summaryrefslogtreecommitdiff
path: root/plugingui/painter.cc
diff options
context:
space:
mode:
Diffstat (limited to 'plugingui/painter.cc')
-rw-r--r--plugingui/painter.cc811
1 files changed, 422 insertions, 389 deletions
diff --git a/plugingui/painter.cc b/plugingui/painter.cc
index 842ff11..01fae5d 100644
--- a/plugingui/painter.cc
+++ b/plugingui/painter.cc
@@ -28,461 +28,494 @@
#include "window.h"
-#include <string.h>
+#include <cmath>
-GUI::Painter::Painter(GUI::Widget *widget)
-{
- this->widget = widget;
- widget->window()->beginPaint();
- pixbuf = &widget->pixbuf;
- colour = Colour(0, 0, 0, 0.5);
-}
+namespace GUI {
-GUI::Painter::~Painter()
+Painter::Painter(Widget& widget)
+ : widget(widget)
{
- widget->window()->endPaint();
- flush();
-}
+ if(widget.window())
+ {
+ widget.window()->beginPaint();
+ }
-void GUI::Painter::setColour(Colour colour)
-{
- this->colour = colour;
+ pixbuf = &widget.pixbuf;
+ colour = Colour(0, 0, 0, 0.5);
}
-void GUI::Painter::plot(int x, int y, double c)
+Painter::~Painter()
{
- // plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1)
- pixbuf->addPixel(x, y,
- (unsigned char)(colour.red * 255.0),
- (unsigned char)(colour.green * 255.0),
- (unsigned char)(colour.blue * 255.0),
- (unsigned char)(colour.alpha * 255 * c));
+ if(widget.window())
+ {
+ widget.window()->endPaint();
+ }
+ flush();
}
-#include <math.h>
-double GUI::Painter::ipart(double x)
+void Painter::setColour(const Colour& colour)
{
- return floor(x); //integer part of x'
+ this->colour = colour;
}
-
-double GUI::Painter::round(double x)
-{
- return ipart(x + 0.5);
-}
-
-double GUI::Painter::fpart(double x)
-{
- return x - ipart(x);//'fractional part of x'
-}
-
-double GUI::Painter::rfpart(double x)
+
+static void plot(PixelBufferAlpha* pixbuf, const Colour& colour,
+ int x, int y, double c)
{
- return 1 - fpart(x);
-}
+ if((x >= (int)pixbuf->width) || (y >= (int)pixbuf->height))
+ {
+ return;
+ }
+
+ // plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1)
+ pixbuf->addPixel(x, y,
+ (unsigned char)(colour.red * 255.0),
+ (unsigned char)(colour.green * 255.0),
+ (unsigned char)(colour.blue * 255.0),
+ (unsigned char)(colour.alpha * 255 * c));
+}
-#define SWAP(x, y) { int tmp = x; x = y; y = tmp; }
-void GUI::Painter::drawLine(int x0, int y0, int x1, int y1)
+static inline double fpart(double x)
{
- bool steep = abs(y1 - y0) > abs(x1 - x0);
-
- if(steep) {
- SWAP(x0, y0);
- SWAP(x1, y1);
- }
- if(x0 > x1) {
- SWAP(x0, x1);
- SWAP(y0, y1);
- }
-
- double dx = x1 - x0;
- double dy = y1 - y0;
- double gradient = dy / dx;
-
- // Handle first endpoint:
- double xend = round(x0);
- double yend = y0 + gradient * (xend - x0);
- //double xgap = rfpart(x0 + 0.5);
- double xpxl1 = xend; //this will be used in the main loop
- double ypxl1 = ipart(yend);
-
- if(steep) {
- plot(ypxl1, xpxl1, 1);
- //plot(ypxl1, xpxl1, rfpart(yend) * xgap);
- //plot(ypxl1+1, xpxl1, fpart(yend) * xgap);
- } else {
- plot(xpxl1, ypxl1, 1);
- //plot(xpxl1, ypxl1 , rfpart(yend) * xgap);
- //plot(xpxl1, ypxl1+1, fpart(yend) * xgap);
- }
-
- double intery = yend + gradient; // first y-intersection for the main loop
-
- // Handle second endpoint:
- xend = round(x1);
- yend = y1 + gradient * (xend - x1);
- //xgap = fpart(x1 + 0.5);
- double xpxl2 = xend; //this will be used in the main loop
- double ypxl2 = ipart(yend);
-
- if(steep) {
- plot(ypxl2, xpxl2, 1);
