width of the 7 passes +passh: output containing the height of the 7 passes +filter_passstart: output containing the index of the start and end of each + reduced image with filter bytes +padded_passstart output containing the index of the start and end of each + reduced image when without filter bytes but with padded scanlines +passstart: output containing the index of the start and end of each reduced + image without padding between scanlines, but still padding between the images +w, h: width and height of non-interlaced image +bpp: bits per pixel +"padded" is only relevant if bpp is less than 8 and a scanline or image does not + end at a full byte +*/ +static void Adam7_getpassvalues(unsigned passw[7], unsigned passh[7], size_t filter_passstart[8], +                                size_t padded_passstart[8], size_t passstart[8], unsigned w, unsigned h, unsigned bpp) +{ +  /*the passstart values have 8 values: the 8th one indicates the byte after the end of the 7th (= last) pass*/ +  unsigned i; + +  /*calculate width and height in pixels of each pass*/ +  for(i = 0; i < 7; i++) +  { +    passw[i] = (w + ADAM7_DX[i] - ADAM7_IX[i] - 1) / ADAM7_DX[i]; +    passh[i] = (h + ADAM7_DY[i] - ADAM7_IY[i] - 1) / ADAM7_DY[i]; +    if(passw[i] == 0) passh[i] = 0; +    if(passh[i] == 0) passw[i] = 0; +  } + +  filter_passstart[0] = padded_passstart[0] = passstart[0] = 0; +  for(i = 0; i < 7; i++) +  { +    /*if passw[i] is 0, it's 0 bytes, not 1 (no filtertype-byte)*/ +    filter_passstart[i + 1] = filter_passstart[i] +                            + ((passw[i] && passh[i]) ? passh[i] * (1 + (passw[i] * bpp + 7) / 8) : 0); +    /*bits padded if needed to fill full byte at end of each scanline*/ +    padded_passstart[i + 1] = padded_passstart[i] + passh[i] * ((passw[i] * bpp + 7) / 8); +    /*only padded at end of reduced image*/ +    passstart[i + 1] = passstart[i] + (passh[i] * passw[i] * bpp + 7) / 8; +  } +} + +#ifdef LODEPNG_COMPILE_DECODER + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / PNG Decoder                                                            / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/*read the information from the header and store it in the LodePNGInfo. return value is error*/ +unsigned lodepng_inspect(unsigned* w, unsigned* h, LodePNGState* state, +                         const unsigned char* in, size_t insize) +{ +  LodePNGInfo* info = &state->info_png; +  if(insize == 0 || in == 0) +  { +    CERROR_RETURN_ERROR(state->error, 48); /*error: the given data is empty*/ +  } +  if(insize < 29) +  { +    CERROR_RETURN_ERROR(state->error, 27); /*error: the data length is smaller than the length of a PNG header*/ +  } + +  /*when decoding a new PNG image, make sure all parameters created after previous decoding are reset*/ +  lodepng_info_cleanup(info); +  lodepng_info_init(info); + +  if(in[0] != 137 || in[1] != 80 || in[2] != 78 || in[3] != 71 +     || in[4] != 13 || in[5] != 10 || in[6] != 26 || in[7] != 10) +  { +    CERROR_RETURN_ERROR(state->error, 28); /*error: the first 8 bytes are not the correct PNG signature*/ +  } +  if(in[12] != 'I' || in[13] != 'H' || in[14] != 'D' || in[15] != 'R') +  { +    CERROR_RETURN_ERROR(state->error, 29); /*error: it doesn't start with a IHDR chunk!*/ +  } + +  /*read the values given in the header*/ +  *w = lodepng_read32bitInt(&in[16]); +  *h = lodepng_read32bitInt(&in[20]); +  info->color.bitdepth = in[24]; +  info->color.colortype = (LodePNGColorType)in[25]; +  info->compression_method = in[26]; +  info->filter_method = in[27]; +  info->interlace_method = in[28]; + +  if(!state->decoder.ignore_crc) +  { +    unsigned CRC = lodepng_read32bitInt(&in[29]); +    unsigned checksum = lodepng_crc32(&in[12], 17); +    if(CRC != checksum) +    { +      CERROR_RETURN_ERROR(state->error, 57); /*invalid CRC*/ +    } +  } + +  /*error: only compression method 0 is allowed in the specification*/ +  if(info->compression_method != 0) CERROR_RETURN_ERROR(state->error, 32); +  /*error: only filter method 0 is allowed in the specification*/ +  if(info->filter_method != 0) CERROR_RETURN_ERROR(state->error, 33); +  /*error: only interlace methods 0 and 1 exist in the specification*/ +  if(info->interlace_method > 1) CERROR_RETURN_ERROR(state->error, 34); + +  state->error = checkColorValidity(info->color.colortype, info->color.bitdepth); +  return state->error; +} + +static unsigned unfilterScanline(unsigned char* recon, const unsigned char* scanline, const unsigned char* precon, +                                 size_t bytewidth, unsigned char filterType, size_t length) +{ +  /* +  For PNG filter method 0 +  unfilter a PNG image scanline by scanline. when the pixels are smaller than 1 byte, +  the filter works byte per byte (bytewidth = 1) +  precon is the previous unfiltered scanline, recon the result, scanline the current one +  the incoming scanlines do NOT include the filtertype byte, that one is given in the parameter filterType instead +  recon and scanline MAY be the same memory address! precon must be disjoint. +  */ + +  size_t i; +  switch(filterType) +  { +    case 0: +      for(i = 0; i < length; i++) recon[i] = scanline[i]; +      break; +    case 1: +      for(i = 0; i < bytewidth; i++) recon[i] = scanline[i]; +      for(i = bytewidth; i < length; i++) recon[i] = scanline[i] + recon[i - bytewidth]; +      break; +    case 2: +      if(precon) +      { +        for(i = 0; i < length; i++) recon[i] = scanline[i] + precon[i]; +      } +      else +      { +        for(i = 0; i < length; i++) recon[i] = scanline[i]; +      } +      break; +    case 3: +      if(precon) +      { +        for(i = 0; i < bytewidth; i++) recon[i] = scanline[i] + precon[i] / 2; +        for(i = bytewidth; i < length; i++) recon[i] = scanline[i] + ((recon[i - bytewidth] + precon[i]) / 2); +      } +      else +      { +        for(i = 0; i < bytewidth; i++) recon[i] = scanline[i]; +        for(i = bytewidth; i < length; i++) recon[i] = scanline[i] + recon[i - bytewidth] / 2; +      } +      break; +    case 4: +      if(precon) +      { +        for(i = 0; i < bytewidth; i++) +        { +          recon[i] = (scanline[i] + precon[i]); /*paethPredictor(0, precon[i], 0) is always precon[i]*/ +        } +        for(i = bytewidth; i < length; i++) +        { +          recon[i] = (scanline[i] + paethPredictor(recon[i - bytewidth], precon[i], precon[i - bytewidth])); +        } +      } +      else +      { +        for(i = 0; i < bytewidth; i++) +        { +          recon[i] = scanline[i]; +        } +        for(i = bytewidth; i < length; i++) +        { +          /*paethPredictor(recon[i - bytewidth], 0, 0) is always recon[i - bytewidth]*/ +          recon[i] = (scanline[i] + recon[i - bytewidth]); +        } +      } +      break; +    default: return 36; /*error: unexisting filter type given*/ +  } +  return 0; +} + +static unsigned unfilter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp) +{ +  /* +  For PNG filter method 0 +  this function unfilters a single image (e.g. without interlacing this is called once, with Adam7 seven times) +  out must have enough bytes allocated already, in must have the scanlines + 1 filtertype byte per scanline +  w and h are image dimensions or dimensions of reduced image, bpp is bits per pixel +  in and out are allowed to be the same memory address (but aren't the same size since in has the extra filter bytes) +  */ + +  unsigned y; +  unsigned char* prevline = 0; + +  /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/ +  size_t bytewidth = (bpp + 7) / 8; +  size_t linebytes = (w * bpp + 7) / 8; + +  for(y = 0; y < h; y++) +  { +    size_t outindex = linebytes * y; +    size_t inindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/ +    unsigned char filterType = in[inindex]; + +    CERROR_TRY_RETURN(unfilterScanline(&out[outindex], &in[inindex + 1], prevline, bytewidth, filterType, linebytes)); + +    prevline = &out[outindex]; +  } + +  return 0; +} + +/* +in: Adam7 interlaced image, with no padding bits between scanlines, but between + reduced images so that each reduced image starts at a byte. +out: the same pixels, but re-ordered so that they're now a non-interlaced image with size w*h +bpp: bits per pixel +out has the following size in bits: w * h * bpp. +in is possibly bigger due to padding bits between reduced images. +out must be big enough AND must be 0 everywhere if bpp < 8 in the current implementation +(because that's likely a little bit faster) +NOTE: comments about padding bits are only relevant if bpp < 8 +*/ +static void Adam7_deinterlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp) +{ +  unsigned passw[7], passh[7]; +  size_t filter_passstart[8], padded_passstart[8], passstart[8]; +  unsigned i; + +  Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); + +  if(bpp >= 8) +  { +    for(i = 0; i < 7; i++) +    { +      unsigned x, y, b; +      size_t bytewidth = bpp / 8; +      for(y = 0; y < passh[i]; y++) +      for(x = 0; x < passw[i]; x++) +      { +        size_t pixelinstart = passstart[i] + (y * passw[i] + x) * bytewidth; +        size_t pixeloutstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth; +        for(b = 0; b < bytewidth; b++) +        { +          out[pixeloutstart + b] = in[pixelinstart + b]; +        } +      } +    } +  } +  else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/ +  { +    for(i = 0; i < 7; i++) +    { +      unsigned x, y, b; +      unsigned ilinebits = bpp * passw[i]; +      unsigned olinebits = bpp * w; +      size_t obp, ibp; /*bit pointers (for out and in buffer)*/ +      for(y = 0; y < passh[i]; y++) +      for(x = 0; x < passw[i]; x++) +      { +        ibp = (8 * passstart[i]) + (y * ilinebits + x * bpp); +        obp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp; +        for(b = 0; b < bpp; b++) +        { +          unsigned char bit = readBitFromReversedStream(&ibp, in); +          /*note that this function assumes the out buffer is completely 0, use setBitOfReversedStream otherwise*/ +          setBitOfReversedStream0(&obp, out, bit); +        } +      } +    } +  } +} + +static void removePaddingBits(unsigned char* out, const unsigned char* in, +                              size_t olinebits, size_t ilinebits, unsigned h) +{ +  /* +  After filtering there are still padding bits if scanlines have non multiple of 8 bit amounts. They need +  to be removed (except at last scanline of (Adam7-reduced) image) before working with pure image buffers +  for the Adam7 code, the color convert code and the output to the user. +  in and out are allowed to be the same buffer, in may also be higher but still overlapping; in must +  have >= ilinebits*h bits, out must have >= olinebits*h bits, olinebits must be <= ilinebits +  also used to move bits after earlier such operations happened, e.g. in a sequence of reduced images from Adam7 +  only useful if (ilinebits - olinebits) is a value in the range 1..7 +  */ +  unsigned y; +  size_t diff = ilinebits - olinebits; +  size_t ibp = 0, obp = 0; /*input and output bit pointers*/ +  for(y = 0; y < h; y++) +  { +    size_t x; +    for(x = 0; x < olinebits; x++) +    { +      unsigned char bit = readBitFromReversedStream(&ibp, in); +      setBitOfReversedStream(&obp, out, bit); +    } +    ibp += diff; +  } +} + +/*out must be buffer big enough to contain full image, and in must contain the full decompressed data from +the IDAT chunks (with filter index bytes and possible padding bits) +return value is error*/ +static unsigned postProcessScanlines(unsigned char* out, unsigned char* in, +                                     unsigned w, unsigned h, const LodePNGInfo* info_png) +{ +  /* +  This function converts the filtered-padded-interlaced data into pure 2D image buffer with the PNG's colortype. +  Steps: +  *) if no Adam7: 1) unfilter 2) remove padding bits (= posible extra bits per scanline if bpp < 8) +  *) if adam7: 1) 7x unfilter 2) 7x remove padding bits 3) Adam7_deinterlace +  NOTE: the in buffer will be overwritten with intermediate data! +  */ +  unsigned bpp = lodepng_get_bpp(&info_png->color); +  if(bpp == 0) return 31; /*error: invalid colortype*/ + +  if(info_png->interlace_method == 0) +  { +    if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8) +    { +      CERROR_TRY_RETURN(unfilter(in, in, w, h, bpp)); +      removePaddingBits(out, in, w * bpp, ((w * bpp + 7) / 8) * 8, h); +    } +    /*we can immediatly filter into the out buffer, no other steps needed*/ +    else CERROR_TRY_RETURN(unfilter(out, in, w, h, bpp)); +  } +  else /*interlace_method is 1 (Adam7)*/ +  { +    unsigned passw[7], passh[7]; size_t filter_passstart[8], padded_passstart[8], passstart[8]; +    unsigned i; + +    Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); + +    for(i = 0; i < 7; i++) +    { +      CERROR_TRY_RETURN(unfilter(&in[padded_passstart[i]], &in[filter_passstart[i]], passw[i], passh[i], bpp)); +      /*TODO: possible efficiency improvement: if in this reduced image the bits fit nicely in 1 scanline, +      move bytes instead of bits or move not at all*/ +      if(bpp < 8) +      { +        /*remove padding bits in scanlines; after this there still may be padding +        bits between the different reduced images: each reduced image still starts nicely at a byte*/ +        removePaddingBits(&in[passstart[i]], &in[padded_passstart[i]], passw[i] * bpp, +                          ((passw[i] * bpp + 7) / 8) * 8, passh[i]); +      } +    } + +    Adam7_deinterlace(out, in, w, h, bpp); +  } + +  return 0; +} + +static unsigned readChunk_PLTE(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength) +{ +  unsigned pos = 0, i; +  if(color->palette) lodepng_free(color->palette); +  color->palettesize = chunkLength / 3; +  color->palette = (unsigned char*)lodepng_malloc(4 * color->palettesize); +  if(!color->palette && color->palettesize) +  { +    color->palettesize = 0; +    return 83; /*alloc fail*/ +  } +  if(color->palettesize > 256) return 38; /*error: palette too big*/ + +  for(i = 0; i < color->palettesize; i++) +  { +    color->palette[4 * i + 0] = data[pos++]; /*R*/ +    color->palette[4 * i + 1] = data[pos++]; /*G*/ +    color->palette[4 * i + 2] = data[pos++]; /*B*/ +    color->palette[4 * i + 3] = 255; /*alpha*/ +  } + +  return 0; /* OK */ +} + +static unsigned readChunk_tRNS(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength) +{ +  unsigned i; +  if(color->colortype == LCT_PALETTE) +  { +    /*error: more alpha values given than there are palette entries*/ +    if(chunkLength > color->palettesize) return 38; + +    for(i = 0; i < chunkLength; i++) color->palette[4 * i + 3] = data[i]; +  } +  else if(color->colortype == LCT_GREY) +  { +    /*error: this chunk must be 2 bytes for greyscale image*/ +    if(chunkLength != 2) return 30; + +    color->key_defined = 1; +    color->key_r = color->key_g = color->key_b = 256 * data[0] + data[1]; +  } +  else if(color->colortype == LCT_RGB) +  { +    /*error: this chunk must be 6 bytes for RGB image*/ +    if(chunkLength != 6) return 41; + +    color->key_defined = 1; +    color->key_r = 256 * data[0] + data[1]; +    color->key_g = 256 * data[2] + data[3]; +    color->key_b = 256 * data[4] + data[5]; +  } +  else return 42; /*error: tRNS chunk not allowed for other color models*/ + +  return 0; /* OK */ +} + + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +/*background color chunk (bKGD)*/ +static unsigned readChunk_bKGD(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) +{ +  if(info->color.colortype == LCT_PALETTE) +  { +    /*error: this chunk must be 1 byte for indexed color image*/ +    if(chunkLength != 1) return 43; + +    info->background_defined = 1; +    info->background_r = info->background_g = info->background_b = data[0]; +  } +  else if(info->color.colortype == LCT_GREY || info->color.colortype == LCT_GREY_ALPHA) +  { +    /*error: this chunk must be 2 bytes for greyscale image*/ +    if(chunkLength != 2) return 44; + +    info->background_defined = 1; +    info->background_r = info->background_g = info->background_b +                                 = 256 * data[0] + data[1]; +  } +  else if(info->color.colortype == LCT_RGB || info->color.colortype == LCT_RGBA) +  { +    /*error: this chunk must be 6 bytes for greyscale image*/ +    if(chunkLength != 6) return 45; + +    info->background_defined = 1; +    info->background_r = 256 * data[0] + data[1]; +    info->background_g = 256 * data[2] + data[3]; +    info->background_b = 256 * data[4] + data[5]; +  } + +  return 0; /* OK */ +} + +/*text chunk (tEXt)*/ +static unsigned readChunk_tEXt(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) +{ +  unsigned error = 0; +  char *key = 0, *str = 0; +  unsigned i; + +  while(!error) /*not really a while loop, only used to break on error*/ +  { +    unsigned length, string2_begin; + +    length = 0; +    while(length < chunkLength && data[length] != 0) length++; +    /*even though it's not allowed by the standard, no error is thrown if +    there's no null termination char, if the text is empty*/ +    if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/ + +    key = (char*)lodepng_malloc(length + 1); +    if(!key) CERROR_BREAK(error, 83); /*alloc fail*/ + +    key[length] = 0; +    for(i = 0; i < length; i++) key[i] = data[i]; + +    string2_begin = length + 1; /*skip keyword null terminator*/ + +    length = chunkLength < string2_begin ? 0 : chunkLength - string2_begin; +    str = (char*)lodepng_malloc(length + 1); +    if(!str) CERROR_BREAK(error, 83); /*alloc fail*/ + +    str[length] = 0; +    for(i = 0; i < length; i++) str[i] = data[string2_begin + i]; + +    error = lodepng_add_text(info, key, str); + +    break; +  } + +  lodepng_free(key); +  lodepng_free(str); + +  return error; +} + +/*compressed text chunk (zTXt)*/ +static unsigned readChunk_zTXt(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings, +                               const unsigned char* data, size_t chunkLength) +{ +  unsigned error = 0; +  unsigned i; + +  unsigned length, string2_begin; +  char *key = 0; +  ucvector decoded; + +  ucvector_init(&decoded); + +  while(!error) /*not really a while loop, only used to break on error*/ +  { +    for(length = 0; length < chunkLength && data[length] != 0; length++) ; +    if(length + 2 >= chunkLength) CERROR_BREAK(error, 75); /*no null termination, corrupt?*/ +    if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/ + +    key = (char*)lodepng_malloc(length + 1); +    if(!key) CERROR_BREAK(error, 83); /*alloc fail*/ + +    key[length] = 0; +    for(i = 0; i < length; i++) key[i] = data[i]; + +    if(data[length + 1] != 0) CERROR_BREAK(error, 72); /*the 0 byte indicating compression must be 0*/ + +    string2_begin = length + 2; +    if(string2_begin > chunkLength) CERROR_BREAK(error, 75); /*no null termination, corrupt?*/ + +    length = chunkLength - string2_begin; +    /*will fail if zlib error, e.g. if length is too small*/ +    error = zlib_decompress(&decoded.data, &decoded.size, +                            (unsigned char*)(&data[string2_begin]), +                            length, zlibsettings); +    if(error) break; +    ucvector_push_back(&decoded, 0); + +    error = lodepng_add_text(info, key, (char*)decoded.data); + +    break; +  } + +  lodepng_free(key); +  ucvector_cleanup(&decoded); + +  return error; +} + +/*international text chunk (iTXt)*/ +static unsigned readChunk_iTXt(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings, +                               const unsigned char* data, size_t chunkLength) +{ +  unsigned error = 0; +  unsigned i; + +  unsigned length, begin, compressed; +  char *key = 0, *langtag = 0, *transkey = 0; +  ucvector decoded; +  ucvector_init(&decoded); + +  while(!error) /*not really a while loop, only used to break on error*/ +  { +    /*Quick check if the chunk length isn't too small. Even without check +    it'd still fail with other error checks below if it's too short. This just gives a different error code.*/ +    if(chunkLength < 5) CERROR_BREAK(error, 30); /*iTXt chunk too short*/ + +    /*read the key*/ +    for(length = 0; length < chunkLength && data[length] != 0; length++) ; +    if(length + 3 >= chunkLength) CERROR_BREAK(error, 75); /*no null termination char, corrupt?*/ +    if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/ + +    key = (char*)lodepng_malloc(length + 1); +    if(!key) CERROR_BREAK(error, 83); /*alloc fail*/ + +    key[length] = 0; +    for(i = 0; i < length; i++) key[i] = data[i]; + +    /*read the compression method*/ +    compressed = data[length + 1]; +    if(data[length + 2] != 0) CERROR_BREAK(error, 72); /*the 0 byte indicating compression must be 0*/ + +    /*even though it's not allowed by the standard, no error is thrown if +    there's no null termination char, if the text is empty for the next 3 texts*/ + +    /*read the langtag*/ +    begin = length + 3; +    length = 0; +    for(i = begin; i < chunkLength && data[i] != 0; i++) length++; + +    langtag = (char*)lodepng_malloc(length + 1); +    if(!langtag) CERROR_BREAK(error, 83); /*alloc fail*/ + +    langtag[length] = 0; +    for(i = 0; i < length; i++) langtag[i] = data[begin + i]; + +    /*read the transkey*/ +    begin += length + 1; +    length = 0; +    for(i = begin; i < chunkLength && data[i] != 0; i++) length++; + +    transkey = (char*)lodepng_malloc(length + 1); +    if(!transkey) CERROR_BREAK(error, 83); /*alloc fail*/ + +    transkey[length] = 0; +    for(i = 0; i < length; i++) transkey[i] = data[begin + i]; + +    /*read the actual text*/ +    begin += length + 1; + +    length = chunkLength < begin ? 