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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * nativewindow_win32.h
+ *
+ * Fri Dec 28 18:45:51 CET 2012
+ * Copyright 2012 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <queue>
+
+#include "nativewindow.h"
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+typedef HWND WNDID;
+
+namespace GUI {
+
+class Window;
+class Event;
+
+class NativeWindowWin32 : public NativeWindow {
+public:
+ NativeWindowWin32(void* native_window, Window& window);
+ ~NativeWindowWin32();
+
+ void setFixedSize(std::size_t width, std::size_t height) override;
+ void setAlwaysOnTop(bool always_on_top) override;
+ void resize(std::size_t width, std::size_t height) override;
+ std::pair<std::size_t, std::size_t> getSize() const override;
+ void move(int x, int y) override;
+ std::pair<int, int> getPosition() const override;
+ void show() override;
+ bool visible() const override;
+ void hide() override;
+ void redraw(const Rect& dirty_rect) override;
+ void setCaption(const std::string &caption) override;
+ void grabMouse(bool grab) override;
+ EventQueue getEvents() override;
+ void* getNativeWindowHandle() const override;
+ Point translateToScreen(const Point& point) override;
+
+private:
+ static LRESULT CALLBACK dialogProc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp);
+ static LRESULT CALLBACK subClassProc(HWND hwnd, UINT msg, WPARAM wp,
+ LPARAM lp, UINT_PTR id, DWORD_PTR data);
+
+ HWND parent_window;
+ Window& window;
+ WNDID m_hwnd = 0;
+ bool mouse_in_window{false};
+ std::pair<int, int> last_mouse_position{0, 0};
+ char* m_className = nullptr;
+ EventQueue event_queue;
+ bool always_on_top{false};
+};
+
+} // GUI::