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+/* -*- Mode: c++ -*- */
+/***************************************************************************
+ * humaniservisualiser.cc
+ *
+ * Fri Jun 15 19:09:18 CEST 2018
+ * Copyright 2018 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "humaniservisualiser.h"
+
+#include "painter.h"
+
+#include <notifier.h>
+#include <settings.h>
+
+#include <iostream>
+
+HumaniserVisualiser::HumaniserVisualiser(GUI::Widget* parent,
+ SettingsNotifier& settings_notifier)
+ : GUI::Widget(parent)
+ , settings_notifier(settings_notifier)
+{
+ CONNECT(this, settings_notifier.latency_current,
+ this, &HumaniserVisualiser::latencyOffsetChanged);
+ CONNECT(this, settings_notifier.velocity_modifier_current,
+ this, &HumaniserVisualiser::velocityOffsetChanged);
+
+ CONNECT(this, settings_notifier.latency_stddev,
+ this, &HumaniserVisualiser::latencyStddevChanged);
+ CONNECT(this, settings_notifier.latency_laid_back,
+ this, &HumaniserVisualiser::latencyLaidbackChanged);
+ CONNECT(this, settings_notifier.velocity_stddev,
+ this, &HumaniserVisualiser::velocityStddevChanged);
+}
+
+void HumaniserVisualiser::repaintEvent(GUI::RepaintEvent *repaintEvent)
+{
+ GUI::Painter p(*this);
+
+ // Background
+ p.setColour(GUI::Colour(0, 0, 1));
+ p.drawFilledRectangle(0, 0, width(), height());
+
+ int x = latency_offset / 2000.0 * width() / 2 + width() / 2;
+ int y = velocity_offset * height();
+ int w = latency_stddev / 10;
+ int h = velocity_stddev * 10;
+
+ // Stddev squares
+ float v = w;
+ while(v > 1)
+ {
+ float a = 1.0f - v / (float)w;
+ a = a * a * a;
+ p.setColour(GUI::Colour(1.0f, 0.0f, 1.0f, a));
+ p.drawFilledRectangle(x - v / 2, 0,
+ x + v / 2, height());
+ v -= 1.0f;
+ }
+
+ v = h;
+ while(v > 1)
+ {
+ float a = 1.0f - v / (float)h;
+ a = a * a * a;
+ p.setColour(GUI::Colour(1.0f, 0.0f, 1.0f, a));
+ p.drawFilledRectangle(0, y - v / 2,
+ width(), y + v / 2);
+ v -= 1.0f;
+ }
+
+ // Lines
+ p.setColour(GUI::Colour(0, 1, 1));
+ p.drawLine(0, y, width(), y);
+ p.drawLine(x, 0, x, height());
+}
+
+void HumaniserVisualiser::latencyOffsetChanged(int offset)
+{
+ latency_offset = offset;
+ redraw();
+}
+
+void HumaniserVisualiser::velocityOffsetChanged(float offset)
+{
+ velocity_offset = -1 * offset + 1;
+ redraw();
+}
+
+void HumaniserVisualiser::latencyStddevChanged(float stddev)
+{
+ latency_stddev = stddev;
+ redraw();
+}
+
+void HumaniserVisualiser::latencyLaidbackChanged(int laidback)
+{
+ this->laidback = laidback;
+ redraw();
+}
+
+void HumaniserVisualiser::velocityStddevChanged(float stddev)
+{
+ velocity_stddev = stddev;
+ redraw();
+}