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Diffstat (limited to 'plugingui/button_base.h')
-rw-r--r-- | plugingui/button_base.h | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/plugingui/button_base.h b/plugingui/button_base.h deleted file mode 100644 index c872d9b..0000000 --- a/plugingui/button_base.h +++ /dev/null @@ -1,78 +0,0 @@ -/* -*- Mode: c++ -*- */ -/*************************************************************************** - * button_base.h - * - * Sat Apr 15 21:45:30 CEST 2017 - * Copyright 2017 André Nusser - * andre.nusser@googlemail.com - ****************************************************************************/ - -/* - * This file is part of DrumGizmo. - * - * DrumGizmo is free software; you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 3 of the License, or - * (at your option) any later version. - * - * DrumGizmo is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with DrumGizmo; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. - */ -#pragma once - -#include <string> - -#include <notifier.h> - -#include "widget.h" - -namespace GUI { - -class ButtonBase - : public Widget -{ -public: - ButtonBase(Widget* parent); - virtual ~ButtonBase(); - - // From Widget: - bool isFocusable() override { return true; } - bool catchMouse() override { return true; } - - void setText(const std::string& text); - - void setEnabled(bool enabled); - bool isEnabled() const; - - Notifier<> clickNotifier; - -protected: - virtual void clicked() {} - - // From Widget: - virtual void repaintEvent(RepaintEvent* e) override {}; - virtual void buttonEvent(ButtonEvent* e) override; - virtual void mouseLeaveEvent() override; - virtual void mouseEnterEvent() override; - - bool enabled{true}; - bool in_button{false}; - - enum class State { - Up, - Down - }; - - std::string text; - - State draw_state{State::Up}; - State button_state{State::Up}; -}; - -} // GUI:: |