- //plot(ypxl2 , xpxl2, rfpart(yend) * xgap);
- //plot(ypxl2+1, xpxl2, fpart(yend) * xgap);
- } else {
- plot(xpxl2, ypxl2, 1);
- //plot(xpxl2, ypxl2, rfpart(yend) * xgap);
- //plot(xpxl2, ypxl2+1, fpart(yend) * xgap);
- }
-
- // main loop
- for(int x = xpxl1 + 1; x <= xpxl2 - 1; x++) {
- if(steep) {
- plot(ipart(intery) , x, rfpart(intery));
- plot(ipart(intery)+1, x, fpart(intery));
- } else {
- plot(x, ipart (intery), rfpart(intery));
- plot(x, ipart (intery)+1, fpart(intery));
- }
- intery += gradient;
- }
+ return x - std::floor(x);// fractional part of x
}
-void GUI::Painter::drawRectangle(int x1, int y1, int x2, int y2)
+static inline double rfpart(double x)
{
- drawLine(x1, y1, x2 - 1, y1);
- drawLine(x2, y1, x2, y2 - 1);
- drawLine(x1 + 1, y2, x2, y2);
- drawLine(x1, y1 + 1, x1, y2);
+ return 1 - fpart(x); // reverse fractional part of x
}
-void GUI::Painter::drawFilledRectangle(int x1, int y1, int x2, int y2)
+void Painter::drawLine(int x0, int y0, int x1, int y1)
{
- for(int y = y1; y < y2; y++) {
- drawLine(x1, y, x2, y);
- }
+ bool steep = abs(y1 - y0) > abs(x1 - x0);
+
+ if(steep)
+ {
+ std::swap(x0, y0);
+ std::swap(x1, y1);
+ }
+ if(x0 > x1)
+ {
+ std::swap(x0, x1);
+ std::swap(y0, y1);
+ }
+
+ double dx = x1 - x0;
+ double dy = y1 - y0;
+ double gradient = dy / dx;
+
+ // Handle first endpoint:
+ double xend = std::round(x0);
+ double yend = y0 + gradient * (xend - x0);
+
+ double xpxl1 = xend; // this will be used in the main loop
+ double ypxl1 = std::floor(yend);
+
+ if(steep)
+ {
+ plot(pixbuf, colour, ypxl1, xpxl1, 1);
+ }
+ else
+ {
+ plot(pixbuf, colour, xpxl1, ypxl1, 1);
+ }
+
+ double intery = yend + gradient; // first y-intersection for the main loop
+
+ // Handle second endpoint:
+ xend = std::round(x1);
+ yend = y1 + gradient * (xend - x1);
+
+ double xpxl2 = xend; // this will be used in the main loop
+ double ypxl2 = std::floor(yend);
+
+ if(steep)
+ {
+ plot(pixbuf, colour, ypxl2, xpxl2, 1);
+ }
+ else
+ {
+ plot(pixbuf, colour, xpxl2, ypxl2, 1);
+ }
+
+ // main loop
+ for(int x = xpxl1 + 1; x <= xpxl2 - 1; ++x)
+ {
+ if(steep)
+ {
+ plot(pixbuf, colour, std::floor(intery) , x, rfpart(intery));
+ plot(pixbuf, colour, std::floor(intery)+1, x, fpart(intery));
+ }
+ else
+ {
+ plot(pixbuf, colour, x, std::floor(intery), rfpart(intery));
+ plot(pixbuf, colour, x, std::floor(intery)+1, fpart(intery));
+ }
+ intery += gradient;
+ }
}
-void GUI::Painter::clear()
+void Painter::drawRectangle(int x1, int y1, int x2, int y2)
{
- for(int x = 0; x < (int)pixbuf->width; x++) {
- for(int y = 0; y < (int)pixbuf->height; y++) {
- pixbuf->setPixel(x, y, 0, 0, 0, 0);
- }
- }
+ drawLine(x1, y1, x2 - 1, y1);
+ drawLine(x2, y1, x2, y2 - 1);
+ drawLine(x1 + 1, y2, x2, y2);
+ drawLine(x1, y1 + 1, x1, y2);
}
-void GUI::Painter::drawText(int x0, int y0, GUI::Font &font, std::string text,
- bool nocolour)
+void Painter::drawFilledRectangle(int x1, int y1, int x2, int y2)
{
- PixelBufferAlpha *textbuf = font.render(text);
- if(nocolour) {
- for(size_t x = 0; x < textbuf->width; x++) {
- for(size_t y = 0; y < textbuf->height; y++) {
- unsigned char r,g,b,a;
- textbuf->pixel(x, y, &r, &g, &b, &a);
- pixbuf->addPixel(x + x0, y + y0 - textbuf->height, r,g,b,a);
- }
- }
- } else {
- for(size_t x = 0; x < textbuf->width; x++) {
- for(size_t y = 0; y < textbuf->height; y++) {
- unsigned char r,g,b,a;
- textbuf->pixel(x, y, &r, &g, &b, &a);