0 : chunkLength - begin; + +    if(compressed) +    { +      /*will fail if zlib error, e.g. if length is too small*/ +      error = zlib_decompress(&decoded.data, &decoded.size, +                              (unsigned char*)(&data[begin]), +                              length, zlibsettings); +      if(error) break; +      if(decoded.allocsize < decoded.size) decoded.allocsize = decoded.size; +      ucvector_push_back(&decoded, 0); +    } +    else +    { +      if(!ucvector_resize(&decoded, length + 1)) CERROR_BREAK(error, 83 /*alloc fail*/); + +      decoded.data[length] = 0; +      for(i = 0; i < length; i++) decoded.data[i] = data[begin + i]; +    } + +    error = lodepng_add_itext(info, key, langtag, transkey, (char*)decoded.data); + +    break; +  } + +  lodepng_free(key); +  lodepng_free(langtag); +  lodepng_free(transkey); +  ucvector_cleanup(&decoded); + +  return error; +} + +static unsigned readChunk_tIME(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) +{ +  if(chunkLength != 7) return 73; /*invalid tIME chunk size*/ + +  info->time_defined = 1; +  info->time.year = 256 * data[0] + data[+ 1]; +  info->time.month = data[2]; +  info->time.day = data[3]; +  info->time.hour = data[4]; +  info->time.minute = data[5]; +  info->time.second = data[6]; + +  return 0; /* OK */ +} + +static unsigned readChunk_pHYs(LodePNGInfo* info, const unsigned char* data, size_t chunkLength) +{ +  if(chunkLength != 9) return 74; /*invalid pHYs chunk size*/ + +  info->phys_defined = 1; +  info->phys_x = 16777216 * data[0] + 65536 * data[1] + 256 * data[2] + data[3]; +  info->phys_y = 16777216 * data[4] + 65536 * data[5] + 256 * data[6] + data[7]; +  info->phys_unit = data[8]; + +  return 0; /* OK */ +} +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +/*read a PNG, the result will be in the same color type as the PNG (hence "generic")*/ +static void decodeGeneric(unsigned char** out, unsigned* w, unsigned* h, +                          LodePNGState* state, +                          const unsigned char* in, size_t insize) +{ +  unsigned char IEND = 0; +  const unsigned char* chunk; +  size_t i; +  ucvector idat; /*the data from idat chunks*/ +  ucvector scanlines; + +  /*for unknown chunk order*/ +  unsigned unknown = 0; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  unsigned critical_pos = 1; /*1 = after IHDR, 2 = after PLTE, 3 = after IDAT*/ +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +  /*provide some proper output values if error will happen*/ +  *out = 0; + +  state->error = lodepng_inspect(w, h, state, in, insize); /*reads header and resets other parameters in state->info_png*/ +  if(state->error) return; + +  ucvector_init(&idat); +  chunk = &in[33]; /*first byte of the first chunk after the header*/ + +  /*loop through the chunks, ignoring unknown chunks and stopping at IEND chunk. +  IDAT data is put at the start of the in buffer*/ +  while(!IEND && !state->error) +  { +    unsigned chunkLength; +    const unsigned char* data; /*the data in the chunk*/ + +    /*error: size of the in buffer too small to contain next chunk*/ +    if((size_t)((chunk - in) + 12) > insize || chunk < in) CERROR_BREAK(state->error, 30); + +    /*length of the data of the chunk, excluding the length bytes, chunk type and CRC bytes*/ +    chunkLength = lodepng_chunk_length(chunk); +    /*error: chunk length larger than the max PNG chunk size*/ +    if(chunkLength > 2147483647) CERROR_BREAK(state->error, 63); + +    if((size_t)((chunk - in) + chunkLength + 12) > insize || (chunk + chunkLength + 12) < in) +    { +      CERROR_BREAK(state->error, 64); /*error: size of the in buffer too small to contain next chunk*/ +    } + +    data = lodepng_chunk_data_const(chunk); + +    /*IDAT chunk, containing compressed image data*/ +    if(lodepng_chunk_type_equals(chunk, "IDAT")) +    { +      size_t oldsize = idat.size; +      if(!ucvector_resize(&idat, oldsize + chunkLength)) CERROR_BREAK(state->error, 83 /*alloc fail*/); +      for(i = 0; i < chunkLength; i++) idat.data[oldsize + i] = data[i]; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +      critical_pos = 3; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    } +    /*IEND chunk*/ +    else if(lodepng_chunk_type_equals(chunk, "IEND")) +    { +      IEND = 1; +    } +    /*palette chunk (PLTE)*/ +    else if(lodepng_chunk_type_equals(chunk, "PLTE")) +    { +      state->error = readChunk_PLTE(&state->info_png.color, data, chunkLength); +      if(state->error) break; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +      critical_pos = 2; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    } +    /*palette transparency chunk (tRNS)*/ +    else if(lodepng_chunk_type_equals(chunk, "tRNS")) +    { +      state->error = readChunk_tRNS(&state->info_png.color, data, chunkLength); +      if(state->error) break; +    } +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    /*background color chunk (bKGD)*/ +    else if(lodepng_chunk_type_equals(chunk, "bKGD")) +    { +      state->error = readChunk_bKGD(&state->info_png, data, chunkLength); +      if(state->error) break; +    } +    /*text chunk (tEXt)*/ +    else if(lodepng_chunk_type_equals(chunk, "tEXt")) +    { +      if(state->decoder.read_text_chunks) +      { +        state->error = readChunk_tEXt(&state->info_png, data, chunkLength); +        if(state->error) break; +      } +    } +    /*compressed text chunk (zTXt)*/ +    else if(lodepng_chunk_type_equals(chunk, "zTXt")) +    { +      if(state->decoder.read_text_chunks) +      { +        state->error = readChunk_zTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength); +        if(state->error) break; +      } +    } +    /*international text chunk (iTXt)*/ +    else if(lodepng_chunk_type_equals(chunk, "iTXt")) +    { +      if(state->decoder.read_text_chunks) +      { +        state->error = readChunk_iTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength); +        if(state->error) break; +      } +    } +    else if(lodepng_chunk_type_equals(chunk, "tIME")) +    { +      state->error = readChunk_tIME(&state->info_png, data, chunkLength); +      if(state->error) break; +    } +    else if(lodepng_chunk_type_equals(chunk, "pHYs")) +    { +      state->error = readChunk_pHYs(&state->info_png, data, chunkLength); +      if(state->error) break; +    } +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    else /*it's not an implemented chunk type, so ignore it: skip over the data*/ +    { +      /*error: unknown critical chunk (5th bit of first byte of chunk type is 0)*/ +      if(!lodepng_chunk_ancillary(chunk)) CERROR_BREAK(state->error, 69); + +      unknown = 1; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +      if(state->decoder.remember_unknown_chunks) +      { +        state->error = lodepng_chunk_append(&state->info_png.unknown_chunks_data[critical_pos - 1], +                                            &state->info_png.unknown_chunks_size[critical_pos - 1], chunk); +        if(state->error) break; +      } +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    } + +    if(!state->decoder.ignore_crc && !unknown) /*check CRC if wanted, only on known chunk types*/ +    { +      if(lodepng_chunk_check_crc(chunk)) CERROR_BREAK(state->error, 57); /*invalid CRC*/ +    } + +    if(!IEND) chunk = lodepng_chunk_next_const(chunk); +  } + +  ucvector_init(&scanlines); +  if(!state->error) +  { +    /*maximum final image length is already reserved in the vector's length - this is not really necessary*/ +    if(!ucvector_resize(&scanlines, lodepng_get_raw_size(*w, *h, &state->info_png.color) + *h)) +    { +      state->error = 83; /*alloc fail*/ +    } +  } +  if(!state->error) +  { +    /*decompress with the Zlib decompressor*/ +    state->error = zlib_decompress(&scanlines.data, &scanlines.size, idat.data, +                                   idat.size, &state->decoder.zlibsettings); +  } +  ucvector_cleanup(&idat); + +  if(!state->error) +  { +    ucvector outv; +    ucvector_init(&outv); +    if(!ucvector_resizev(&outv, +        lodepng_get_raw_size(*w, *h, &state->info_png.color), 0)) state->error = 83; /*alloc fail*/ +    if(!state->error) state->error = postProcessScanlines(outv.data, scanlines.data, *w, *h, &state->info_png); +    *out = outv.data; +  } +  ucvector_cleanup(&scanlines); +} + +unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h, +                        LodePNGState* state, +                        const unsigned char* in, size_t insize) +{ +  *out = 0; +  decodeGeneric(out, w, h, state, in, insize); +  if(state->error) return state->error; +  if(!state->decoder.color_convert || lodepng_color_mode_equal(&state->info_raw, &state->info_png.color)) +  { +    /*same color type, no copying or converting of data needed*/ +    /*store the info_png color settings on the info_raw so that the info_raw still reflects what colortype +    the raw image has to the end user*/ +    if(!state->decoder.color_convert) +    { +      state->error = lodepng_color_mode_copy(&state->info_raw, &state->info_png.color); +      if(state->error) return state->error; +    } +  } +  else +  { +    /*color conversion needed; sort of copy of the data*/ +    unsigned char* data = *out; +    size_t outsize; + +    /*TODO: check if this works according to the statement in the documentation: "The converter can convert +    from greyscale input color type, to 8-bit greyscale or greyscale with alpha"*/ +    if(!(state->info_raw.colortype == LCT_RGB || state->info_raw.colortype == LCT_RGBA) +       && !(state->info_raw.bitdepth == 8)) +    { +      return 56; /*unsupported color mode conversion*/ +    } + +    outsize = lodepng_get_raw_size(*w, *h, &state->info_raw); +    *out = (unsigned char*)lodepng_malloc(outsize); +    if(!(*out)) +    { +      state->error = 83; /*alloc fail*/ +    } +    else state->error = lodepng_convert(*out, data, &state->info_raw, &state->info_png.color, *w, *h, state->decoder.fix_png); +    lodepng_free(data); +  } +  return state->error; +} + +unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, +                               size_t insize, LodePNGColorType colortype, unsigned bitdepth) +{ +  unsigned error; +  LodePNGState state; +  lodepng_state_init(&state); +  state.info_raw.colortype = colortype; +  state.info_raw.bitdepth = bitdepth; +  error = lodepng_decode(out, w, h, &state, in, insize); +  lodepng_state_cleanup(&state); +  return error; +} + +unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize) +{ +  return lodepng_decode_memory(out, w, h, in, insize, LCT_RGBA, 8); +} + +unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize) +{ +  return lodepng_decode_memory(out, w, h, in, insize, LCT_RGB, 8); +} + +#ifdef LODEPNG_COMPILE_DISK +unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename, +                             LodePNGColorType colortype, unsigned bitdepth) +{ +  unsigned char* buffer; +  size_t buffersize; +  unsigned error; +  error = lodepng_load_file(&buffer, &buffersize, filename); +  if(!error) error = lodepng_decode_memory(out, w, h, buffer, buffersize, colortype, bitdepth); +  lodepng_free(buffer); +  return error; +} + +unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename) +{ +  return lodepng_decode_file(out, w, h, filename, LCT_RGBA, 8); +} + +unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename) +{ +  return lodepng_decode_file(out, w, h, filename, LCT_RGB, 8); +} +#endif /*LODEPNG_COMPILE_DISK*/ + +void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings) +{ +  settings->color_convert = 1; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  settings->read_text_chunks = 1; +  settings->remember_unknown_chunks = 0; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +  settings->ignore_crc = 0; +  settings->fix_png = 0; +  lodepng_decompress_settings_init(&settings->zlibsettings); +} + +#endif /*LODEPNG_COMPILE_DECODER*/ + +#if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) + +void lodepng_state_init(LodePNGState* state) +{ +#ifdef LODEPNG_COMPILE_DECODER +  lodepng_decoder_settings_init(&state->decoder); +#endif /*LODEPNG_COMPILE_DECODER*/ +#ifdef LODEPNG_COMPILE_ENCODER +  lodepng_encoder_settings_init(&state->encoder); +#endif /*LODEPNG_COMPILE_ENCODER*/ +  lodepng_color_mode_init(&state->info_raw); +  lodepng_info_init(&state->info_png); +  state->error = 1; +} + +void lodepng_state_cleanup(LodePNGState* state) +{ +  lodepng_color_mode_cleanup(&state->info_raw); +  lodepng_info_cleanup(&state->info_png); +} + +void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source) +{ +  lodepng_state_cleanup(dest); +  *dest = *source; +  lodepng_color_mode_init(&dest->info_raw); +  lodepng_info_init(&dest->info_png); +  dest->error = lodepng_color_mode_copy(&dest->info_raw, &source->info_raw); if(dest->error) return; +  dest->error = lodepng_info_copy(&dest->info_png, &source->info_png); if(dest->error) return; +} + +#endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */ + +#ifdef LODEPNG_COMPILE_ENCODER + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / PNG Encoder                                                            / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/*chunkName must be string of 4 characters*/ +static unsigned addChunk(ucvector* out, const char* chunkName, const unsigned char* data, size_t length) +{ +  CERROR_TRY_RETURN(lodepng_chunk_create(&out->data, &out->size, (unsigned)length, chunkName, data)); +  out->allocsize = out->size; /*fix the allocsize again*/ +  return 0; +} + +static void writeSignature(ucvector* out) +{ +  /*8 bytes PNG signature, aka the magic bytes*/ +  ucvector_push_back(out, 137); +  ucvector_push_back(out, 80); +  ucvector_push_back(out, 78); +  ucvector_push_back(out, 71); +  ucvector_push_back(out, 13); +  ucvector_push_back(out, 10); +  ucvector_push_back(out, 26); +  ucvector_push_back(out, 10); +} + +static unsigned addChunk_IHDR(ucvector* out, unsigned w, unsigned h, +                              LodePNGColorType colortype, unsigned bitdepth, unsigned interlace_method) +{ +  unsigned error = 0; +  ucvector header; +  ucvector_init(&header); + +  lodepng_add32bitInt(&header, w); /*width*/ +  lodepng_add32bitInt(&header, h); /*height*/ +  ucvector_push_back(&header, (unsigned char)bitdepth); /*bit depth*/ +  ucvector_push_back(&header, (unsigned char)colortype); /*color type*/ +  ucvector_push_back(&header, 0); /*compression method*/ +  ucvector_push_back(&header, 0); /*filter method*/ +  ucvector_push_back(&header, interlace_method); /*interlace method*/ + +  error = addChunk(out, "IHDR", header.data, header.size); +  ucvector_cleanup(&header); + +  return error; +} + +static unsigned addChunk_PLTE(ucvector* out, const LodePNGColorMode* info) +{ +  unsigned error = 0; +  size_t i; +  ucvector PLTE; +  ucvector_init(&PLTE); +  for(i = 0; i < info->palettesize * 4; i++) +  { +    /*add all channels except alpha channel*/ +    if(i % 4 != 3) ucvector_push_back(&PLTE, info->palette[i]); +  } +  error = addChunk(out, "PLTE", PLTE.data, PLTE.size); +  ucvector_cleanup(&PLTE); + +  return error; +} + +static unsigned addChunk_tRNS(ucvector* out, const LodePNGColorMode* info) +{ +  unsigned error = 0; +  size_t i; +  ucvector tRNS; +  ucvector_init(&tRNS); +  if(info->colortype == LCT_PALETTE) +  { +    size_t amount = info->palettesize; +    /*the tail of palette values that all have 255 as alpha, does not have to be encoded*/ +    for(i = info->palettesize; i > 0; i--) +    { +      if(info->palette[4 * (i - 1) + 3] == 255) amount--; +      else break; +    } +    /*add only alpha channel*/ +    for(i = 0; i < amount; i++) ucvector_push_back(&tRNS, info->palette[4 * i + 3]); +  } +  else if(info->colortype == LCT_GREY) +  { +    if(info->key_defined) +    { +      ucvector_push_back(&tRNS, (unsigned char)(info->key_r / 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_r % 256)); +    } +  } +  else if(info->colortype == LCT_RGB) +  { +    if(info->key_defined) +    { +      ucvector_push_back(&tRNS, (unsigned char)(info->key_r / 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_r % 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_g / 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_g % 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_b / 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_b % 256)); +    } +  } + +  error = addChunk(out, "tRNS", tRNS.data, tRNS.size); +  ucvector_cleanup(&tRNS); + +  return error; +} + +static unsigned addChunk_IDAT(ucvector* out, const unsigned char* data, size_t datasize, +                              LodePNGCompressSettings* zlibsettings) +{ +  ucvector zlibdata; +  unsigned error = 0; + +  /*compress with the Zlib compressor*/ +  ucvector_init(&zlibdata); +  error = zlib_compress(&zlibdata.data, &zlibdata.size, data, datasize, zlibsettings); +  if(!error) error = addChunk(out, "IDAT", zlibdata.data, zlibdata.size); +  ucvector_cleanup(&zlibdata); + +  return error; +} + +static unsigned addChunk_IEND(ucvector* out) +{ +  unsigned error = 0; +  error = addChunk(out, "IEND", 0, 0); +  return error; +} + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS + +static unsigned addChunk_tEXt(ucvector* out, const char* keyword, const char* textstring) +{ +  unsigned error = 0; +  size_t i; +  ucvector text; +  ucvector_init(&text); +  for(i = 0; keyword[i] != 0; i++) ucvector_push_back(&text, (unsigned char)keyword[i]); +  if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/ +  ucvector_push_back(&text, 0); /*0 termination char*/ +  for(i = 0; textstring[i] != 0; i++) ucvector_push_back(&text, (unsigned char)textstring[i]); +  error = addChunk(out, "tEXt", text.data, text.size); +  ucvector_cleanup(&text); + +  return error; +} + +static unsigned addChunk_zTXt(ucvector* out, const char* keyword, const char* textstring, +                              LodePNGCompressSettings* zlibsettings) +{ +  unsigned error = 0; +  ucvector data, compressed; +  size_t i, textsize = strlen(textstring); + +  ucvector_init(&data); +  ucvector_init(&compressed); +  for(i = 0; keyword[i] != 0; i++) ucvector_push_back(&data, (unsigned char)keyword[i]); +  if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/ +  ucvector_push_back(&data, 0); /*0 termination char*/ +  ucvector_push_back(&data, 0); /*compression method: 0*/ + +  error = zlib_compress(&compressed.data, &compressed.size, +                        (unsigned char*)textstring, textsize, zlibsettings); +  if(!error) +  { +    for(i = 0; i < compressed.size; i++) ucvector_push_back(&data, compressed.data[i]); +    error = addChunk(out, "zTXt", data.data, data.size); +  } + +  ucvector_cleanup(&compressed); +  ucvector_cleanup(&data); +  return error; +} + +static unsigned addChunk_iTXt(ucvector* out, unsigned compressed, const char* keyword, const char* langtag, +                              const char* transkey, const char* textstring, LodePNGCompressSettings* zlibsettings) +{ +  unsigned error = 0; +  ucvector data; +  size_t i, textsize = strlen(textstring); + +  ucvector_init(&data); + +  for(i = 0; keyword[i] != 0; i++) ucvector_push_back(&data, (unsigned char)keyword[i]); +  if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/ +  ucvector_push_back(&data, 0); /*null termination char*/ +  ucvector_push_back(&data, compressed ? 