diff options
Diffstat (limited to 'dggui/font.h')
| -rw-r--r-- | dggui/font.h | 64 | 
1 files changed, 64 insertions, 0 deletions
diff --git a/dggui/font.h b/dggui/font.h new file mode 100644 index 0000000..2e3f87a --- /dev/null +++ b/dggui/font.h @@ -0,0 +1,64 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + *            font.h + * + *  Sat Nov 12 11:13:41 CET 2011 + *  Copyright 2011 Bent Bisballe Nyeng + *  deva@aasimon.org + ****************************************************************************/ + +/* + *  This file is part of DrumGizmo. + * + *  DrumGizmo is free software; you can redistribute it and/or modify + *  it under the terms of the GNU Lesser General Public License as published by + *  the Free Software Foundation; either version 3 of the License, or + *  (at your option) any later version. + * + *  DrumGizmo is distributed in the hope that it will be useful, + *  but WITHOUT ANY WARRANTY; without even the implied warranty of + *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + *  GNU Lesser General Public License for more details. + * + *  You should have received a copy of the GNU Lesser General Public License + *  along with DrumGizmo; if not, write to the Free Software + *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA. + */ +#pragma once + +#include <string> +#include <array> + +#include "pixelbuffer.h" +#include "image.h" + +namespace GUI { + +class Font { +public: +	Font(const std::string& fontfile = ":resources/font.png"); + +	size_t textWidth(const std::string& text) const; +	size_t textHeight(const std::string& text = "") const; + +	void setLetterSpacing(int letterSpacing); +	int letterSpacing() const; + +	PixelBufferAlpha *render(const std::string& text) const; + +private: +	Image img_font; + +	class Character { +	public: +		std::size_t offset{0}; +		std::size_t width{0}; +		int pre_bias{0}; +		int post_bias{0}; +	}; + +	std::array<Character, 256> characters; +	int spacing{1}; +}; + +} // GUI::  | 
