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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * painter.h
+ *
+ * Wed Oct 12 19:48:45 CEST 2011
+ * Copyright 2011 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <string>
+
+#include "colour.h"
+#include "pixelbuffer.h"
+
+namespace GUI
+{
+
+class Font;
+class Drawable;
+class Image;
+class Canvas;
+
+class Painter
+{
+public:
+ Painter(Canvas& canvas);
+ ~Painter();
+
+ void setColour(const Colour& colour);
+
+ void drawLine(int x1, int y1, int x2, int y2);
+ void drawText(int x, int y, const Font& font, const std::string& text,
+ bool nocolour = false, bool rotate = false);
+ void drawRectangle(int x1, int y1, int x2, int y2);
+ void drawFilledRectangle(int x1, int y1, int x2, int y2);
+ void drawPoint(int x, int y);
+ void drawCircle(int x, int y, double r);
+ void drawFilledCircle(int x, int y, int r);
+ void drawImage(int x, int y, const Drawable& image);
+ void drawRestrictedImage(int x0, int y0, const Colour& restriction_colour,
+ const Drawable& image);
+ void drawImageStretched(int x, int y, const Drawable& image,
+ int width, int height);
+
+ template<typename Iterator>
+ void draw(Iterator begin, Iterator end, int x_offset, int y_offset, Colour const& colour);
+
+ typedef struct {
+ Image* topLeft;
+ Image* top;
+ Image* topRight;
+ Image* left;
+ Image* right;
+ Image* bottomLeft;
+ Image* bottom;
+ Image* bottomRight;
+ Image* center;
+ } Box;
+ void drawBox(int x, int y, const Box& box, int width, int height);
+
+ typedef struct {
+ Image* left;
+ Image* right;
+ Image* center;
+ } Bar;
+ void drawBar(int x, int y, const Bar& bar, int width, int height);
+
+ void clear();
+
+private:
+ PixelBufferAlpha& pixbuf;
+ Colour colour;
+};
+
+template<typename Iterator>
+void Painter::draw(Iterator begin, Iterator end, int x_offset, int y_offset, Colour const& colour)
+{
+ for (auto it = begin; it != end; ++it)
+ {
+ pixbuf.addPixel(x_offset + it->x, y_offset + it->y, colour);
+ }
+}
+
+} // GUI::