1 : 0); /*compression flag*/ +  ucvector_push_back(&data, 0); /*compression method*/ +  for(i = 0; langtag[i] != 0; i++) ucvector_push_back(&data, (unsigned char)langtag[i]); +  ucvector_push_back(&data, 0); /*null termination char*/ +  for(i = 0; transkey[i] != 0; i++) ucvector_push_back(&data, (unsigned char)transkey[i]); +  ucvector_push_back(&data, 0); /*null termination char*/ + +  if(compressed) +  { +    ucvector compressed_data; +    ucvector_init(&compressed_data); +    error = zlib_compress(&compressed_data.data, &compressed_data.size, +                          (unsigned char*)textstring, textsize, zlibsettings); +    if(!error) +    { +      for(i = 0; i < compressed_data.size; i++) ucvector_push_back(&data, compressed_data.data[i]); +    } +    ucvector_cleanup(&compressed_data); +  } +  else /*not compressed*/ +  { +    for(i = 0; textstring[i] != 0; i++) ucvector_push_back(&data, (unsigned char)textstring[i]); +  } + +  if(!error) error = addChunk(out, "iTXt", data.data, data.size); +  ucvector_cleanup(&data); +  return error; +} + +static unsigned addChunk_bKGD(ucvector* out, const LodePNGInfo* info) +{ +  unsigned error = 0; +  ucvector bKGD; +  ucvector_init(&bKGD); +  if(info->color.colortype == LCT_GREY || info->color.colortype == LCT_GREY_ALPHA) +  { +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r / 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r % 256)); +  } +  else if(info->color.colortype == LCT_RGB || info->color.colortype == LCT_RGBA) +  { +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r / 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r % 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_g / 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_g % 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_b / 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_b % 256)); +  } +  else if(info->color.colortype == LCT_PALETTE) +  { +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r % 256)); /*palette index*/ +  } + +  error = addChunk(out, "bKGD", bKGD.data, bKGD.size); +  ucvector_cleanup(&bKGD); + +  return error; +} + +static unsigned addChunk_tIME(ucvector* out, const LodePNGTime* time) +{ +  unsigned error = 0; +  unsigned char* data = (unsigned char*)lodepng_malloc(7); +  if(!data) return 83; /*alloc fail*/ +  data[0] = (unsigned char)(time->year / 256); +  data[1] = (unsigned char)(time->year % 256); +  data[2] = time->month; +  data[3] = time->day; +  data[4] = time->hour; +  data[5] = time->minute; +  data[6] = time->second; +  error = addChunk(out, "tIME", data, 7); +  lodepng_free(data); +  return error; +} + +static unsigned addChunk_pHYs(ucvector* out, const LodePNGInfo* info) +{ +  unsigned error = 0; +  ucvector data; +  ucvector_init(&data); + +  lodepng_add32bitInt(&data, info->phys_x); +  lodepng_add32bitInt(&data, info->phys_y); +  ucvector_push_back(&data, info->phys_unit); + +  error = addChunk(out, "pHYs", data.data, data.size); +  ucvector_cleanup(&data); + +  return error; +} + +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +static void filterScanline(unsigned char* out, const unsigned char* scanline, const unsigned char* prevline, +                           size_t length, size_t bytewidth, unsigned char filterType) +{ +  size_t i; +  switch(filterType) +  { +    case 0: /*None*/ +      for(i = 0; i < length; i++) out[i] = scanline[i]; +      break; +    case 1: /*Sub*/ +      if(prevline) +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i]; +        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - scanline[i - bytewidth]; +      } +      else +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i]; +        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - scanline[i - bytewidth]; +      } +      break; +    case 2: /*Up*/ +      if(prevline) +      { +        for(i = 0; i < length; i++) out[i] = scanline[i] - prevline[i]; +      } +      else +      { +        for(i = 0; i < length; i++) out[i] = scanline[i]; +      } +      break; +    case 3: /*Average*/ +      if(prevline) +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i] - prevline[i] / 2; +        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - ((scanline[i - bytewidth] + prevline[i]) / 2); +      } +      else +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i]; +        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - scanline[i - bytewidth] / 2; +      } +      break; +    case 4: /*Paeth*/ +      if(prevline) +      { +        /*paethPredictor(0, prevline[i], 0) is always prevline[i]*/ +        for(i = 0; i < bytewidth; i++) out[i] = (scanline[i] - prevline[i]); +        for(i = bytewidth; i < length; i++) +        { +          out[i] = (scanline[i] - paethPredictor(scanline[i - bytewidth], prevline[i], prevline[i - bytewidth])); +        } +      } +      else +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i]; +        /*paethPredictor(scanline[i - bytewidth], 0, 0) is always scanline[i - bytewidth]*/ +        for(i = bytewidth; i < length; i++) out[i] = (scanline[i] - scanline[i - bytewidth]); +      } +      break; +    default: return; /*unexisting filter type given*/ +  } +} + +/* log2 approximation. A slight bit faster than std::log. */ +static float flog2(float f) +{ +  float result = 0; +  while(f > 32) { result += 4; f /= 16; } +  while(f > 2) { result++; f /= 2; } +  return result + 1.442695f * (f * f * f / 3 - 3 * f * f / 2 + 3 * f - 1.83333f); +} + +static unsigned filter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, +                       const LodePNGColorMode* info, const LodePNGEncoderSettings* settings) +{ +  /* +  For PNG filter method 0 +  out must be a buffer with as size: h + (w * h * bpp + 7) / 8, because there are +  the scanlines with 1 extra byte per scanline +  */ + +  unsigned bpp = lodepng_get_bpp(info); +  /*the width of a scanline in bytes, not including the filter type*/ +  size_t linebytes = (w * bpp + 7) / 8; +  /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/ +  size_t bytewidth = (bpp + 7) / 8; +  const unsigned char* prevline = 0; +  unsigned x, y; +  unsigned error = 0; +  LodePNGFilterStrategy strategy = settings->filter_strategy; + +  /* +  There is a heuristic called the minimum sum of absolute differences heuristic, suggested by the PNG standard: +   *  If the image type is Palette, or the bit depth is smaller than 8, then do not filter the image (i.e. +      use fixed filtering, with the filter None). +   * (The other case) If the image type is Grayscale or RGB (with or without Alpha), and the bit depth is +     not smaller than 8, then use adaptive filtering heuristic as follows: independently for each row, apply +     all five filters and select the filter that produces the smallest sum of absolute values per row. +  This heuristic is used if filter strategy is LFS_MINSUM and filter_palette_zero is true. + +  If filter_palette_zero is true and filter_strategy is not LFS_MINSUM, the above heuristic is followed, +  but for "the other case", whatever strategy filter_strategy is set to instead of the minimum sum +  heuristic is used. +  */ +  if(settings->filter_palette_zero && +     (info->colortype == LCT_PALETTE || info->bitdepth < 8)) strategy = LFS_ZERO; + +  if(bpp == 0) return 31; /*error: invalid color type*/ + +  if(strategy == LFS_ZERO) +  { +    for(y = 0; y < h; y++) +    { +      size_t outindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/ +      size_t inindex = linebytes * y; +      out[outindex] = 0; /*filter type byte*/ +      filterScanline(&out[outindex + 1], &in[inindex], prevline, linebytes, bytewidth, 0); +      prevline = &in[inindex]; +    } +  } +  else if(strategy == LFS_MINSUM) +  { +    /*adaptive filtering*/ +    size_t sum[5]; +    ucvector attempt[5]; /*five filtering attempts, one for each filter type*/ +    size_t smallest = 0; +    unsigned type, bestType = 0; + +    for(type = 0; type < 5; type++) +    { +      ucvector_init(&attempt[type]); +      if(!ucvector_resize(&attempt[type], linebytes)) return 83; /*alloc fail*/ +    } + +    if(!error) +    { +      for(y = 0; y < h; y++) +      { +        /*try the 5 filter types*/ +        for(type = 0; type < 5; type++) +        { +          filterScanline(attempt[type].data, &in[y * linebytes], prevline, linebytes, bytewidth, type); + +          /*calculate the sum of the result*/ +          sum[type] = 0; +          if(type == 0) +          { +            for(x = 0; x < linebytes; x++) sum[type] += (unsigned char)(attempt[type].data[x]); +          } +          else +          { +            for(x = 0; x < linebytes; x++) +            { +              /*For differences, each byte should be treated as signed, values above 127 are negative +              (converted to signed char). Filtertype 0 isn't a difference though, so use unsigned there. +              This means filtertype 0 is almost never chosen, but that is justified.*/ +              signed char s = (signed char)(attempt[type].data[x]); +              sum[type] += s < 0 ? -s : s; +            } +          } + +          /*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/ +          if(type == 0 || sum[type] < smallest) +          { +            bestType = type; +            smallest = sum[type]; +          } +        } + +        prevline = &in[y * linebytes]; + +        /*now fill the out values*/ +        out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/ +        for(x = 0; x < linebytes; x++) out[y * (linebytes + 1) + 1 + x] = attempt[bestType].data[x]; +      } +    } + +    for(type = 0; type < 5; type++) ucvector_cleanup(&attempt[type]); +  } +  else if(strategy == LFS_ENTROPY) +  { +    float sum[5]; +    ucvector attempt[5]; /*five filtering attempts, one for each filter type*/ +    float smallest = 0; +    unsigned type, bestType = 0; +    unsigned count[256]; + +    for(type = 0; type < 5; type++) +    { +      ucvector_init(&attempt[type]); +      if(!ucvector_resize(&attempt[type], linebytes)) return 83; /*alloc fail*/ +    } + +    for(y = 0; y < h; y++) +    { +      /*try the 5 filter types*/ +      for(type = 0; type < 5; type++) +      { +        filterScanline(attempt[type].data, &in[y * linebytes], prevline, linebytes, bytewidth, type); +        for(x = 0; x < 256; x++) count[x] = 0; +        for(x = 0; x < linebytes; x++) count[attempt[type].data[x]]++; +        count[type]++; /*the filter type itself is part of the scanline*/ +        sum[type] = 0; +        for(x = 0; x < 256; x++) +        { +          float p = count[x] / (float)(linebytes + 1); +          sum[type] += count[x] == 0 ? 0 : flog2(1 / p) * p; +        } +        /*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/ +        if(type == 0 || sum[type] < smallest) +        { +          bestType = type; +          smallest = sum[type]; +        } +      } + +      prevline = &in[y * linebytes]; + +      /*now fill the out values*/ +      out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/ +      for(x = 0; x < linebytes; x++) out[y * (linebytes + 1) + 1 + x] = attempt[bestType].data[x]; +    } + +    for(type = 0; type < 5; type++) ucvector_cleanup(&attempt[type]); +  } +  else if(strategy == LFS_PREDEFINED) +  { +    for(y = 0; y < h; y++) +    { +      size_t outindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/ +      size_t inindex = linebytes * y; +      unsigned type = settings->predefined_filters[y]; +      out[outindex] = type; /*filter type byte*/ +      filterScanline(&out[outindex + 1], &in[inindex], prevline, linebytes, bytewidth, type); +      prevline = &in[inindex]; +    } +  } +  else if(strategy == LFS_BRUTE_FORCE) +  { +    /*brute force filter chooser. +    deflate the scanline after every filter attempt to see which one deflates best. +    This is very slow and gives only slightly smaller, sometimes even larger, result*/ +    size_t size[5]; +    ucvector attempt[5]; /*five filtering attempts, one for each filter type*/ +    size_t smallest = 0; +    unsigned type = 0, bestType = 0; +    unsigned char* dummy; +    LodePNGCompressSettings zlibsettings = settings->zlibsettings; +    /*use fixed tree on the attempts so that the tree is not adapted to the filtertype on purpose, +    to simulate the true case where the tree is the same for the whole image. Sometimes it gives +    better result with dynamic tree anyway. Using the fixed tree sometimes gives worse, but in rare +    cases better compression. It does make this a bit less slow, so it's worth doing this.*/ +    zlibsettings.btype = 1; +    /*a custom encoder likely doesn't read the btype setting and is optimized for complete PNG +    images only, so disable it*/ +    zlibsettings.custom_zlib = 0; +    zlibsettings.custom_deflate = 0; +    for(type = 0; type < 5; type++) +    { +      ucvector_init(&attempt[type]); +      ucvector_resize(&attempt[type], linebytes); /*todo: give error if resize failed*/ +    } +    for(y = 0; y < h; y++) /*try the 5 filter types*/ +    { +      for(type = 0; type < 5; type++) +      { +        unsigned testsize = attempt[type].size; +        /*if(testsize > 8) testsize /= 8;*/ /*it already works good enough by testing a part of the row*/ + +        filterScanline(attempt[type].data, &in[y * linebytes], prevline, linebytes, bytewidth, type); +        size[type] = 0; +        dummy = 0; +        zlib_compress(&dummy, &size[type], attempt[type].data, testsize, &zlibsettings); +        lodepng_free(dummy); +        /*check if this is smallest size (or if type == 0 it's the first case so always store the values)*/ +        if(type == 0 || size[type] < smallest) +        { +          bestType = type; +          smallest = size[type]; +        } +      } +      prevline = &in[y * linebytes]; +      out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/ +      for(x = 0; x < linebytes; x++) out[y * (linebytes + 1) + 1 + x] = attempt[bestType].data[x]; +    } +    for(type = 0; type < 5; type++) ucvector_cleanup(&attempt[type]); +  } +  else return 88; /* unknown filter strategy */ + +  return error; +} + +static void addPaddingBits(unsigned char* out, const unsigned char* in, +                           size_t olinebits, size_t ilinebits, unsigned h) +{ +  /*The opposite of the removePaddingBits function +  olinebits must be >= ilinebits*/ +  unsigned y; +  size_t diff = olinebits - ilinebits; +  size_t obp = 0, ibp = 0; /*bit pointers*/ +  for(y = 0; y < h; y++) +  { +    size_t x; +    for(x = 0; x < ilinebits; x++) +    { +      unsigned char bit = readBitFromReversedStream(&ibp, in); +      setBitOfReversedStream(&obp, out, bit); +    } +    /*obp += diff; --> no, fill in some value in the padding bits too, to avoid +    "Use of uninitialised value of size ###" warning from valgrind*/ +    for(x = 0; x < diff; x++) setBitOfReversedStream(&obp, out, 0); +  } +} + +/* +in: non-interlaced image with size w*h +out: the same pixels, but re-ordered according to PNG's Adam7 interlacing, with + no padding bits between scanlines, but between reduced images so that each + reduced image starts at a byte. +bpp: bits per pixel +there are no padding bits, not between scanlines, not between reduced images +in has the following size in bits: w * h * bpp. +out is possibly bigger due to padding bits between reduced images +NOTE: comments about padding bits are only relevant if bpp < 8 +*/ +static void Adam7_interlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp) +{ +  unsigned passw[7], passh[7]; +  size_t filter_passstart[8], padded_passstart[8], passstart[8]; +  unsigned i; + +  Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); + +  if(bpp >= 8) +  { +    for(i = 0; i < 7; i++) +    { +      unsigned x, y, b; +      size_t bytewidth = bpp / 8; +      for(y = 0; y < passh[i]; y++) +      for(x = 0; x < passw[i]; x++) +      { +        size_t pixelinstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth; +        size_t pixeloutstart = passstart[i] + (y * passw[i] + x) * bytewidth; +        for(b = 0; b < bytewidth; b++) +        { +          out[pixeloutstart + b] = in[pixelinstart + b]; +        } +      } +    } +  } +  else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/ +  { +    for(i = 0; i < 7; i++) +    { +      unsigned x, y, b; +      unsigned ilinebits = bpp * passw[i]; +      unsigned olinebits = bpp * w; +      size_t obp, ibp; /*bit pointers (for out and in buffer)*/ +      for(y = 0; y < passh[i]; y++) +      for(x = 0; x < passw[i]; x++) +      { +        ibp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp; +        obp = (8 * passstart[i]) + (y * ilinebits + x * bpp); +        for(b = 0; b < bpp; b++) +        { +          unsigned char bit = readBitFromReversedStream(&ibp, in); +          setBitOfReversedStream(&obp, out, bit); +        } +      } +    } +  } +} + +/*out must be buffer big enough to contain uncompressed IDAT chunk data, and in must contain the full image. +return value is error**/ +static unsigned preProcessScanlines(unsigned char** out, size_t* outsize, const unsigned char* in, +                                    unsigned w, unsigned h, +                                    const LodePNGInfo* info_png, const LodePNGEncoderSettings* settings) +{ +  /* +  This function converts the pure 2D image with the PNG's colortype, into filtered-padded-interlaced data. Steps: +  *) if no Adam7: 1) add padding bits (= posible extra bits per scanline if bpp < 8) 2) filter +  *) if adam7: 1) Adam7_interlace 2) 7x add padding bits 3) 7x filter +  */ +  unsigned bpp = lodepng_get_bpp(&info_png->color); +  unsigned error = 0; + +  if(info_png->interlace_method == 0) +  { +    *outsize = h + (h * ((w * bpp + 7) / 8)); /*image size plus an extra byte per scanline + possible padding bits*/ +    *out = (unsigned char*)lodepng_malloc(*outsize); +    if(!(*out) && (*outsize)) error = 83; /*alloc fail*/ + +    if(!error) +    { +      /*non multiple of 8 bits per scanline, padding bits needed per scanline*/ +      if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8) +      { +        unsigned char* padded = (unsigned char*)lodepng_malloc(h * ((w * bpp + 7) / 8)); +        if(!padded) error = 83; /*alloc fail*/ +        if(!error) +        { +          addPaddingBits(padded, in, ((w * bpp + 7) / 8) * 8, w * bpp, h); +          error = filter(*out, padded, w, h, &info_png->color, settings); +        } +        lodepng_free(padded); +      } +      else +      { +        /*we can immediatly filter into the out buffer, no other steps needed*/ +        error = filter(*out, in, w, h, &info_png->color, settings); +      } +    } +  } +  else /*interlace_method is 1 (Adam7)*/ +  { +    unsigned passw[7], passh[7]; +    size_t filter_passstart[8], padded_passstart[8], passstart[8]; +    unsigned char* adam7; + +    Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); + +    *outsize = filter_passstart[7]; /*image size plus an extra byte per scanline + possible padding bits*/ +    *out = (unsigned char*)lodepng_malloc(*outsize); +    if(!(*out)) error = 83; /*alloc fail*/ + +    adam7 = (unsigned char*)lodepng_malloc(passstart[7]); +    if(!adam7 && passstart[7]) error = 83; /*alloc fail*/ + +    if(!error) +    { +      unsigned i; + +      Adam7_interlace(adam7, in, w, h, bpp); +      for(i = 0; i < 7; i++) +      { +        if(bpp < 8) +        { +          unsigned char* padded = (unsigned char*)lodepng_malloc(padded_passstart[i + 1] - padded_passstart[i]); +          if(!padded) ERROR_BREAK(83); /*alloc fail*/ +          addPaddingBits(padded, &adam7[passstart[i]], +                         ((passw[i] * bpp + 7) / 8) * 8, passw[i] * bpp, passh[i]); +          error = filter(&(*out)[filter_passstart[i]], padded, +                         passw[i], passh[i], &info_png->color, settings); +          lodepng_free(padded); +        } +        else +        { +          error = filter(&(*out)[filter_passstart[i]], &adam7[padded_passstart[i]], +                         passw[i], passh[i], &info_png->color, settings); +        } + +        if(error) break; +      } +    } + +    lodepng_free(adam7); +  } + +  return error; +} + +/* +palette must have 4 * palettesize bytes allocated, and given in format RGBARGBARGBARGBA... +returns 0 if the palette is opaque, +returns 1 if the palette has a single color with alpha 0 ==> color key +returns 2 if the palette is semi-translucent. +*/ +static unsigned getPaletteTranslucency(const unsigned char* palette, size_t palettesize) +{ +  size_t i, key = 0; +  unsigned r = 0, g = 0, b = 0; /*the value of the color with alpha 0, so long as color keying is possible*/ +  for(i = 0; i < palettesize; i++) +  { +    if(!key && palette[4 * i + 3] == 0) +    { +      r = palette[4 * i + 0]; g = palette[4 * i + 1]; b = palette[4 * i + 2]; +      key = 1; +      i = (size_t)(-1); /*restart from beginning, to detect earlier opaque colors with key's value*/ +    } +    else if(palette[4 * i + 3] != 255) return 2; +    /*when key, no opaque RGB may have key's RGB*/ +    else if(key && r == palette[i * 4 + 0] && g == palette[i * 4 + 1] && b == palette[i * 4 + 2]) return 2; +  } +  return key; +} + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +static unsigned addUnknownChunks(ucvector* out, unsigned char* data, size_t datasize) +{ +  unsigned char* inchunk = data; +  while((size_t)(inchunk - data) < datasize) +  { +    CERROR_TRY_RETURN(lodepng_chunk_append(&out->data, &out->size, inchunk)); +    out->allocsize = out->size; /*fix the allocsize again*/ +    inchunk = lodepng_chunk_next(inchunk); +  } +  return 0; +} +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +unsigned lodepng_encode(unsigned char** out, size_t* outsize, +                        const unsigned char* image, unsigned w, unsigned h, +                        LodePNGState* state) +{ +  LodePNGInfo info; +  ucvector outv; +  unsigned char* data = 0; /*uncompressed version of the IDAT chunk data*/ +  size_t datasize = 0; + +  /*provide some proper output values if error will happen*/ +  *out = 0; +  *outsize = 0; +  state->error = 0; + +  lodepng_info_init(&info); +  lodepng_info_copy(&info, &state->info_png); + +  if((info.color.colortype == LCT_PALETTE || state->encoder.force_palette) +      && (info.color.palettesize == 0 || info.color.palettesize > 256)) +  { +    state->error = 68; /*invalid palette size, it is only allowed to be 1-256*/ +    return state->error; +  } + +  if(state->encoder.auto_convert != LAC_NO) +  { +    state->error = lodepng_auto_choose_color(&info.color, image, w, h, &state->info_raw, +                                             state->encoder.auto_convert); +  } +  if(state->error) return state->error; + +  if(state->encoder.zlibsettings.btype > 2) +  { +    CERROR_RETURN_ERROR(state->error, 61); /*error: unexisting btype*/ +  } +  