- pixbuf->addPixel(x + x0, y + y0 - textbuf->height,
- colour.red * 255,
- colour.green * 255,
- colour.blue * 255,
- colour.alpha * a);
- }
- }
- }
-
- delete textbuf;
+ for(int y = y1; y < y2; ++y)
+ {
+ drawLine(x1, y, x2, y);
+ }
}
-#include <stdio.h>
-void GUI::Painter::drawPoint(int x, int y)
+void Painter::clear()
{
- pixbuf->setPixel(x, y,
- (unsigned char)(colour.red * 255.0),
- (unsigned char)(colour.green * 255.0),
- (unsigned char)(colour.blue * 255.0),
- (unsigned char)(colour.alpha * 255.0));
+ for(int x = 0; x < (int)pixbuf->width; ++x)
+ {
+ for(int y = 0; y < (int)pixbuf->height; ++y)
+ {
+ pixbuf->setPixel(x, y, 0, 0, 0, 0);
+ }
+ }
}
-#if 0
-static double distance(double r, double y)
+void Painter::drawText(int x0, int y0, const Font& font,
+ const std::string& text, bool nocolour)
{
- double real_point = sqrt(pow(r, 2) - pow(y, 2));
- return ceil(real_point) - real_point;
+ PixelBufferAlpha* textbuf = font.render(text);
+
+ y0 -= textbuf->height; // The y0 offset (baseline) is the bottom of the text.
+
+ // If the text offset is outside the buffer; skip it.
+ if((x0 > (int)pixbuf->width) || (y0 > (int)pixbuf->height))
+ {
+ delete textbuf;
+ return;
+ }
+
+ // Make sure we don't try to draw outside the pixbuf.
+ int renderWidth = textbuf->width;
+ if(renderWidth > (int)(pixbuf->width - x0))
+ {
+ renderWidth = pixbuf->width - x0;
+ }
+
+ int renderHeight = textbuf->height;
+ if(renderHeight > ((int)pixbuf->height - y0))
+ {
+ renderHeight = ((int)pixbuf->height - y0);
+ }
+
+ if(nocolour)
+ {
+ for(int y = 0; y < renderHeight; ++y)
+ {
+ for(int x = 0; x < renderWidth; ++x)
+ {
+ unsigned char r, g, b, a;
+ textbuf->pixel(x, y, &r, &g, &b, &a);
+ pixbuf->addPixel(x + x0, y + y0, r, g, b, a);
+ }
+ }
+ }
+ else
+ {
+ for(int y = 0; y < renderHeight; ++y)
+ {
+ for(int x = 0; x < renderWidth; ++x)
+ {
+ unsigned char r,g,b,a;
+ textbuf->pixel(x, y, &r, &g, &b, &a);
+ pixbuf->addPixel(x + x0, y + y0,
+ colour.red * 255,
+ colour.green * 255,
+ colour.blue * 255,
+ colour.alpha * a);
+ }
+ }
+ }
+
+ delete textbuf;
}
-double new_color(double i) {
- return i * 127;
+void Painter::drawPoint(int x, int y)
+{
+ pixbuf->setPixel(x, y,
+ (unsigned char)(colour.red * 255.0),
+ (unsigned char)(colour.green * 255.0),
+ (unsigned char)(colour.blue * 255.0),
+ (unsigned char)(colour.alpha * 255.0));
}
-void GUI::Painter::drawCircle(int cx, int cy, double radius)
+static void plot4points(Painter *p, int cx, int cy, int x, int y)
{
- // wu_circle($image, $r, $color, $offset_x = null, $offset_y = null) {
- //$red = $color["red"];
- //$green = $color["green"];
- //$blue = $color["blue"];
- int offset_x = cx;
- int offset_y = cy;
- int x = radius;
- // int xx = radius;
- int y = -1;
- // int yy = -1;
- double t = 0;
- //$color = imagecolorallocate($image, $red, $green, $blue);
- while(x > y) {
- y++;
- double current_distance = distance(radius, y);
- if(current_distance < t) {
- x--;
- }
-
- double trasparency = new_color(current_distance);
- double alpha = trasparency;
- double alpha2 = 127.0 - trasparency;
-
- double color = 1;
-
- plot(x + offset_x, y + offset_y, color);
- plot(x + offset_x - 1, y + offset_y, alpha2 );
- plot(x + offset_x + 1, y + offset_y, alpha );
-
- plot(y + offset_x, x + offset_y, color);
- plot(y + offset_x, x + offset_y - 1, alpha2);
- plot(y + offset_x, x + offset_y + 1, alpha);
-
- plot(offset_x - x , y + offset_y, color);
