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-rw-r--r--plugingui/maintab.cc26
1 files changed, 13 insertions, 13 deletions
diff --git a/plugingui/maintab.cc b/plugingui/maintab.cc
index d6da057..5c5fd02 100644
--- a/plugingui/maintab.cc
+++ b/plugingui/maintab.cc
@@ -31,7 +31,7 @@
namespace GUI
{
-MainTab::MainTab(Widget* parent,
+MainTab::MainTab(dggui::Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier,
Config& config)
@@ -166,11 +166,11 @@ MainTab::MainTab(Widget* parent,
bleedcontrol_frame.setEnabled(false);
CONNECT(this, settings_notifier.enable_velocity_modifier,
- &humanizer_frame, &FrameWidget::setOnSwitch);
+ &humanizer_frame, &dggui::FrameWidget::setOnSwitch);
CONNECT(this, settings_notifier.enable_resampling,
- &resampling_frame, &FrameWidget::setOnSwitch);
+ &resampling_frame, &dggui::FrameWidget::setOnSwitch);
CONNECT(this, settings_notifier.has_bleed_control,
- &bleedcontrol_frame, &FrameWidget::setEnabled);
+ &bleedcontrol_frame, &dggui::FrameWidget::setEnabled);
CONNECT(&humanizer_frame, onSwitchChangeNotifier,
this, &MainTab::humanizerOnChange);
CONNECT(&bleedcontrol_frame, onSwitchChangeNotifier,
@@ -182,7 +182,7 @@ MainTab::MainTab(Widget* parent,
CONNECT(&bleedcontrol_frame, onEnabledChanged,
&bleedcontrolframe_content, &BleedcontrolframeContent::setEnabled);
CONNECT(&settings_notifier, enable_powermap,
- &power_frame, &FrameWidget::setOnSwitch);
+ &power_frame, &dggui::FrameWidget::setOnSwitch);
CONNECT(&power_frame, onSwitchChangeNotifier,
this, &MainTab::powerOnChange);
CONNECT(&voicelimit_frame, onSwitchChangeNotifier,
@@ -192,10 +192,10 @@ MainTab::MainTab(Widget* parent,
void MainTab::resize(std::size_t width, std::size_t height)
{
- Widget::resize(width, height);
+ dggui::Widget::resize(width, height);
// DrumGizmo logo
- Painter painter(*this);
+ dggui::Painter painter(*this);
painter.clear();
painter.drawImage(width - logo.width(), height - logo.height(), logo);
}
@@ -230,18 +230,18 @@ void MainTab::voicelimitOnChange(bool status)
settings.enable_voice_limit.store(status);
}
-void MainTab::add(std::string const& title, FrameWidget& frame, Widget& content,
- std::size_t height, int column)
+void MainTab::add(std::string const& title, dggui::FrameWidget& frame,
+ dggui::Widget& content, std::size_t height, int column)
{
layout.addItem(&frame);
frame.setTitle(title);
frame.setContent(&content);
auto grid_start = layout.lastUsedRow(column) + 1;
- auto range = GridLayout::GridRange{column,
- column + 1,
- grid_start,
- grid_start + int(height)};
+ auto range = dggui::GridLayout::GridRange{column,
+ column + 1,
+ grid_start,
+ grid_start + int(height)};
layout.setPosition(&frame, range);
}