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-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/***************************************************************************
- * nativewindow.h
- *
- * Fri Dec 28 18:46:01 CET 2012
- * Copyright 2012 Bent Bisballe Nyeng
- * deva@aasimon.org
- ****************************************************************************/
-
-/*
- * This file is part of DrumGizmo.
- *
- * DrumGizmo is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * DrumGizmo is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with DrumGizmo; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
- */
-#pragma once
-
-#include <string>
-#include <memory>
-#include <queue>
-#include <tuple>
-#include <vector>
-
-#include "guievent.h"
-
-namespace GUI
-{
-
-struct Point;
-
-//! Interface class for native window implementations.
-class NativeWindow
-{
-public:
- NativeWindow() {}
- virtual ~NativeWindow() {}
-
- //! Set a fixed size to the window.
- //! It resizes the window and disallows user resizing.
- virtual void setFixedSize(std::size_t width, std::size_t height) = 0;
-
- //! Force window to stay on top of other windows
- virtual void setAlwaysOnTop(bool always_on_top) = 0;
-
- //! Set a new size of the window.
- virtual void resize(std::size_t width, std::size_t height) = 0;
-
- //! Query size of the native window.
- virtual std::pair<std::size_t, std::size_t> getSize() const = 0;
-
- //! Move the window to a new position.
- //! Note: negative value are allowed.
- virtual void move(int x, int y) = 0;
-
- //! Query the screen position of the native window.
- //! Note: returned values can be negative.
- virtual std::pair<int, int> getPosition() const = 0;
-
- //! Show the window if it is hidden.
- virtual void show() = 0;
-
- //! Hides the window.
- virtual void hide() = 0;
-
- //! Return visibility state of the native window.
- virtual bool visible() const = 0;
-
- //! Sets the window caption in the title bar (if it has one).
- virtual void setCaption(const std::string &caption) = 0;
-
- //! Draw the internal rendering buffer to the window buffer.
- virtual void redraw(const Rect& dirty_rect) = 0;
-
- //! Toggle capture mouse mode.
- virtual void grabMouse(bool grab) = 0;
-
- //! Reads all currently enqueued events from the native window system.
- //! \return A queue of shared pointers to events.
- virtual EventQueue getEvents() = 0;
-
- //! \returns the native window handle, it HWND on Win32 or Window id on X11
- virtual void* getNativeWindowHandle() const = 0;
-
- //! Translate a the local native window coordinate to a global screen
- //! coordinate.
- virtual Point translateToScreen(const Point& point) = 0;
-};
-
-} // GUI::