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-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/***************************************************************************
- * painter.cc
- *
- * Wed Oct 12 19:48:45 CEST 2011
- * Copyright 2011 Bent Bisballe Nyeng
- * deva@aasimon.org
- ****************************************************************************/
-
-/*
- * This file is part of DrumGizmo.
- *
- * DrumGizmo is free software; you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * DrumGizmo is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with DrumGizmo; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
- */
-#include "painter.h"
-
-#include <cmath>
-#include <cassert>
-
-#include "pixelbuffer.h"
-#include "font.h"
-#include "drawable.h"
-#include "image.h"
-#include "canvas.h"
-
-namespace GUI
-{
-
-Painter::Painter(Canvas& canvas)
- : pixbuf(canvas.getPixelBuffer())
-{
- colour = Colour(0.0f, 0.0f, 0.0f, 0.5f);
-}
-
-Painter::~Painter()
-{
-}
-
-void Painter::setColour(const Colour& colour)
-{
- this->colour = colour;
-}
-
-static void plot(PixelBufferAlpha& pixbuf, const Colour& colour,
- int x, int y, double c)
-{
- if((x >= (int)pixbuf.width) ||
- (y >= (int)pixbuf.height) ||
- (x < 0) ||
- (y < 0))
- {
- return;
- }
-
- // plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1)
- Colour col(colour);
- if(c != 1)
- {
- col.data()[3] *= c;
- }
- pixbuf.addPixel(x, y, col);
-}
-
-static inline double fpart(double x)
-{
- return x - std::floor(x);// fractional part of x
-}
-
-static inline double rfpart(double x)
-{
- return 1 - fpart(x); // reverse fractional part of x
-}
-
-void Painter::drawLine(int x0, int y0, int x1, int y1)
-{
- bool steep = abs(y1 - y0) > abs(x1 - x0);
-
- if(steep)
- {
- std::swap(x0, y0);
- std::swap(x1, y1);
- }
- if(x0 > x1)
- {
- std::swap(x0, x1);
- std::swap(y0, y1);
- }
-
- double dx = x1 - x0;
- double dy = y1 - y0;
- double gradient = dy / dx;
-
- // Handle first endpoint:
- double xend = std::round(x0);
- double yend = y0 + gradient * (xend - x0);
-
- double xpxl1 = xend; // this will be used in the main loop
- double ypxl1 = std::floor(yend);
-
- if(steep)
- {
- pixbuf.addPixel(ypxl1, xpxl1, colour);
- }
- else
- {
- pixbuf.addPixel(xpxl1, ypxl1, colour);
- }
-
- double intery = yend + gradient; // first y-intersection for the main loop
-
- // Handle second endpoint:
- xend = std::round(x1);
- yend = y1 + gradient * (xend - x1);
-
- double xpxl2 = xend; // this will be used in the main loop
- double ypxl2 = std::floor(yend);
-
- if(steep)
- {
- pixbuf.addPixel(ypxl2, xpxl2, colour);
- }
- else
- {
- pixbuf.addPixel(xpxl2, ypxl2, colour);
- }
-
- // main loop
- for(int x = xpxl1 + 1; x <= xpxl2 - 1; ++x)
- {
- if(steep)
- {
- plot(pixbuf, colour, std::floor(intery) , x, rfpart(intery));
- plot(pixbuf, colour, std::floor(intery)+1, x, fpart(intery));
- }
- else
- {
- plot(pixbuf, colour, x, std::floor(intery), rfpart(intery));
- plot(pixbuf, colour, x, std::floor(intery)+1, fpart(intery));
- }
- intery += gradient;
- }
-}
-
-void Painter::drawRectangle(int x1, int y1, int x2, int y2)
-{
- drawLine(x1, y1, x2 - 1, y1);
- drawLine(x2, y1, x2, y2 - 1);
- drawLine(x1 + 1, y2, x2, y2);
- drawLine(x1, y1 + 1, x1, y2);
-}
-
-void Painter::drawFilledRectangle(int x1, int y1, int x2, int y2)
-{
- for(int y = y1; y <= y2; ++y)
- {
- drawLine(x1, y, x2, y);
- }
-}
-
-void Painter::clear()
-{
- pixbuf.clear();
-}
-
-void Painter::drawText(int x0, int y0, const Font& font,
- const std::string& text, bool nocolour, bool rotate)
-{
- PixelBufferAlpha* textbuf = font.render(text);
-
- if(!rotate)
- {
- y0 -= textbuf->height; // The y0 offset (baseline) is the bottom of the text.