if(state->info_png.interlace_method > 1) +  { +    CERROR_RETURN_ERROR(state->error, 71); /*error: unexisting interlace mode*/ +  } + +  state->error = checkColorValidity(info.color.colortype, info.color.bitdepth); +  if(state->error) return state->error; /*error: unexisting color type given*/ +  state->error = checkColorValidity(state->info_raw.colortype, state->info_raw.bitdepth); +  if(state->error) return state->error; /*error: unexisting color type given*/ + +  if(!lodepng_color_mode_equal(&state->info_raw, &info.color)) +  { +    unsigned char* converted; +    size_t size = (w * h * lodepng_get_bpp(&info.color) + 7) / 8; + +    converted = (unsigned char*)lodepng_malloc(size); +    if(!converted && size) state->error = 83; /*alloc fail*/ +    if(!state->error) +    { +      state->error = lodepng_convert(converted, image, &info.color, &state->info_raw, w, h, 0 /*fix_png*/); +    } +    if(!state->error) preProcessScanlines(&data, &datasize, converted, w, h, &info, &state->encoder); +    lodepng_free(converted); +  } +  else preProcessScanlines(&data, &datasize, image, w, h, &info, &state->encoder); + +  ucvector_init(&outv); +  while(!state->error) /*while only executed once, to break on error*/ +  { +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    size_t i; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    /*write signature and chunks*/ +    writeSignature(&outv); +    /*IHDR*/ +    addChunk_IHDR(&outv, w, h, info.color.colortype, info.color.bitdepth, info.interlace_method); +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    /*unknown chunks between IHDR and PLTE*/ +    if(info.unknown_chunks_data[0]) +    { +      state->error = addUnknownChunks(&outv, info.unknown_chunks_data[0], info.unknown_chunks_size[0]); +      if(state->error) break; +    } +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    /*PLTE*/ +    if(info.color.colortype == LCT_PALETTE) +    { +      addChunk_PLTE(&outv, &info.color); +    } +    if(state->encoder.force_palette && (info.color.colortype == LCT_RGB || info.color.colortype == LCT_RGBA)) +    { +      addChunk_PLTE(&outv, &info.color); +    } +    /*tRNS*/ +    if(info.color.colortype == LCT_PALETTE && getPaletteTranslucency(info.color.palette, info.color.palettesize) != 0) +    { +      addChunk_tRNS(&outv, &info.color); +    } +    if((info.color.colortype == LCT_GREY || info.color.colortype == LCT_RGB) && info.color.key_defined) +    { +      addChunk_tRNS(&outv, &info.color); +    } +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    /*bKGD (must come between PLTE and the IDAt chunks*/ +    if(info.background_defined) addChunk_bKGD(&outv, &info); +    /*pHYs (must come before the IDAT chunks)*/ +    if(info.phys_defined) addChunk_pHYs(&outv, &info); + +    /*unknown chunks between PLTE and IDAT*/ +    if(info.unknown_chunks_data[1]) +    { +      state->error = addUnknownChunks(&outv, info.unknown_chunks_data[1], info.unknown_chunks_size[1]); +      if(state->error) break; +    } +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    /*IDAT (multiple IDAT chunks must be consecutive)*/ +    state->error = addChunk_IDAT(&outv, data, datasize, &state->encoder.zlibsettings); +    if(state->error) break; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    /*tIME*/ +    if(info.time_defined) addChunk_tIME(&outv, &info.time); +    /*tEXt and/or zTXt*/ +    for(i = 0; i < info.text_num; i++) +    { +      if(strlen(info.text_keys[i]) > 79) +      { +        state->error = 66; /*text chunk too large*/ +        break; +      } +      if(strlen(info.text_keys[i]) < 1) +      { +        state->error = 67; /*text chunk too small*/ +        break; +      } +      if(state->encoder.text_compression) +      { +        addChunk_zTXt(&outv, info.text_keys[i], info.text_strings[i], &state->encoder.zlibsettings); +      } +      else +      { +        addChunk_tEXt(&outv, info.text_keys[i], info.text_strings[i]); +      } +    } +    /*LodePNG version id in text chunk*/ +    if(state->encoder.add_id) +    { +      unsigned alread_added_id_text = 0; +      for(i = 0; i < info.text_num; i++) +      { +        if(!strcmp(info.text_keys[i], "LodePNG")) +        { +          alread_added_id_text = 1; +          break; +        } +      } +      if(alread_added_id_text == 0) +      { +        addChunk_tEXt(&outv, "LodePNG", VERSION_STRING); /*it's shorter as tEXt than as zTXt chunk*/ +      } +    } +    /*iTXt*/ +    for(i = 0; i < info.itext_num; i++) +    { +      if(strlen(info.itext_keys[i]) > 79) +      { +        state->error = 66; /*text chunk too large*/ +        break; +      } +      if(strlen(info.itext_keys[i]) < 1) +      { +        state->error = 67; /*text chunk too small*/ +        break; +      } +      addChunk_iTXt(&outv, state->encoder.text_compression, +                    info.itext_keys[i], info.itext_langtags[i], info.itext_transkeys[i], info.itext_strings[i], +                    &state->encoder.zlibsettings); +    } + +    /*unknown chunks between IDAT and IEND*/ +    if(info.unknown_chunks_data[2]) +    { +      state->error = addUnknownChunks(&outv, info.unknown_chunks_data[2], info.unknown_chunks_size[2]); +      if(state->error) break; +    } +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    addChunk_IEND(&outv); + +    break; /*this isn't really a while loop; no error happened so break out now!*/ +  } + +  lodepng_info_cleanup(&info); +  lodepng_free(data); +  /*instead of cleaning the vector up, give it to the output*/ +  *out = outv.data; +  *outsize = outv.size; + +  return state->error; +} + +unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize, const unsigned char* image, +                               unsigned w, unsigned h, LodePNGColorType colortype, unsigned bitdepth) +{ +  unsigned error; +  LodePNGState state; +  lodepng_state_init(&state); +  state.info_raw.colortype = colortype; +  state.info_raw.bitdepth = bitdepth; +  state.info_png.color.colortype = colortype; +  state.info_png.color.bitdepth = bitdepth; +  lodepng_encode(out, outsize, image, w, h, &state); +  error = state.error; +  lodepng_state_cleanup(&state); +  return error; +} + +unsigned lodepng_encode32(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h) +{ +  return lodepng_encode_memory(out, outsize, image, w, h, LCT_RGBA, 8); +} + +unsigned lodepng_encode24(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h) +{ +  return lodepng_encode_memory(out, outsize, image, w, h, LCT_RGB, 8); +} + +#ifdef LODEPNG_COMPILE_DISK +unsigned lodepng_encode_file(const char* filename, const unsigned char* image, unsigned w, unsigned h, +                             LodePNGColorType colortype, unsigned bitdepth) +{ +  unsigned char* buffer; +  size_t buffersize; +  unsigned error = lodepng_encode_memory(&buffer, &buffersize, image, w, h, colortype, bitdepth); +  if(!error) error = lodepng_save_file(buffer, buffersize, filename); +  lodepng_free(buffer); +  return error; +} + +unsigned lodepng_encode32_file(const char* filename, const unsigned char* image, unsigned w, unsigned h) +{ +  return lodepng_encode_file(filename, image, w, h, LCT_RGBA, 8); +} + +unsigned lodepng_encode24_file(const char* filename, const unsigned char* image, unsigned w, unsigned h) +{ +  return lodepng_encode_file(filename, image, w, h, LCT_RGB, 8); +} +#endif /*LODEPNG_COMPILE_DISK*/ + +void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings) +{ +  lodepng_compress_settings_init(&settings->zlibsettings); +  settings->filter_palette_zero = 1; +  settings->filter_strategy = LFS_MINSUM; +  settings->auto_convert = LAC_AUTO; +  settings->force_palette = 0; +  settings->predefined_filters = 0; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  settings->add_id = 0; +  settings->text_compression = 1; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +} + +#endif /*LODEPNG_COMPILE_ENCODER*/ +#endif /*LODEPNG_COMPILE_PNG*/ + +#ifdef LODEPNG_COMPILE_ERROR_TEXT +/* +This returns the description of a numerical error code in English. This is also +the documentation of all the error codes. +*/ +const char* lodepng_error_text(unsigned code) +{ +  switch(code) +  { +    case 0: return "no error, everything went ok"; +    case 1: return "nothing done yet"; /*the Encoder/Decoder has done nothing yet, error checking makes no sense yet*/ +    case 10: return "end of input memory reached without huffman end code"; /*while huffman decoding*/ +    case 11: return "error in code tree made it jump outside of huffman tree"; /*while huffman decoding*/ +    case 13: return "problem while processing dynamic deflate block"; +    case 14: return "problem while processing dynamic deflate block"; +    case 15: return "problem while processing dynamic deflate block"; +    case 16: return "unexisting code while processing dynamic deflate block"; +    case 17: return "end of out buffer memory reached while inflating"; +    case 18: return "invalid distance code while inflating"; +    case 19: return "end of out buffer memory reached while inflating"; +    case 20: return "invalid deflate block BTYPE encountered while decoding"; +    case 21: return "NLEN is not ones complement of LEN in a deflate block"; +     /*end of out buffer memory reached while inflating: +     This can happen if the inflated deflate data is longer than the amount of bytes required to fill up +     all the pixels of the image, given the color depth and image dimensions. Something that doesn't +     happen in a normal, well encoded, PNG image.*/ +    case 22: return "end of out buffer memory reached while inflating"; +    case 23: return "end of in buffer memory reached while inflating"; +    case 24: return "invalid FCHECK in zlib header"; +    case 25: return "invalid compression method in zlib header"; +    case 26: return "FDICT encountered in zlib header while it's not used for PNG"; +    case 27: return "PNG file is smaller than a PNG header"; +    /*Checks the magic file header, the first 8 bytes of the PNG file*/ +    case 28: return "incorrect PNG signature, it's no PNG or corrupted"; +    case 29: return "first chunk is not the header chunk"; +    case 30: return "chunk length too large, chunk broken off at end of file"; +    case 31: return "illegal PNG color type or bpp"; +    case 32: return "illegal PNG compression method"; +    case 33: return "illegal PNG filter method"; +    case 34: return "illegal PNG interlace method"; +    case 35: return "chunk length of a chunk is too large or the chunk too small"; +    case 36: return "illegal PNG filter type encountered"; +    case 37: return "illegal bit depth for this color type given"; +    case 38: return "the palette is too big"; /*more than 256 colors*/ +    case 39: return "more palette alpha values given in tRNS chunk than there are colors in the palette"; +    case 40: return "tRNS chunk has wrong size for greyscale image"; +    case 41: return "tRNS chunk has wrong size for RGB image"; +    case 42: return "tRNS chunk appeared while it was not allowed for this color type"; +    case 43: return "bKGD chunk has wrong size for palette image"; +    case 44: return "bKGD chunk has wrong size for greyscale image"; +    case 45: return "bKGD chunk has wrong size for RGB image"; +    /*Is the palette too small?*/ +    case 46: return "a value in indexed image is larger than the palette size (bitdepth = 8)"; +    /*Is the palette too small?*/ +    case 47: return "a value in indexed image is larger than the palette size (bitdepth < 8)"; +    /*the input data is empty, maybe a PNG file doesn't exist or is in the wrong path*/ +    case 48: return "empty input or file doesn't exist"; +    case 49: return "jumped past memory while generating dynamic huffman tree"; +    case 50: return "jumped past memory while generating dynamic huffman tree"; +    case 51: return "jumped past memory while inflating huffman block"; +    case 52: return "jumped past memory while inflating"; +    case 53: return "size of zlib data too small"; +    case 54: return "repeat symbol in tree while there was no value symbol yet"; +    /*jumped past tree while generating huffman tree, this could be when the +    tree will have more leaves than symbols after generating it out of the +    given lenghts. They call this an oversubscribed dynamic bit lengths tree in zlib.*/ +    case 55: return "jumped past tree while generating huffman tree"; +    case 56: return "given output image colortype or bitdepth not supported for color conversion"; +    case 57: return "invalid CRC encountered (checking CRC can be disabled)"; +    case 58: return "invalid ADLER32 encountered (checking ADLER32 can be disabled)"; +    case 59: return "requested color conversion not supported"; +    case 60: return "invalid window size given in the settings of the encoder (must be 0-32768)"; +    case 61: return "invalid BTYPE given in the settings of the encoder (only 0, 1 and 2 are allowed)"; +    /*LodePNG leaves the choice of RGB to greyscale conversion formula to the user.*/ +    case 62: return "conversion from color to greyscale not supported"; +    case 63: return "length of a chunk too long, max allowed for PNG is 2147483647 bytes per chunk"; /*(2^31-1)*/ +    /*this would result in the inability of a deflated block to ever contain an end code. It must be at least 1.*/ +    case 64: return "the length of the END symbol 256 in the Huffman tree is 0"; +    case 66: return "the length of a text chunk keyword given to the encoder is longer than the maximum of 79 bytes"; +    case 67: return "the length of a text chunk keyword given to the encoder is smaller than the minimum of 1 byte"; +    case 68: return "tried to encode a PLTE chunk with a palette that has less than 1 or more than 256 colors"; +    case 69: return "unknown chunk type with 'critical' flag encountered by the decoder"; +    case 71: return "unexisting interlace mode given to encoder (must be 0 or 1)"; +    case 72: return "while decoding, unexisting compression method encountering in zTXt or iTXt chunk (it must be 0)"; +    case 73: return "invalid tIME chunk size"; +    case 74: return "invalid pHYs chunk size"; +    /*length could be wrong, or data chopped off*/ +    case 75: return "no null termination char found while decoding text chunk"; +    case 76: return "iTXt chunk too short to contain required bytes"; +    case 77: return "integer overflow in buffer size"; +    case 78: return "failed to open file for reading"; /*file doesn't exist or couldn't be opened for reading*/ +    case 79: return "failed to open file for writing"; +    case 80: return "tried creating a tree of 0 symbols"; +    case 81: return "lazy matching at pos 0 is impossible"; +    case 82: return "color conversion to palette requested while a color isn't in palette"; +    case 83: return "memory allocation failed"; +    case 84: return "given image too small to contain all pixels to be encoded"; +    case 85: return "internal color conversion bug"; +    case 86: return "impossible offset in lz77 encoding (internal bug)"; +    case 87: return "must provide custom zlib function pointer if LODEPNG_COMPILE_ZLIB is not defined"; +    case 88: return "invalid filter strategy given for LodePNGEncoderSettings.filter_strategy"; +    case 89: return "text chunk keyword too short or long: must have size 1-79"; +    /*the windowsize in the LodePNGCompressSettings. Requiring POT(==> & instead of %) makes encoding 12% faster.*/ +    case 90: return "windowsize must be a power of two"; +  } +  return "unknown error code"; +} +#endif /*LODEPNG_COMPILE_ERROR_TEXT*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* // C++ Wrapper                                                          // */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_CPP +namespace lodepng +{ + +#ifdef LODEPNG_COMPILE_DISK +void load_file(std::vector<unsigned char>& buffer, const std::string& filename) +{ +  std::ifstream file(filename.c_str(), std::ios::in|std::ios::binary|std::ios::ate); + +  /*get filesize*/ +  std::streamsize size = 0; +  if(file.seekg(0, std::ios::end).good()) size = file.tellg(); +  if(file.seekg(0, std::ios::beg).good()) size -= file.tellg(); + +  /*read contents of the file into the vector*/ +  buffer.resize(size_t(size)); +  if(size > 0) file.read((char*)(&buffer[0]), size); +} + +/*write given buffer to the file, overwriting the file, it doesn't append to it.*/ +void save_file(const std::vector<unsigned char>& buffer, const std::string& filename) +{ +  std::ofstream file(filename.c_str(), std::ios::out|std::ios::binary); +  file.write(buffer.empty() ? 0 : (char*)&buffer[0], std::streamsize(buffer.size())); +} +#endif //LODEPNG_COMPILE_DISK + +#ifdef LODEPNG_COMPILE_ZLIB +#ifdef LODEPNG_COMPILE_DECODER +unsigned decompress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, +                    const LodePNGDecompressSettings& settings) +{ +  unsigned char* buffer = 0; +  size_t buffersize = 0; +  unsigned error = zlib_decompress(&buffer, &buffersize, in, insize, &settings); +  if(buffer) +  { +    out.insert(out.end(), &buffer[0], &buffer[buffersize]); +    lodepng_free(buffer); +  } +  return error; +} + +unsigned decompress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, +                    const LodePNGDecompressSettings& settings) +{ +  return decompress(out, in.empty() ? 0 : &in[0], in.size(), settings); +} +#endif //LODEPNG_COMPILE_DECODER + +#ifdef LODEPNG_COMPILE_ENCODER +unsigned compress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, +                  const LodePNGCompressSettings& settings) +{ +  unsigned char* buffer = 0; +  size_t buffersize = 0; +  unsigned error = zlib_compress(&buffer, &buffersize, in, insize, &settings); +  if(buffer) +  { +    out.insert(out.end(), &buffer[0], &buffer[buffersize]); +    lodepng_free(buffer); +  } +  return error; +} + +unsigned compress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, +                  const LodePNGCompressSettings& settings) +{ +  return compress(out, in.empty() ? 0 : &in[0], in.size(), settings); +} +#endif //LODEPNG_COMPILE_ENCODER +#endif //LODEPNG_COMPILE_ZLIB + + +#ifdef LODEPNG_COMPILE_PNG + +State::State() +{ +  lodepng_state_init(this); +} + +State::State(const State& other) +{ +  lodepng_state_init(this); +  lodepng_state_copy(this, &other); +} + +State::~State() +{ +  lodepng_state_cleanup(this); +} + +State& State::operator=(const State& other) +{ +  lodepng_state_copy(this, &other); +  return *this; +} + +#ifdef LODEPNG_COMPILE_DECODER + +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, const unsigned char* in, +                size_t insize, LodePNGColorType colortype, unsigned bitdepth) +{ +  unsigned char* buffer; +  unsigned error = lodepng_decode_memory(&buffer, &w, &h, in, insize, colortype, bitdepth); +  if(buffer && !error) +  { +    State state; +    state.info_raw.colortype = colortype; +    state.info_raw.bitdepth = bitdepth; +    size_t buffersize = lodepng_get_raw_size(w, h, &state.info_raw); +    out.insert(out.end(), &buffer[0], &buffer[buffersize]); +    lodepng_free(buffer); +  } +  return error; +} + +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                const std::vector<unsigned char>& in, LodePNGColorType colortype, unsigned bitdepth) +{ +  return decode(out, w, h, in.empty() ? 0 : &in[0], (unsigned)in.size(), colortype, bitdepth); +} + +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                State& state, +                const unsigned char* in, size_t insize) +{ +  unsigned char* buffer = NULL; +  unsigned error = lodepng_decode(&buffer, &w, &h, &state, in, insize); +  if(buffer && !error) +  { +    size_t buffersize = lodepng_get_raw_size(w, h, &state.info_raw); +    out.insert(out.end(), &buffer[0], &buffer[buffersize]); +  } +  lodepng_free(buffer); +  return error; +} + +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                State& state, +                const std::vector<unsigned char>& in) +{ +  return decode(out, w, h, state, in.empty() ? 0 : &in[0], in.size()); +} + +#ifdef LODEPNG_COMPILE_DISK +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, const std::string& filename, +                LodePNGColorType colortype, unsigned bitdepth) +{ +  std::vector<unsigned char> buffer; +  load_file(buffer, filename); +  return decode(out, w, h, buffer, colortype, bitdepth); +} +#endif //LODEPNG_COMPILE_DECODER +#endif //LODEPNG_COMPILE_DISK + +#ifdef LODEPNG_COMPILE_ENCODER +unsigned encode(std::vector<unsigned char>& out, const unsigned char* in, unsigned w, unsigned h, +                LodePNGColorType colortype, unsigned bitdepth) +{ +  unsigned char* buffer; +  size_t buffersize; +  unsigned error = lodepng_encode_memory(&buffer, &buffersize, in, w, h, colortype, bitdepth); +  if(buffer) +  { +    out.insert(out.end(), &buffer[0], &buffer[buffersize]); +    lodepng_free(buffer); +  } +  return error; +} + +unsigned encode(std::vector<unsigned char>& out, +                const std::vector<unsigned char>& in, unsigned w, unsigned h, +                LodePNGColorType colortype, unsigned bitdepth) +{ +  if(lodepng_get_raw_size_lct(w, h, colortype, bitdepth) > in.size()) return 84; +  return encode(out, in.empty() ? 