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| -rw-r--r-- | src/DGDOM.h | 91 | 
1 files changed, 91 insertions, 0 deletions
| diff --git a/src/DGDOM.h b/src/DGDOM.h new file mode 100644 index 0000000..188a39b --- /dev/null +++ b/src/DGDOM.h @@ -0,0 +1,91 @@ +/* -*- Mode: c++ -*- */ +/*************************************************************************** + *            DGDOM.h + * + *  Thu Jun  7 11:07:17 CEST 2018 + *  Copyright 2018 Bent Bisballe Nyeng + *  deva@aasimon.org + ****************************************************************************/ + +/* + *  This file is part of DrumGizmo. + * + *  DrumGizmo is free software; you can redistribute it and/or modify + *  it under the terms of the GNU Lesser General Public License as published by + *  the Free Software Foundation; either version 3 of the License, or + *  (at your option) any later version. + * + *  DrumGizmo is distributed in the hope that it will be useful, + *  but WITHOUT ANY WARRANTY; without even the implied warranty of + *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + *  GNU Lesser General Public License for more details. + * + *  You should have received a copy of the GNU Lesser General Public License + *  along with DrumGizmo; if not, write to the Free Software + *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA. + */ +#pragma once + +#include <vector> +#include <string> + +// Instrument DOM: + +struct AudioFileDOM +{ +	std::string instrument_channel; +	std::string file; +	std::size_t filechannel; +}; + +struct SampleDOM +{ +	std::string name; +	double power; +	std::vector<AudioFileDOM> audiofiles; +}; + +struct InstrumentChannelDOM +{ +	std::string name; +}; + +struct InstrumentDOM +{ +	std::string name; +	std::vector<SampleDOM> samples; +	std::vector<InstrumentChannelDOM> instrument_channels; +}; + + +// Drumkit DOM: + +struct ChannelDOM +{ +	std::string name; +}; + +struct ChannelMapDOM +{ +	std::string in; +	std::string out; +	bool main; +}; + +struct InstrumentRefDOM +{ +	std::string name; +	std::string file; // Probably shouldn't be there +	std::string group; +	std::vector<ChannelMapDOM> channel_map; +}; + +struct DrumkitDOM +{ +	std::string name; +	std::string description; +	double samplerate; + +	std::vector<InstrumentRefDOM> instruments; +	std::vector<ChannelDOM> channels; +}; | 
