diff options
Diffstat (limited to 'plugingui/painter.cc')
-rw-r--r-- | plugingui/painter.cc | 810 |
1 files changed, 421 insertions, 389 deletions
diff --git a/plugingui/painter.cc b/plugingui/painter.cc index 842ff11..a1c3f93 100644 --- a/plugingui/painter.cc +++ b/plugingui/painter.cc @@ -28,461 +28,493 @@ #include "window.h" -#include <string.h> +#include <cmath> -GUI::Painter::Painter(GUI::Widget *widget) -{ - this->widget = widget; - widget->window()->beginPaint(); - pixbuf = &widget->pixbuf; - colour = Colour(0, 0, 0, 0.5); -} +namespace GUI { -GUI::Painter::~Painter() +Painter::Painter(Widget& widget) + : widget(widget) { - widget->window()->endPaint(); - flush(); -} + if(widget.window()) + { + widget.window()->beginPaint(); + } -void GUI::Painter::setColour(Colour colour) -{ - this->colour = colour; + pixbuf = &widget.pixbuf; + colour = Colour(0, 0, 0, 0.5); } -void GUI::Painter::plot(int x, int y, double c) +Painter::~Painter() { - // plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1) - pixbuf->addPixel(x, y, - (unsigned char)(colour.red * 255.0), - (unsigned char)(colour.green * 255.0), - (unsigned char)(colour.blue * 255.0), - (unsigned char)(colour.alpha * 255 * c)); + if(widget.window()) + { + widget.window()->endPaint(); + } + flush(); } -#include <math.h> -double GUI::Painter::ipart(double x) +void Painter::setColour(const Colour& colour) { - return floor(x); //integer part of x' + this->colour = colour; } - -double GUI::Painter::round(double x) -{ - return ipart(x + 0.5); -} - -double GUI::Painter::fpart(double x) -{ - return x - ipart(x);//'fractional part of x' -} - -double GUI::Painter::rfpart(double x) + +static void plot(PixelBufferAlpha* pixbuf, const Colour& colour, + int x, int y, double c) { - return 1 - fpart(x); -} + if((x >= (int)pixbuf->width) || (y >= (int)pixbuf->height)) + { + return; + } + + // plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1) + pixbuf->addPixel(x, y, + (unsigned char)(colour.red * 255.0), + (unsigned char)(colour.green * 255.0), + (unsigned char)(colour.blue * 255.0), + (unsigned char)(colour.alpha * 255 * c)); +} -#define SWAP(x, y) { int tmp = x; x = y; y = tmp; } -void GUI::Painter::drawLine(int x0, int y0, int x1, int y1) +static inline double fpart(double x) { - bool steep = abs(y1 - y0) > abs(x1 - x0); - - if(steep) { - SWAP(x0, y0); - SWAP(x1, y1); - } - if(x0 > x1) { - SWAP(x0, x1); - SWAP(y0, y1); - } - - double dx = x1 - x0; - double dy = y1 - y0; - double gradient = dy / dx; - - // Handle first endpoint: - double xend = round(x0); - double yend = y0 + gradient * (xend - x0); - //double xgap = rfpart(x0 + 0.5); - double xpxl1 = xend; //this will be used in the main loop - double ypxl1 = ipart(yend); - - if(steep) { - plot(ypxl1, xpxl1, 1); - //plot(ypxl1, xpxl1, rfpart(yend) * xgap); - //plot(ypxl1+1, xpxl1, fpart(yend) * xgap); - } else { - plot(xpxl1, ypxl1, 1); - //plot(xpxl1, ypxl1 , rfpart(yend) * xgap); - //plot(xpxl1, ypxl1+1, fpart(yend) * xgap); - } - - double intery = yend + gradient; // first y-intersection for the main loop - - // Handle second endpoint: - xend = round(x1); - yend = y1 + gradient * (xend - x1); - //xgap = fpart(x1 + 0.5); - double xpxl2 = xend; //this will be used in the main loop - double ypxl2 = ipart(yend); - - if(steep) { - plot(ypxl2, xpxl2, 1); - //plot(ypxl2 , xpxl2, rfpart(yend) * xgap); - //plot(ypxl2+1, xpxl2, fpart(yend) * xgap); - } else { - plot(xpxl2, ypxl2, 1); - //plot(xpxl2, ypxl2, rfpart(yend) * xgap); - //plot(xpxl2, ypxl2+1, fpart(yend) * xgap); - } - - // main loop - for(int x = xpxl1 + 1; x <= xpxl2 - 1; x++) { - if(steep) { - plot(ipart(intery) , x, rfpart(intery)); - plot(ipart(intery)+1, x, fpart(intery)); - } else { - plot(x, ipart (intery), rfpart(intery)); - plot(x, ipart (intery)+1, fpart(intery)); - } - intery += gradient; - } + return x - std::floor(x);// fractional part of x } -void GUI::Painter::drawRectangle(int x1, int y1, int x2, int y2) +static inline double rfpart(double x) { - drawLine(x1, y1, x2 - 1, y1); - drawLine(x2, y1, x2, y2 - 1); - drawLine(x1 + 1, y2, x2, y2); - drawLine(x1, y1 + 1, x1, y2); + return 1 - fpart(x); // reverse fractional part of x } -void GUI::Painter::drawFilledRectangle(int x1, int y1, int x2, int y2) +void Painter::drawLine(int x0, int y0, int x1, int y1) { - for(int y = y1; y < y2; y++) { - drawLine(x1, y, x2, y); - } + bool steep = abs(y1 - y0) > abs(x1 - x0); + + if(steep) + { + std::swap(x0, y0); + std::swap(x1, y1); + } + if(x0 > x1) + { + std::swap(x0, x1); + std::swap(y0, y1); + } + + double dx = x1 - x0; + double dy = y1 - y0; + double gradient = dy / dx; + + // Handle first endpoint: + double xend = std::round(x0); + double yend = y0 + gradient * (xend - x0); + + double xpxl1 = xend; // this will be used in the main loop + double ypxl1 = std::floor(yend); + + if(steep) + { + plot(pixbuf, colour, ypxl1, xpxl1, 1); + } + else + { + plot(pixbuf, colour, xpxl1, ypxl1, 1); + } + + double intery = yend + gradient; // first y-intersection for the main loop + + // Handle second endpoint: + xend = std::round(x1); + yend = y1 + gradient * (xend - x1); + + double xpxl2 = xend; // this will be used in the main loop + double ypxl2 = std::floor(yend); + + if(steep) + { + plot(pixbuf, colour, ypxl2, xpxl2, 1); + } + else + { + plot(pixbuf, colour, xpxl2, ypxl2, 1); + } + + // main loop + for(int x = xpxl1 + 1; x <= xpxl2 - 1; ++x) + { + if(steep) + { + plot(pixbuf, colour, std::floor(intery) , x, rfpart(intery)); + plot(pixbuf, colour, std::floor(intery)+1, x, fpart(intery)); + } + else + { + plot(pixbuf, colour, x, std::floor(intery), rfpart(intery)); + plot(pixbuf, colour, x, std::floor(intery)+1, fpart(intery)); + } + intery += gradient; + } } -void GUI::Painter::clear() +void Painter::drawRectangle(int x1, int y1, int x2, int y2) { - for(int x = 0; x < (int)pixbuf->width; x++) { - for(int y = 0; y < (int)pixbuf->height; y++) { - pixbuf->setPixel(x, y, 0, 0, 0, 0); - } - } + drawLine(x1, y1, x2 - 1, y1); + drawLine(x2, y1, x2, y2 - 1); + drawLine(x1 + 1, y2, x2, y2); + drawLine(x1, y1 + 1, x1, y2); } -void GUI::Painter::drawText(int x0, int y0, GUI::Font &font, std::string text, - bool nocolour) +void Painter::drawFilledRectangle(int x1, int y1, int x2, int y2) { - PixelBufferAlpha *textbuf = font.render(text); - if(nocolour) { - for(size_t x = 0; x < textbuf->width; x++) { - for(size_t y = 0; y < textbuf->height; y++) { - unsigned char r,g,b,a; - textbuf->pixel(x, y, &r, &g, &b, &a); - pixbuf->addPixel(x + x0, y + y0 - textbuf->height, r,g,b,a); - } - } - } else { - for(size_t x = 0; x < textbuf->width; x++) { - for(size_t y = 0; y < textbuf->height; y++) { - unsigned char r,g,b,a; - textbuf->pixel(x, y, &r, &g, &b, &a); - pixbuf->addPixel(x + x0, y + y0 - textbuf->height, - colour.red * 255, - colour.green * 255, - colour.blue * 255, - colour.alpha * a); - } - } - } - - delete textbuf; + for(int y = y1; y < y2; ++y) + { + drawLine(x1, y, x2, y); + } } -#include <stdio.h> -void GUI::Painter::drawPoint(int x, int y) +void Painter::clear() { - pixbuf->setPixel(x, y, - (unsigned char)(colour.red * 255.0), - (unsigned char)(colour.green * 255.0), - (unsigned char)(colour.blue * 255.0), - (unsigned char)(colour.alpha * 255.0)); + for(int x = 0; x < (int)pixbuf->width; ++x) + { + for(int y = 0; y < (int)pixbuf->height; ++y) + { + pixbuf->setPixel(x, y, 0, 0, 0, 0); + } + } } -#if 0 -static double distance(double r, double y) +void Painter::drawText(int x0, int y0, const Font& font, + const std::string& text, bool nocolour) { - double real_point = sqrt(pow(r, 2) - pow(y, 2)); - return ceil(real_point) - real_point; + PixelBufferAlpha* textbuf = font.render(text); + + y0 -= textbuf->height; // The y0 offset (baseline) is the bottom of the text. + + // If the text offset is outside the buffer; skip it. + if((x0 > (int)pixbuf->width) || (y0 > (int)pixbuf->height)) + { + return; + } + + // Make sure we don't try to draw outside the pixbuf. + int renderWidth = textbuf->width; + if(renderWidth > (int)(pixbuf->width - x0)) + { + renderWidth = pixbuf->width - x0; + } + + int renderHeight = textbuf->height; + if(renderHeight > ((int)pixbuf->height - y0)) + { + renderHeight = ((int)pixbuf->height - y0); + } + + if(nocolour) + { + for(int y = 0; y < renderHeight; ++y) + { + for(int x = 0; x < renderWidth; ++x) + { + unsigned char r, g, b, a; + textbuf->pixel(x, y, &r, &g, &b, &a); + pixbuf->addPixel(x + x0, y + y0, r, g, b, a); + } + } + } + else + { + for(int y = 0; y < renderHeight; ++y) + { + for(int x = 0; x < renderWidth; ++x) + { + unsigned char r,g,b,a; + textbuf->pixel(x, y, &r, &g, &b, &a); + pixbuf->addPixel(x + x0, y + y0, + colour.red * 255, + colour.green * 255, + colour.blue * 255, + colour.alpha * a); + } + } + } + + delete textbuf; } -double new_color(double i) { - return i * 127; +void Painter::drawPoint(int x, int y) +{ + pixbuf->setPixel(x, y, + (unsigned char)(colour.red * 255.0), + (unsigned char)(colour.green * 255.0), + (unsigned char)(colour.blue * 255.0), + (unsigned char)(colour.alpha * 255.0)); } -void GUI::Painter::drawCircle(int cx, int cy, double radius) +static void plot4points(Painter *p, int cx, int cy, int x, int y) { - // wu_circle($image, $r, $color, $offset_x = null, $offset_y = null) { - //$red = $color["red"]; - //$green = $color["green"]; - //$blue = $color["blue"]; - int offset_x = cx; - int offset_y = cy; - int x = radius; - // int xx = radius; - int y = -1; - // int yy = -1; - double t = 0; - //$color = imagecolorallocate($image, $red, $green, $blue); - while(x > y) { - y++; - double current_distance = distance(radius, y); - if(current_distance < t) { - x--; - } - - double trasparency = new_color(current_distance); - double alpha = trasparency; - double alpha2 = 127.0 - trasparency; - - double color = 1; - - plot(x + offset_x, y + offset_y, color); - plot(x + offset_x - 1, y + offset_y, alpha2 ); - plot(x + offset_x + 1, y + offset_y, alpha ); - - plot(y + offset_x, x + offset_y, color); - plot(y + offset_x, x + offset_y - 1, alpha2); - plot(y + offset_x, x + offset_y + 