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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * listbox.h
+ *
+ * Mon Feb 25 21:21:40 CET 2013
+ * Copyright 2013 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <string.h>
+#include <vector>
+
+#include "widget.h"
+#include "painter.h"
+#include "listboxbasic.h"
+#include "texturedbox.h"
+
+namespace GUI
+{
+
+class ListBox
+ : public Widget
+{
+public:
+ ListBox(Widget *parent);
+ virtual ~ListBox();
+
+ void addItem(std::string name, std::string value);
+ void addItems(std::vector<ListBoxBasic::Item> &items);
+
+ void clear();
+ bool selectItem(int index);
+ std::string selectedName();
+ std::string selectedValue();
+ void clearSelectedValue();
+
+ // From Widget:
+ virtual void repaintEvent(RepaintEvent* repaintEvent) override;
+ virtual void resize(std::size_t width, std::size_t height) override;
+
+ // Forwarded notifiers from ListBoxBasic::basic
+ Notifier<>& selectionNotifier;
+ Notifier<>& clickNotifier;
+ Notifier<>& valueChangedNotifier;
+
+private:
+ ListBoxBasic basic;
+
+ TexturedBox box{getImageCache(), ":resources/widget.png",
+ 0, 0, // atlas offset (x, y)
+ 7, 1, 7, // dx1, dx2, dx3
+ 7, 63, 7}; // dy1, dy2, dy3
+};
+
+} // GUI::