0 : &in[0], w, h, colortype, bitdepth); +} + +unsigned encode(std::vector<unsigned char>& out, +                const unsigned char* in, unsigned w, unsigned h, +                State& state) +{ +  unsigned char* buffer; +  size_t buffersize; +  unsigned error = lodepng_encode(&buffer, &buffersize, in, w, h, &state); +  if(buffer) +  { +    out.insert(out.end(), &buffer[0], &buffer[buffersize]); +    lodepng_free(buffer); +  } +  return error; +} + +unsigned encode(std::vector<unsigned char>& out, +                const std::vector<unsigned char>& in, unsigned w, unsigned h, +                State& state) +{ +  if(lodepng_get_raw_size(w, h, &state.info_raw) > in.size()) return 84; +  return encode(out, in.empty() ? 0 : &in[0], w, h, state); +} + +#ifdef LODEPNG_COMPILE_DISK +unsigned encode(const std::string& filename, +                const unsigned char* in, unsigned w, unsigned h, +                LodePNGColorType colortype, unsigned bitdepth) +{ +  std::vector<unsigned char> buffer; +  unsigned error = encode(buffer, in, w, h, colortype, bitdepth); +  if(!error) save_file(buffer, filename); +  return error; +} + +unsigned encode(const std::string& filename, +                const std::vector<unsigned char>& in, unsigned w, unsigned h, +                LodePNGColorType colortype, unsigned bitdepth) +{ +  if(lodepng_get_raw_size_lct(w, h, colortype, bitdepth) > in.size()) return 84; +  return encode(filename, in.empty() ? 0 : &in[0], w, h, colortype, bitdepth); +} +#endif //LODEPNG_COMPILE_DISK +#endif //LODEPNG_COMPILE_ENCODER +#endif //LODEPNG_COMPILE_PNG +} //namespace lodepng +#endif /*LODEPNG_COMPILE_CPP*/ diff --git a/plugingui/lodepng/lodepng.h b/plugingui/lodepng/lodepng.h new file mode 100644 index 0000000..c497a5c --- /dev/null +++ b/plugingui/lodepng/lodepng.h @@ -0,0 +1,1716 @@ +/* +LodePNG version 20131222 + +Copyright (c) 2005-2013 Lode Vandevenne + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +    1. The origin of this software must not be misrepresented; you must not +    claim that you wrote the original software. If you use this software +    in a product, an acknowledgment in the product documentation would be +    appreciated but is not required. + +    2. Altered source versions must be plainly marked as such, and must not be +    misrepresented as being the original software. + +    3. This notice may not be removed or altered from any source +    distribution. +*/ + +#ifndef LODEPNG_H +#define LODEPNG_H + +#include <string.h> /*for size_t*/ + +#ifdef __cplusplus +#include <vector> +#include <string> +#endif /*__cplusplus*/ + +/* +The following #defines are used to create code sections. They can be disabled +to disable code sections, which can give faster compile time and smaller binary. +The "NO_COMPILE" defines are designed to be used to pass as defines to the +compiler command to disable them without modifying this header, e.g. +-DLODEPNG_NO_COMPILE_ZLIB for gcc. +*/ +/*deflate & zlib. If disabled, you must specify alternative zlib functions in +the custom_zlib field of the compress and decompress settings*/ +#ifndef LODEPNG_NO_COMPILE_ZLIB +#define LODEPNG_COMPILE_ZLIB +#endif +/*png encoder and png decoder*/ +#ifndef LODEPNG_NO_COMPILE_PNG +#define LODEPNG_COMPILE_PNG +#endif +/*deflate&zlib decoder and png decoder*/ +#ifndef LODEPNG_NO_COMPILE_DECODER +#define LODEPNG_COMPILE_DECODER +#endif +/*deflate&zlib encoder and png encoder*/ +#ifndef LODEPNG_NO_COMPILE_ENCODER +#define LODEPNG_COMPILE_ENCODER +#endif +/*the optional built in harddisk file loading and saving functions*/ +#ifndef LODEPNG_NO_COMPILE_DISK +#define LODEPNG_COMPILE_DISK +#endif +/*support for chunks other than IHDR, IDAT, PLTE, tRNS, IEND: ancillary and unknown chunks*/ +#ifndef LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS +#define LODEPNG_COMPILE_ANCILLARY_CHUNKS +#endif +/*ability to convert error numerical codes to English text string*/ +#ifndef LODEPNG_NO_COMPILE_ERROR_TEXT +#define LODEPNG_COMPILE_ERROR_TEXT +#endif +/*Compile the default allocators (C's free, malloc and realloc). If you disable this, +you can define the functions lodepng_free, lodepng_malloc and lodepng_realloc in your +source files with custom allocators.*/ +#ifndef LODEPNG_NO_COMPILE_ALLOCATORS +#define LODEPNG_COMPILE_ALLOCATORS +#endif +/*compile the C++ version (you can disable the C++ wrapper here even when compiling for C++)*/ +#ifdef __cplusplus +#ifndef LODEPNG_NO_COMPILE_CPP +#define LODEPNG_COMPILE_CPP +#endif +#endif + +#ifdef LODEPNG_COMPILE_PNG +/*The PNG color types (also used for raw).*/ +typedef enum LodePNGColorType +{ +  LCT_GREY = 0, /*greyscale: 1,2,4,8,16 bit*/ +  LCT_RGB = 2, /*RGB: 8,16 bit*/ +  LCT_PALETTE = 3, /*palette: 1,2,4,8 bit*/ +  LCT_GREY_ALPHA = 4, /*greyscale with alpha: 8,16 bit*/ +  LCT_RGBA = 6 /*RGB with alpha: 8,16 bit*/ +} LodePNGColorType; + +#ifdef LODEPNG_COMPILE_DECODER +/* +Converts PNG data in memory to raw pixel data. +out: Output parameter. Pointer to buffer that will contain the raw pixel data. +     After decoding, its size is w * h * (bytes per pixel) bytes larger than +     initially. Bytes per pixel depends on colortype and bitdepth. +     Must be freed after usage with free(*out). +     Note: for 16-bit per channel colors, uses big endian format like PNG does. +w: Output parameter. Pointer to width of pixel data. +h: Output parameter. Pointer to height of pixel data. +in: Memory buffer with the PNG file. +insize: size of the in buffer. +colortype: the desired color type for the raw output image. See explanation on PNG color types. +bitdepth: the desired bit depth for the raw output image. See explanation on PNG color types. +Return value: LodePNG error code (0 means no error). +*/ +unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h, +                               const unsigned char* in, size_t insize, +                               LodePNGColorType colortype, unsigned bitdepth); + +/*Same as lodepng_decode_memory, but always decodes to 32-bit RGBA raw image*/ +unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h, +                          const unsigned char* in, size_t insize); + +/*Same as lodepng_decode_memory, but always decodes to 24-bit RGB raw image*/ +unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h, +                          const unsigned char* in, size_t insize); + +#ifdef LODEPNG_COMPILE_DISK +/* +Load PNG from disk, from file with given name. +Same as the other decode functions, but instead takes a filename as input. +*/ +unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h, +                             const char* filename, +                             LodePNGColorType colortype, unsigned bitdepth); + +/*Same as lodepng_decode_file, but always decodes to 32-bit RGBA raw image.*/ +unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h, +                               const char* filename); + +/*Same as lodepng_decode_file, but always decodes to 24-bit RGB raw image.*/ +unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h, +                               const char* filename); +#endif /*LODEPNG_COMPILE_DISK*/ +#endif /*LODEPNG_COMPILE_DECODER*/ + + +#ifdef LODEPNG_COMPILE_ENCODER +/* +Converts raw pixel data into a PNG image in memory. The colortype and bitdepth +  of the output PNG image cannot be chosen, they are automatically determined +  by the colortype, bitdepth and content of the input pixel data. +  Note: for 16-bit per channel colors, needs big endian format like PNG does. +out: Output parameter. Pointer to buffer that will contain the PNG image data. +     Must be freed after usage with free(*out). +outsize: Output parameter. Pointer to the size in bytes of the out buffer. +image: The raw pixel data to encode. The size of this buffer should be +       w * h * (bytes per pixel), bytes per pixel depends on colortype and bitdepth. +w: width of the raw pixel data in pixels. +h: height of the raw pixel data in pixels. +colortype: the color type of the raw input image. See explanation on PNG color types. +bitdepth: the bit depth of the raw input image. See explanation on PNG color types. +Return value: LodePNG error code (0 means no error). +*/ +unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize, +                               const unsigned char* image, unsigned w, unsigned h, +                               LodePNGColorType colortype, unsigned bitdepth); + +/*Same as lodepng_encode_memory, but always encodes from 32-bit RGBA raw image.*/ +unsigned lodepng_encode32(unsigned char** out, size_t* outsize, +                          const unsigned char* image, unsigned w, unsigned h); + +/*Same as lodepng_encode_memory, but always encodes from 24-bit RGB raw image.*/ +unsigned lodepng_encode24(unsigned char** out, size_t* outsize, +                          const unsigned char* image, unsigned w, unsigned h); + +#ifdef LODEPNG_COMPILE_DISK +/* +Converts raw pixel data into a PNG file on disk. +Same as the other encode functions, but instead takes a filename as output. +NOTE: This overwrites existing files without warning! +*/ +unsigned lodepng_encode_file(const char* filename, +                             const unsigned char* image, unsigned w, unsigned h, +                             LodePNGColorType colortype, unsigned bitdepth); + +/*Same as lodepng_encode_file, but always encodes from 32-bit RGBA raw image.*/ +unsigned lodepng_encode32_file(const char* filename, +                               const unsigned char* image, unsigned w, unsigned h); + +/*Same as lodepng_encode_file, but always encodes from 24-bit RGB raw image.*/ +unsigned lodepng_encode24_file(const char* filename, +                               const unsigned char* image, unsigned w, unsigned h); +#endif /*LODEPNG_COMPILE_DISK*/ +#endif /*LODEPNG_COMPILE_ENCODER*/ + + +#ifdef LODEPNG_COMPILE_CPP +namespace lodepng +{ +#ifdef LODEPNG_COMPILE_DECODER +/*Same as lodepng_decode_memory, but decodes to an std::vector.*/ +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                const unsigned char* in, size_t insize, +                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                const std::vector<unsigned char>& in, +                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); +#ifdef LODEPNG_COMPILE_DISK +/* +Converts PNG file from disk to raw pixel data in memory. +Same as the other decode functions, but instead takes a filename as input. +*/ +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                const std::string& filename, +                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); +#endif //LODEPNG_COMPILE_DISK +#endif //LODEPNG_COMPILE_DECODER + +#ifdef LODEPNG_COMPILE_ENCODER +/*Same as lodepng_encode_memory, but encodes to an std::vector.*/ +unsigned encode(std::vector<unsigned char>& out, +                const unsigned char* in, unsigned w, unsigned h, +                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); +unsigned encode(std::vector<unsigned char>& out, +                const std::vector<unsigned char>& in, unsigned w, unsigned h, +                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); +#ifdef LODEPNG_COMPILE_DISK +/* +Converts 32-bit RGBA raw pixel data into a PNG file on disk. +Same as the other encode functions, but instead takes a filename as output. +NOTE: This overwrites existing files without warning! +*/ +unsigned encode(const std::string& filename, +                const unsigned char* in, unsigned w, unsigned h, +                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); +unsigned encode(const std::string& filename, +                const std::vector<unsigned char>& in, unsigned w, unsigned h, +                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); +#endif //LODEPNG_COMPILE_DISK +#endif //LODEPNG_COMPILE_ENCODER +} //namespace lodepng +#endif /*LODEPNG_COMPILE_CPP*/ +#endif /*LODEPNG_COMPILE_PNG*/ + +#ifdef LODEPNG_COMPILE_ERROR_TEXT +/*Returns an English description of the numerical error code.*/ +const char* lodepng_error_text(unsigned code); +#endif /*LODEPNG_COMPILE_ERROR_TEXT*/ + +#ifdef LODEPNG_COMPILE_DECODER +/*Settings for zlib decompression*/ +typedef struct LodePNGDecompressSettings LodePNGDecompressSettings; +struct LodePNGDecompressSettings +{ +  unsigned ignore_adler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/ + +  /*use custom zlib decoder instead of built in one (default: null)*/ +  unsigned (*custom_zlib)(unsigned char**, size_t*, +                          const unsigned char*, size_t, +                          const LodePNGDecompressSettings*); +  /*use custom deflate decoder instead of built in one (default: null) +  if custom_zlib is used, custom_deflate is ignored since only the built in +  zlib function will call custom_deflate*/ +  unsigned (*custom_inflate)(unsigned char**, size_t*, +                             const unsigned char*, size_t, +                             const LodePNGDecompressSettings*); + +  const void* custom_context; /*optional custom settings for custom functions*/ +}; + +extern const LodePNGDecompressSettings lodepng_default_decompress_settings; +void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings); +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER +/* +Settings for zlib compression. Tweaking these settings tweaks the balance +between speed and compression ratio. +*/ +typedef struct LodePNGCompressSettings LodePNGCompressSettings; +struct LodePNGCompressSettings /*deflate = compress*/ +{ +  /*LZ77 related settings*/ +  unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/ +  unsigned use_lz77; /*whether or not to use LZ77. Should be 1 for proper compression.*/ +  unsigned windowsize; /*must be a power of two <= 32768. higher compresses more but is slower. Typical value: 2048.*/ +  unsigned minmatch; /*mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/ +  unsigned nicematch; /*stop searching if >= this length found. Set to 258 for best compression. Default: 128*/ +  unsigned lazymatching; /*use lazy matching: better compression but a bit slower. Default: true*/ + +  /*use custom zlib encoder instead of built in one (default: null)*/ +  unsigned (*custom_zlib)(unsigned char**, size_t*, +                          const unsigned char*, size_t, +                          const LodePNGCompressSettings*); +  /*use custom deflate encoder instead of built in one (default: null) +  if custom_zlib is used, custom_deflate is ignored since only the built in +  zlib function will call custom_deflate*/ +  unsigned (*custom_deflate)(unsigned char**, size_t*, +                             const unsigned char*, size_t, +                             const LodePNGCompressSettings*); + +  const void* custom_context; /*optional custom settings for custom functions*/ +}; + +extern const LodePNGCompressSettings lodepng_default_compress_settings; +void lodepng_compress_settings_init(LodePNGCompressSettings* settings); +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#ifdef LODEPNG_COMPILE_PNG +/* +Color mode of an image. Contains all information required to decode the pixel +bits to RGBA colors. This information is the same as used in the PNG file +format, and is used both for PNG and raw image data in LodePNG. +*/ +typedef struct LodePNGColorMode +{ +  /*header (IHDR)*/ +  LodePNGColorType colortype; /*color type, see PNG standard or documentation further in this header file*/ +  unsigned bitdepth;  /*bits per sample, see PNG standard or documentation further in this header file*/ + +  /* +  palette (PLTE and tRNS) + +  Dynamically allocated with the colors of the palette, including alpha. +  When encoding a PNG, to store your colors in the palette of the LodePNGColorMode, first use +  lodepng_palette_clear, then for each color use lodepng_palette_add. +  If you encode an image without alpha with palette, don't forget to put value 255 in each A byte of the palette. + +  When decoding, by default you can ignore this palette, since LodePNG already +  fills the palette colors in the pixels of the raw RGBA output. + +  The palette is only supported for color type 3. +  */ +  unsigned char* palette; /*palette in RGBARGBA... order. When allocated, must be either 0, or have size 1024*/ +  size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/ + +  /* +  transparent color key (tRNS) + +  This color uses the same bit depth as the bitdepth value in this struct, which can be 1-bit to 16-bit. +  For greyscale PNGs, r, g and b will all 3 be set to the same. + +  When decoding, by default you can ignore this information, since LodePNG sets +  pixels with this key to transparent already in the raw RGBA output. + +  The color key is only supported for color types 0 and 2. +  */ +  unsigned key_defined; /*is a transparent color key given? 0 = false, 1 = true*/ +  unsigned key_r;       /*red/greyscale component of color key*/ +  unsigned key_g;       /*green component of color key*/ +  unsigned key_b;       /*blue component of color key*/ +} LodePNGColorMode; + +/*init, cleanup and copy functions to use with this struct*/ +void lodepng_color_mode_init(LodePNGColorMode* info); +void lodepng_color_mode_cleanup(LodePNGColorMode* info); +/*return value is error code (0 means no error)*/ +unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source); + +void lodepng_palette_clear(LodePNGColorMode* info); +/*add 1 color to the palette*/ +unsigned lodepng_palette_add(LodePNGColorMode* info, +                             unsigned char r, unsigned char g, unsigned char b, unsigned char a); + +/*get the total amount of bits per pixel, based on colortype and bitdepth in the struct*/ +unsigned lodepng_get_bpp(const LodePNGColorMode* info); +/*get the amount of color channels used, based on colortype in the struct. +If a palette is used, it counts as 1 channel.*/ +unsigned lodepng_get_channels(const LodePNGColorMode* info); +/*is it a greyscale type? (only colortype 0 or 4)*/ +unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info); +/*has it got an alpha channel? (only colortype 2 or 6)*/ +unsigned lodepng_is_alpha_type(const LodePNGColorMode* info); +/*has it got a palette? (only colortype 3)*/ +unsigned lodepng_is_palette_type(const LodePNGColorMode* info); +/*only returns true if there is a palette and there is a value in the palette with alpha < 255. +Loops through the palette to check this.*/ +unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info); +/* +Check if the given color info indicates the possibility of having non-opaque pixels in the PNG image. +Returns true if the image can have translucent or invisible pixels (it still be opaque if it doesn't use such pixels). +Returns false if the image can only have opaque pixels. +In detail, it returns true only if it's a color type with alpha, or has a palette with non-opaque values, +or if "key_defined" is true. +*/ +unsigned lodepng_can_have_alpha(const LodePNGColorMode* info); +/*Returns the byte size of a raw image buffer with given width, height and color mode*/ +size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color); + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +/*The information of a Time chunk in PNG.*/ +typedef struct LodePNGTime +{ +  unsigned year;    /*2 bytes used (0-65535)*/ +  unsigned month;   /*1-12*/ +  unsigned day;     /*1-31*/ +  unsigned hour;    /*0-23*/ +  unsigned minute;  /*0-59*/ +  unsigned second;  /*0-60 (to allow for leap seconds)*/ +} LodePNGTime; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +/*Information about the PNG image, except pixels, width and height.*/ +typedef struct LodePNGInfo +{ +  /*header (IHDR), palette (PLTE) and transparency (tRNS) chunks*/ +  unsigned compression_method;/*compression method of the original file. Always 0.*/ +  unsigned filter_method;     /*filter method of the original file*/ +  unsigned interlace_method;  /*interlace method of the original file*/ +  LodePNGColorMode color;     /*color type and bits, palette and transparency of the PNG file*/ + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  /* +  suggested background color chunk (bKGD) +  This color uses the same color mode as the PNG (except alpha channel), which can be 1-bit to 16-bit. + +  For greyscale PNGs, r, g and b will all 3 be set to the same. When encoding +  the encoder writes the red one. For palette PNGs: When decoding, the RGB value +  will be stored, not a palette index. But when encoding, specify the index of +  the palette in background_r, the other two are then ignored. + +  The decoder does not use this background color to edit the color of pixels. +  */ +  unsigned background_defined; /*is a suggested background color given?