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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * slider.h
+ *
+ * Sat Nov 26 18:10:22 CET 2011
+ * Copyright 2011 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include "texture.h"
+#include "texturedbox.h"
+#include "widget.h"
+
+namespace GUI
+{
+
+class Slider
+ : public Widget
+{
+public:
+ Slider(Widget* parent);
+ virtual ~Slider() = default;
+
+ // From Widget:
+ bool catchMouse() override
+ {
+ return true;
+ }
+ bool isFocusable() override
+ {
+ return true;
+ }
+
+ void setValue(float new_value);
+ float value() const;
+
+ enum class Colour { Green, Red, Blue, Yellow, Purple, Grey };
+ // Changes the colour of the inner bar
+ void setColour(Colour colour);
+ void setEnabled(bool enabled);
+
+ Notifier<> clickNotifier;
+ Notifier<float> valueChangedNotifier; // (float value)
+
+protected:
+ virtual void repaintEvent(RepaintEvent* repaintEvent) override;
+ virtual void buttonEvent(ButtonEvent* buttonEvent) override;
+ virtual void mouseMoveEvent(MouseMoveEvent* mouseMoveEvent) override;
+ virtual void scrollEvent(ScrollEvent* scrollEvent) override;
+
+ bool enabled = true;;
+
+private:
+ enum class State
+ {
+ up,
+ down
+ };
+
+ float current_value;
+ float maximum;
+ float minimum;
+
+ State state;
+
+ TexturedBox bar{getImageCache(), ":resources/slider.png",
+ 0, 0, // atlas offset (x, y)
+ 7, 1, 7, // dx1, dx2, dx3
+ 7, 1, 7 // dy1, dy2, dy3
+ };
+ Texture button{
+ getImageCache(), ":resources/slider.png", 15, 0, // atlas offset (x, y)
+ 15, 15 // width, height
+ };
+
+ TexturedBox inner_bar_green{getImageCache(), ":resources/slider.png",
+ 30, 0, // atlas offset (x, y)
+ 2, 1, 2, // dx1, dx2, dx3
+ 2, 1, 2 // dy1, dy2, dy3
+ };
+ TexturedBox inner_bar_red{getImageCache(), ":resources/slider.png",
+ 30, 5, // atlas offset (x, y)
+ 2, 1, 2, // dx1, dx2, dx3
+ 2, 1, 2 // dy1, dy2, dy3
+ };
+ TexturedBox inner_bar_blue{getImageCache(), ":resources/slider.png",
+ 30, 10, // atlas offset (x, y)
+ 2, 1, 2, // dx1, dx2, dx3
+ 2, 1, 2 // dy1, dy2, dy3
+ };
+ TexturedBox inner_bar_yellow{getImageCache(), ":resources/slider.png",
+ 35, 0, // atlas offset (x, y)
+ 2, 1, 2, // dx1, dx2, dx3
+ 2, 1, 2 // dy1, dy2, dy3
+ };
+ TexturedBox inner_bar_purple{getImageCache(), ":resources/slider.png",
+ 35, 5, // atlas offset (x, y)
+ 2, 1, 2, // dx1, dx2, dx3
+ 2, 1, 2 // dy1, dy2, dy3
+ };
+ TexturedBox inner_bar_grey{getImageCache(), ":resources/slider.png",
+ 35, 10, // atlas offset (x, y)
+ 2, 1, 2, // dx1, dx2, dx3
+ 2, 1, 2 // dy1, dy2, dy3
+ };
+ TexturedBox inner_bar_turquoise{getImageCache(), ":resources/slider.png",
+ 40, 0, // atlas offset (x, y)
+ 2, 1, 2, // dx1, dx2, dx3
+ 2, 1, 2 // dy1, dy2, dy3
+ };
+ TexturedBox inner_bar_orange{getImageCache(), ":resources/slider.png",
+ 40, 5, // atlas offset (x, y)
+ 2, 1, 2, // dx1, dx2, dx3
+ 2, 1, 2 // dy1, dy2, dy3
+ };
+ TexturedBox inner_bar_light_grey{getImageCache(), ":resources/slider.png",
+ 40, 10, // atlas offset (x, y)
+ 2, 1, 2, // dx1, dx2, dx3
+ 2, 1, 2 // dy1, dy2, dy3
+ };
+
+ // This points to the inner_bar_* of the current color.
+ // It should never be a nullptr!
+ TexturedBox* inner_bar{&inner_bar_blue};
+ TexturedBox* active_inner_bar = inner_bar;
+
+ std::size_t bar_boundary{5};
+ std::size_t button_offset{7};
+
+ std::size_t getControlWidth() const;
+ void recomputeCurrentValue(float x);
+};
+
+} // GUI::