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+/* -*- Mode: c++ -*- */
+/***************************************************************************
+ * uitranslation.cc
+ *
+ * Thu May 7 18:04:40 CEST 2020
+ * Copyright 2020 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "uitranslation.h"
+
+#ifdef WITH_NLS
+
+#include "resource.h"
+
+UITranslation::UITranslation()
+{
+ auto lang = Translation::getISO639LanguageName();
+ printf("LANG: %s\n", lang.data());
+ std::string res = ":locale/";
+ res += lang + ".mo";
+
+ GUI::Resource mo(res);
+ if(!mo.valid())
+ {
+ printf("Locale not in resources - use default\n");
+ // Locale not in resources - use default
+ return;
+ }
+ printf("Using mo: %s\n", res.data());
+ load(mo.data(), mo.size());
+}
+
+#endif // WITH_NLS