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Diffstat (limited to 'dggui/font.h')
-rw-r--r-- | dggui/font.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/dggui/font.h b/dggui/font.h new file mode 100644 index 0000000..2e3f87a --- /dev/null +++ b/dggui/font.h @@ -0,0 +1,64 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * font.h + * + * Sat Nov 12 11:13:41 CET 2011 + * Copyright 2011 Bent Bisballe Nyeng + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#pragma once + +#include <string> +#include <array> + +#include "pixelbuffer.h" +#include "image.h" + +namespace GUI { + +class Font { +public: + Font(const std::string& fontfile = ":resources/font.png"); + + size_t textWidth(const std::string& text) const; + size_t textHeight(const std::string& text = "") const; + + void setLetterSpacing(int letterSpacing); + int letterSpacing() const; + + PixelBufferAlpha *render(const std::string& text) const; + +private: + Image img_font; + + class Character { + public: + std::size_t offset{0}; + std::size_t width{0}; + int pre_bias{0}; + int post_bias{0}; + }; + + std::array<Character, 256> characters; + int spacing{1}; +}; + +} // GUI:: |