*/ +  unsigned background_r;       /*red component of suggested background color*/ +  unsigned background_g;       /*green component of suggested background color*/ +  unsigned background_b;       /*blue component of suggested background color*/ + +  /* +  non-international text chunks (tEXt and zTXt) + +  The char** arrays each contain num strings. The actual messages are in +  text_strings, while text_keys are keywords that give a short description what +  the actual text represents, e.g. Title, Author, Description, or anything else. + +  A keyword is minimum 1 character and maximum 79 characters long. It's +  discouraged to use a single line length longer than 79 characters for texts. + +  Don't allocate these text buffers yourself. Use the init/cleanup functions +  correctly and use lodepng_add_text and lodepng_clear_text. +  */ +  size_t text_num; /*the amount of texts in these char** buffers (there may be more texts in itext)*/ +  char** text_keys; /*the keyword of a text chunk (e.g. "Comment")*/ +  char** text_strings; /*the actual text*/ + +  /* +  international text chunks (iTXt) +  Similar to the non-international text chunks, but with additional strings +  "langtags" and "transkeys". +  */ +  size_t itext_num; /*the amount of international texts in this PNG*/ +  char** itext_keys; /*the English keyword of the text chunk (e.g. "Comment")*/ +  char** itext_langtags; /*language tag for this text's language, ISO/IEC 646 string, e.g. ISO 639 language tag*/ +  char** itext_transkeys; /*keyword translated to the international language - UTF-8 string*/ +  char** itext_strings; /*the actual international text - UTF-8 string*/ + +  /*time chunk (tIME)*/ +  unsigned time_defined; /*set to 1 to make the encoder generate a tIME chunk*/ +  LodePNGTime time; + +  /*phys chunk (pHYs)*/ +  unsigned phys_defined; /*if 0, there is no pHYs chunk and the values below are undefined, if 1 else there is one*/ +  unsigned phys_x; /*pixels per unit in x direction*/ +  unsigned phys_y; /*pixels per unit in y direction*/ +  unsigned phys_unit; /*may be 0 (unknown unit) or 1 (metre)*/ + +  /* +  unknown chunks +  There are 3 buffers, one for each position in the PNG where unknown chunks can appear +  each buffer contains all unknown chunks for that position consecutively +  The 3 buffers are the unknown chunks between certain critical chunks: +  0: IHDR-PLTE, 1: PLTE-IDAT, 2: IDAT-IEND +  Do not allocate or traverse this data yourself. Use the chunk traversing functions declared +  later, such as lodepng_chunk_next and lodepng_chunk_append, to read/write this struct. +  */ +  unsigned char* unknown_chunks_data[3]; +  size_t unknown_chunks_size[3]; /*size in bytes of the unknown chunks, given for protection*/ +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +} LodePNGInfo; + +/*init, cleanup and copy functions to use with this struct*/ +void lodepng_info_init(LodePNGInfo* info); +void lodepng_info_cleanup(LodePNGInfo* info); +/*return value is error code (0 means no error)*/ +unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source); + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/ +unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str); /*push back both texts at once*/ + +void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/ +unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag, +                           const char* transkey, const char* str); /*push back the 4 texts of 1 chunk at once*/ +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +/* +Converts raw buffer from one color type to another color type, based on +LodePNGColorMode structs to describe the input and output color type. +See the reference manual at the end of this header file to see which color conversions are supported. +return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported) +The out buffer must have size (w * h * bpp + 7) / 8, where bpp is the bits per pixel +of the output color type (lodepng_get_bpp) +The fix_png value works as described in struct LodePNGDecoderSettings. +Note: for 16-bit per channel colors, uses big endian format like PNG does. +*/ +unsigned lodepng_convert(unsigned char* out, const unsigned char* in, +                         LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in, +                         unsigned w, unsigned h, unsigned fix_png); + +#ifdef LODEPNG_COMPILE_DECODER +/* +Settings for the decoder. This contains settings for the PNG and the Zlib +decoder, but not the Info settings from the Info structs. +*/ +typedef struct LodePNGDecoderSettings +{ +  LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/ + +  unsigned ignore_crc; /*ignore CRC checksums*/ +  /* +  The fix_png setting, if 1, makes the decoder tolerant towards some PNG images +  that do not correctly follow the PNG specification. This only supports errors +  that are fixable, were found in images that are actually used on the web, and +  are silently tolerated by other decoders as well. Currently only one such fix +  is implemented: if a palette index is out of bounds given the palette size, +  interpret it as opaque black. +  By default this value is 0, which makes it stop with an error on such images. +  */ +  unsigned fix_png; +  unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/ + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  unsigned read_text_chunks; /*if false but remember_unknown_chunks is true, they're stored in the unknown chunks*/ +  /*store all bytes from unknown chunks in the LodePNGInfo (off by default, useful for a png editor)*/ +  unsigned remember_unknown_chunks; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +} LodePNGDecoderSettings; + +void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings); +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER +/*automatically use color type with less bits per pixel if losslessly possible. Default: AUTO*/ +typedef enum LodePNGFilterStrategy +{ +  /*every filter at zero*/ +  LFS_ZERO, +  /*Use filter that gives minumum sum, as described in the official PNG filter heuristic.*/ +  LFS_MINSUM, +  /*Use the filter type that gives smallest Shannon entropy for this scanline. Depending +  on the image, this is better or worse than minsum.*/ +  LFS_ENTROPY, +  /* +  Brute-force-search PNG filters by compressing each filter for each scanline. +  Experimental, very slow, and only rarely gives better compression than MINSUM. +  */ +  LFS_BRUTE_FORCE, +  /*use predefined_filters buffer: you specify the filter type for each scanline*/ +  LFS_PREDEFINED +} LodePNGFilterStrategy; + +/*automatically use color type with less bits per pixel if losslessly possible. Default: LAC_AUTO*/ +typedef enum LodePNGAutoConvert +{ +  LAC_NO, /*use color type user requested*/ +  LAC_ALPHA, /*use color type user requested, but if only opaque pixels and RGBA or grey+alpha, use RGB or grey*/ +  LAC_AUTO, /*use PNG color type that can losslessly represent the uncompressed image the smallest possible*/ +  /* +  like AUTO, but do not choose 1, 2 or 4 bit per pixel types. +  sometimes a PNG image compresses worse if less than 8 bits per pixels. +  */ +  LAC_AUTO_NO_NIBBLES, +  /* +  like AUTO, but never choose palette color type. For small images, encoding +  the palette may take more bytes than what is gained. Note that AUTO also +  already prevents encoding the palette for extremely small images, but that may +  not be sufficient because due to the compression it cannot predict when to +  switch. +  */ +  LAC_AUTO_NO_PALETTE, +  LAC_AUTO_NO_NIBBLES_NO_PALETTE +} LodePNGAutoConvert; + + +/* +Automatically chooses color type that gives smallest amount of bits in the +output image, e.g. grey if there are only greyscale pixels, palette if there +are less than 256 colors, ... +The auto_convert parameter allows limiting it to not use palette, ... +*/ +unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out, +                                   const unsigned char* image, unsigned w, unsigned h, +                                   const LodePNGColorMode* mode_in, +                                   LodePNGAutoConvert auto_convert); + +/*Settings for the encoder.*/ +typedef struct LodePNGEncoderSettings +{ +  LodePNGCompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/ + +  LodePNGAutoConvert auto_convert; /*how to automatically choose output PNG color type, if at all*/ + +  /*If true, follows the official PNG heuristic: if the PNG uses a palette or lower than +  8 bit depth, set all filters to zero. Otherwise use the filter_strategy. Note that to +  completely follow the official PNG heuristic, filter_palette_zero must be true and +  filter_strategy must be LFS_MINSUM*/ +  unsigned filter_palette_zero; +  /*Which filter strategy to use when not using zeroes due to filter_palette_zero. +  Set filter_palette_zero to 0 to ensure always using your chosen strategy. Default: LFS_MINSUM*/ +  LodePNGFilterStrategy filter_strategy; +  /*used if filter_strategy is LFS_PREDEFINED. In that case, this must point to a buffer with +  the same length as the amount of scanlines in the image, and each value must <= 5. You +  have to cleanup this buffer, LodePNG will never free it. Don't forget that filter_palette_zero +  must be set to 0 to ensure this is also used on palette or low bitdepth images.*/ +  const unsigned char* predefined_filters; + +  /*force creating a PLTE chunk if colortype is 2 or 6 (= a suggested palette). +  If colortype is 3, PLTE is _always_ created.*/ +  unsigned force_palette; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  /*add LodePNG identifier and version as a text chunk, for debugging*/ +  unsigned add_id; +  /*encode text chunks as zTXt chunks instead of tEXt chunks, and use compression in iTXt chunks*/ +  unsigned text_compression; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +} LodePNGEncoderSettings; + +void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings); +#endif /*LODEPNG_COMPILE_ENCODER*/ + + +#if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) +/*The settings, state and information for extended encoding and decoding.*/ +typedef struct LodePNGState +{ +#ifdef LODEPNG_COMPILE_DECODER +  LodePNGDecoderSettings decoder; /*the decoding settings*/ +#endif /*LODEPNG_COMPILE_DECODER*/ +#ifdef LODEPNG_COMPILE_ENCODER +  LodePNGEncoderSettings encoder; /*the encoding settings*/ +#endif /*LODEPNG_COMPILE_ENCODER*/ +  LodePNGColorMode info_raw; /*specifies the format in which you would like to get the raw pixel buffer*/ +  LodePNGInfo info_png; /*info of the PNG image obtained after decoding*/ +  unsigned error; +#ifdef LODEPNG_COMPILE_CPP +  //For the lodepng::State subclass. +  virtual ~LodePNGState(){} +#endif +} LodePNGState; + +/*init, cleanup and copy functions to use with this struct*/ +void lodepng_state_init(LodePNGState* state); +void lodepng_state_cleanup(LodePNGState* state); +void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source); +#endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */ + +#ifdef LODEPNG_COMPILE_DECODER +/* +Same as lodepng_decode_memory, but uses a LodePNGState to allow custom settings and +getting much more information about the PNG image and color mode. +*/ +unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h, +                        LodePNGState* state, +                        const unsigned char* in, size_t insize); + +/* +Read the PNG header, but not the actual data. This returns only the information +that is in the header chunk of the PNG, such as width, height and color type. The +information is placed in the info_png field of the LodePNGState. +*/ +unsigned lodepng_inspect(unsigned* w, unsigned* h, +                         LodePNGState* state, +                         const unsigned char* in, size_t insize); +#endif /*LODEPNG_COMPILE_DECODER*/ + + +#ifdef LODEPNG_COMPILE_ENCODER +/*This function allocates the out buffer with standard malloc and stores the size in *outsize.*/ +unsigned lodepng_encode(unsigned char** out, size_t* outsize, +                        const unsigned char* image, unsigned w, unsigned h, +                        LodePNGState* state); +#endif /*LODEPNG_COMPILE_ENCODER*/ + +/* +The lodepng_chunk functions are normally not needed, except to traverse the +unknown chunks stored in the LodePNGInfo struct, or add new ones to it. +It also allows traversing the chunks of an encoded PNG file yourself. + +PNG standard chunk naming conventions: +First byte: uppercase = critical, lowercase = ancillary +Second byte: uppercase = public, lowercase = private +Third byte: must be uppercase +Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy +*/ + +/*get the length of the data of the chunk. Total chunk length has 12 bytes more.*/ +unsigned lodepng_chunk_length(const unsigned char* chunk); + +/*puts the 4-byte type in null terminated string*/ +void lodepng_chunk_type(char type[5], const unsigned char* chunk); + +/*check if the type is the given type*/ +unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type); + +/*0: it's one of the critical chunk types, 1: it's an ancillary chunk (see PNG standard)*/ +unsigned char lodepng_chunk_ancillary(const unsigned char* chunk); + +/*0: public, 1: private (see PNG standard)*/ +unsigned char lodepng_chunk_private(const unsigned char* chunk); + +/*0: the chunk is unsafe to copy, 1: the chunk is safe to copy (see PNG standard)*/ +unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk); + +/*get pointer to the data of the chunk, where the input points to the header of the chunk*/ +unsigned char* lodepng_chunk_data(unsigned char* chunk); +const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk); + +/*returns 0 if the crc is correct, 1 if it's incorrect (0 for OK as usual!)*/ +unsigned lodepng_chunk_check_crc(const unsigned char* chunk); + +/*generates the correct CRC from the data and puts it in the last 4 bytes of the chunk*/ +void lodepng_chunk_generate_crc(unsigned char* chunk); + +/*iterate to next chunks. don't use on IEND chunk, as there is no next chunk then*/ +unsigned char* lodepng_chunk_next(unsigned char* chunk); +const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk); + +/* +Appends chunk to the data in out. The given chunk should already have its chunk header. +The out variable and outlength are updated to reflect the new reallocated buffer. +Returns error code (0 if it went ok) +*/ +unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk); + +/* +Appends new chunk to out. The chunk to append is given by giving its length, type +and data separately. The type is a 4-letter string. +The out variable and outlength are updated to reflect the new reallocated buffer. +Returne error code (0 if it went ok) +*/ +unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length, +                              const char* type, const unsigned char* data); + + +/*Calculate CRC32 of buffer*/ +unsigned lodepng_crc32(const unsigned char* buf, size_t len); +#endif /*LODEPNG_COMPILE_PNG*/ + + +#ifdef LODEPNG_COMPILE_ZLIB +/* +This zlib part can be used independently to zlib compress and decompress a +buffer. It cannot be used to create gzip files however, and it only supports the +part of zlib that is required for PNG, it does not support dictionaries. +*/ + +#ifdef LODEPNG_COMPILE_DECODER +/*Inflate a buffer. Inflate is the decompression step of deflate. Out buffer must be freed after use.*/ +unsigned lodepng_inflate(unsigned char** out, size_t* outsize, +                         const unsigned char* in, size_t insize, +                         const LodePNGDecompressSettings* settings); + +/* +Decompresses Zlib data. Reallocates the out buffer and appends the data. The +data must be according to the zlib specification. +Either, *out must be NULL and *outsize must be 0, or, *out must be a valid +buffer and *outsize its size in bytes. out must be freed by user after usage. +*/ +unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize, +                                 const unsigned char* in, size_t insize, +                                 const LodePNGDecompressSettings* settings); +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER +/* +Compresses data with Zlib. Reallocates the out buffer and appends the data. +Zlib adds a small header and trailer around the deflate data. +The data is output in the format of the zlib specification. +Either, *out must be NULL and *outsize must be 0, or, *out must be a valid +buffer and *outsize its size in bytes. out must be freed by user after usage. +*/ +unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize, +                               const unsigned char* in, size_t insize, +                               const LodePNGCompressSettings* settings); + +/* +Find length-limited Huffman code for given frequencies. This function is in the +public interface only for tests, it's used internally by lodepng_deflate. +*/ +unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies, +                                      size_t numcodes, unsigned maxbitlen); + +/*Compress a buffer with deflate. See RFC 1951. Out buffer must be freed after use.*/ +unsigned lodepng_deflate(unsigned char** out, size_t* outsize, +                         const unsigned char* in, size_t insize, +                         const LodePNGCompressSettings* settings); + +#endif /*LODEPNG_COMPILE_ENCODER*/ +#endif /*LODEPNG_COMPILE_ZLIB*/ + +#ifdef LODEPNG_COMPILE_DISK +/* +Load a file from disk into buffer. The function allocates the out buffer, and +after usage you should free it. +out: output parameter, contains pointer to loaded buffer. +outsize: output parameter, size of the allocated out buffer +filename: the path to the file to load +return value: error code (0 means ok) +*/ +unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename); + +/* +Save a file from buffer to disk. Warning, if it exists, this function overwrites +the file without warning! +buffer: the buffer to write +buffersize: size of the buffer to write +filename: the path to the file to save to +return value: error code (0 means ok) +*/ +unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename); +#endif /*LODEPNG_COMPILE_DISK*/ + +#ifdef LODEPNG_COMPILE_CPP +//The LodePNG C++ wrapper uses std::vectors instead of manually allocated memory buffers. +namespace lodepng +{ +#ifdef LODEPNG_COMPILE_PNG +class State : public LodePNGState +{ +  public: +    State(); +    State(const State& other); +    virtual ~State(); +    State& operator=(const State& other); +}; + +#ifdef LODEPNG_COMPILE_DECODER +//Same as other lodepng::decode, but using a State for more settings and information. +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                State& state, +                const unsigned char* in, size_t insize); +unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                State& state, +                const std::vector<unsigned char>& in); +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER +//Same as other lodepng::encode, but using a State for more settings and information. +unsigned encode(std::vector<unsigned char>& out, +                const unsigned char* in, unsigned w, unsigned h, +                State& state); +unsigned encode(std::vector<unsigned char>& out, +                const std::vector<unsigned char>& in, unsigned w, unsigned h, +                State& state); +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#ifdef LODEPNG_COMPILE_DISK +/* +Load a file from disk into an std::vector. If the vector is empty, then either +the file doesn't exist or is an empty file. +*/ +void load_file(std::vector<unsigned char>& buffer, const std::string& filename); + +/* +Save the binary data in an std::vector to a file on disk. The file is overwritten +without warning. +*/ +void save_file(const std::vector<unsigned char>& buffer, const std::string& filename); +#endif //LODEPNG_COMPILE_DISK +#endif //LODEPNG_COMPILE_PNG + +#ifdef LODEPNG_COMPILE_ZLIB +#ifdef LODEPNG_COMPILE_DECODER +//Zlib-decompress an unsigned char buffer +unsigned decompress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, +                    const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings); + +//Zlib-decompress an std::vector +unsigned decompress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, +                    const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings); +#endif //LODEPNG_COMPILE_DECODER + +#ifdef LODEPNG_COMPILE_ENCODER +//Zlib-compress an unsigned char buffer +unsigned compress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, +                  const LodePNGCompressSettings& settings = lodepng_default_compress_settings); + +//Zlib-compress an std::vector +unsigned compress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, +                  const LodePNGCompressSettings& settings = lodepng_default_compress_settings); +#endif //LODEPNG_COMPILE_ENCODER +#endif //LODEPNG_COMPILE_ZLIB +} //namespace lodepng +#endif /*LODEPNG_COMPILE_CPP*/ + +/* +TODO: +[.] test if there are no memory leaks or security exploits - done a lot but needs to be checked often +[.] check compatibility with vareous compilers  - done but needs to be redone for every newer version +[X] converting color to 16-bit per channel types +[ ] read all public PNG chunk types (but never let the color profile and gamma ones touch RGB values) +[ ] make sure encoder generates no chunks with size > (2^31)-1 +[ ] partial decoding (stream processing) +[X] let the "isFullyOpaque" function check color keys and transparent palettes too +[X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl" +[ ] don't stop decoding on errors like 69, 57, 58 (make warnings) +[ ] make option to choose if the raw image with non multiple of 8 bits per scanline should have padding bits or not +[ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes +*/ + +#endif /*LODEPNG_H inclusion guard*/ + +/* +LodePNG Documentation +--------------------- + +0. table