- plot(offset_x - x + 1, y + offset_y, alpha2);
- plot(offset_x - x - 1, y + offset_y, alpha);
-
- plot(offset_x - y, x + offset_y, color);
- plot(offset_x - y, x + offset_y - 1, alpha2);
- plot(offset_x - y, x + offset_y + 1, alpha);
-
- plot(x + offset_x, offset_y - y, color);
- plot(x + offset_x - 1, offset_y - y, alpha2);
- plot(x + offset_x + 1, offset_y - y, alpha);
-
- plot(y + offset_x, offset_y - x, color);
- plot(y + offset_x, offset_y - x - 1, alpha);
- plot(y + offset_x, offset_y - x + 1, alpha2);
-
- plot(offset_x - y, offset_y - x, color);
- plot(offset_x - y, offset_y - x - 1, alpha);
- plot(offset_x - y, offset_y - x + 1, alpha2);
-
- plot(offset_x - x, offset_y - y, color);
- plot(offset_x - x - 1, offset_y - y, alpha);
- plot(offset_x - x + 1, offset_y - y, alpha2);
-
- t = current_distance;
- }
+ p->drawPoint(cx + x, cy + y);
+ if(x != 0)
+ {
+ p->drawPoint(cx - x, cy + y);
+ }
+
+ if(y != 0)
+ {
+ p->drawPoint(cx + x, cy - y);
+ }
+
+ if(x != 0 && y != 0)
+ {
+ p->drawPoint(cx - x, cy - y);
+ }
}
-#else
-static void plot4points(GUI::Painter *p, int cx, int cy, int x, int y)
+
+void Painter::drawCircle(int cx, int cy, double radius)
{
- p->drawPoint(cx + x, cy + y);
- if(x != 0) p->drawPoint(cx - x, cy + y);
- if(y != 0) p->drawPoint(cx + x, cy - y);
- if(x != 0 && y != 0) p->drawPoint(cx - x, cy - y);
+ int error = -radius;
+ int x = radius;
+ int y = 0;
+
+ while(x >= y)
+ {
+ plot4points(this, cx, cy, x, y);
+
+ if(x != y)
+ {
+ plot4points(this, cx, cy, y, x);
+ }
+
+ error += y;
+ ++y;
+ error += y;
+
+ if(error >= 0)
+ {
+ --x;
+ error -= x;
+ error -= x;
+ }
+ }
}
-void GUI::Painter::drawCircle(int cx, int cy, double radius)
+static void plot4lines(Painter *p, int cx, int cy, int x, int y)
{
- int error = -radius;
- int x = radius;
- int y = 0;
-
- while(x >= y) {
- plot4points(this, cx, cy, x, y);
- if(x != y) plot4points(this, cx, cy, y, x);
-
- error += y;
- ++y;
- error += y;
-
- if(error >= 0) {
- --x;
- error -= x;
- error -= x;
- }
- }
+ p->drawLine(cx + x, cy + y, cx - x, cy + y);
+ if(x != 0)
+ {
+ p->drawLine(cx - x, cy + y, cx + x, cy + y);
+ }
+
+ if(y != 0)
+ {
+ p->drawLine(cx + x, cy - y, cx - x, cy - y);
+ }
+
+ if(x != 0 && y != 0)
+ {
+ p->drawLine(cx - x, cy - y, cx + x, cy - y);
+ }
}
-#endif
-static void plot4lines(GUI::Painter *p, int cx, int cy, int x, int y)
+void Painter::drawFilledCircle(int cx, int cy, int radius)
{
- p->drawLine(cx + x, cy + y, cx - x, cy + y);
- if(x != 0) p->drawLine(cx - x, cy + y, cx + x, cy + y);
- if(y != 0) p->drawLine(cx + x, cy - y, cx - x, cy - y);
- if(x != 0 && y != 0) p->drawLine(cx - x, cy - y, cx + x, cy - y);
+ int error = -radius;
+ int x = radius;
+ int y = 0;
+
+ while(x >= y)
+ {
+ plot4lines(this, cx, cy, x, y);
+
+ if(x != y)
+ {
+ plot4lines(this, cx, cy, y, x);
+ }
+
+ error += y;
+ ++y;
+ error += y;
+
+ if(error >= 0)
+ {
+ --x;
+ error -= x;
+ error -= x;
+ }
+ }
}
-void GUI::Painter::drawFilledCircle(int cx, int cy, int radius)
+void Painter::drawImage(int x0, int y0, const Image& image)
{
- int error = -radius;
- int x = radius;
- int y = 0;
-
- while(x >= y) {
- plot4lines(this, cx, cy, x, y);
- if(x != y) plot4lines(this, cx, cy, y, x);
-
- error += y;
- ++y;
- error += y;
-
- if(error >= 0) {
- --x;
- error -= x;
- error -= x;
- }
- }
+ size_t fw = image.width();
+ size_t fh = image.height();
+
+ // Make sure we don't try to draw outside the pixbuf.
