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-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/***************************************************************************
- * event.h
- *
- * Sun Oct 9 16:11:47 CEST 2011
- * Copyright 2011 Bent Bisballe Nyeng
- * deva@aasimon.org
- ****************************************************************************/
-
-/*
- * This file is part of DrumGizmo.
- *
- * DrumGizmo is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * DrumGizmo is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with DrumGizmo; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
- */
-#pragma once
-
-#include <string>
-#include <list>
-#include <memory>
-
-namespace GUI
-{
-
-enum class EventType
-{
- mouseMove,
- repaint,
- button,
- scroll,
- key,
- close,
- resize,
- move,
- mouseEnter,
- mouseLeave,
-};
-
-class Event
-{
-public:
- virtual ~Event() {}
-
- virtual EventType type() = 0;
-};
-
-class MouseMoveEvent
- : public Event
-{
-public:
- EventType type() { return EventType::mouseMove; }
-
- int x;
- int y;
-};
-
-
-enum class Direction
-{
- up,
- down,
-};
-
-enum class MouseButton
-{
- right,
- middle,
- left,
-};
-
-class ButtonEvent
- : public Event
-{
-public:
- EventType type() { return EventType::button; }
-
- int x;
- int y;
-
- Direction direction;
- MouseButton button;
-
- bool doubleClick;
-};
-
-class ScrollEvent
- : public Event
-{
-public:
- EventType type() { return EventType::scroll; }
-
- int x;
- int y;
-
- float delta;
-};
-
-class RepaintEvent
- : public Event
-{
-public:
- EventType type() { return EventType::repaint; }
-
- int x;
- int y;
- size_t width;
- size_t height;
-};
-
-enum class Key
-{
- unknown,
- left,
- right,
- up,
- down,
- deleteKey,
- backspace,
- home,
- end,
- pageDown,
- pageUp,
- enter,
- character, //!< The actual character is stored in KeyEvent::text
-};
-
-class KeyEvent
- : public Event
-{
-public:
- EventType type() { return EventType::key; }
-
- Direction direction;
-
- Key keycode;
- std::string text;
-};
-
-class CloseEvent
- : public Event
-{
-public:
- EventType type() { return EventType::close; }
-};
-
-class ResizeEvent
- : public Event
-{
-public:
- EventType type() { return EventType::resize; }
-
- size_t width;
- size_t height;
-};
-
-class MoveEvent
- : public Event
-{
-public:
- EventType type() { return EventType::move; }
-
- int x;
- int y;
-};
-
-class MouseEnterEvent
- : public Event
-{
-public:
- EventType type() { return EventType::mouseEnter; }
-
- int x;
- int y;
-};
-
-class MouseLeaveEvent
- : public Event
-{
-public:
- EventType type() { return EventType::mouseLeave; }
-
- int x;
- int y;
-};
-
-using EventQueue = std::list<std::shared_ptr<Event>>;
-
-struct Rect
-{
- std::size_t x1;
- std::size_t y1;
- std::size_t x2;
- std::size_t y2;
-
- bool empty() const
- {
- return x1 == x2 && y1 == y2;
- }
-};
-
-} // GUI::