of contents +-------------------- + +  1. about +   1.1. supported features +   1.2. features not supported +  2. C and C++ version +  3. security +  4. decoding +  5. encoding +  6. color conversions +    6.1. PNG color types +    6.2. color conversions +    6.3. padding bits +    6.4. A note about 16-bits per channel and endianness +  7. error values +  8. chunks and PNG editing +  9. compiler support +  10. examples +   10.1. decoder C++ example +   10.2. decoder C example +  11. changes +  12. contact information + + +1. about +-------- + +PNG is a file format to store raster images losslessly with good compression, +supporting different color types and alpha channel. + +LodePNG is a PNG codec according to the Portable Network Graphics (PNG) +Specification (Second Edition) - W3C Recommendation 10 November 2003. + +The specifications used are: + +*) Portable Network Graphics (PNG) Specification (Second Edition): +     http://www.w3.org/TR/2003/REC-PNG-20031110 +*) RFC 1950 ZLIB Compressed Data Format version 3.3: +     http://www.gzip.org/zlib/rfc-zlib.html +*) RFC 1951 DEFLATE Compressed Data Format Specification ver 1.3: +     http://www.gzip.org/zlib/rfc-deflate.html + +The most recent version of LodePNG can currently be found at +http://lodev.org/lodepng/ + +LodePNG works both in C (ISO C90) and C++, with a C++ wrapper that adds +extra functionality. + +LodePNG exists out of two files: +-lodepng.h: the header file for both C and C++ +-lodepng.c(pp): give it the name lodepng.c or lodepng.cpp (or .cc) depending on your usage + +If you want to start using LodePNG right away without reading this doc, get the +examples from the LodePNG website to see how to use it in code, or check the +smaller examples in chapter 13 here. + +LodePNG is simple but only supports the basic requirements. To achieve +simplicity, the following design choices were made: There are no dependencies +on any external library. There are functions to decode and encode a PNG with +a single function call, and extended versions of these functions taking a +LodePNGState struct allowing to specify or get more information. By default +the colors of the raw image are always RGB or RGBA, no matter what color type +the PNG file uses. To read and write files, there are simple functions to +convert the files to/from buffers in memory. + +This all makes LodePNG suitable for loading textures in games, demos and small +programs, ... It's less suitable for full fledged image editors, loading PNGs +over network (it requires all the image data to be available before decoding can +begin), life-critical systems, ... + +1.1. supported features +----------------------- + +The following features are supported by the decoder: + +*) decoding of PNGs with any color type, bit depth and interlace mode, to a 24- or 32-bit color raw image, +   or the same color type as the PNG +*) encoding of PNGs, from any raw image to 24- or 32-bit color, or the same color type as the raw image +*) Adam7 interlace and deinterlace for any color type +*) loading the image from harddisk or decoding it from a buffer from other sources than harddisk +*) support for alpha channels, including RGBA color model, translucent palettes and color keying +*) zlib decompression (inflate) +*) zlib compression (deflate) +*) CRC32 and ADLER32 checksums +*) handling of unknown chunks, allowing making a PNG editor that stores custom and unknown chunks. +*) the following chunks are supported (generated/interpreted) by both encoder and decoder: +    IHDR: header information +    PLTE: color palette +    IDAT: pixel data +    IEND: the final chunk +    tRNS: transparency for palettized images +    tEXt: textual information +    zTXt: compressed textual information +    iTXt: international textual information +    bKGD: suggested background color +    pHYs: physical dimensions +    tIME: modification time + +1.2. features not supported +--------------------------- + +The following features are _not_ supported: + +*) some features needed to make a conformant PNG-Editor might be still missing. +*) partial loading/stream processing. All data must be available and is processed in one call. +*) The following public chunks are not supported but treated as unknown chunks by LodePNG +    cHRM, gAMA, iCCP, sRGB, sBIT, hIST, sPLT +   Some of these are not supported on purpose: LodePNG wants to provide the RGB values +   stored in the pixels, not values modified by system dependent gamma or color models. + + +2. C and C++ version +-------------------- + +The C version uses buffers allocated with alloc that you need to free() +yourself. You need to use init and cleanup functions for each struct whenever +using a struct from the C version to avoid exploits and memory leaks. + +The C++ version has extra functions with std::vectors in the interface and the +lodepng::State class which is a LodePNGState with constructor and destructor. + +These files work without modification for both C and C++ compilers because all +the additional C++ code is in "#ifdef __cplusplus" blocks that make C-compilers +ignore it, and the C code is made to compile both with strict ISO C90 and C++. + +To use the C++ version, you need to rename the source file to lodepng.cpp +(instead of lodepng.c), and compile it with a C++ compiler. + +To use the C version, you need to rename the source file to lodepng.c (instead +of lodepng.cpp), and compile it with a C compiler. + + +3. Security +----------- + +Even if carefully designed, it's always possible that LodePNG contains possible +exploits. If you discover one, please let me know, and it will be fixed. + +When using LodePNG, care has to be taken with the C version of LodePNG, as well +as the C-style structs when working with C++. The following conventions are used +for all C-style structs: + +-if a struct has a corresponding init function, always call the init function when making a new one +-if a struct has a corresponding cleanup function, call it before the struct disappears to avoid memory leaks +-if a struct has a corresponding copy function, use the copy function instead of "=". + The destination must also be inited already. + + +4. Decoding +----------- + +Decoding converts a PNG compressed image to a raw pixel buffer. + +Most documentation on using the decoder is at its declarations in the header +above. For C, simple decoding can be done with functions such as +lodepng_decode32, and more advanced decoding can be done with the struct +LodePNGState and lodepng_decode. For C++, all decoding can be done with the +various lodepng::decode functions, and lodepng::State can be used for advanced +features. + +When using the LodePNGState, it uses the following fields for decoding: +*) LodePNGInfo info_png: it stores extra information about the PNG (the input) in here +*) LodePNGColorMode info_raw: here you can say what color mode of the raw image (the output) you want to get +*) LodePNGDecoderSettings decoder: you can specify a few extra settings for the decoder to use + +LodePNGInfo info_png +-------------------- + +After decoding, this contains extra information of the PNG image, except the actual +pixels, width and height because these are already gotten directly from the decoder +functions. + +It contains for example the original color type of the PNG image, text comments, +suggested background color, etc... More details about the LodePNGInfo struct are +at its declaration documentation. + +LodePNGColorMode info_raw +------------------------- + +When decoding, here you can specify which color type you want +the resulting raw image to be. If this is different from the colortype of the +PNG, then the decoder will automatically convert the result. This conversion +always works, except if you want it to convert a color PNG to greyscale or to +a palette with missing colors. + +By default, 32-bit color is used for the result. + +LodePNGDecoderSettings decoder +------------------------------ + +The settings can be used to ignore the errors created by invalid CRC and Adler32 +chunks, and to disable the decoding of tEXt chunks. + +There's also a setting color_convert, true by default. If false, no conversion +is done, the resulting data will be as it was in the PNG (after decompression) +and you'll have to puzzle the colors of the pixels together yourself using the +color type information in the LodePNGInfo. + + +5. Encoding +----------- + +Encoding converts a raw pixel buffer to a PNG compressed image. + +Most documentation on using the encoder is at its declarations in the header +above. For C, simple encoding can be done with functions such as +lodepng_encode32, and more advanced decoding can be done with the struct +LodePNGState and lodepng_encode. For C++, all encoding can be done with the +various lodepng::encode functions, and lodepng::State can be used for advanced +features. + +Like the decoder, the encoder can also give errors. However it gives less errors +since the encoder input is trusted, the decoder input (a PNG image that could +be forged by anyone) is not trusted. + +When using the LodePNGState, it uses the following fields for encoding: +*) LodePNGInfo info_png: here you specify how you want the PNG (the output) to be. +*) LodePNGColorMode info_raw: here you say what color type of the raw image (the input) has +*) LodePNGEncoderSettings encoder: you can specify a few settings for the encoder to use + +LodePNGInfo info_png +-------------------- + +When encoding, you use this the opposite way as when decoding: for encoding, +you fill in the values you want the PNG to have before encoding. By default it's +not needed to specify a color type for the PNG since it's automatically chosen, +but it's possible to choose it yourself given the right settings. + +The encoder will not always exactly match the LodePNGInfo struct you give, +it tries as close as possible. Some things are ignored by the encoder. The +encoder uses, for example, the following settings from it when applicable: +colortype and bitdepth, text chunks, time chunk, the color key, the palette, the +background color, the interlace method, unknown chunks, ... + +When encoding to a PNG with colortype 3, the encoder will generate a PLTE chunk. +If the palette contains any colors for which the alpha channel is not 255 (so +there are translucent colors in the palette), it'll add a tRNS chunk. + +LodePNGColorMode info_raw +------------------------- + +You specify the color type of the raw image that you give to the input here, +including a possible transparent color key and palette you happen to be using in +your raw image data. + +By default, 32-bit color is assumed, meaning your input has to be in RGBA +format with 4 bytes (unsigned chars) per pixel. + +LodePNGEncoderSettings encoder +------------------------------ + +The following settings are supported (some are in sub-structs): +*) auto_convert: when this option is enabled, the encoder will +automatically choose the smallest possible color mode (including color key) that +can encode the colors of all pixels without information loss. +*) btype: the block type for LZ77. 0 = uncompressed, 1 = fixed huffman tree, +   2 = dynamic huffman tree (best compression). Should be 2 for proper +   compression. +*) use_lz77: whether or not to use LZ77 for compressed block types. Should be +   true for proper compression. +*) windowsize: the window size used by the LZ77 encoder (1 - 32768). Has value +   2048 by default, but can be set to 32768 for better, but slow, compression. +*) force_palette: if colortype is 2 or 6, you can make the encoder write a PLTE +   chunk if force_palette is true. This can used as suggested palette to convert +   to by viewers that don't support more than 256 colors (if those still exist) +*) add_id: add text chunk "Encoder: LodePNG <version>" to the image. +*) text_compression: default 1. If 1, it'll store texts as zTXt instead of tEXt chunks. +  zTXt chunks use zlib compression on the text. This gives a smaller result on +  large texts but a larger result on small texts (such as a single program name). +  It's all tEXt or all zTXt though, there's no separate setting per text yet. + + +6. color conversions +-------------------- + +An important thing to note about LodePNG, is that the color type of the PNG, and +the color type of the raw image, are completely independent. By default, when +you decode a PNG, you get the result as a raw image in the color type you want, +no matter whether the PNG was encoded with a palette, greyscale or RGBA color. +And if you encode an image, by default LodePNG will automatically choose the PNG +color type that gives good compression based on the values of colors and amount +of colors in the image. It can be configured to let you control it instead as +well, though. + +To be able to do this, LodePNG does conversions from one color mode to another. +It can convert from almost any color type to any other color type, except the +following conversions: RGB to greyscale is not supported, and converting to a +palette when the palette doesn't have a required color is not supported. This is +not supported on purpose: this is information loss which requires a color +reduction algorithm that is beyong the scope of a PNG encoder (yes, RGB to grey +is easy, but there are multiple ways if you want to give some channels more +weight). + +By default, when decoding, you get the raw image in 32-bit RGBA or 24-bit RGB +color, no matter what color type the PNG has. And by default when encoding, +LodePNG automatically picks the best color model for the output PNG, and expects +the input image to be 32-bit RGBA or 24-bit RGB. So, unless you want to control +the color format of the images yourself, you can skip this chapter. + +6.1. PNG color types +-------------------- + +A PNG image can have many color types, ranging from 1-bit color to 64-bit color, +as well as palettized color modes. After the zlib decompression and unfiltering +in the PNG image is done, the raw pixel data will have that color type and thus +a certain amount of bits per pixel. If you want the output raw image after +decoding to have another color type, a conversion is done by LodePNG. + +The PNG specification gives the following color types: + +0: greyscale, bit depths 1, 2, 4, 8, 16 +2: RGB, bit depths 8 and 16 +3: palette, bit depths 1, 2, 4 and 8 +4: greyscale with alpha, bit depths 8 and 16 +6: RGBA, bit depths 8 and 16 + +Bit depth is the amount of bits per pixel per color channel. So the total amount +of bits per pixel is: amount of channels * bitdepth. + +6.2. color conversions +---------------------- + +As explained in the sections about the encoder and decoder, you can specify +color types and bit depths in info_png and info_raw to change the default +behaviour. + +If, when decoding, you want the raw image to be something else than the default, +you need to set the color type and bit depth you want in the LodePNGColorMode, +or the parameters of the simple function of LodePNG you're using. + +If, when encoding, you use another color type than the default in the input +image, you need to specify its color type and bit depth in the LodePNGColorMode +of the raw image, or use the parameters of the simplefunction of LodePNG you're +using. + +If, when encoding, you don't want LodePNG to choose the output PNG color type +but control it yourself, you need to set auto_convert in the encoder settings +to LAC_NONE, and specify the color type you want in the LodePNGInfo of the +encoder. + +If you do any of the above, LodePNG may need to do a color conversion, which +follows the rules below, and may sometimes not be allowed. + +To avoid some confusion: +-the decoder converts from PNG to raw image +-the encoder converts from raw image to PNG +-the colortype and bitdepth in LodePNGColorMode info_raw, are those of the raw image +-the colortype and bitdepth in the color field of LodePNGInfo info_png, are those of the PNG +-when encoding, the color type in LodePNGInfo is ignored if auto_convert + is enabled, it is automatically generated instead +-when decoding, the color type in LodePNGInfo is set by the decoder to that of the original + PNG image, but it can be ignored since the raw image has the color type you requested instead +-if the color type of the LodePNGColorMode and PNG image aren't the same, a conversion + between the color types is done if the color types are supported. If it is not + supported, an error is returned. If the types are the same, no conversion is done. +-even though some conversions aren't supported, LodePNG supports loading PNGs from any + colortype and saving PNGs to any colortype, sometimes it just requires preparing + the raw image correctly before encoding. +-both encoder and decoder use the same color converter. + +Non supported color conversions: +-color to greyscale: no error is thrown, but the result will look ugly because +only the red channel is taken +-anything, to palette when that palette does not have that color in it: in this +case an error is thrown + +Supported color conversions: +-anything to 8-bit RGB, 8-bit RGBA, 16-bit RGB, 16-bit RGBA +-any grey or grey+alpha, to grey or grey+alpha +-anything to a palette, as long as the palette has the requested colors in it +-removing alpha channel +-higher to smaller bitdepth, and vice versa + +If you want no color conversion to be done: +-In the encoder, you can make it save a PNG with any color type by giving the +raw color mode and LodePNGInfo the same color mode, and setting auto_convert to +LAC_NO. +-In the decoder, you can make it store the pixel data in the same color type +as the PNG has, by setting the color_convert setting to false. Settings in +info_raw are then ignored. + +The function lodepng_convert does the color conversion. It is available in the +interface but normally isn't needed since the encoder and decoder already call +it. + +6.3. padding bits +----------------- + +In the PNG file format, if a less than 8-bit per pixel color type is used and the scanlines +have a bit amount that isn't a multiple of 8, then padding bits are used so that each +scanline starts at a fresh byte. But that is NOT true for the LodePNG raw input and output. +The raw input image you give to the encoder, and the raw output image you get from the decoder +will NOT have these padding bits, e.g. in the case of a 1-bit image with a width +of 7 pixels, the first pixel of the second scanline will the the 8th bit of the first byte, +not the first bit of a new byte. + +6.4. A note about 16-bits per channel and endianness +---------------------------------------------------- + +LodePNG uses unsigned char arrays for 16-bit per channel colors too, just like +for any other color format. The 16-bit values are stored in big endian (most +significant byte first) in these arrays. This is the opposite order of the +little endian used by x86 CPU's. + +LodePNG always uses big endian because the PNG file format does so internally. +Conversions to other formats than PNG uses internally are not supported by +LodePNG on purpose, there are myriads of formats, including endianness of 16-bit +colors, the order in which you store R, G, B and A, and so on. Supporting and +converting to/from all that is outside the scope of LodePNG. + +This may mean that, depending on your use case, you may want to convert the big +endian output of LodePNG to little endian with a for loop. This is certainly not +always needed, many applications and libraries support big endian 16-bit colors +anyway, but it means you cannot simply cast the unsigned char* buffer to an +unsigned short* buffer on x86 CPUs. + + +7. error values +--------------- + +All functions in LodePNG that return an error code, return 0 if everything went +OK, or a non-zero code if there was an error. + +The meaning of the LodePNG error values can be retrieved with the function +lodepng_error_text: given the numerical error code, it returns a description +of the error in English as a string. + +Check the implementation of lodepng_error_text to see the meaning of each code. + + +8. chunks and PNG editing +------------------------- + +If you want to add extra chunks to a PNG you encode, or use LodePNG for a PNG +editor that should follow the rules about handling of unknown chunks, or if your +program is able to read other types of chunks than the ones handled by LodePNG, +then that's possible with the chunk functions of LodePNG. + +A PNG chunk has the following layout: + +4 bytes length +4 bytes type name +length bytes data +4 bytes CRC + +8.1. iterating through chunks +----------------------------- + +If you have a buffer containing the PNG image data, then the first chunk (the +IHDR chunk) starts at byte number 8 of that buffer. The first 8 bytes are the +signature of the PNG and are not part of a chunk. But if you start at byte 8 +then you have a chunk, and can check the following things of it. + +NOTE: none of these functions check for memory buffer boundaries. To avoid +exploits, always make sure the buffer contains all the data of the chunks. +When using lodepng_chunk_next, make sure the returned value is within the +allocated memory. + +unsigned lodepng_chunk_length(const unsigned char* chunk): + +Get the length of the chunk's data. The total chunk