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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * test.h
+ *
+ * Sun Apr 3 11:27:25 CEST 2016
+ * Copyright 2016 Jonas Suhr Christensen
+ * jsc@umbraculum.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+#include <string>
+
+#include "event.h"
+#include "audioinputengine.h"
+
+class TestInputEngine
+ : AudioInputEngine
+{
+public:
+ TestInputEngine();
+ ~TestInputEngine();
+
+ // based on AudioInputEngine
+ bool init(Instruments& instruments) override;
+ void setParm(std::string parm, std::string value) override;
+ bool start() override;
+ void stop() override;
+ void pre() override;
+ void run(size_t pos, size_t len, std::vector<event_t>& events) override;
+ void post() override;
+
+private:
+ float probability;
+ int instrument;
+ int length;
+};