- }
-
- // If the text offset is outside the buffer; skip it.
- if((x0 > (int)pixbuf.width) || (y0 > (int)pixbuf.height))
- {
- delete textbuf;
- return;
- }
-
- // Make sure we don't try to draw outside the pixbuf.
- int renderWidth = textbuf->width;
- if(renderWidth > (int)(pixbuf.width - x0))
- {
- renderWidth = pixbuf.width - x0;
- }
-
- int renderHeight = textbuf->height;
- if(renderHeight > ((int)pixbuf.height - y0))
- {
- renderHeight = ((int)pixbuf.height - y0);
- }
-
- if(nocolour)
- {
- for(int y = -1 * std::min(0, y0); y < renderHeight; ++y)
- {
- int x = -1 * std::min(0, x0);
-
- assert(x >= 0);
- assert(y >= 0);
- assert(x < (int)textbuf->width);
- assert(y < (int)textbuf->height);
-
- auto c = textbuf->getLine(x, y);
-
- assert(x + x0 >= 0);
- assert(y + y0 >= 0);
- assert(x + x0 < (int)pixbuf.width);
- assert(y + y0 < (int)pixbuf.height);
-
- pixbuf.blendLine(x + x0, y + y0, c, renderWidth - x);
- }
- }
- else if(rotate)
- {
- int renderWidth = textbuf->height;
- if(renderWidth > (int)(pixbuf.width - x0))
- {
- renderWidth = pixbuf.width - x0;
- }
-
- int renderHeight = textbuf->width;
- if(renderHeight > ((int)pixbuf.height - y0))
- {
- renderHeight = ((int)pixbuf.height - y0);
- }
-
- for(int y = -1 * std::min(0, y0); y < renderHeight; ++y)
- {
- for(int x = -1 * std::min(0, x0); x < renderWidth; ++x)
- {
- assert(x >= 0);
- assert(y >= 0);
- assert(x < (int)textbuf->height);
- assert(y < (int)textbuf->width);
-
- auto c = textbuf->pixel(textbuf->width - y - 1, x);
-
- assert(x + x0 >= 0);
- assert(y + y0 >= 0);
- assert(x + x0 < (int)pixbuf.width);
- assert(y + y0 < (int)pixbuf.height);
-
- Colour col(colour.red(), colour.green(),
- colour.blue(), (int)(colour.alpha() * c.alpha()) / 255);
- pixbuf.addPixel(x + x0, y + y0, col);
- }
- }
- }
- else
- {
- for(int y = -1 * std::min(0, y0); y < renderHeight; ++y)
- {
- for(int x = -1 * std::min(0, x0); x < renderWidth; ++x)
- {
- assert(x >= 0);
- assert(y >= 0);
- assert(x < (int)textbuf->width);
- assert(y < (int)textbuf->height);
-
- auto c = textbuf->pixel(x, y);
-
- assert(x + x0 >= 0);
- assert(y + y0 >= 0);
- assert(x + x0 < (int)pixbuf.width);
- assert(y + y0 < (int)pixbuf.height);
-
- Colour col(colour.red(), colour.green(),
- colour.blue(), (int)(colour.alpha() * c.alpha()) / 255);
- pixbuf.addPixel(x + x0, y + y0, col);
- }
- }
- }
-
- delete textbuf;
-}
-
-void Painter::drawPoint(int x, int y)
-{
- if(x >= 0 && y >= 0 && (std::size_t)x < pixbuf.width && (std::size_t)y < pixbuf.height)
- {
- pixbuf.setPixel(x, y, colour);
- }
-}
-
-static void plot4points(Painter *p, int cx, int cy, int x, int y)
-{
- p->drawPoint(cx + x, cy + y);
- if(x != 0)
- {
- p->drawPoint(cx - x, cy + y);
- }
-
- if(y != 0)
- {