length is this length + 12. + +void lodepng_chunk_type(char type[5], const unsigned char* chunk): +unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type): + +Get the type of the chunk or compare if it's a certain type + +unsigned char lodepng_chunk_critical(const unsigned char* chunk): +unsigned char lodepng_chunk_private(const unsigned char* chunk): +unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk): + +Check if the chunk is critical in the PNG standard (only IHDR, PLTE, IDAT and IEND are). +Check if the chunk is private (public chunks are part of the standard, private ones not). +Check if the chunk is safe to copy. If it's not, then, when modifying data in a critical +chunk, unsafe to copy chunks of the old image may NOT be saved in the new one if your +program doesn't handle that type of unknown chunk. + +unsigned char* lodepng_chunk_data(unsigned char* chunk): +const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk): + +Get a pointer to the start of the data of the chunk. + +unsigned lodepng_chunk_check_crc(const unsigned char* chunk): +void lodepng_chunk_generate_crc(unsigned char* chunk): + +Check if the crc is correct or generate a correct one. + +unsigned char* lodepng_chunk_next(unsigned char* chunk): +const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk): + +Iterate to the next chunk. This works if you have a buffer with consecutive chunks. Note that these +functions do no boundary checking of the allocated data whatsoever, so make sure there is enough +data available in the buffer to be able to go to the next chunk. + +unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk): +unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length, +                              const char* type, const unsigned char* data): + +These functions are used to create new chunks that are appended to the data in *out that has +length *outlength. The append function appends an existing chunk to the new data. The create +function creates a new chunk with the given parameters and appends it. Type is the 4-letter +name of the chunk. + +8.2. chunks in info_png +----------------------- + +The LodePNGInfo struct contains fields with the unknown chunk in it. It has 3 +buffers (each with size) to contain 3 types of unknown chunks: +the ones that come before the PLTE chunk, the ones that come between the PLTE +and the IDAT chunks, and the ones that come after the IDAT chunks. +It's necessary to make the distionction between these 3 cases because the PNG +standard forces to keep the ordering of unknown chunks compared to the critical +chunks, but does not force any other ordering rules. + +info_png.unknown_chunks_data[0] is the chunks before PLTE +info_png.unknown_chunks_data[1] is the chunks after PLTE, before IDAT +info_png.unknown_chunks_data[2] is the chunks after IDAT + +The chunks in these 3 buffers can be iterated through and read by using the same +way described in the previous subchapter. + +When using the decoder to decode a PNG, you can make it store all unknown chunks +if you set the option settings.remember_unknown_chunks to 1. By default, this +option is off (0). + +The encoder will always encode unknown chunks that are stored in the info_png. +If you need it to add a particular chunk that isn't known by LodePNG, you can +use lodepng_chunk_append or lodepng_chunk_create to the chunk data in +info_png.unknown_chunks_data[x]. + +Chunks that are known by LodePNG should not be added in that way. E.g. to make +LodePNG add a bKGD chunk, set background_defined to true and add the correct +parameters there instead. + + +9. compiler support +------------------- + +No libraries other than the current standard C library are needed to compile +LodePNG. For the C++ version, only the standard C++ library is needed on top. +Add the files lodepng.c(pp) and lodepng.h to your project, include +lodepng.h where needed, and your program can read/write PNG files. + +If performance is important, use optimization when compiling! For both the +encoder and decoder, this makes a large difference. + +Make sure that LodePNG is compiled with the same compiler of the same version +and with the same settings as the rest of the program, or the interfaces with +std::vectors and std::strings in C++ can be incompatible. + +CHAR_BITS must be 8 or higher, because LodePNG uses unsigned chars for octets. + +*) gcc and g++ + +LodePNG is developed in gcc so this compiler is natively supported. It gives no +warnings with compiler options "-Wall -Wextra -pedantic -ansi", with gcc and g++ +version 4.7.1 on Linux, 32-bit and 64-bit. + +*) Mingw + +The Mingw compiler (a port of gcc) for Windows is fully supported by LodePNG. + +*) Visual Studio 2005 and up, Visual C++ Express Edition 2005 and up + +Visual Studio may give warnings about 'fopen' being deprecated. A multiplatform library +can't support the proposed Visual Studio alternative however, so LodePNG keeps using +fopen. If you don't want to see the deprecated warnings, put this on top of lodepng.h +before the inclusions: +#define _CRT_SECURE_NO_DEPRECATE + +Other than the above warnings, LodePNG should be warning-free with warning +level 3 (W3). Warning level 4 (W4) will give warnings about integer conversions. +I'm not planning to resolve these warnings. To get rid of them, let Visual +Studio use warning level W3 for lodepng.cpp only: right click lodepng.cpp, +Properties, C/C++, General, Warning Level: Level 3 (/W3). + +Visual Studio may want "stdafx.h" files to be included in each source file and +give an error "unexpected end of file while looking for precompiled header". +That is not standard C++ and will not be added to the stock LodePNG. You can +disable it for lodepng.cpp only by right clicking it, Properties, C/C++, +Precompiled Headers, and set it to Not Using Precompiled Headers there. + +*) Visual Studio 6.0 + +LodePNG support for Visual Studio 6.0 is not guaranteed because VS6 doesn't +follow the C++ standard correctly. + +*) Comeau C/C++ + +Vesion 20070107 compiles without problems on the Comeau C/C++ Online Test Drive +at http://www.comeaucomputing.com/tryitout in both C90 and C++ mode. + +*) Compilers on Macintosh + +LodePNG has been reported to work both with the gcc and LLVM for Macintosh, both +for C and C++. + +*) Other Compilers + +If you encounter problems on other compilers, feel free to let me know and I may +try to fix it if the compiler is modern standards complient. + + +10. examples +------------ + +This decoder example shows the most basic usage of LodePNG. More complex +examples can be found on the LodePNG website. + +10.1. decoder C++ example +------------------------- + +#include "lodepng.h" +#include <iostream> + +int main(int argc, char *argv[]) +{ +  const char* filename = argc > 1 ? argv[1] : "test.png"; + +  //load and decode +  std::vector<unsigned char> image; +  unsigned width, height; +  unsigned error = lodepng::decode(image, width, height, filename); + +  //if there's an error, display it +  if(error) std::cout << "decoder error " << error << ": " << lodepng_error_text(error) << std::endl; + +  //the pixels are now in the vector "image", 4 bytes per pixel, ordered RGBARGBA..., use it as texture, draw it, ... +} + +10.2. decoder C example +----------------------- + +#include "lodepng.h" + +int main(int argc, char *argv[]) +{ +  unsigned error; +  unsigned char* image; +  size_t width, height; +  const char* filename = argc > 1 ? argv[1] : "test.png"; + +  error = lodepng_decode32_file(&image, &width, &height, filename); + +  if(error) printf("decoder error %u: %s\n", error, lodepng_error_text(error)); + +  / * use image here * / + +  free(image); +  return 0; +} + + +11. changes +----------- + +The version number of LodePNG is the date of the change given in the format +yyyymmdd. + +Some changes aren't backwards compatible. Those are indicated with a (!) +symbol. + +*) 22 dec 2013: Power of two windowsize required for optimization. +*) 15 apr 2013: Fixed bug with LAC_ALPHA and color key. +*) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png). +*) 11 mar 2013 (!): Bugfix with custom free. Changed from "my" to "lodepng_" +    prefix for the custom allocators and made it possible with a new #define to +    use custom ones in your project without needing to change lodepng's code. +*) 28 jan 2013: Bugfix with color key. +*) 27 okt 2012: Tweaks in text chunk keyword length error handling. +*) 8 okt 2012 (!): Added new filter strategy (entropy) and new auto color mode. +    (no palette). Better deflate tree encoding. New compression tweak settings. +    Faster color conversions while decoding. Some internal cleanups. +*) 23 sep 2012: Reduced warnings in Visual Studio a little bit. +*) 1 sep 2012 (!): Removed #define's for giving custom (de)compression functions +    and made it work with function pointers instead. +*) 23 jun 2012: Added more filter strategies. Made it easier to use custom alloc +    and free functions and toggle #defines from compiler flags. Small fixes. +*) 6 may 2012 (!): Made plugging in custom zlib/deflate functions more flexible. +*) 22 apr 2012 (!): Made interface more consistent, renaming a lot. Removed +    redundant C++ codec classes. Reduced amount of structs. Everything changed, +    but it is cleaner now imho and functionality remains the same. Also fixed +    several bugs and shrinked the implementation code. Made new samples. +*) 6 nov 2011 (!): By default, the encoder now automatically chooses the best +    PNG color model and bit depth, based on the amount and type of colors of the +    raw image. For this, autoLeaveOutAlphaChannel replaced by auto_choose_color. +*) 9 okt 2011: simpler hash chain implementation for the encoder. +*) 8 sep 2011: lz77 encoder lazy matching instead of greedy matching. +*) 23 aug 2011: tweaked the zlib compression parameters after benchmarking. +    A bug with the PNG filtertype heuristic was fixed, so that it chooses much +    better ones (it's quite significant). A setting to do an experimental, slow, +    brute force search for PNG filter types is added. +*) 17 aug 2011 (!): changed some C zlib related function names. +*) 16 aug 2011: made the code less wide (max 120 characters per line). +*) 17 apr 2011: code cleanup. Bugfixes. Convert low to 16-bit per sample colors. +*) 21 feb 2011: fixed compiling for C90. Fixed compiling with sections disabled. +*) 11 dec 2010: encoding is made faster, based on suggestion by Peter Eastman +    to optimize long sequences of zeros. +*) 13 nov 2010: added LodePNG_InfoColor_hasPaletteAlpha and +    LodePNG_InfoColor_canHaveAlpha functions for convenience. +*) 7 nov 2010: added LodePNG_error_text function to get error code description. +*) 30 okt 2010: made decoding slightly faster +*) 26 okt 2010: (!) changed some C function and struct names (more consistent). +     Reorganized the documentation and the declaration order in the header. +*) 08 aug 2010: only changed some comments and external samples. +*) 05 jul 2010: fixed bug thanks to warnings in the new gcc version. +*) 14 mar 2010: fixed bug where too much memory was allocated for char buffers. +*) 02 sep 2008: fixed bug where it could create empty tree that linux apps could +    read by ignoring the problem but windows apps couldn't. +*) 06 jun 2008: added more error checks for out of memory cases. +*) 26 apr 2008: added a few more checks here and there to ensure more safety. +*) 06 mar 2008: crash with encoding of strings fixed +*) 02 feb 2008: support for international text chunks added (iTXt) +*) 23 jan 2008: small cleanups, and #defines to divide code in sections +*) 20 jan 2008: support for unknown chunks allowing using LodePNG for an editor. +*) 18 jan 2008: support for tIME and pHYs chunks added to encoder and decoder. +*) 17 jan 2008: ability to encode and decode compressed zTXt chunks added +    Also vareous fixes, such as in the deflate and the padding bits code. +*) 13 jan 2008: Added ability to encode Adam7-interlaced images. Improved +    filtering code of encoder. +*) 07 jan 2008: (!) changed LodePNG to use ISO C90 instead of C++. A +    C++ wrapper around this provides an interface almost identical to before. +    Having LodePNG be pure ISO C90 makes it more portable. The C and C++ code +    are together in these files but it works both for C and C++ compilers. +*) 29 dec 2007: (!) changed most integer types to unsigned int + other tweaks +*) 30 aug 2007: bug fixed which makes this Borland C++ compatible +*) 09 aug 2007: some VS2005 warnings removed again +*) 21 jul 2007: deflate code placed in new namespace separate from zlib code +*) 08 jun 2007: fixed bug with 2- and 4-bit color, and small interlaced images +*) 04 jun 2007: improved support for Visual Studio 2005: crash with accessing +    invalid std::vector element [0] fixed, and level 3 and 4 warnings removed +*) 02 jun 2007: made the encoder add a tag with version by default +*) 27 may 2007: zlib and png code separated (but still in the same file), +    simple encoder/decoder functions added for more simple usage cases +*) 19 may 2007: minor fixes, some code cleaning, new error added (error 69), +    moved some examples from here to lodepng_examples.cpp +*) 12 may 2007: palette decoding bug fixed +*) 24 apr 2007: changed the license from BSD to the zlib license +*) 11 mar 2007: very simple addition: ability to encode bKGD chunks. +*) 04 mar 2007: (!) tEXt chunk related fixes, and support for encoding +    palettized PNG images. Plus little interface change with palette and texts. +*) 03 mar 2007: Made it encode dynamic Huffman shorter with repeat codes. +    Fixed a bug where the end code of a block had length 0 in the Huffman tree. +*) 26 feb 2007: Huffman compression with dynamic trees (BTYPE 2) now implemented +    and supported by the encoder, resulting in smaller PNGs at the output. +*) 27 jan 2007: Made the Adler-32 test faster so that a timewaste is gone. +*) 24 jan 2007: gave encoder an error interface. Added color conversion from any +    greyscale type to 8-bit greyscale with or without alpha. +*) 21 jan 2007: (!) Totally changed the interface. It allows more color types +    to convert to and is more uniform. See the manual for how it works now. +*) 07 jan 2007: Some cleanup & fixes, and a few changes over the last days: +    encode/decode custom tEXt chunks, separate classes for zlib & deflate, and +    at last made the decoder give errors for incorrect Adler32 or Crc. +*) 01 jan 2007: Fixed bug with encoding PNGs with less than 8 bits per channel. +*) 29 dec 2006: Added support for encoding images without alpha channel, and +    cleaned out code as well as making certain parts faster. +*) 28 dec 2006: Added "Settings" to the encoder. +*) 26 dec 2006: The encoder now does LZ77 encoding and produces much smaller files now. +    Removed some code duplication in the decoder. Fixed little bug in an example. +*) 09 dec 2006: (!) Placed output parameters of public functions as first parameter. +    Fixed a bug of the decoder with 16-bit per color. +*) 15 okt 2006: Changed documentation structure +*) 09 okt 2006: Encoder class added. It encodes a valid PNG image from the +    given image buffer, however for now it's not compressed. +*) 08 sep 2006: (!) Changed to interface with a Decoder class +*) 30 jul 2006: (!) LodePNG_InfoPng , width and height are now retrieved in different +    way. Renamed decodePNG to decodePNGGeneric. +*) 29 jul 2006: (!) Changed the interface: image info is now returned as a +    struct of type LodePNG::LodePNG_Info, instead of a vector, which was a bit clumsy. +*) 28 jul 2006: Cleaned the code and added new error checks. +    Corrected terminology "deflate" into "inflate". +*) 23 jun 2006: Added SDL example in the documentation in the header, this +    example allows easy debugging by displaying the PNG and its transparency. +*) 22 jun 2006: (!) Changed way to obtain error value. Added +    loadFile function for convenience. Made decodePNG32 faster. +*) 21 jun 2006: (!) Changed type of info vector to unsigned. +    Changed position of palette in info vector. Fixed an important bug that +    happened on PNGs with an uncompressed block. +*) 16 jun 2006: Internally changed unsigned into unsigned where +    needed, and performed some optimizations. +*) 07 jun 2006: (!) Renamed functions to decodePNG and placed them +    in LodePNG namespace. Changed the order of the parameters. Rewrote the +    documentation in the header. Renamed files to lodepng.cpp and lodepng.h +*) 22 apr 2006: Optimized and improved some code +*) 07 sep 2005: (!) Changed to std::vector interface +*) 12 aug 2005: Initial release (C++, decoder only) + + +12. contact information +----------------------- + +Feel free to contact me with suggestions, problems, comments, ... concerning +LodePNG. If you encounter a PNG image that doesn't work properly with this +decoder, feel free to send it and I'll use it to find and fix the problem. + +My email address is (puzzle the account and domain together with an @ symbol): +Domain: gmail dot com. +Account: lode dot vandevenne. + + +Copyright (c) 2005-2013 Lode Vandevenne +*/ diff --git a/src/powerlist.cc b/src/powerlist.cc index 236bcf8..1888733 100644 --- a/src/powerlist.cc +++ b/src/powerlist.cc @@ -52,6 +52,7 @@ static float box_muller_transform(float mean, float stddev)  PowerList::PowerList()  {    power_max = 0; +  power_min = 100000000;    lastsample = NULL;  } @@ -194,6 +195,7 @@ void PowerList::finalise()      item.power = sample->power;      if(item.power > power_max) power_max = item.power; +    if(item.power < power_min) power_min = item.power;      DEBUG(rand, " - power: %f\n", item.power); @@ -206,17 +208,31 @@ Sample *PowerList::get(level_t level)    int retry = 3; // TODO: This must be user controllable via the UI.    Sample *sample = NULL; -  float power = 0; -  float mean = level * power_max; -  float stddev = power_max / samples.size() * 1.5; +  if(!samples.size()) return NULL; // No samples to choose from. + +  float power_span = power_max - power_min; + +  // Spread out at most 1.5 samples away from center  +  float stddev = power_span / samples.size() * 1.5; + +  // Cut off mean value with stddev/2 in both ends in order to make room for +  //  downwards expansion on velocity 0 and upwards expansion on velocity 1. +  float mean = level * (power_span - stddev) + (stddev / 2.0);  again: +  // Select normal distributed value between +  //  (stddev/2) and (power_span-stddev/2)    float lvl = box_muller_transform(mean, stddev); +  // Adjust this value to be in range +  //  (power_min+stddev/2) and (power_max-stddev/2) +  lvl += power_min; +    DEBUG(rand, "level: %f, lvl: %f (mean: %.2f, stddev: %.2f)\n",          level, lvl, mean, stddev); +  float power = 0;    std::vector<PowerListItem>::iterator i = samples.begin();    while(i != samples.end()) {      if(sample == NULL) { @@ -232,9 +248,12 @@ again:      i++;    } -  DEBUG(rand, "Found power %f\n", power); +  if(lastsample == sample && retry--) { +    DEBUG(rand, "Retry [%d retries left]", retry); +    goto again; +  } -  if(lastsample == sample && retry--) goto again; +  DEBUG(rand, "Found sample with power %f\n", power);    lastsample = sample; diff --git a/src/powerlist.h b/src/powerlist.h index 0bcd11c..3a07b37 100644 --- a/src/powerlist.h +++ b/src/powerlist.h @@ -52,6 +52,7 @@ private:    float power_min;    Channel *getMasterChannel(); +  Sample *lastsample;  };  #endif/*__DRUMGIZMO_POWERLIST_H__*/ diff --git a/vst/Makefile.mingw32 b/vst/Makefile.mingw32 index 1d764df..42377cd 100644 --- a/vst/Makefile.mingw32 +++ b/vst/Makefile.mingw32 @@ -66,7 +66,8 @@ GUI_SRC = \  	$(top_srcdir)/plugingui/progressbar.cc \  	$(top_srcdir)/plugingui/verticalline.cc \  	$(top_srcdir)/plugingui/resource.cc \ -	$(top_srcdir)/plugingui/resource_data.cc +	$(top_srcdir)/plugingui/resource_data.cc \ +	$(top_srcdir)/plugingui/lodepng/lodepng.cpp  GUI_CFLAGS=-I../plugingui -DUSE_THREAD  GUI_LIBS=-lgdi32 -lsetupapi -lws2_32 @@ -93,9 +94,9 @@ SNDFILE_BASE=${MSYS}  SNDFILE_CFLAGS=-I${SNDFILE_BASE}/include  SNDFILE_LIBS=-L${SNDFILE_BASE}/lib -lsndfile -PNG_BASE=${MSYS} -PNG_CFLAGS=-I${PNG_BASE}/include -PNG_LIBS=-L${PNG_BASE}/lib -lpng -lz +ZLIB_BASE=${MSYS} +ZLIB_CFLAGS=-I${ZLIB_BASE}/include +ZLIB_LIBS=-L${ZLIB_BASE}/lib -lz  SRC_BASE=${MSYS}  SRC_CFLAGS=-I${SRC_BASE}/include @@ -140,7 +141,7 @@ SRC = \  all:  	gcc $(DBG_CFLAGS) $(top_srcdir)/hugin/hugin.c -c  	gcc $(DBG_CFLAGS) $(top_srcdir)/hugin/hugin_syslog.c -c -	g++ -static -static-libgcc -O2 -g -Wall -DWIN32 $(DBG_CFLAGS) $(DG_CFLAGS) $(DG_LIBS) $(VST_CFLAGS) hugin.o hugin_syslog.o $(DG_SRC) $(VST_SRC) ${SRC} ${GUI_SRC} ${GUI_CFLAGS} $(GUI_LIBS) $(EXPAT_CFLAGS) $(PNG_CFLAGS) $(SRC_CFLAGS) $(EXPAT_LIBS) $(PNG_LIBS) $(SNDFILE_CFLAGS) $(SNDFILE_LIBS) $(SRC_LIBS) -shared -o drumgizmo_vst.dll -Wl,--out-implib,libdrumgizmo_vst.a +	g++ -static -static-libgcc -O2 -g -Wall -DWIN32 $(DBG_CFLAGS) $(DG_CFLAGS) $(DG_LIBS) $(VST_CFLAGS) hugin.o hugin_syslog.o $(DG_SRC) $(VST_SRC) ${SRC} ${GUI_SRC} ${GUI_CFLAGS} $(GUI_LIBS) $(EXPAT_CFLAGS) $(ZLIB_CFLAGS) $(SRC_CFLAGS) $(EXPAT_LIBS) $(ZLIB_LIBS) $(SNDFILE_CFLAGS) $(SNDFILE_LIBS) $(SRC_LIBS) -shared -o drumgizmo_vst.dll -Wl,--out-implib,libdrumgizmo_vst.a  clean:  	del -f drumgizmo_vst.dll libdrumgizmo_vst.a | 
