diff options
Diffstat (limited to 'plugingui/button_base.cc')
-rw-r--r-- | plugingui/button_base.cc | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/plugingui/button_base.cc b/plugingui/button_base.cc new file mode 100644 index 0000000..1030bbc --- /dev/null +++ b/plugingui/button_base.cc @@ -0,0 +1,97 @@ +/* -*- Mode: c++ -*- */ +/*************************************************************************** + * button_base.cc + * + * Sat Apr 15 21:45:30 CEST 2017 + * Copyright 2017 André Nusser + * andre.nusser@googlemail.com + ****************************************************************************/ + +/* + * This file is part of DrumGizmo. + * + * DrumGizmo is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * DrumGizmo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with DrumGizmo; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#include "button_base.h" + +namespace GUI { + +ButtonBase::ButtonBase(Widget *parent) + : Widget(parent) + , draw_state(State::Up) + , button_state(State::Up) +{ +} + +ButtonBase::~ButtonBase() +{ +} + +void ButtonBase::buttonEvent(ButtonEvent* buttonEvent) +{ + // Ignore everything except left clicks. + if(buttonEvent->button != MouseButton::left) + { + return; + } + + if(buttonEvent->direction == Direction::down) + { + draw_state = State::Down; + button_state = State::Down; + in_button = true; + redraw(); + } + + if(buttonEvent->direction == Direction::up) + { + draw_state = State::Up; + button_state = State::Up; + redraw(); + if(in_button) + { + clicked(); + clickNotifier(); + } + } +} + +void ButtonBase::setText(const std::string& text) +{ + this->text = text; + redraw(); +} + +void ButtonBase::mouseLeaveEvent() +{ + in_button = false; + if(button_state == State::Down) + { + draw_state = State::Up; + redraw(); + } +} + +void ButtonBase::mouseEnterEvent() +{ + in_button = true; + if(button_state == State::Down) + { + draw_state = State::Down; + redraw(); + } +} + +} // GUI:: |