- p->drawPoint(cx + x, cy - y);
- }
-
- if(x != 0 && y != 0)
- {
- p->drawPoint(cx - x, cy - y);
- }
-}
-
-void Painter::drawCircle(int cx, int cy, double radius)
-{
- int error = -radius;
- int x = radius;
- int y = 0;
-
- while(x >= y)
- {
- plot4points(this, cx, cy, x, y);
-
- if(x != y)
- {
- plot4points(this, cx, cy, y, x);
- }
-
- error += y;
- ++y;
- error += y;
-
- if(error >= 0)
- {
- --x;
- error -= x;
- error -= x;
- }
- }
-}
-
-static void plot4lines(Painter *p, int cx, int cy, int x, int y)
-{
- p->drawLine(cx + x, cy + y, cx - x, cy + y);
- if(x != 0)
- {
- p->drawLine(cx - x, cy + y, cx + x, cy + y);
- }
-
- if(y != 0)
- {
- p->drawLine(cx + x, cy - y, cx - x, cy - y);
- }
-
- if(x != 0 && y != 0)
- {
- p->drawLine(cx - x, cy - y, cx + x, cy - y);
- }
-}
-
-void Painter::drawFilledCircle(int cx, int cy, int radius)
-{
- int error = -radius;
- int x = radius;
- int y = 0;
-
- while(x >= y)
- {
- plot4lines(this, cx, cy, x, y);
-
- if(x != y)
- {
- plot4lines(this, cx, cy, y, x);
- }
-
- error += y;
- ++y;
- error += y;
-
- if(error >= 0)
- {
- --x;
- error -= x;
- error -= x;
- }
- }
-}
-
-void Painter::drawImage(int x0, int y0, const Drawable& image)
-{
- int fw = image.width();
- int fh = image.height();
-
- // Make sure we don't try to draw outside the pixbuf.
- if(fw > (int)(pixbuf.width - x0))
- {
- fw = (int)(pixbuf.width - x0);
- }
-
- if(fh > (int)(pixbuf.height - y0))
- {
- fh = (int)(pixbuf.height - y0);
- }
-
- if((fw < 1) || (fh < 1))
- {
- return;
- }
-
- if(image.hasAlpha())
- {
- if(!image.line(0))
- {
- for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
- {
- for(std::size_t x = -1 * std::min(0, x0); x < (std::size_t)fw; ++x)
- {
- assert(x >= 0);
- assert(y >= 0);
- assert(x < image.width());
- assert(y < image.height());
- auto& c = image.getPixel(x, y);
-
- assert(x0 + x >= 0);
- assert(y0 + y >= 0);
- assert(x0 + x < pixbuf.width);
- assert(y0 + y < pixbuf.height);
-
- pixbuf.addPixel(x0 + x, y0 + y, c);
- }
- }
- }
- else
- {
- std::size_t x_offset = -1 * std::min(0, x0);
- for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
- {
- pixbuf.blendLine(x_offset + x0, y + y0, image.line(y, x_offset),
- std::min((int)image.width(), fw - (int)x_offset));
- }
- }
- }
- else
- {
- std::size_t x_offset = -1 * std::min(0, x0);
- for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
- {
- pixbuf.writeLine(x_offset + x0, y + y0, image.line(y, x_offset),
- std::min((int)image.width(), fw - (int)x_offset));
- }
- }
-}
-
-void Painter::drawRestrictedImage(int x0, int y0,
- const Colour& restriction_colour,
- const Drawable& image)
-{
- int fw = image.width();
- int fh = image.height();
-
- // Make sure we don't try to draw outside the pixbuf.
