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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * tabwidget.h
+ *
+ * Thu Nov 24 17:46:22 CET 2016
+ * Copyright 2016 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include "widget.h"
+#include "tabbutton.h"
+#include "stackedwidget.h"
+#include "texture.h"
+
+namespace GUI
+{
+
+class TabWidget
+ : public Widget
+{
+public:
+ TabWidget(Widget *parent);
+
+ //! Add new tab to the tab widget.
+ //! \param title The title to display on the tab button.
+ //! \param widget The widget to show in the tab.
+ //! \returns The TabID of the newly added tab.
+ TabID addTab(const std::string& title, Widget* widget);
+
+ std::size_t getBarHeight() const;
+
+ void setTabWidth(std::size_t width);
+ std::size_t getTabWidth() const;
+
+ void setVisible(TabID tab_id, bool visible);
+
+private:
+ //! Callback for Widget::sizeChangeNotifier
+ void sizeChanged(int width, int height);
+
+private:
+ void relayout();
+ //! Switch to the next tab if delta is > 0 or previous tab if delta is <= 0.
+ void rotateTab(float delta);
+ void switchTab(Widget* tabWidget);
+ void setActiveButtons(Widget* current_widget);
+
+ const TabButton* getButtonFromWidget(const Widget* tab_widget);
+
+ std::list<TabButton> buttons;
+ StackedWidget stack;
+
+ TexturedBox topbar{getImageCache(), ":resources/topbar.png",
+ 0, 0, // atlas offset (x, y)
+ 1, 1, 1, // dx1, dx2, dx3
+ 17, 1, 1}; // dy1, dy2, dy3
+
+ Texture toplogo{getImageCache(), ":resources/toplogo.png",
+ 0, 0, // atlas offset (x, y)
+ 95, 17}; // width, height
+
+ std::size_t tab_width{64};
+};
+
+} // GUI::