+ if(fw > (pixbuf->width - x0))
+ {
+ fw = (pixbuf->width - x0);
+ }
+
+ if(fh > (pixbuf->height - y0))
+ {
+ fh = (pixbuf->height - y0);
+ }
+
+ for(size_t y = 0; y < fh; ++y)
+ {
+ for(size_t x = 0; x < fw; ++x)
+ {
+ Colour c = image.getPixel(x, y);
+ pixbuf->addPixel(x0 + x, y0 + y, c);
+ }
+ }
}
-void GUI::Painter::drawImage(int x0, int y0, GUI::Image *image)
+void Painter::drawImageStretched(int x0, int y0, const Image& image,
+ int width, int height)
{
- size_t fw = image->width();
- size_t fh = image->height();
-
- for(size_t x = 0; x < fw; x++) {
- for(size_t y = 0; y < fh; y++) {
- GUI::Colour c = image->getPixel(x, y);
- pixbuf->addPixel(x0 + x, y0 + y, c);
- }
- }
+ if((width < 1) || (height < 1))
+ {
+ return;
+ }
+
+ float fw = image.width();
+ float fh = image.height();
+
+ // Make sure we don't try to draw outside the pixbuf.
+ if(width > (int)(pixbuf->width - x0))
+ {
+ width = pixbuf->width - x0;
+ }
+
+ if(height > (int)(pixbuf->height - y0))
+ {
+ height = pixbuf->height - y0;
+ }
+
+ for(int y = 0; y < height; ++y)
+ {
+ for(int x = 0; x < width; ++x)
+ {
+ int lx = ((float)x / (float)width) * fw;
+ int ly = ((float)y / (float)height) * fh;
+ Colour c = image.getPixel(lx, ly);
+ pixbuf->addPixel(x0 + x, y0 + y, c);
+ }
+ }
}
-void GUI::Painter::drawImageStretched(int x0, int y0, GUI::Image *image,
- int w, int h)
+void Painter::drawBox(int x, int y, const Box& box, int width, int height)
{
- if(w < 1 || h < 1) return;
-
- float fw = image->width();
- float fh = image->height();
-
- for(int x = 0; x < w; x++) {
- for(int y = 0; y < h; y++) {
- int lx = ((float)x/(float)w)*fw;
- int ly = ((float)y/(float)h)*fh;
- GUI::Colour c = image->getPixel(lx, ly);
- pixbuf->addPixel(x0 + x, y0 + y, c);
- }
- }
+ int dx = x;
+ int dy = y;
+
+ // Top:
+ drawImage(dx, dy, *box.topLeft);
+
+ dx += box.topLeft->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.top,
+ width - box.topRight->width() - box.topLeft->width(),
+ box.top->height());
+
+ dx = x + width - box.topRight->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImage(dx, dy, *box.topRight);
+
+ // Center:
+ dy = y + box.topLeft->height();
+ dx = x + box.left->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.center,
+ width - box.left->width() - box.right->width(),
+ height - box.topLeft->height() - box.bottomLeft->height());
+
+ // Mid:
+ dx = x;
+ dy = y + box.topLeft->height();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.left, box.left->width(),
+ height - box.topLeft->height() - box.bottomLeft->height());
+
+ dx = x + width - box.right->width();
+ dy = y + box.topRight->height();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.right,
+ box.right->width(),
+ height - box.topRight->height() - box.bottomRight->height());
+
+ // Bottom:
+ dx = x;
+ dy = y + height - box.bottomLeft->height();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImage(dx, dy, *box.bottomLeft);
+
+ dx += box.bottomLeft->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImageStretched(dx, dy, *box.bottom,
+ width - box.bottomRight->width() - box.bottomLeft->width(),
+ box.bottom->height());
+
+ dx = x + width - box.bottomRight->width();
+ if((dx < 0) || (dy < 0))
+ {
+ return;
+ }
+