- if(fw > (int)(pixbuf.width - x0))
- {
- fw = (int)(pixbuf.width - x0);
- }
-
- if(fh > (int)(pixbuf.height - y0))
- {
- fh = (int)(pixbuf.height - y0);
- }
-
- if((fw < 1) || (fh < 1))
- {
- return;
- }
-
- for(std::size_t y = -1 * std::min(0, y0); y < (std::size_t)fh; ++y)
- {
- for(std::size_t x = -1 * std::min(0, x0); x < (std::size_t)fw; ++x)
- {
- assert(x >= 0);
- assert(y >= 0);
- assert(x < image.width());
- assert(y < image.height());
- auto& c = image.getPixel(x, y);
-
- assert(x0 + x >= 0);
- assert(y0 + y >= 0);
- assert(x0 + x < pixbuf.width);
- assert(y0 + y < pixbuf.height);
-
- if(c == restriction_colour)
- {
- pixbuf.setPixel(x0 + x, y0 + y, c);
- }
- }
- }
-}
-
-void Painter::drawImageStretched(int x0, int y0, const Drawable& image,
- int width, int height)
-{
- float fw = image.width();
- float fh = image.height();
-
- // Make sure we don't try to draw outside the pixbuf.
- if(width > (int)(pixbuf.width - x0))
- {
- width = pixbuf.width - x0;
- }
-
- if(height > (int)(pixbuf.height - y0))
- {
- height = pixbuf.height - y0;
- }
-
- if((width < 1) || (height < 1))
- {
- return;
- }
-
- for(int y = -1 * std::min(0, y0); y < height; ++y)
- {
- for(int x = -1 * std::min(0, x0); x < width; ++x)
- {
- int lx = ((float)x / (float)width) * fw;
- int ly = ((float)y / (float)height) * fh;
- auto& c = image.getPixel(lx, ly);
- pixbuf.addPixel(x0 + x, y0 + y, c);
- }
- }
-}
-
-void Painter::drawBox(int x, int y, const Box& box, int width, int height)
-{
- int dx = x;
- int dy = y;
-
- // Top:
- drawImage(dx, dy, *box.topLeft);
-
- dx += box.topLeft->width();
- if((dx < 0) || (dy < 0))
- {
- return;
- }
-
- drawImageStretched(dx, dy, *box.top,
- width - box.topRight->width() - box.topLeft->width(),
- box.top->height());
-
- dx = x + width - box.topRight->width();
- if((dx < 0) || (dy < 0))
- {
- return;
- }
-
- drawImage(dx, dy, *box.topRight);
-
- // Center:
- dy = y + box.topLeft->height();
- dx = x + box.left->width();
- if((dx < 0) || (dy < 0))
- {
- return;
- }
-
- drawImageStretched(dx, dy, *box.center,
- width - box.left->width() - box.right->width(),
- height - box.topLeft->height() - box.bottomLeft->height());
-
- // Mid:
- dx = x;
- dy = y + box.topLeft->height();
- if((dx < 0) || (dy < 0))
- {
- return;
- }
-
- drawImageStretched(dx, dy, *box.left, box.left->width(),
- height - box.topLeft->height() - box.bottomLeft->height());
-
- dx = x + width - box.right->width();
- dy = y + box.topRight->height();
- if((dx < 0) || (dy < 0))
- {
- return;
- }
-
- drawImageStretched(dx, dy, *box.right,
- box.right->width(),
- height - box.topRight->height() - box.bottomRight->height());
-
- // Bottom:
- dx = x;
- dy = y + height - box.bottomLeft->height();
- if((dx < 0) || (dy < 0))
- {
- return;
- }
-
- drawImage(dx, dy, *box.bottomLeft);
-
- dx += box.bottomLeft->width();
- if((dx < 0) || (dy < 0))
- {
- return;
- }
-
- drawImageStretched(dx, dy, *box.bottom,
- width - box.bottomRight->width() - box.bottomLeft->width(),
- box.bottom->height());
-
- dx = x + width - box.bottomRight->width();
- if((dx < 0) || (dy < 0))
- {
- return;
- }
-
- drawImage(dx, dy, *box.bottomRight);
-}
-
-void Painter::drawBar(int x, int y, const Bar& bar, int width, int height)
-{
- if(width < ((int)bar.left->width() + (int)bar.right->width() + 1))
- {
- width = bar.left->width() + bar.right->width() + 1;
- }
-
- drawImageStretched(x, y, *bar.left, bar.left->width(), height);
-
- drawImageStretched(x + bar.left->width(), y, *bar.center,
- width - bar.left->width() - bar.right->width(), height);
-
- drawImageStretched(x + width - bar.left->width(), y, *bar.right,
- bar.right->width(), height);
-}
-
-} // GUI::