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-rw-r--r--plugingui/nativewindow.h61
1 files changed, 42 insertions, 19 deletions
diff --git a/plugingui/nativewindow.h b/plugingui/nativewindow.h
index d68909d..46891f2 100644
--- a/plugingui/nativewindow.h
+++ b/plugingui/nativewindow.h
@@ -24,8 +24,7 @@
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
-#ifndef __DRUMGIZMO_NATIVEWINDOW_H__
-#define __DRUMGIZMO_NATIVEWINDOW_H__
+#pragma once
#include <string>
@@ -33,25 +32,49 @@
namespace GUI {
+//! \brief Interface class for native window implementations.
class NativeWindow {
public:
- NativeWindow() {}
- virtual ~NativeWindow() {}
-
- virtual void setFixedSize(int width, int height) = 0;
- virtual void resize(int width, int height) = 0;
- virtual void move(int x, int y) = 0;
- virtual void show() = 0;
- virtual void setCaption(const std::string &caption) = 0;
- virtual void hide() = 0;
- virtual void handleBuffer() = 0;
- virtual void redraw() = 0;
- virtual void grabMouse(bool grab) = 0;
-
- virtual bool hasEvent() = 0;
- virtual Event *getNextEvent() = 0;
-};
+ NativeWindow() {}
+ virtual ~NativeWindow() {}
+
+ //! \brief Set a fixed size to the window.
+ //! It resizes the window and disallows user resizing.
+ virtual void setFixedSize(int width, int height) = 0;
+
+ // TODO: setScalable(bool) ??
+
+ //! \brief Set a new size of the window.
+ virtual void resize(int width, int height) = 0;
+
+ //! \brief Move the window to a new position.
+ virtual void move(int x, int y) = 0;
+
+ //! \brief Show the window if it is hidden.
+ virtual void show() = 0;
+
+ //! \brief Hides the window.
+ virtual void hide() = 0;
+
+ //! \brief Sets the window caption in the title bar (if it has one).
+ virtual void setCaption(const std::string &caption) = 0;
+
+ //! \brief Recreate a window render buffer based on the internal buffer.
+ //! This need to be called whenever the internal buffer size has changed.
+ virtual void handleBuffer() = 0;
+
+ //! \brief Draw the internal rendering buffer to the window buffer.
+ virtual void redraw() = 0;
+
+ //! \brief Toggle capture mouse mode.
+ virtual void grabMouse(bool grab) = 0;
+
+ //! \brief Query if the event queue contains any events.
+ virtual bool hasEvent() = 0;
+ //! \brief Read a single event from the event queue.
+ //! \return A pointer to the event or nullptr is none exists.
+ virtual Event *getNextEvent() = 0;
};
-#endif/*__DRUMGIZMO_NATIVEWINDOW_H__*/
+} // GUI::