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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * nativewindow_cocoa.h
+ *
+ * Sun Dec 4 15:55:14 CET 2016
+ * Copyright 2016 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <memory>
+
+#include "nativewindow.h"
+
+namespace GUI
+{
+
+class Window;
+class NativeWindowCocoa
+ : public NativeWindow
+{
+public:
+ NativeWindowCocoa(void* native_window, Window& window);
+ ~NativeWindowCocoa();
+
+ // From NativeWindow:
+ virtual void setFixedSize(std::size_t width, std::size_t height) override;
+ virtual void setAlwaysOnTop(bool always_on_top) override;
+ virtual void resize(std::size_t width, std::size_t height) override;
+ virtual std::pair<std::size_t, std::size_t> getSize() const override;
+ virtual void move(int x, int y) override;
+ virtual std::pair<int, int> getPosition() const override;
+ virtual void show() override;
+ virtual void hide() override;
+ virtual bool visible() const override;
+ virtual void setCaption(const std::string &caption) override;
+ virtual void redraw(const Rect& dirty_rect) override;
+ virtual void grabMouse(bool grab) override;
+ virtual EventQueue getEvents() override;
+ virtual void* getNativeWindowHandle() const override;
+ virtual Point translateToScreen(const Point& point) override;
+
+ // Expose friend members of Window to ObjC++ implementation.
+ class Window& getWindow();
+ class PixelBuffer& getWindowPixbuf();
+ void resized();
+ void pushBackEvent(std::shared_ptr<Event> event);
+
+private:
+ void updateLayerOffset();
+
+ Window& window;
+ std::unique_ptr<struct priv> priv;
+ EventQueue event_queue;
+ void* native_window{nullptr};
+ bool first{true};
+ float scale{1.0};
+};
+
+} // GUI::