+ drawImage(dx, dy, *box.bottomRight);
}
-void GUI::Painter::drawBox(int x, int y, Box *box, int width, int height)
+void Painter::drawBar(int x, int y, const Bar& bar, int width, int height)
{
- int dx = x;
- int dy = y;
-
- // Top:
-
- drawImage(dx, dy, box->topLeft);
-
- dx += box->topLeft->width();
- if(dx < 0 || dy < 0) return;
-
- drawImageStretched(dx, dy, box->top,
- width - box->topRight->width() - box->topLeft->width(),
- box->top->height());
-
- dx = x + width - box->topRight->width();
- if(dx < 0 || dy < 0) return;
+ if(width < ((int)bar.left->width() + (int)bar.right->width() + 1))
+ {
+ width = bar.left->width() + bar.right->width() + 1;
+ }
- drawImage(dx, dy, box->topRight);
+ drawImageStretched(x, y, *bar.left, bar.left->width(), height);
- // Center
- dy = y + box->topLeft->height();
- dx = x + box->left->width();
- if(dx < 0 || dy < 0) return;
+ drawImageStretched(x + bar.left->width(), y, *bar.center,
+ width - bar.left->width() - bar.right->width(), height);
- drawImageStretched(dx, dy, box->center,
- width - box->left->width() - box->right->width(),
- height - box->topLeft->height() - box->bottomLeft->height());
-
- // Mid:
- dx = x;
- dy = y + box->topLeft->height();
- if(dx < 0 || dy < 0) return;
-
- drawImageStretched(dx, dy, box->left, box->left->width(),
- height - box->topLeft->height() - box->bottomLeft->height());
-
- dx = x + width - box->right->width();
- dy = y + box->topRight->height();
- if(dx < 0 || dy < 0) return;
-
- drawImageStretched(dx, dy, box->right,
- box->right->width(),
- height - box->topRight->height() - box->bottomRight->height());
-
- // Bottom:
- dx = x;
- dy = y + height - box->bottomLeft->height();
- if(dx < 0 || dy < 0) return;
-
- drawImage(dx, dy, box->bottomLeft);
-
- dx += box->bottomLeft->width();
- if(dx < 0 || dy < 0) return;
-
- drawImageStretched(dx, dy, box->bottom,
- width - box->bottomRight->width() - box->bottomLeft->width(),
- box->bottom->height());
-
- dx = x + width - box->bottomRight->width();
- if(dx < 0 || dy < 0) return;
-
- drawImage(dx, dy, box->bottomRight);
-}
-
-void GUI::Painter::drawBar(int x, int y, Bar *bar, int width, int height)
-{
- if(width < ((int)bar->left->width() + (int)bar->right->width() + 1)) {
- width = bar->left->width() + bar->right->width() + 1;
- }
- drawImageStretched(x, y,
- bar->left,
- bar->left->width(), height);
-
- drawImageStretched(x + bar->left->width(), y,
- bar->center,
- width - bar->left->width() - bar->right->width(), height);
-
- drawImageStretched(x + width - bar->left->width(), y,
- bar->right,
- bar->right->width(), height);
+ drawImageStretched(x + width - bar.left->width(), y, *bar.right,
+ bar.right->width(), height);
}
-void GUI::Painter::flush()
+void Painter::flush()
{
#ifdef X11
- // Send the "DrawLine" request to the server
- //XFlush(gctx->display);
+ // Send the "DrawLine" request to the server
+ //XFlush(gctx->display);
#endif/*X11*/
}
-#ifdef TEST_PAINTER
-//Additional dependency files
-//deps:
-//Required cflags (autoconf vars may be used)
-//cflags:
-//Required link options (autoconf vars may be used)
-//libs:
-#include "test.h"
-
-TEST_BEGIN;
-
-// TODO: Put some testcode here (see test.h for usable macros).
-
-TEST_END;
-
-#endif/*TEST_PAINTER*/
+} // GUI::