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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * listboxbasic.h
+ *
+ * Thu Apr 4 20:28:10 CEST 2013
+ * Copyright 2013 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <string.h>
+#include <vector>
+
+#include <notifier.h>
+
+#include "widget.h"
+#include "font.h"
+#include "painter.h"
+#include "scrollbar.h"
+
+namespace GUI {
+
+class ListBoxBasic : public Widget {
+public:
+ class Item {
+ public:
+ std::string name;
+ std::string value;
+ };
+
+ ListBoxBasic(Widget *parent);
+ virtual ~ListBoxBasic();
+
+ void addItem(const std::string& name, const std::string& value);
+ void addItems(const std::vector<Item>& items);
+
+ void clear();
+ bool selectItem(int index);
+ std::string selectedName();
+ std::string selectedValue();
+
+ void clearSelectedValue();
+
+ Notifier<> selectionNotifier;
+ Notifier<> clickNotifier;
+ Notifier<> valueChangedNotifier;
+
+ // From Widget:
+ virtual void resize(std::size_t width, std::size_t height) override;
+
+protected:
+ void onScrollBarValueChange(int value);
+
+ // From Widget:
+ bool isFocusable() override { return true; }
+ virtual void repaintEvent(RepaintEvent* repaintEvent) override;
+ virtual void buttonEvent(ButtonEvent* buttonEvent) override;
+ virtual void keyEvent(KeyEvent* keyEvent) override;
+ virtual void scrollEvent(ScrollEvent* scrollEvent) override;
+
+ ScrollBar scroll;
+
+ Texture bg_img{getImageCache(), ":resources/widget.png", 7, 7, 1, 63};
+
+ void setSelection(int index);
+
+ std::vector<Item> items;
+
+ int selected;
+ int marked;
+ Font font;
+ int padding;
+ int btn_size;
+};
+
+} // GUI::