1, alpha); - - plot(offset_x - x , y + offset_y, color); - plot(offset_x - x + 1, y + offset_y, alpha2); - plot(offset_x - x - 1, y + offset_y, alpha); - - plot(offset_x - y, x + offset_y, color); - plot(offset_x - y, x + offset_y - 1, alpha2); - plot(offset_x - y, x + offset_y + 1, alpha); - - plot(x + offset_x, offset_y - y, color); - plot(x + offset_x - 1, offset_y - y, alpha2); - plot(x + offset_x + 1, offset_y - y, alpha); - - plot(y + offset_x, offset_y - x, color); - plot(y + offset_x, offset_y - x - 1, alpha); - plot(y + offset_x, offset_y - x + 1, alpha2); - - plot(offset_x - y, offset_y - x, color); - plot(offset_x - y, offset_y - x - 1, alpha); - plot(offset_x - y, offset_y - x + 1, alpha2); - - plot(offset_x - x, offset_y - y, color); - plot(offset_x - x - 1, offset_y - y, alpha); - plot(offset_x - x + 1, offset_y - y, alpha2); - - t = current_distance; - } + p->drawPoint(cx + x, cy + y); + if(x != 0) + { + p->drawPoint(cx - x, cy + y); + } + + if(y != 0) + { + p->drawPoint(cx + x, cy - y); + } + + if(x != 0 && y != 0) + { + p->drawPoint(cx - x, cy - y); + } } -#else -static void plot4points(GUI::Painter *p, int cx, int cy, int x, int y) + +void Painter::drawCircle(int cx, int cy, double radius) { - p->drawPoint(cx + x, cy + y); - if(x != 0) p->drawPoint(cx - x, cy + y); - if(y != 0) p->drawPoint(cx + x, cy - y); - if(x != 0 && y != 0) p->drawPoint(cx - x, cy - y); + int error = -radius; + int x = radius; + int y = 0; + + while(x >= y) + { + plot4points(this, cx, cy, x, y); + + if(x != y) + { + plot4points(this, cx, cy, y, x); + } + + error += y; + ++y; + error += y; + + if(error >= 0) + { + --x; + error -= x; + error -= x; + } + } } -void GUI::Painter::drawCircle(int cx, int cy, double radius) +static void plot4lines(Painter *p, int cx, int cy, int x, int y) { - int error = -radius; - int x = radius; - int y = 0; - - while(x >= y) { - plot4points(this, cx, cy, x, y); - if(x != y) plot4points(this, cx, cy, y, x); - - error += y; - ++y; - error += y; - - if(error >= 0) { - --x; - error -= x; - error -= x; - } - } + p->drawLine(cx + x, cy + y, cx - x, cy + y); + if(x != 0) + { + p->drawLine(cx - x, cy + y, cx + x, cy + y); + } + + if(y != 0) + { + p->drawLine(cx + x, cy - y, cx - x, cy - y); + } + + if(x != 0 && y != 0) + { + p->drawLine(cx - x, cy - y, cx + x, cy - y); + } } -#endif -static void plot4lines(GUI::Painter *p, int cx, int cy, int x, int y) +void Painter::drawFilledCircle(int cx, int cy, int radius) { - p->drawLine(cx + x, cy + y, cx - x, cy + y); - if(x != 0) p->drawLine(cx - x, cy + y, cx + x, cy + y); - if(y != 0) p->drawLine(cx + x, cy - y, cx - x, cy - y); - if(x != 0 && y != 0) p->drawLine(cx - x, cy - y, cx + x, cy - y); + int error = -radius; + int x = radius; + int y = 0; + + while(x >= y) + { + plot4lines(this, cx, cy, x, y); + + if(x != y) + { + plot4lines(this, cx, cy, y, x); + } + + error += y; + ++y; + error += y; + + if(error >= 0) + { + --x; + error -= x; + error -= x; + } + } } -void GUI::Painter::drawFilledCircle(int cx, int cy, int radius) +void Painter::drawImage(int x0, int y0, const Image& image) { - int error = -radius; - int x = radius; - int y = 0; - - while(x >= y) { - plot4lines(this, cx, cy, x, y); - if(x != y) plot4lines(this, cx, cy, y, x); - - error += y; - ++y; - error += y; - - if(error >= 0) { - --x; - error -= x; - error -= x; - } - } + size_t fw = image.width(); + size_t fh = image.height(); + + // Make sure we don't try to draw outside the pixbuf. + if(fw > (pixbuf->width - x0)) + { + fw = (pixbuf->width - x0); + } + + if(fh > (pixbuf->height - y0)) + { + fh = (pixbuf->height - y0); + } + + for(size_t y = 0; y < fh; ++y) + { + for(size_t x = 0; x < fw; ++x) + { + Colour c = image.getPixel(x, y); + pixbuf->addPixel(x0 + x, y0 + y, c); + } + } } -void GUI::Painter::drawImage(int x0, int y0, GUI::Image *image) +void Painter::drawImageStretched(int x0, int y0, const Image& image, + int width, int height) { - size_t fw = image->width(); - size_t fh = image->height(); - - for(size_t x = 0; x < fw; x++) { - for(size_t y = 0; y < fh; y++) { - GUI::Colour c = image->getPixel(x, y); - pixbuf->addPixel(x0 + x, y0 + y, c); - } - } + if((width < 1) || (height < 1)) + { + return; + } + + float fw = image.width(); + float fh = image.height(); + + // Make sure we don't try to draw outside the pixbuf. + if(width > (int)(pixbuf->width - x0)) + { + width = pixbuf->width - x0; + } + + if(height > (int)(pixbuf->height - y0)) + { + height = pixbuf->height - y0; + } + + for(int y = 0; y < height; ++y) + { + for(int x = 0; x < width; ++x) + { + int lx = ((float)x / (float)width) * fw; + int ly = ((float)y / (float)height) * fh; + Colour c = image.getPixel(lx, ly); + pixbuf->addPixel(x0 + x, y0 + y, c); + } + } } -void GUI::Painter::drawImageStretched(int x0, int y0, GUI::Image *image, - int w, int h) +void Painter::drawBox(int x, int y, const Box& box, int width, int height) { - if(w < 1 || h < 1) return; - - float fw = image->width(); - float fh = image->height(); - - for(int x = 0; x < w; x++) { - for(int y = 0; y < h; y++) { - int lx = ((float)x/(float)w)*fw; - int ly = ((float)y/(float)h)*fh; - GUI::Colour c = image->getPixel(lx, ly); - pixbuf->addPixel(x0 + x, y0 + y, c); - } - } + int dx = x; + int dy = y; + + // Top: + drawImage(dx, dy, *box.topLeft); + + dx += box.topLeft->width(); + if((dx < 0) || (dy < 0)) + { + return; + } + + drawImageStretched(dx, dy, *box.top, + width - box.topRight->width() - box.topLeft->width(), + box.top->height()); + + dx = x + width - box.topRight->width(); + if((dx < 0) || (dy < 0)) + { + return; + } + + drawImage(dx, dy, *box.topRight); + + // Center: + dy = y + box.topLeft->height(); + dx = x + box.left->width(); + if((dx < 0) || (dy < 0)) + { + return; + } + + drawImageStretched(dx, dy, *box.center, + width - box.left->width() - box.right->width(), + height - box.topLeft->height() - box.bottomLeft->height()); + + // Mid: + dx = x; + dy = y + box.topLeft->height(); + if((dx < 0) || (dy < 0)) + { + return; + } + + drawImageStretched(dx, dy, *box.left, box.left->width(), + height - box.topLeft->height() - box.bottomLeft->height()); + + dx = x + width - box.right->width(); + dy = y + box.topRight->height(); + if((dx < 0) || (dy < 0)) + { + return; + } + + drawImageStretched(dx, dy, *box.right, + box.right->width(), + height - box.topRight->height() - box.bottomRight->height()); + + // Bottom: + dx = x; + dy = y + height - box.bottomLeft->height(); + if((dx < 0) || (dy < 0)) + { + return; + } + + drawImage(dx, dy, *box.bottomLeft); + + dx += box.bottomLeft->width(); + if((dx < 0) || (dy < 0)) + { + return; + } + + drawImageStretched(dx, dy, *box.bottom, + width - box.bottomRight->width() - box.bottomLeft->width(), + box.bottom->height()); + + dx = x + width - box.bottomRight->width(); + if((dx < 0) || (dy < 0)) + { + return; + } + + drawImage(dx, dy, *box.bottomRight); } -void GUI::Painter::drawBox(int x, int y, Box *box, int width, int height) +void Painter::drawBar(int x, int y, const Bar& bar, int width, int height) { - int dx = x; - int dy = y; - - // Top: - - drawImage(dx, dy, box->topLeft); - - dx += box->topLeft->width(); - if(dx < 0 || dy < 0) return; - - drawImageStretched(dx, dy, box->top, - width - box->topRight->width() - box->topLeft->width(), - box->top->height()); - - dx = x + width - box->topRight->width(); - if(dx < 0 || dy < 0) return; + if(width < ((int)bar.left->width() + (int)bar.right->width() + 1)) + { + width = bar.left->width() + bar.right->width() + 1; + } - drawImage(dx, dy, box->topRight); + drawImageStretched(x, y, *bar.left, bar.left->width(), height); - // Center - dy = y + box->topLeft->height(); - dx = x + box->left->width(); - if(dx < 0 || dy < 0) return; + drawImageStretched(x + bar.left->width(), y, *bar.center, + width - bar.left->width() - bar.right->width(), height); - drawImageStretched(dx, dy, box->center, - width - box->left->width() - box->right->width(), - height - box->topLeft->height() - box->bottomLeft->height()); - - // Mid: - dx = x; - dy = y + box->topLeft->height(); - if(dx < 0 || dy < 0) return; - - drawImageStretched(dx, dy, box->left, box->left->width(), - height - box->topLeft->height() - box->bottomLeft->height()); - - dx = x + width - box->right->width(); - dy = y + box->topRight->height(); - if(dx < 0 || dy < 0) return; - - drawImageStretched(dx, dy, box->right, - box->right->width(), - height - box->topRight->height() - box->bottomRight->height()); - - // Bottom: - dx = x; - dy = y + height - box->bottomLeft->height(); - if(dx < 0 || dy < 0) return; - - drawImage(dx, dy, box->bottomLeft); - - dx += box->bottomLeft->width(); - if(dx < 0 || dy < 0) return; - - drawImageStretched(dx, dy, box->bottom, - width - box->bottomRight->width() - box->bottomLeft->width(), - box->bottom->height()); - - dx = x + width - box->bottomRight->width(); - if(dx < 0 || dy < 0) return; - - drawImage(dx, dy, box->bottomRight); -} - -void GUI::Painter::drawBar(int x, int y, Bar *bar, int width, int height) -{ - if(width < ((int)bar->left->width() + (int)bar->right->width() + 1)) { - width = bar->left->width() + bar->right->width() + 1; - } - drawImageStretched(x, y, - bar->left, - bar->left->width(), height); - - drawImageStretched(x + bar->left->width(), y, - bar->center, - width - bar->left->width() - bar->right->width(), height); - - drawImageStretched(x + width - bar->left->width(), y, - bar->right, - bar->right->width(), height); + drawImageStretched(x + width - bar.left->width(), y, *bar.right, + bar.right->width(), height); } -void GUI::Painter::flush() +void Painter::flush() { #ifdef X11 - // Send the "DrawLine" request to the server - //XFlush(gctx->display); + // Send the "DrawLine" request to the server + //XFlush(gctx->display); #endif/*X11*/ } -#ifdef TEST_PAINTER -//Additional dependency files -//deps: -//Required cflags (autoconf vars may be used) -//cflags: -//Required link options (autoconf vars may be used) -//libs: -#include "test.h" - -TEST_BEGIN; - -// TODO: Put some testcode here (see test.h for usable macros). - -TEST_END; - -#endif/*TEST_PAINTER*/ +} // GUI:: |