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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * tabbutton.h
+ *
+ * Thu Nov 24 18:52:26 CET 2016
+ * Copyright 2016 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <notifier.h>
+
+#include "button_base.h"
+#include "font.h"
+#include "texturedbox.h"
+
+namespace GUI
+{
+
+class ScrollEvent;
+
+using TabID = int;
+
+class TabButton
+ : public ButtonBase
+{
+public:
+ TabButton(Widget* parent, Widget* tab_widget);
+ virtual ~TabButton();
+
+ Widget* getTabWidget();
+ std::size_t getMinimalWidth() const;
+ std::size_t getMinimalHeight() const;
+ void setActive(bool active);
+
+ TabID getID() const;
+
+ Notifier<Widget*> switchTabNotifier;
+ Notifier<float> scrollNotifier; // float delta
+
+protected:
+ // From Widget:
+ virtual void repaintEvent(RepaintEvent* e) override;
+ virtual void scrollEvent(ScrollEvent* scroll_event) override;
+
+private:
+ TabID tab_id;
+
+ void clickHandler();
+
+ Widget* tab_widget;
+ bool active{false};
+
+ TexturedBox tab_active{getImageCache(), ":resources/tab.png",
+ 0, 0, // atlas offset (x, y)
+ 5, 1, 5, // dx1, dx2, dx3
+ 5, 13, 1}; // dy1, dy2, dy3
+
+ TexturedBox tab_passive{getImageCache(), ":resources/tab.png",
+ 11, 0, // atlas offset (x, y)
+ 5, 1, 5, // dx1, dx2, dx3
+ 5, 13, 1}; // dy1, dy2, dy3
+
+ Font font{":resources/fontemboss.png"};
+};
+
+} // GUI::