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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * mainwindow.h
+ *
+ * Sat Nov 26 14:27:28 CET 2016
+ * Copyright 2016 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include <settings.h>
+
+#include "window.h"
+#include "tabwidget.h"
+#include "texturedbox.h"
+#include "image.h"
+
+namespace GUI
+{
+
+class MainWindow
+ : public Window
+{
+public:
+ MainWindow(Settings& settings, void* native_window);
+
+ //! Process all events and messages in queue
+ //! \return true if not closing, returns false if closing.
+ bool processEvents();
+
+ //! Notify when window is closing.
+ Notifier<> closeNotifier;
+
+private:
+ void sizeChanged(int width, int height);
+ void closeEventHandler();
+
+ // From Widget
+ void repaintEvent(RepaintEvent* repaintEvent) override final;
+
+ TabWidget tabs{this};
+
+ Image back{":bg.png"};
+ Image logo{":logo.png"};
+
+ TexturedBox sidebar{getImageCache(), ":sidebar.png",
+ 0, 0, // offset
+ 16, 0, 0, // delta-x
+ 14, 1, 14}; // delta-y
+
+ bool closing{false};
+
+ Settings& settings;
+ SettingsNotifier settings_notifier{settings};
+};
+
+} // GUI::